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Digital Foundry: Monster Hunter Wilds - PS5 Pro Tech Review - The Best Way To Play On Consoles

Tqaulity

Member
And on a "Pro" console we paid $800 for. Jesus Christ the game is "softer than base ps5" and only uses PSSR for AA and still has FSR1 in effect at only 1080p? That's pathetic.
Dude you still haven't sold your Pro so you could leave NeoGaf alone? Just stop it please. But it's always interesting when people bring up the price of the PRO in the context of it's performance "woes" as if it's underdelivering for it's price point. In a world where the price of the pro is cheaper than a brand new RTX 3070 GPU (just the GPU) from 4 years ago and a USED 3080 is nearly $700, you got the nerve to complain about getting a entire system for $700 with a GPU that is ~6800 (>$1000 new )?!

So let me ask you, are you similarly disappointed that a GPU costing more than PS5 PRO also can't run the game with a stable 60fps at 1080p on PC? (i.e. a 3080/6900XT). Yeah I know, it's ultra settings right? But in this game the difference between ultra and medium is only ~6% which in of itself a huge problem and indicative of how poorly optimized this game is!
Monster-Hunter-Wilds-benchmarks-2.png


Ah yes when I bought my pro I was definitely expecting 1080p in 2025.

You won’t have to choose between fidelity and performance…….
I could only image how you feel spending as much or more for just the GPU and getting similar issues in poorly optimized games if not worse (crashes, stutter etc)

This game is a technical mess. There's no way around it. Don't blame the hardware for that one.
THIS! Why people have to always confuse a poorly optimized games that runs poorly everywhere as a single hardware problem 😩

Watching the DF Early Access PC performance video and it now makes sense why they didn't compare base PS5 or Pro to similar spec PC...
Can't wait for you guys to see the PC performance and put that in perspective. Compared to the consistency of performance you are getting on the PRO...



Animated GIF
 
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Bojji

Member
Dude you still haven't sold your Pro so you could leave NeoGaf alone? Just stop it please. But it's always interesting when people bring up the price of the PRO in the context of it's performance "woes" as if it's underdelivering for it's price point. In a world where the price of the pro is cheaper than a brand new RTX 3070 GPU (just the GPU) from 4 years ago and a USED 3080 is nearly $900, you got the nerve to complain about getting a entire system for $700 with a GPU that is ~6800 (>$1000 new )?!

So let me ask you, are you similarly disappointed that a GPU costing more than PS5 PRO also can't run the game with a stable 60fps at 1080p on PC? (i.e. a 3080/6900XT). Yeah I know, it's ultra settings right? But in this game the difference between ultra and medium is only ~6% which in of itself a huge problem and indicative of how poorly optimized this game is!
Monster-Hunter-Wilds-benchmarks-2.png

Where the you get that 3070 prices? This thing launched for 500$ in 2020.

If you are talking about used market RIGHT NOW because they are no GPUs and prices are inflated you may be right but situation was much different (normal) when Pro launched.

3080 is 72FPS AVERAGE, is this that bad?
 

viveks86

Member
You can have MUCH better image quality in this game using nvidia GPU and DLSS3/4. On Pro you are stuck with base PS4 level of IQ.

PC with DLSS4 and 1080p internal res:

SJgw0WM.jpeg
lG6HiCv.jpeg


Pro version should be 4k with PSSR reconstruction. But Capcom can't optimize so game is too demanding for that....
Though I agree that transformer is well ahead of PSSR and there is lot of room for improvement, you are not stating the full truth with "On Pro you are stuck with base PS4 level of IQ." Because on base PS5, we are stuck with PS3 levels of IQ. So we are already getting the equivalent of a 2x uplift in IQ (and by IQ, I mean actual image quality and not just resolution numbers).

Ideally yes, Pro version should be 4k with PSSR at 60. But since the internal resolution has already gone up from base PS5 to a steady 1080p internal for Pro, there probably isn't enough overhead left to reconstruct up to 4k. May be with PSSR overhead improvements, it can open up that possibility in the future for this game, but I doubt it.

I've already earmarked this game to only play on the PS6, so I can do 4K 60 by brute-forcing the resolution mode. I'm in no hurry. The only games I rush to play near launch are the ones that my wife wants to play. Monster Hunter is definitely not one of them :)

Which Nvidia GPU? What settings? At what framerate?



