I was enjoying playing 2H Maximus/Raekkor Set/Fire Furious Charge Barbarian before 2.1, but OH. MY. GOD. how GLORIOUS it is after 2.1! First off, that buff to 2H damage really helped my damage output (went from a 2450-2500 DPS Maximus to 3377ish). Furious Charge's redesign for better pathing, faster animations, and the attack speed bonus makes it a joy to play with.
I was already built for these changes prior to 2.1 and its announcement, so my gear hasn't changed at all, but my damage and survivability went up through the roof. However, a lot of people are swearing by the new Vile Ward (+%dmg to Furious Charge), which admittedly looks really good, but I don't know how I would ever fit Vile Ward into my gear. I think I would have to give up my Magefist (which is already damn good, minus having the lowest fire dmg% on it) to put the Raekkor Wraps on, so I could replace my Raekkor shoulders with Vile Ward. That's a loss of the quadfecta of str/CC/CD/AS on top of the fire dmg% just for some different kind of dmg% on Furious Charge.
I dunno man, I think a really well rolled Magefist > Vile Wards for a Fire based Furious Charge. I could totally see Vile Wards being fantastic for non-fire Furious Charge builds though.
Edit: Actually, ZenaxPure made a better case that Vile Wards > Magefist. When I step back and thing purely on the context of maxing Fire Furious Charge damage potential, the higher rolled Vile Ward dmg% will outclass Fire dmg% on Magefists in every case. So, I'm wrong about what I said just above. Though as I posted afterwards, I don't have Vile Ward at the moment, but I *do* have a pretty bitchin' Magefist and no other gloves that come close to their damage potential. Perhaps if I find a kickass Raekkor Wrap and a kickass Vile Ward, I'll switch it up.
My profile:
http://us.battle.net/d3/en/profile/Begaria-1359/hero/6395374
And like I said, I was rocking Maximus/Raekkor BEFORE it was cool
(damn Ramaladni's Gift won't drop for meeeeee)