Anyone else finding that "hidden" damage enhancers have some items severely undervalued?
For example, I found these two items on the AH.
- The quiver on the RMAH about a week ago for $5. That was roughly $2m gold at the time.
- The bow for 10m gold.
65 dexterity so the quiver gets auto-ignored. But it has a whopping 6% bonus damage to elites on top of the 8% crit chance. With my DPS, this 6% bonus is equivalent to an additional 4.5k DPS dealt to elite packs. Using the spreadsheets, it would take an equivalent of roughly 125-135 dexterity to get that bonus. Yes, that would apply to all creatures, but 1) then we're talking a quiver with 200 dexterity + all those mods, and those don't exist outside of magical christmasland, and 2) you shouldn't need damage against white mobs anyway.
Likewise, with the bow, the 1004 DPS number turns people off. But the bow has 282 dex, using the spreadsheet again, as the equivalent of a 1180-1190 DPS bow.
Of course, maybe my numbers are all messed up, but then I blame that on the DH DPS Calculator spreadsheet.
EDIT: I left off the "increases damage" on jewelry because, while hidden, they're not easily searched. But they sure are hidden and discounted for in pricing items from people, compared to the raw dex/int/str stat.
Huh? 10m seems like it would be a solid price for that bow given the dex and socket. I would have said it's actually a bit much, but it's hard to judge what people are paying for weapons given the increase in gold on just about everything. That, and I haven't looked at a new weapon in a long time .