Alex tested both the 4060 and 4070 at 1440p DLSS balanced. PS5 Pro is running at 1080p internal resolution with PSSR Anti-Aliasing, per Oliver guess. As it stands, PS5 Pro is neck and neck if not edging out the 4070 primarily because of streaming issues on PC side. The 4070 doesn't have the power to handle decompression and simultaneously perform as it's expected to against PS5 Pro.

Alex didn't even bother to test higher end cards apparently he was too depressed by what he was seeing lol. He refused to offer "optimized settings" because they would be too low/too many sacrifices. Lol I'm not kidding that's what he said.

Man, you are really hyping up this video for me. Watching Alex whine about performance is actually quite entertaining.
 
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Idleyes

Gold Member
If you are talking about used market RIGHT NOW

Well, duh. The PS5 Pro has only been on the market since November 2024, so every single day up until February 27, 2025, matters for consumers weighing their options and considering price-to-performance.

And lets be fare, a PC is not only made up of the GPU so it's more expensive as a whole. I think it's a fair argument to to make that criticizing the PS5 Pro's performance for its $700 price point is unfair when high-end GPUs alone cost significantly more and still struggle with poorly optimized games.

this coming from myself as a hard core PCMR member. If my PCMR status were a military rank, I'd be a five-star general with a lifetime supply of RGB medals and a battalion of overclocked soldiers.
 

Tqaulity

Member
Where the you get that 3070 prices? This thing launched for 500$ in 2020.
Not hard to find. Google, Newegg etc: https://www.newegg.com/p/pl?d=RTX+3070&N=4814 (filter to "new")

ZfZ4KyY.png


3080 is 72FPS AVERAGE, is this that bad?
No that's not bad. But what I said was "with a stable 60fps at 1080p on PC". Stable implies 1% low at or above 60. As you can see, the 1% lows are well below that and in the 40s. Having such a large range between the 1% low and the average is indicative of pretty unstable performance....much more so than the PRO in this case.
 
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ChiefDada

Member
What? I didn't mean something like 2060 for sure.

My GPU is in raw power 50% faster than Pro in raster and can run this game no problem with 4k output and DLSS4 in 60fps (WITHOUT frame gen) + RT. I don't think something like 4070 Super should be much lower unless it's vram limited.

So you have a 4070 Ti Super? What internal res are you upscaling from?
 

Gaiff

SBI’s Resident Gaslighter
Not hard to find. Google, Newegg etc: https://www.newegg.com/p/pl?d=RTX+3070&N=4814 (filter to "new")

ZfZ4KyY.png



No that's not bad. But what I said was "with a stable 60fps at 1080p on PC". Stable implies 1% low at or above 60. As you can see, the 1% lows are well below that and in the 40s. Having such a large range between the 1% low and the average is indicative of pretty unstable performance....much more so than the PRO in this case.
They’re discontinued. You can search old Titans on Newegg and find them for $3K. Those prices are auto listed.

A used 3070 in online marketplaces is like $300. Not that I would recommend anyone buying an 8GB GPU in 2025 anyway.

The Pro is an interesting choice because there’s no real PC-equivalent GPu. Sure, you can get a 3070 Ti which is in the same ballpark, but then you’re stuck with 8GB. Otherwise, there’s the 6800 or 7700 XT, but those have worse RT performance and no ML upscaling. So there’s really nothing quite like it at the moment. It’s a solid mid-tier system for a decent price. At least, relative to PCs.
 

Bojji

Member
Not hard to find. Google, Newegg etc: https://www.newegg.com/p/pl?d=RTX+3070&N=4814 (filter to "new")

ZfZ4KyY.png



No that's not bad. But what I said was "with a stable 60fps at 1080p on PC". Stable implies 1% low at or above 60. As you can see, the 1% lows are well below that and in the 40s. Having such a large range between the 1% low and the average is indicative of pretty unstable performance....much more so than the PRO in this case.

You can't be serious with that. You can find all kinds of old ass hardware in ridiculous prices in online stores.

1% lows are that, 1%. Game is performing more or less like average most of the time. This chart is missing max framerate as well.

