I think my absolute favourite part of their Tavern thing was when they explained why they chose to buff Sunwuko over Raiment set for monks:
Boy am I glad that playing Sunwuko specs doesn't involve mashing any one button over and over and over to do dmg. Oh, wait...
Do we have a
emoticon in this place?
I see people arguing that SWK can compliment any build that likes generating and spending spirit, but that argument has some very big holes. First, your SWK build isn't optimal without SW and a Mantra. Second, and more importantly, the reason it "compliments" so many builds is because nothing else the monk does matters anyways. The damage of all of our skills, generator or spender, is pathetic, so all that really matters is how fast you can make and spend spirit to proc clones.
If SWK is ever going to be a successful set, they need to rebalance WoL and LTK. As it is, they do far too little to justify not hitting with your generator and making more spirit. Right now we just don't care about how our spirit is spent - how fast we spend it is all that matters.
I just don't get it. It's like they set out to balance things in 2.1, then remembered that balance is hard and threw some bandaids on the classes. In the case of the monk, those bandaids were made to compensate for the ones they ripped off(OWE and EP).
The thing that really confuses me though, is that they did such a good job of fixing crusaders, in a single patch at that, and without a bunch of different failed iterations on the PTR. Why can't we have that team back instead of the team that made the original Crusader?