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Deus Ex: Mankind Divided review embargo lifts on 8/19

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Nzyme32

Member

8 out of 10 - "disappointing story"

<translation>FINAL THOUGHTS

In Deus Ex: Mankind Divided the name says it all. Because it is the fans column and let me also back with two opinions. In continuation of the successful history of Human Revolution is part of four a huge disappointment. It starts very well, but degenerates into a very inconsequential story in which the abrupt end is only symbolic of all gave away chances. On the other hand Mankind Divided shines with an improved in all aspects of gameplay. Sneaking is still one joy and the shooter mechanics was perfect upgraded. Along with the large level makes Deus Ex 4 just plain fun and is complemented by the Breach mode to an entertaining component. Whether ye Deus Ex: should buy Mankind Divided, is located on one question: What do you expect? If you want an exciting conspiracy story with great final, part four is not necessarily something for you. If you like the pure gameplay and freedom of choice in proceedings, then you can safely access.

Well this is the first review I've actually seen, since I haven't actually read the 9 from Edge yet
 

nOoblet16

Member
I agree with you when you say it shouldn't be obvious but no safe spots in a stealth game is an incredibly poor design.

It means once you are in you cannot plan anything, there's also the fact that you end up relying far too much on the mini map when that happens because you'll always be looking for a moment when everyone is looking away and also to keep track of enemies behind you. Imagine if you are hiding at a place and you don't have a minimap and the variable enemy patrol route means someone sneaks up behind you while you are planning your next move.

I think the current Hitman games is one of the best in terms of patrols not being obvious.
 

Window

Member
Preorder cancelled
I hate to indulge in memes but I'll make an exception with this game.

Edit: I did not mean to imply to completely eliminate safe zones but to minimize them, make their identification a bit more engaging and not have all or most of them be static. I think the limited visibility of a first person view meaning you have to rely on your radar is fine because there's specifically augments which make this process easier for the player. They've also added in a short delay with arrows indicating the direction from which you're being seen/about to be seen so that reduces the reliance on the minimap even more.
 
Haven't seen the whole review but I believe this is an excerpt from it:

While Mankind's main story thread can be rattled through in 20 hours or so, it's world - in which side quests unfurl into complex threads of their own and the potential for exploration and experimental play is dizzying - invites you to linger.
This confident refinement of Human Revolution's potent, though flawed, proof of concept has resulted in one of the most elaborate videogame sandboxes in which we've ever had the pleasure of getting lost.

This more than anything has me excited to play this. I loved HR even with the bits of jank just refining and polishing that whole system is everything I could of hoped for.
 
8 out of 10 - "disappointing story"



Well this is the first review I've actually seen, since I haven't actually read the 9 from Edge yet

Makes it sound partly as though he was disappointed with the German voice acting and partly as though this game's major story DLC will be set *after* the main game's plot, not in the middle of it.
 

Tizoc

Member
Glad to hear that the gameplay is good. Just gotta settle the payment with DLGamer and I'll be ready to punch people in the face again :D
 

Timeaisis

Member
Haven't seen the whole review but I believe this is an excerpt from it:

While Mankind's main story thread can be rattled through in 20 hours or so, it's world - in which side quests unfurl into complex threads of their own and the potential for exploration and experimental play is dizzying - invites you to linger.
This confident refinement of Human Revolution's potent, though flawed, proof of concept has resulted in one of the most elaborate videogame sandboxes in which we've ever had the pleasure of getting lost.

Oh ho ho that is a good excerpt right there.
 

nOoblet16

Member
So I've noticed something, in the original Deus Ex a lot of the doors could be destroyed if you had a weapon powerful enough. So if you didn't have keys, or multi tool, or didn't want to find alternate paths you could just blow it up. Whereas in Human revolution eventhough you had some doors that could be blasted off, most of them were indestructible.

This seems to have changed and it looks like it has gone back to the days of Deus Ex 1.

Good stuff.
 

aravuus

Member
So I've noticed something, in the original Deus Ex a lot of the doors could be destroyed if you had a weapon powerful enough. So if you didn't have keys, or multi tool, or didn't want to find alternate paths you could just blow it up. Whereas in Human revolution where eventhough you had some doors that could be blasted off, most of them were indestructible.

This seems to have changed and it looks like it has gone back to the days of Deus Ex 1.

Good stuff.

Didn't know this was a thing, but I'm glad to hear it. More choices are always good.

Just bought the game myself on GMG. Got a sort of a bonus on Monday, was wondering if I'd blow it all on a new monitor or just get a bunch of games. Had to go with games.

So many new games coming out like damn.
 

Moff

Member
Sad to read that the story seems to be unsatisfying, that's a real shame

On the other hand, I can't imagine the edge giving a 9 with an unsatisfying story, but maybe they didn't finish it
 
So I've noticed something, in the original Deus Ex a lot of the doors could be destroyed if you had a weapon powerful enough. So if you didn't have keys, or multi tool, or didn't want to find alternate paths you could just blow it up. Whereas in Human revolution where eventhough you had some doors that could be blasted off, most of them were indestructible.

This seems to have changed and it looks like it has gone back to the days of Deus Ex 1.

Good stuff.

That's excellent.

I really hope they bring back killphrases for the next game, though. Rewarding players for *really* combing through the information that's out there AND being charismatic and persuasive with NPCs (and making them essentially complete hidden/non-flagged sidequests where you couldn't just hack your way into the last computer but would actually need to put together like 5-6 pieces of information from separate sources, some of them human rather than digital, in order to figure it all out) would be a great addition to the games and to the potential for the story.
 