You can't compare 1% lows from Pro because no one posted that so far (VG tech had great charts).

So you have a 4070 Ti Super? What internal res are you upscaling from?

1080p. High settings with max textures and RT.
 
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yamaci17

Member
Not hard to find. Google, Newegg etc: https://www.newegg.com/p/pl?d=RTX+3070&N=4814 (filter to "new")

ZfZ4KyY.png



No that's not bad. But what I said was "with a stable 60fps at 1080p on PC". Stable implies 1% low at or above 60. As you can see, the 1% lows are well below that and in the 40s. Having such a large range between the 1% and the average is indicative of pretty unstable performance....much more so than the PRO in this case.
most unlocked framerate games on PC will have massive 1% low differences against average fps
unless the game stutters and hitches, those kind of 1% lows are not a big deal with proper VRR
set the screen to 60 hz and enable vsync and you will get more stable 1% lows. enjoy the input lag though
 
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ChiefDada

Member
Man, you are really hyping up this video for me. Watching Alex whine about performance is actually quite entertaining.

Lol it's not as entertaining as his Callisto Protocol meltdown but he's clearly annoyed with the port throughout the video. It's only hilarious to me because he was so adamant DirectStorage was going to easily mitigate any advantage PS5 i/o had over PC and yet here we are 4+ years later.

Have you checked the GPU usage? I think it's really poorly threaded and as such, even a decent CPU will run horribly. Doesn't matter what GPU you have or the resolution. If the CPU cannot do the job, res scaling and DLSS won't help.


Note that Alex used 9800X3D in all of the benchmarks. Because of DirectStorage implementation, the game is GPU bottlenecked. If they disable DS and run decompression via CPU, it will almost certainly be CPU bottlenecked which would negatively effect even more pc players I'm guessing.
 

SKYF@ll

Member
More and more? This shit done on OS/driver level on Xbox and PC, Sony fucked up by not implementing it on system level and relying on devs (always their biggest mistake, since PS3). Capcom fucked up as a dev.



You can have MUCH better image quality in this game using nvidia GPU and DLSS3/4. On Pro you are stuck with base PS4 level of IQ.

PC with DLSS4 and 1080p internal res:

SJgw0WM.jpeg
lG6HiCv.jpeg


Pro version should be 4k with PSSR reconstruction. But Capcom can't optimize so game is too demanding for that....
This game doesn't look high quality even on a high-end PC.
 

Venom Snake

Member
After testing all graphic modes, i settled on performance with a 60fps cap.

It may actually look "smoother" than the PS5 beta, but also clear enough (i guess), less jaggy and more consistent. It also keeps the framerate really stable, which is actually the most important thing here.

Since this mode seems to have a lot of headroom (60-80fps according to DF), a patch with PSSR upscale to 4k would be nice to see somewhere in the future.
 

Tqaulity

Member
1% lows are that, 1%. Game is performing more or less like average most of the time. This chart is missing max framerate as well.

You can't compare 1% lows from Pro because no one posted that so far (VG tech had great charts).
Sounds like some may not understand the value of the 1% which is really more important than the average frame rate. You need to see the 1% low in the context of the average to gauge how "consistent" the performance is. It's only 1% tho right? Well what could that look like:

For example, let's say you have a GPU that renders 1000 frames. 1% of 1000 is 10 frames right? Well let's say that the GPU is rendering at ~100fps (10ms/frame) which implies roughly 10s to complete the 1000 frames. However, let's say that the 1% low is only 60fps (~16ms/frame). That means that 10/1000 frames will render ~60% slower than the "average" in this example (extreme but just to illustrate the point). Well at ~100fps, that actually looks like 10 huge frametime spikes (10ms - 16ms) over a span of 10secs. That's roughly 1 huge frametime spike every sec for 10 seconds. That would yield an absolutely atrocious gameplay experience despite the average being close to 100fps.

That example was a bit extreme to illustrate my point but make no mistake, the 1% low number is extremely impactful to the true performance of a game and the overall experience you will get. Ideally, the 1% low would be very close or equal to the average which will yield the most consistent and smooth experience (i.e a locked FPS). Practically it's almost never equal but the closer, the better. More optimized games will generally have those numbers be closer to each other. On the other hand, you get this nonsense:

ri0FSff.png

Here the average is clearly ~60fps but the 1% low is closer to 50. Those frametime spikes are horrible and completely ruin the experience (as Alex from DF clearly articulated in the video).

