It runs worse than Series X like come on...and ps5 pro has also VRS hardware so what exactly is their excuse? Hope they will patch because it's totally inexcusable.While I understand the disappointment when other pro versions are much more impressive, what's there isn't actually bad. The framerate drops seem infrequent and minor, probably unnoticeable on VRR and the extra image clarity is always nice to have. My biggest complaint would probably be not being able to deactivate film grain.
VRS on Xbox Series X sometimes looks like it's broken up.industry leading graphics right here...
![]()
its a total shitshow of a shortcut.VRS on Xbox Series X sometimes looks like it's broken up.
From the DF video, Doom Eternal looks sharper and of higher quality than the jagged Dark Age.
![]()
So no pro enhancements got it.
Bah that's the one.Ohms law is V = IR (or J = sigma.E, if we are being pedantic), what limits? It is a simple equation.
I believe you are thinking about Moore's law, which was more of an empirical observation than a law. That observation no longer holds true as we can no longer shrink transistors as agressively as we used to in the earlier decades.
Horizon 5 kind of squashes this notion?Microsoft just doesn't want ps5 pro to shine. After Indiana Jonesand now this, I'm quite sure of it. It's a shame, but it is what it is.
Not really read my above postHorizon 5 kind of squashes this notion?
You wouldn't know what the fuck steep cone mapping was if DF didn't put it in your face. Stuff like foliage is massively more noticeable of an upgrade because it's an obvious one when comparing two different shots of the same scene.Guys it's not just Doom and Indiana Jones that have crappy Pro ports it's the last FOUR MS games, Oblivion and FH5 included!
Oblivion is disgusting on Pro and runs like shit. FH5? Why are people acting like it's a good Pro update when it's literally just FOLIAGE that's improved and no other settings?! They a) didn't bring TAA over from the PC version which was a huge improvement over consoles 4x msaa and it's missing other massive improvements that Quality mode has like steep cone mapping uses in the environment....
I really don't know why FH5 has this reputation as "quality mode at 60" when it's not.
Doom puts the final nail in the coffin for Pro patches from MS. Pathetic
FH5? Why are people acting like it's a good Pro update when it's literally just FOLIAGE that's improved and no other settings?! They a) didn't bring TAA over from the PC version which was a huge improvement over consoles 4x msaa and it's missing other massive improvements that Quality mode has like steep cone mapping uses in the environment....
480i and they'll call it a, "retro filter." XDI have no idea how this is going to run GTA6...
TalentI have no idea how this is going to run GTA6...
I absolutely know what it is as I own the game on SX and used to flip back and forth between modes. It makes a big difference.You wouldn't know what the fuck steep cone mapping was if DF didn't put it in your face. Stuff like foliage is massively more noticeable of an upgrade because it's an obvious one when comparing two different shots of the same scene.
My point still stands the only improvement is foliage setting. It is not Quality mode at 60 like everyone wants to believe.
648p Series S.
![]()
![]()
East way out. One of their studios made a first person Indiana jones game because that's all they've doneIt runs worse than Series X like come on...and ps5 pro has also VRS hardware so what exactly is their excuse? Hope they will patch because it's totally inexcusable.
Perfectly playable, seeing as Rockstar has more than enough resources and talent to make it work.I have no idea how this is going to run GTA6...
648p Series S.
![]()
![]()
Still staying the fool, I see.This cunt fooled me. At least it's another win for the power king X.
I have no idea how this is going to run GTA6...
Somehow people forget this lol. Rockstar are the cream of the crop for video game studios. They'll absolutely make GTA 6 perfectly playable on Series S.they got RDR2 running at native 4K on One X... no dynamic resolution or any other trickery, just slightly higher settings than even PS4 Pro and at native 4K... they'll manage
Somehow people forget this lol. Rockstar are the cream of the crop for video game studios. They'll absolutely make GTA 6 perfectly playable on Series S.
Upgrading from a PS5 (RX6700) to a PS5 Pro (RX6800) will improve resolution by around 40% (frame rate will be the same).Guys it's not just Doom and Indiana Jones that have crappy Pro ports it's the last FOUR MS games, Oblivion and FH5 included!
Oblivion is disgusting on Pro and runs like shit. FH5? Why are people acting like it's a good Pro update when it's literally just FOLIAGE that's improved and no other settings?! They a) didn't bring TAA over from the PC version which was a huge improvement over consoles 4x msaa and it's missing other massive improvements that Quality mode has like steep cone mapping uses in the environment....
I really don't know why FH5 has this reputation as "quality mode at 60" when it's not.
Doom puts the final nail in the coffin for Pro patches from MS. Pathetic
Wait, so do any of the physical version have the game on disc?
Well they just lost a day one sale.Yes, all 80MB of it
I have no idea how this is going to run GTA6...
Does "extremely lazy" instead of "shit" work better for you?
Does "extremely lazy" instead of "shit" work better for you?
Microsoft/Bethesda clearly and obviously has given a directive to not take advantage of the pro in any way that befits the strengths of the system at all. It's extremely lazy especially considering they don't really have a legitimate excuse other than not wanting to make the Xbox brand look even worse than it already does.I dunno, I don't think it's lazy or shit. All the consoles target performance first and try to hit a solid 60 with variable results.
A shit port is like Bayonetta PS3 or FF13 on 360.
648p Series S.
![]()
To be fair the PS5 Pro can't even handle 1440p in this game.PS5 Pro:
- High stress areas can drop as low as 1296p —large area open combat still shows drops to mid 50
It's deeper than that as some of Sonys own studios have not had Pro enhancements with one recent one bing MLB The Show 25Microsoft just doesn't want ps5 pro to shine. After Indiana Jonesand now this, I'm quite sure of it. It's a shame, but it is what it is.
I also understand it, in a way. "The best place to play this Xbox game, is playstation." That's something you want to avoid in their place.
It's deeper than that as some of Sonys own studios have not had Pro enhancements with one recent one bing MLB The Show 25
You will never get it expect in a few titles. Buying this console was a mistake, especially at that priceAnother disappointing Pro upgrade like Indiana Jones that does nothing with the settings. It's not even using PSSR.
I want something that shows unequivocally that the Pro console is a step above the base - not a $700 eye test.
Ok so it's just the Bethesda studios that are lazy then.Yep, and as others have pointed. Forza Horizon 5, released not more than a few days ago, has a notable Pro upgrade with it running in Quality equivalent settings in the Performance mode and adding RT reflections not in other console versions.
No need to be basic conspiracy theorist about it.
648p ?648p Series S.
648p ?
When did Xbox released this handheld experience.