Ruff

Member
This game has Denuvo right? I remember I had to mod out the ugly piss filter the first game had. Not sure if this game needs it done too as I've kept myself from any footage as best I can.
 

4jjiyoon

Member
If we go to Area 51 for some finale...and see those test tubes...

not going to happen

this game is so far from the original time wise still. they've said they could make 10/15/20 more games before they get to that point

This game has Denuvo right? I remember I had to mod out the ugly piss filter the first game had. Not sure if this game needs it done too as I've kept myself from any footage as best I can.

no need
 

AHA-Lambda

Member
disappointing story?? D:

354he1.gif
 

Tizoc

Member
If you can't register on Games Republic, DLGamer have it for USD 42 and also offer in other currencies. They also use 2 step authentication for purchases.
They'll offer the code tomorrow for preload as well.
 

Tovarisc

Member
not going to happen

this game is so far from the original time wise still. they've said they could make 10/15/20 more games before they get to that point

Well MD takes place during same year as JC Denton is born and Paul Denton is 11 years old. Surprising if there isn't something about brothers in MD.
 
Yeah, where HR shined was in worldbuilding and atmosphere. The overall story wasn't particularly great.

It was also the 'mini-stories' that appeared during side missions. I could play the game in lengthy chunks and get immersed in a minor side plot without even touching the main quest line.
 
I wonder whether/when Eidos will end up remaking the original game. That'll be fairly controversial, so I suppose they'll really need to prove their chops without a doubt before then.
 
It was also the 'mini-stories' that appeared during side missions. I could play the game in lengthy chunks and get immersed in a minor side plot without even touching the main quest line.
Yeah the main story was...eh, and I can't remember a ton. What I do remember is open gameplay and wonderful side stories.
 

Deadbeat

Banned
I wonder whether/when Eidos will end up remaking the original game. That'll be fairly controversial, so I suppose they'll really need to prove their chops without a doubt before then.
They will need to add back stuff they cut such as swimming and skills. They have shown they can do everything else for the most part.
 

4jjiyoon

Member
Well MD takes place during same year as JC Denton is born and Paul Denton is 11 years old. Surprising if there isn't something about brothers in MD.

yes but i mean connecting to the first one directly will take a while but it would be cool if they mention or even show us something
 

Lashley

Why does he wear the mask!?
I don't trust IGN reviews at all

Tbh, I don't really put much stock into reviews. If a game interests me - I'll play it.
 
The original's story is a giant mess contained that miraculously barely holds together and ends up being something special.

It's also super dense- like they took the story for a planned trilogy of games and jammed it into a single game.

Never got the hate for the story in the final act of HR. I agree the final ending/decisions were pretty weak but I thought the rest was quite good. Hung together nicely as its own thing while also still providing some cool foundation for the original.
 

JeffZero

Purple Drazi
The ending of hr is what hurt the story the most.

Personally the entire last 'chapter' or so is what hurts it the most for me. It didn't feel suitably scaled. I don't know. Just felt like there should have been something with a bit more... bombast.
 
The original's story is a giant mess contained that miraculously barely holds together and ends up being something special.

It's also super dense- like they took the story for a planned trilogy of games and jammed it into a single game.

Never got the hate for the story in the final act of HR. I agree the final ending/decisions were pretty weak but I thought the rest was quite good. Hung together nicely as its own thing while also still providing some cool foundation for the original.

Yeah DX1 is like they put every conspiracy theory out there, put it in a blender and that produced the game's script.
 

Jb

Member
I'm struggling to even remember what the second half of HR's story was. Something about an
Arctic super secret station
and
zombies
?
As long as the atmosphere and the side quests are on point I'll be satisfied.
 

Nzyme32

Member
Human Revolution's story wasn't particularly great either. Nowhere near on par with the first one.

Yeah, my thoughts too. Nothing utterly awful but certainly disappointing. If Mankind Divided is similar in that respect, while disappointing, it wouldn't be a massive deal breaker.

I miss the more thought provoking stuff you could get from the original game for example, such as the conversation with Morpheus, which was and still is one of my favourites, and then tying all that sort of stuff into actual literature later on was just so great.
 
The ending of HR was one of the coolest most intense parts of the game story wise for me.

I thought the story of HR could have been told/structured better, but whenever I start to refresh myself on the details, I remember how amazing the world/lore they built up generally is. And I'm aware of a lot of the criticism HR gets for its story, I'm sure MD will deliver enough for me.
 
Sad to read that the story seems to be unsatisfying, that's a real shame

On the other hand, I can't imagine the edge giving a 9 with an unsatisfying story, but maybe they didn't finish it

This is just one dude's opinion... and im willing to bet few, if anyone in this thread, knows of this reviewers general style and preferences.
 

nOoblet16

Member
yes but i mean connecting to the first one directly will take a while but it would be cool if they mention or even show us something

Considering they had titbits of information and even characters from the first game (Tracer Tong) in Human Revolution I'll be surprised if they don't mention the Dentons. I am expecting atleast JC to be mentioned or even have a story significance considering it's set the same year he is born..that is no coincidence.
 
Considering they had titbits of information and even characters from the first game (Tracer Tong) in Human Revolution I'll be surprised if they don't mention the Dentons. I am expecting atleast JC to be mentioned or even have a story significance considering it's set the same year he is born..that is no coincidence.

HR spoiler:
the post credit scene and achievement in HR seem to seriously point towards some sort of focus on the Dentons in the sequel. The achievement was called "The D Project" with a picture of JC. I'd be really surprised if at least part of the story doesn't focus on Page and the origins of the Dentons.
 
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