Fact remains that the console performance here is very consistent, where the 30, 40, and 60fps targets don't diverge much. The result is a much better feeling game than the PC experience with the wildly variable frametimes. I'm sure they'll improve it on PC with further optimization via patches eventually but the console version is much more optimized at the moment.

vp3ZhyS.png
 
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Bojji

Member
Sounds like some may not understand the value of the 1% which is really more important than the average frame rate. You need to see the 1% low in the context of the average to gauge how "consistent" the performance is. It's only 1% tho right? Well what could that look like:

For example, let's say you have a GPU that renders 1000 frames. 1% of 1000 is 10 frames right? Well let's say that the GPU is rendering at ~100fps (10ms/frame) which implies roughly 10s to complete the 1000 frames. However, let's say that the 1% low is only 60fps (~16ms/frame). That means that 10/1000 frames will render ~60% slower than the "average" in this example (extreme but just to illustrate the point). Well at ~100fps, that actually looks like 10 huge frametime spikes (10ms - 16ms) over a span of 10secs. That's roughly 1 huge frametime spike every sec for 10 seconds. That would yield an absolutely atrocious gameplay experience despite the average being close to 100fps.

That example was a bit extreme to illustrate my point but make no mistake, the 1% low number is extremely impactful to the true performance of a game and the overall experience you will get. Ideally, the 1% low would be very close or equal to the average which will yield the most consistent and smooth experience (i.e a locked FPS). Practically it's almost never equal but the closer, the better. More optimized games will generally have those numbers be closer to each other. On the other hand, you get this nonsense:

ri0FSff.png

Here the average is clearly ~63fps but the 1% low is closer to 50. Those frametime spikes are horrible and completely ruin the experience (as Alex from DF clearly articulated in the video).

Fact remains that the console performance here is very consistent, where the 30, 40, and 60fps targets don't diverge much. The result is a much better feeling game than the PC experience with the wildly variable frametimes. I'm sure they'll improve it on PC with further optimization via patches eventually but the console version is much more optimized at the moment.

vp3ZhyS.png

This fps in DF image you showed is not average but real time fps. So average with those fluctuations when he move the camera would be much lower.
 
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Idleyes

Gold Member
I'm sure they'll improve it on PC with further optimization via patches eventually but the console version is much more optimized at the moment.
UQO4sdA.gif

This ain't some Wild West quick draw showdown, bruh. If it were, the bad guy would gun Easton down, only for Easton to pull a Jesus resurrection and blast his ass.
 

viveks86

Member
UQO4sdA.gif

This ain't some Wild West quick draw showdown, bruh. If it were, the bad guy would gun Easton down, only for Easton to pull a Jesus resurrection and blast his ass.
Depends on who you are asking. Some people want to play at launch and would do anything for it. I've come across at least two PC gamers (with 4080 tier cards) who are considering buying the pro just to play this game at launch. The thirst is real.
 

Idleyes

Gold Member
Depends on who you are asking. Some people want to play at launch and would do anything for it. I've come across at least two PC gamers (with 4080 tier cards) who are considering buying the pro just to play this game at launch. The thirst is real.

ZUwcV2L.gif
 
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Bojji

Member
Depends on who you are asking. Some people want to play at launch and would do anything for it. I've come across at least two PC gamers (with 4080 tier cards) who are considering buying the pro just to play this game at launch. The thirst is real.

Are they dumb?

This is how game runs on higher than Pro settings (ultra + RT) in same resolution (1080p):

vQWDqk9.jpeg


And in native 1440p

xnXkidp.jpeg



Notice infamous 1% lows on ~4080 class GPUs.
 

Idleyes

Gold Member
Come on, man, you know people start making stuff up when they’re invested in one system. I couldn’t care less what anyone plays on, but claiming that someone with a 4080 is suddenly eyeing a PlayStation just because of performance issues on Monster Hunter Wilds is straight-up ridiculous.
3xN151L.gif
 

viveks86

Member
Are they dumb?

