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Digital Foundry: Monster Hunter Wilds - PS5 Pro Tech Review - The Best Way To Play On Consoles

viveks86

Member
That’s just my take. But I still find it hilarious that someone would go out of their way to give Capcom more money just because the game runs like crap on their PC. :messenger_beaming:
Who went out of their way? Who rushed out to buy a pro? He hasn’t even bought the game and is wondering where to play it and is anxious after the DF videos and steam reviews. Learn what the word “considering” means before trying to be condescending. I thought I could simply have a friendly interaction with you on what I heard from him and you have turned it into such an unpleasant exchange because you think you know better and the rest of us are just mindless fanboys. You have made your stance (and attitude) clear. No need to keep repeating it. Thanks!
 

Idleyes

Gold Member
Who went out of their way? Who rushed out to buy a pro?

My bad I missread all this shit you said earlier.

smXr2RP.gif

Depends on who you are asking. Some people want to play at launch and would do anything for it. I've come across at least two PC gamers (with 4080 tier cards) who are considering buying the pro just to play this game at launch. The thirst is real.

I'm so sorry. Can you please forgive me?
k1TGWca.gif
 
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viveks86

Member
My bad I missread all this shit you said earlier.

smXr2RP.gif



I'm so sorry. Can you please forgive me?
k1TGWca.gif
The launch is today, right? Would we have saved this entirely pointless exchange if I said launch week or launch month? You were talking about a long waiting game and I was saying some people don’t want to wait that long. That’s it.
 
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Idleyes

Gold Member
The launch is today, right? Would we have saved this entirely pointless exchange if I said launch week or launch month?

No, this whole exchange could’ve been avoided if you just shrugged off the fact that I find it funny. Nothing you post is going to change the fact that I already laughed, it's in the past, and there’s no rewind button to take it back. Hug your imaginary friends and move on. We good. I ain't mad at you.
 

viveks86

Member
Ummm the post you responded to?

This is what Tqaulity Tqaulity said:

"I'm sure they'll improve it on PC with further optimization via patches eventually but the console version is much more optimized at the moment."

And your response was:

"This ain't some Wild West quick draw showdown, bruh."

So you are suggesting that PC would eventually get better, which is a reasonable response. I was sharing an anecdote where a friend doesn't want to wait for patches. And that's coming after I had already seen a similar concern on the ERA PC performance thread for someone with a 4080, where it's already pages and pages of people freaking out. So yes, at least 2 people. That's all I meant.

Has nothing to do with some console vs PC bullshit narrative that you are trying to drag me into. I'm not interested in that war.
 

Three

Member
No, this whole exchange could’ve been avoided if you just shrugged off the fact that I find it funny. Nothing you post is going to change the fact that I already laughed, it's in the past, and there’s no rewind button to take it back. Hug your imaginary friends and move on. We good. I ain't mad at you.


Bro why are you making shit up?You didn't just find it funny. You called him invested in one system (basically another way of saying fanboy), and said he's making stuff up with false claims in so many words:
Come on, man, you know people start making stuff up when they’re invested in one system. I couldn’t care less what anyone plays on, but claiming that someone with a 4080 is suddenly eyeing a PlayStation just because of performance issues on Monster Hunter Wilds is straight-up ridiculous.
3xN151L.gif

It wasn't just shrugging off you finding that funny for whatever reason.
 
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Idleyes

Gold Member
Bro why are you making shit up?You didn't just find it funny. You called him invested in one system (basically another way of saying fanboy), and said he's making stuff up with false claims in so many words:

I still think it’s completely reasonable to believe that’s exactly what happened. I think you're seeing something that is not there.
 

viveks86

Member


Bro why are you making shit up?You didn't just find it funny. You called him invested in one system (basically another way of saying fanboy), and said he's making stuff up with false claims in so many words:


It wasn't just shrugging off you finding that funny for whatever reason.

Thank man. But I need to go hug my imaginary friend now. Soon, you might have to as well.
 

Killer8

Member
Sounds like some may not understand the value of the 1% which is really more important than the average frame rate. You need to see the 1% low in the context of the average to gauge how "consistent" the performance is. It's only 1% tho right? Well what could that look like:

For example, let's say you have a GPU that renders 1000 frames. 1% of 1000 is 10 frames right? Well let's say that the GPU is rendering at ~100fps (10ms/frame) which implies roughly 10s to complete the 1000 frames. However, let's say that the 1% low is only 60fps (~16ms/frame). That means that 10/1000 frames will render ~60% slower than the "average" in this example (extreme but just to illustrate the point). Well at ~100fps, that actually looks like 10 huge frametime spikes (10ms - 16ms) over a span of 10secs. That's roughly 1 huge frametime spike every sec for 10 seconds. That would yield an absolutely atrocious gameplay experience despite the average being close to 100fps.

That example was a bit extreme to illustrate my point but make no mistake, the 1% low number is extremely impactful to the true performance of a game and the overall experience you will get. Ideally, the 1% low would be very close or equal to the average which will yield the most consistent and smooth experience (i.e a locked FPS). Practically it's almost never equal but the closer, the better. More optimized games will generally have those numbers be closer to each other. On the other hand, you get this nonsense:

ri0FSff.png

Here the average is clearly ~60fps but the 1% low is closer to 50. Those frametime spikes are horrible and completely ruin the experience (as Alex from DF clearly articulated in the video).

