I sold it in anticipation of Neo before the price would have tanked.Why not just buy it and play it on PS4 ? It's confirmed to be 1080P over there if I recall correctly.
Actually I'm not sure at all
Hitman uses an updated Glacier Engine
Deus Ex Mankind Divided uses Dawn Engine
Dawn is built upon the Glacier 2 engine, so make of that what you will.
Which one was Chapter 4 again?
When Geralt and Triss get transplanted into a quaint village in the past (not yet known to the player) and make decisions which affects the
Jacques de Aldersber/Alvin character in the future. This is where you first face off against the Wraiths. It really was a beautiful area and a nice change up from Vizima.
I sold it in anticipation of Neo before the price would have tanked.
I hope this game ends with Paul Denton, I really want a direct prequel to machina and their next game to be a remake with systems intact of machina.
Thinking about it:
- Mankind Divided is set 2029, two years after Human Revolution.
- JC Denton is 23 years old in the original Deus Ex set in 2052
- So, JC should be born / created in the same year as the game, thus Paul must already be born / created
But I don't know if they would still be in some kind of stasis or whatever experiments or if they are actually given to foster parents at that time. Will be great to find out!
Replaying revolution and i dislike how janky it feels, especially the shooting and management of dropping weapons to pick up new ones since you become overencumbered
Enemies also look stiff and really animate poorly, all looking like the same guy.
Is the new one better?
Can anyone write up a summary of the EDGE review?
Oh hell yeahGMG once again confirming that their keys will go out ready for preload to start tomorrow.
Haven't seen the whole review but I believe this is an excerpt from it:
While Mankind's main story thread can be rattled through in 20 hours or so, it's world - in which side quests unfurl into complex threads of their own and the potential for exploration and experimental play is dizzying - invites you to linger.
This confident refinement of Human Revolution's potent, though flawed, proof of concept has resulted in one of the most elaborate videogame sandboxes in which we've ever had the pleasure of getting lost.
Replaying revolution and i dislike how janky it feels, especially the shooting and management of dropping weapons to pick up new ones since you become overencumbered
Enemies also look stiff and really animate poorly, all looking like the same guy.
Is the new one better?
GMG once again confirming that their keys will go out ready for preload to start tomorrow.
Aug 19th 6AM PT/9AM ETSo embargo drops midnight tonight?
I'm predicting 9 from IGN and Gamespot. Hope I'm right.
Well I'd rather wait for a cheaper price since it's $90 here with tax.Well then it doesn't really matter, cause it's not like you have an option now anyways![]()
Haven't seen the whole review but I believe this is an excerpt from it:
While Mankind's main story thread can be rattled through in 20 hours or so, it's world - in which side quests unfurl into complex threads of their own and the potential for exploration and experimental play is dizzying - invites you to linger.
This confident refinement of Human Revolution's potent, though flawed, proof of concept has resulted in one of the most elaborate videogame sandboxes in which we've ever had the pleasure of getting lost.
Replaying revolution and i dislike how janky it feels, especially the shooting and management of dropping weapons to pick up new ones since you become overencumbered
Enemies also look stiff and really animate poorly, all looking like the same guy.
Is the new one better?
that's really cool, someone knows if it'll be the same for CDkeys ?
Haven't seen the whole review but I believe this is an excerpt from it:
While Mankind's main story thread can be rattled through in 20 hours or so, it's world - in which side quests unfurl into complex threads of their own and the potential for exploration and experimental play is dizzying - invites you to linger.
This confident refinement of Human Revolution's potent, though flawed, proof of concept has resulted in one of the most elaborate videogame sandboxes in which we've ever had the pleasure of getting lost.
I replayed HR recently and I think it actually holds up reasonably well (if you're willing to let a few things slide) and the only thing which I was severely disappointed with was the AI and the extremely simple and telegraphed enemy patrols. Really hope enemy behaviour is a bit more unpredictable now.
Haven't seen the whole review but I believe this is an excerpt from it:
While Mankind's main story thread can be rattled through in 20 hours or so, it's world - in which side quests unfurl into complex threads of their own and the potential for exploration and experimental play is dizzying - invites you to linger.
This confident refinement of Human Revolution's potent, though flawed, proof of concept has resulted in one of the most elaborate videogame sandboxes in which we've ever had the pleasure of getting lost.
I replayed HR recently and I think it actually holds up reasonably well (if you're willing to let a few things slide) and the only thing which I was severely disappointed with was the AI and the extremely simple and telegraphed enemy patrols. Really hope enemy behaviour is a bit more unpredictable now.
I mean that's all stealth games for you.
I can't think of one stealth game that doesn't have tightly choreographed patrol patterns because of how it poses a design issue.
Alien: Isolation
Deus Ex: Mankind Divided |OT| I never asked yadda yadda yadda ...Deus Ex: Mankind Divided |OT| I actually asked for this...
Yeah, the only stealth game I've played that has convincing (and still easy to manipulate) AI is Metal Gear Solid V.
I mean that's all stealth games for you.
I can't think of one stealth game that doesn't have tightly choreographed patrol patterns because of how it poses a design issue.
I was hoping to see some expert gameplay tomorrow on Youtube but SE said tomorrow is just for reviews and gameplay is not allowed until Tuesday.
Im about 3 hours in and so far Ive found it quite boring :-\ I didnt play the previous game so that may explain why I didnt expect such a slow start?
Damn. I think I may pick it up now as this is why I was really hesitant to check it out.Plus there is an option that you can enable for automatic inventory management.
Damn. I think I may pick it up now as this is why I was really hesitant to check it out.
You were hesitant because of inventory tetris?
Easy to manipulate is fine and good, I think - it's having them move in obvious cyclical patterns that is more of an Issue. /QUOTE]
What stealth game doesn't have the patrols in cyclical patterns? Honest question because I can't really think of any.
What stealth game doesn't have the patrols in cyclical patterns? Honest question because I can't really think of any.
Easy to manipulate is fine and good, I think - it's having them move in obvious cyclical patterns that is more of an Issue.
What stealth game doesn't have the patrols in cyclical patterns? Honest question because I can't really think of any.