This is how game runs on higher than Pro settings (ultra + RT) in same resolution (1080p):

vQWDqk9.jpeg


And in native 1440p

xnXkidp.jpeg



Notice infamous 1% lows on ~4080 class GPUs.
Frame rate is not the issue at that tier. 60 minimum is guaranteed. Probably the DF findings on texture streaming, stuttering complaints and crashes
 

Bojji

Member
Frame rate is not the issue at that tier. 60 minimum is guaranteed. Probably the DF findings on texture streaming, stuttering complaints and crashes

Stuttering is linked with low vram, texture streaming probably as well (probably not fully if they are doing GPU DirectStorage)? So GPUs above 12GB should be fine.

Framerate drops are shown in those 1% lows.
 
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Three

Member
Come on, man, you know people start making stuff up when they’re invested in one system. I couldn’t care less what anyone plays on, but claiming that someone with a 4080 is suddenly eyeing a PlayStation just because of performance issues on Monster Hunter Wilds is straight-up ridiculous.
3xN151L.gif
I'm a 5090 owner and I'm eyeing a Pro too so why the hell not?
 

viveks86

Member
Come on, man, you know people start making stuff up when they’re invested in one system. I couldn’t care less what anyone plays on, but claiming that someone with a 4080 is suddenly eyeing a PlayStation just because of performance issues on Monster Hunter Wilds is straight-up ridiculous.
3xN151L.gif
Believe what you want. My buddy has a ps5 and a 4080 tier pc. He isn’t jumping ecosystems for one game. Just considering upgrading. I’m literally watching pc performance threads to tell him what I think would be best for him. It’s why I’ve already asked how 4080 is doing (either on this thread or the other one)
 

Idleyes

Gold Member
Look man, no one (well at least not me) is denying MHW has issues and needs hella patches but... Lets not get on that other shit
I'm a 5090 owner and I'm eyeing a Pro too so why the hell not?

I already own the pro. But I damn sure wouldn't by one just because Monster Hunter Wilds isn't working with my 4090. The hell you on?
1Atr551.gif


I purchased it because it's better than the base PS4 and there are certain games only available on PlayStation that I like.
 

Three

Member
You bought 5090 and then play 1080p games on Pro? Amazing investment...
I play games on both but mainly PS5. It depends on what grief those people's system is giving them with this game but normally I prefer the console experience more anyway even though I haven't had any problems with my 5090 PC so far.
 

Three

Member
I already own the pro. But I damn sure wouldn't by one just because Monster Hunter Wilds isn't working with my 4090. The hell you on?
Ok? but that's you. Doesn't mean others should be like this. If they're having problems running MH on their system and prefer a PS5 Pro so what?
 

Bojji

Member
I play games on both but mainly PS5. It depends on what grief those people's system is giving them with this game but normally I prefer the console experience more anyway even though I haven't had any problems with my 5090 PC so far.

Ok? but that's you. Doesn't mean others should be like this. If they're having problems running MH on their system and prefer a PS5 Pro so what?

People can do whatever they want with their money, time etc. But having hardware that would allow better experience than console version and then choosing console version anyway is quite... illogical to me.
 

Idleyes

Gold Member
Ok? but that's you. Doesn't mean others should be like this. If they're having problems running MH on their system and prefer a PS5 Pro so what?

Listen closely. I didn't say anyone can't do this or that I said it DONT MAKE NO GOD DAMN SENSE.

ZxJgyzo.gif


You're the second person to hit me with the "Don't tell people what to do" is this some sort of a trend or something?
 

Three

Member
People can do whatever they want with their money, time etc. But having hardware that would allow better experience than console version and then choosing console version anyway is quite... illogical to me.
It depends what you mean by better experience. As I said, some prefer the no hassle console experience. You and him don't even know anything about those people's setup or experience outside of "4080 equivalent" yet he claimed viveks86 viveks86 is making stuff up. It's ridiculous. What if the game constantly crashes on their system? What if they're getting constant framerate stutters. "Better experience" is subjective here.
 