Fact remains that the console performance here is very consistent, where the 30, 40, and 60fps targets don't diverge much. The result is a much better feeling game than the PC experience with the wildly variable frametimes. I'm sure they'll improve it on PC with further optimization via patches eventually but the console version is much more optimized at the moment.

vp3ZhyS.png

People just can't admit that a framerate advantage means absolutely nothing if it hitches.

This is the legacy of the PC platform this generation.
 

Idleyes

Gold Member
As opposed to you who took somebody's opinion and decision and jumped to conclusions that it couldn't possibly be true?
Thank man. But I need to go hug my imaginary friend now. Soon, you might have to as well.

It’s not that buying a PS5 is inherently wrong, but the context makes it hilarious, they’re willing to drop big money on a console for a temporary issue, even though their high-end PC will soon outperform it.

By your own logic, the PC version will eventually get a patch, which, honestly, could drop any second now, maybe even tomorrow. I just found that funny and still think the whole story was made up just to rack up some console warrior achievement points.

It's really not that complicated. I've said everything I can on this, and anything more would just be repeating myself. I found it hilarious, made my jokes, laughed, and still think it's a BS story. Nothing you say is going to change that.
 

S0ULZB0URNE

Member
This statement depends on details you haven't provided. That said, to the credit of the post you're replying to, it's widely known that well-optimized games tend to look and perform significantly better on PC. Right now, in my opinion, Monster Hunter Wilds plays better on the PS5 Pro, at least for those experiencing serious issues on PC.

That’s just my take. But I still find it hilarious that someone would go out of their way to give Capcom more money just because the game runs like crap on their PC. :messenger_beaming:
Performance and looks being better is still not enough to make a version the better 'experience' like he claimed.

I play on multiple gaming devices including superior to PS5 Pro speced PC's but still overall prefer my Pro's 'experience'
 

Idleyes

Gold Member
Performance and looks being better is still not enough to make a version the better 'experience' like he claimed.

I play on multiple gaming devices including superior to PS5 Pro speced PC's but still overall prefer my Pro's 'experience'

Do y’all even listen to yourselves? At least say something like, “I appreciate the lower level of cheating on PS5” or “The controller feels way better.” It just makes sense to add some context when you say stuff like, “It performs and looks better on PC, but I have a better experience on PS5".
FTvL36L.gif


But let me guess, you’re going to take that as a rebuttal and go ahead and make a complete fool of yourself, right?
 
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After playing and testing Balanced mode and Resolution mode, I sincerely can't see any improvement graphically over the Beta. Did thr Beta have a Balanced mode? I just played the Beta in the default which I believe was Resolution and comparing that to what we have now I see no difference ...

I haven't played Performance mode, neither the Beta nor the retail version, since I refuse to play games at 1080p on my Ps5 PRO. What is the supposed improvement from the Beta in the two modes i mentioned? The texture quality is just awful in every mode and still is since the Beta. The game is washed out still too and I'm not seeing a clear increase in resolution ....

It's the texture quality that is ruining this games visuals ....I don't have a problem with the iq in resolution mode ...it's softer than most games but not terribly so and there's no really nasty artifacting compared to a game like Silent Hill or Alan Wake 2. Balanced mode is softer than resolution.

Is there no hope for an HD texture pack for the Pro?? Doesn't Resolution mode at 30 fps have enough overhead that this game should be able to run higher textures? At least on the Pro ....the ground, npc outfits, and rocks are just so devoid of texture detail
 

S0ULZB0URNE

Member
Do y’all even listen to yourselves? At least say something like, “I appreciate the lower level of cheating on PS5” or “The controller feels way better.” It just makes sense to add some context when you say stuff like, “It performs and looks better on PC, but I have a better experience on PS5".
FTvL36L.gif


But let me guess, you’re going to take that as a rebuttal and go ahead and make a complete fool of yourself, right?
Are you still not accepting people's preferences?

I don't got to say any of that nor give a rebuttal cause you haven't made a argument.

hjm60p6.gif
 
After playing and testing Balanced mode and Resolution mode, I sincerely can't see any improvement graphically over the Beta. Did thr Beta have a Balanced mode? I just played the Beta in the default which I believe was Resolution and comparing that to what we have now I see no difference ...

I haven't played Performance mode, neither the Beta nor the retail version, since I refuse to play games at 1080p on my Ps5 PRO. What is the supposed improvement from the Beta in the two modes i mentioned? The texture quality is just awful in every mode and still is since the Beta. The game is washed out still too and I'm not seeing a clear increase in resolution ....

It's the texture quality that is ruining this games visuals ....I don't have a problem with the iq in resolution mode ...it's softer than most games but not terribly so and there's no really nasty artifacting compared to a game like Silent Hill or Alan Wake 2. Balanced mode is softer than resolution.

Is there no hope for an HD texture pack for the Pro?? Doesn't Resolution mode at 30 fps have enough overhead that this game should be able to run higher textures? At least on the Pro ....the ground, npc outfits, and rocks are just so devoid of texture detail
The Pro has the same amount of memory as the Amateur so there's no reason to expect a High Resolution Texture Pack for Pro
 

Killjoy-NL

Member
Do y’all even listen to yourselves? At least say something like, “I appreciate the lower level of cheating on PS5” or “The controller feels way better.” It just makes sense to add some context when you say stuff like, “It performs and looks better on PC, but I have a better experience on PS5".
FTvL36L.gif


But let me guess, you’re going to take that as a rebuttal and go ahead and make a complete fool of yourself, right?
I think "experience" is key to what he said.

Which makes sense, because this PC drama clearly takes away from the overall experience, as I don't think console gamers are complaining to the same extent as PC gamers atm.
 
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