rodrigolfp
Haptic Gamepads 4 Life
Yet you pay the same or more for the game.most console owners are fine, we are not that picky.
Thats the good thing about gaming on console, you always have lower expectations.
Yet you pay the same or more for the game.most console owners are fine, we are not that picky.
Thats the good thing about gaming on console, you always have lower expectations.
Only smooth thing when it comes to judging performance is their brains.Glad I got this on PC.
Once again confirms that when console only gamers tell you something is "smooth", it most likely isn't.
and? what are you going to do about it?Yet you pay the same or more for the game.
nothing wrong with low expectations, its just a video game, sometimes PCMR gets way too upset with some minor performance issues.Only smooth thing when it comes to judging performance is their brains.
Have empathy for you burning money.and? what are you going to do about it?
Im all for the pro but expecting a chinese studio to go back and patch the game specifically for a pro that hasnt even been announced is comedy gold lol
And way less for the hardware than building a PC capable of running this game decentlyYet you pay the same or more for the game.
TSR is generally better for ghosting because it's basically just TAA, that's why no one really chooses to use TSR unless they are already running at native resYes, from some tech reviews I watched it appears TSR works better for ghosting, and AMD hardware should be able to run XeSS as well. Or at least give more controls on FSR in the menu.
Hardware that do "infinitely" less. So you should pay less for the game too.And way less for the hardware than building a PC capable of running this game decently
So whats your point?
Shit show.
... I'm trying really hard to downgrade my neurons here in order to understand your pointHardware than do "infinitely" less. So you should pay less for the game too.
PS5 is and anybody who tells you otherwise is likely bullshitting. "Well" on steamdeck is worse than PS5 and people are still enjoying it:
Because trolling and retardation.So how's it running well on Steamdeck, but not the PS5?
Watching the game run normally without all the extra zooms or slow motions to highlight the issues, the game seems pretty fine to me. But i was also not expecting it to look the same as the PC version. So thers that.
It just depends how sensitive you are to these things, my GF for example could not give a shit about framerate dips or resolution, she just likes to game. I on the other hand can't stand microstutter or a single FPS drop (without VRR).nothing wrong with low expectations, its just a video game, sometimes PCMR gets way too upset with some minor performance issues.
Theres more important things going on in real life.
most people already have a basic pc or laptop (like me), not sure why people still using this as some kind of pros.Hardware that do "infinitely" less. So you should pay less for the game too.
That can do stuff like emulate PS3 games at best speed?most people already have a basic pc or laptop (like me), not sure why people still using this as some kind of pros.
The second statement is dumb though.
i dont think u own any gamesI think I own 2 games
Using Frame Gen sub 60fps input is desperate whether you use Nvidia or AMD's solution. FSR Performance mode + AMD Frame Gen combined is an image quality disaster. This game is one of the greatest sales pitch for buying a PC.
I don't play old games .That can do stuff like emulate PS3 games at best speed?
And how is it dumb paying the same or more for a lesser experience???
Using Frame Gen sub 60fps input is desperate whether you use Nvidia or AMD's solution. FSR Performance mode + AMD Frame Gen combined is an image quality disaster. This game is one of the greatest sales pitch for buying a PC.
Exactly, I don't what they were thinking with setups like that.
First, why use FSR when TSR that is much better is not much more expensive?
Second, frame gen from 30fps base... what the fuck? It starts to get good from 50fps base.
If they couldn't get decent IQ and 60 fps they should drop that mode all together. Have 30FPS mode and 40fps mode with 120hz output and that's it.
Im all for the pro but expecting a chinese studio to go back and patch the game specifically for a pro that hasnt even been announced is comedy gold lol
I have a 3080 + 7700X w/ 32GB RAM and I'm still waiting for the PS5 version to be patched!Many thanks to the PS5 console beta testers. I'll wait for some patches before I pick it up. I wish I had a better gaming PC.
In this game, I dunno. A friend of mine who really doesn't care about those things but loves action games told me the controls feel laggy and the dodge is off. I suspect it's due to frame generation increasing the latency of an already high base 30fps.Most people don't give a shit or even notice the difference
So basically it's a knockoff piece of Chinese garbage
Exactly, it isn't. steamdeck is hitting 45fps WITH framegen on, at low-medium settings, not even in combat. Has all the same dithering/artifact issues seen on PC/PS5. It's bizarre. They're also saying things like "you don't need an expensive PC", and "this scales so well" when it doesn't really, the minor things that people are calling "a mess" (dithering, sub 60fps drops, FSR artifacts) are all present on medium and even some high end PC hardware with some added stutter. What changes exactly?So how's it running well on Steamdeck, but not the PS5?
It's the usual "30fps on console is unplayable" but "30fps on Steam deck is smooth". From what I've seen, it runs quite bad on the deck.Exactly, it isn't. steamdeck is hitting 45fps WITH framegen on, at low-medium settings, not even in combat. Has all the same dithering/artifact issues seen on PC/PS5. It's bizarre. They're also saying things like "you don't need an expensive PC", and "this scales so well" when it doesn't really, the minor things that people are calling "a mess" (dithering, sub 60fps drops, FSR artifacts) are all present on medium and even some high end PC hardware with some added stutter. What changes exactly?
What changes is the Steam Deck is a portable handheld gaming device that you hold in your hands and playExactly, it isn't. steamdeck is hitting 45fps WITH framegen on, at low-medium settings, not even in combat. Has all the same dithering/artifact issues seen on PC/PS5. It's bizarre. They're also saying things like "you don't need an expensive PC", and "this scales so well" when it doesn't really, the minor things that people are calling "a mess" (dithering, sub 60fps drops, FSR artifacts) are all present on medium and even some high end PC hardware with some added stutter. What changes exactly?
The unreal demo was 30fps. Unreal games on console have been mostly fine at 30fps, excluding baffling design decisions like Wukong. Pro consoles are needed for 60fps + lumen + a decent resolution in unreal 5 games (which is clearly too much for the current hardware) that was never promised to work flawlessly by neither epic nor console manufacturers.It's upsetting to read. We need the pro etc.
Basically the UE5 tech demo that sold us on these systems is not coming to fruition and instead of holding console manufacturers to task we just say I need a pro.
This generation has been wack for consoles and the answer is to throw more money at console manufacturers?
Wowza.
Cheaper hardware though, and not stuck hours in the graphic settings trying to find that sweet spot for taking screenshotsYet you pay the same or more for the game.
The unreal demo was 30fps. Unreal games on console have been mostly fine at 30fps, excluding baffling design decisions like Wukong. Pro consoles are needed for 60fps + lumen + a decent resolution in unreal 5 games (which is clearly too much for the current hardware) that was never promised to work flawlessly by neither epic nor console manufacturers.
I'm not sure who was being lied to, everyone knew the specs of the PS5 hardware and what that hardware is capable of in games. I love Unreal Engine tech demos as much as the next man but I don't think they magically make hardware specs better than they areThis is not hitting 60fps on a pro console and the image quality is absolutely terrible compared to that demo.
FSR3 didn't even exist back then.
We were sold lies once again and lapped it up.
They are not all bad, just super inconsistent.I am right now in the second area playing on pc with everything at ultra and the rock textures are awful. It reminds me a lot to FF7 Rebirth. I cant believe that UE5 still have issues with low resolution textures on top of the bad stuttering.
I am starting to hate unreal engine in general