Idleyes

Gold Member
It depends what you mean by better experience. As I said, some prefer the no hassle console experience. You and him don't even know anything about those people's setup or experience outside of "4080 equivalent" yet he claimed viveks86 viveks86 is making stuff up. It's ridiculous. What if the game constantly crashes on their system? What if they're getting constant framerate stutters. "Better experience" is subjective here.

What if? what if? What if you stop making stuff up? I mean I can write a lot of stuff on this message board and if someone told me I'm making it up well, I'd either show prof or reply with that's reasonable to say. What I'm not going to do is ask my girlfriend to logon and defend me.

NwfX83Q.gif
 

yogaflame

Member
For me, Ps5 pro with PSSR ML deserve some credit, for improving a very bad RE engine for open world game like MHW. KCD2 was also impressive on Ps5 pro and I think moving forward we are going too see more upcoming games with better Ps5 pro upgrades. I think many are now convince to buy Ps5 pro if they have enough funds. But I'm still hoping they will have better ps5 pro updates for older games like Silent hill 2 remake and AW2.
 
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Three

Member
What if? what if? What if you stop making stuff up? I mean I can write a lot of stuff on this message board and if someone told me I'm making it up well, I'd either show prof or reply with that's reasonable to say. What I'm not going to do is ask my girlfriend to logon and defend me.

NwfX83Q.gif
What exactly do you think people are making up? What proof do you need exactly? Heres my 5090:
20250228-193430.jpg

Do you want viveks to get his mates to call you up too for proof, just for making a comment on a message board?

Maybe people should grow a spine and realize they can't be controlled, so telling someone not to tell them what to do is pretty pointless.
Maybe you should grow a spine and stop trying to call people liars when they say they are eyeing a PS5 Pro for this game. It's not that serious and your PC will be fine. I remember arguing with you during the xbox one launch too. Run along now.
 
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Idleyes

Gold Member
Do you want viveks to get his mates to call you up too for proof of making a comment on a message board?

You're overdoing it, I’m already past this. Hand on heart, it still sounds dumb to me, which is why I think it was made up. No offense, but claiming two people with 4080s rushed out to buy a PS5 and MHW just because it won’t run optimally on their PC is a ridiculous reason to get a PS5. Thus why I couldn't help but think it was made up just to win warrior achievement points.

I don’t see why they wouldn’t have bought a PS5 for plenty of other solid reasons, especially if money isn’t an issue. It simply sounds hilarious to me, full stop. Still laughing at the thought.

Edit: And proof wouldn't change my opinion. So it's not required.
 
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viveks86

Member
What if? what if? What if you stop making stuff up? I mean I can write a lot of stuff on this message board and if someone told me I'm making it up well, I'd either show prof or reply with that's reasonable to say. What I'm not going to do is ask my girlfriend to logon and defend me.

NwfX83Q.gif
Do you have a whole library of these laughing gifs tucked away? This is not the tier of condescending interaction I anticipated. Now I know. I’m sorry I even quoted you

Thanks Bojji Bojji for actually responding with something more useful
 

Idleyes

Gold Member
Do you have a whole library of these laughing gifs tucked away? This is not the tier of condescending interaction I anticipated. Now I know. I’m sorry I even quoted you

Thanks Bojji Bojji for actually responding with something more useful

You mean to tell me you actually want me to be condescending? Because I haven't actually started.
 

Idleyes

Gold Member
This isn't a fact.

This statement depends on details you haven't provided. That said, to the credit of the post you're replying to, it's widely known that well-optimized games tend to look and perform significantly better on PC. Right now, in my opinion, Monster Hunter Wilds plays better on the PS5 Pro, at least for those experiencing serious issues on PC.

That’s just my take. But I still find it hilarious that someone would go out of their way to give Capcom more money just because the game runs like crap on their PC. :messenger_beaming:
 

yogaflame

Member
Base from many reviews article and video reviews that I saw, the base ps5 is still quite good in running the game. That is why, I'm still satisfied with the base Ps5 running the game, so I don't worry about it once I get the game probably this weekend, hopefully.

I also read and watch many reviews from game journalist and users about ps5 pro running MHW and majority is positive. I give credit to Ps5 pro for the way it improves a very bad RE engine for open world, with much more stable and consistent improvement.

Can we now crown Ps5 pro as the best place to play MHW?
 
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