RoninChaos
Member
Yeah, I think it's too heavy handed as well. It kind of makes sense as a temporary solution as the AH shuts down, just to sort of calm the waters or whatever, but having absolutely no way to trade anything meaningful is a pretty bad choice for this type of game. It's sadly yet another way one could look at Path of the Exile and see them doing something interesting and effective while D3 is still struggling to get it right. And this is coming from someone who only liked PoE enough to put a couple of hours into it.
I think you'll see people fall away after a few months of the expansion. You're a wow player, so you know how fucking awful RNG can be. I can't see a reason why to use the wow BoA or soulbound model in a game like this. It seems like it was a choice made to try and artificially extend playtime. They did the same thing with the AH when the drops were tuned so badly so the only way to get what you wanted was to keep playing or go to the AH. If you kept playing, great, or if you went to the AH it was even better because it made blizz cash. Switching all the pieces worth a shit to only account bound doesn't make much sense as a mechanism to keep people playing because Diablo isn't an MMO. There aren't exactly tons of other things to do in this game. It's all about killing shit and getting loot. If you can't get the loot you want, eventually people will leave since there's no other means to get good loot besides kills.