Dice
Pokémon Parentage Conspiracy Theorist
Oh yay, first leg of the day is a se--waaaait a minute...
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Wait, Broken Promises is actually good? I'm swimming in them. Unity pls
Wait, Broken Promises is actually good? I'm swimming in them. Unity pls
Full wotw + bk or full ik + 2 wotw, both seem to workWhat's the main set gear for a good WW barb build ?
I found some Waste parts, but I don't know...
Blizzard's Monk bias is finally showing!
This really isn't far from the truth, like fuck, I am level 429 and I just got my first gift last night.
It is pretty face roll. I did a... 56 last night I think? with some friends and never came close to getting killed, I just hold down left click and hit SSS on cooldown. I had like 300mil toughness at points from all the damage reduction while still critting 100% for over a billion every SSS hit.
Really hard to get into this when I keep getting disconnected from the server just often enough to fuck me out of caches. They need to figure out some kind of solution to that because it's bullshit.
Oh the disconnection is definitely Comcast, but the getting screwed out of caches is their stupid game design that can't keep track of which bounties were ticked if you get DC'd instead of logging out properly.Its gotta be your location or ISP. Even with USB tether with my phone, I don't ever get disconnected. Ive had a rare crash, but the last time I DCd was probably in mid 2014.
Oh the disconnection is definitely Comcast, but the getting screwed out of caches is their stupid game design that can't keep track of which bounties were ticked if you get DC'd instead of logging out properly.
Oh yay, first leg of the day is a se--waaaait a minute...
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3 pieces of Uli, haven't bothered to get rorg because fuck bounties; but no mad stone.
Still have a trash Lion Claw, no fist.
3 pieces of Uli, haven't bothered to get rorg because fuck bounties; but no mad stone.
Still have a trash Lion Claw, no fist.
Hoping for some opinions on how to enchant my ancient lions claw, this is my character profile.
http://us.battle.net/d3/en/profile/Aliencowz7-1545/hero/65250493
I know I want to get 10 cool down reduction on it and I figure I would re roll the vitality but it being a perfect 1000 roll is giving me pause. Guess I would be asking would the 10 CDR absolutely outdo the 1000 vit in any case?
Ditch the vit you've got nearly 600k hp, the CDR should help your survivability more than vit does.
Nooo. %damage on dual wielding is a waste of a stat. Keep the vit D:
I have an ancient Scrimshaw which right in the middle within the damage range, and has a crappy CDR that could be reroll to meaty vit. Any suggestion on which stat to fix? For WD.
Area damage apparently was recently made good so yeah if you have a build that is limited in aoe, it'll help a lot. Quin is stacking it for SSS monk. I honestly can never tell when Area Damage procs and how much dmg it does but you've got high rank ppl like Quin stacking it so it must be good.
Area damage is much better now after they fixed some issues with it.
At least for Uliana's Monk it's pretty insane because Area damage procs off of AOE attacks too and the AOE attacks of the Palm explosions hit for more area damage. So for that set up with Broken Promise you generally want CDR, Area damage and CHD as your primary offensive stats on the Gloves and Jewelry.
The general idea is that area damage ends up being better than quite a lot of other stats if you are hitting more than 6 enemies in a 10 yard area. So in dense zones area damage gets a lot of value.
The math is a bit more complicated than just that of course but the gist of it is that area damage is actually a good stat now for the most part. There are some bugs that still persist with it and you have to check if your build is suited for area damage or not (some skills might still not work like some Crusader skills).
That's 30000%... welcome to EARTH SON!
Also how are they going to use this on the console version? I thought DHs couldn't use Melee weapons on the console version.
They should probably flip the 2nd and 4th set bonuses as well.
This is probably a set where area damage would make a lot of sense. Getting that Impale to AOE cleave is critical to get any value out of that set. Then again just having that 1000% damage bonus is enough... there's no way that stays as is.
Man I'm trying to push GR 57 and it really shows at this level how important layout, density, and mob type can be. Ghosts? Fuck no. Act V shithole? Nope. Plenty aren't sufficiently dense to make it on time, regardless of everything else.
Man I'm trying to push GR 57 and it really shows at this level how important layout, density, and mob type can be. Ghosts? Fuck no. Act V shithole? Nope. Plenty aren't sufficiently dense to make it on time, regardless of everything else.
Well early on I think you want like companion wolf, vault tumble, two random skills(can be vengeance any rune, preparation with hatred rune, marked for death with spread or hatred rune or sentries other than chain or whatever you like though those are the better options iirc), then one builder and one spender, with the spender probably being multishot with the reduced cost rune since it's the most efficient with no gear and the builder anything that gives more hatred per shot(most people use retreating shot with the cold rune I think it was, so you don't move around, get armor and it generates additional hatred iirc, it's what most endgame builds use). Then you kinda kill stuff until you start finding gear that will better define what skills you want.
Passives would be a choice of Tactical Advantage(good especially when you don't have many other options for movement speed), Blood Vengeance(great especially before you get Reaper's Wraps crafted), Steady Aim(in general a flat 20% dmg increase), Cull the Weak(if you have a reliable way to slow stuff in your skills, like say cold sentry), Custom Engineering if you went sentries and Ambush. Night Stalker and Awareness are also good I believe, but might be more specific in use and probably better for later.
Man I'm trying to push GR 57 and it really shows at this level how important layout, density, and mob type can be. Ghosts? Fuck no. Act V shithole? Nope. Plenty aren't sufficiently dense to make it on time, regardless of everything else.
So fuck the RRoG, I"ll just find every piece of the WW set. lol. I need to find better pieces, but I instantly went T7-T8 viable last night. I just need a focus and a helfire ammy.
As someone returning to 2.3, what's the best way to get the new power creep gear? GRs or higher T6+ (wat) rifts?
let's run some t8 ubers!!
As someone returning to 2.3, what's the best way to get the new power creep gear? GRs or higher T6+ (wat) rifts?
let's run some t8 ubers!!
Really enjoying monk right now. Cyclone > Exploding Palm is just silly. =p
Get lucky.
Get the cube from Act 3 and then run rifts to gather mats if you're low. Death's Breath is invaluable now, so start picking them up again if you stopped like the rest of us.
let's run some t8 ubers!!
Well mostly I guess I'm asking if it's more efficient to run GRs or high Torment rifts. Or if there's no difference?
Well mostly I guess I'm asking if it's more efficient to run GRs or high Torment rifts. Or if there's no difference?
I should finally have some time to play uninterrupted tonight. I can bring my regen monk along and bump that up to T10.
The reason that ring is used because CDR is critical to the Uliana build.
Now you made me sad I didn't roll wizard this season. Aether Walker would have made bounties so much more bearable. You can even cube it now and save your weapon slot for something else!Aether Walker made bounty running a breeze. So happy I got it early in the season.
Does this also apply to the generator build as well? Generator needs Epiphany up constantly.