Do you think there will be a portable version of Persona 5 at some point?

Some people give off almost an offended tone about the whole idea. Like despite Nocturne being almost 15 years old the new Shin Megami Tensei game only announced for Switch at the moment will get a PS4 port. This is just common sense. Games on more platforms makes sense both for publishers and gamers.
 
It's ATLUS. I doubt Persona 4 will even be ported anywhere else. And we still don't have a definitive Persona 3 after all of those movies.
 
inb4lock

Tbh I think it will. It's a PS3 game so it could definitely run on the switch will ease. And I'm sure Atlus would want to maximize sales potential, so I could see both a PC and Switch release down the line.
 
It's not being "offended", it's just being tired of hearing the same "oh this will come to the Switch" argument for months and months and months. Nothing but baseless speculation.
 
It really isn't though. Falcom doesn't buy dev kits for platforms they don't intend to give their full support to. The only way that will happen is if another publisher is interested in making it happen. Like how Ys VIII is coming to PC or how the Crossbell duology ended up on Vita.
Best to hope that a PS4-exclusive CS III goes well for them, then. It's what I wanted rather than letting the game be hindered by the Vita's limitations as CS II was (even if Falcom are far from bleeding edge in respect to tech), yet even I was still surprised that they actually did away with a portable version after the Vita versions sold better in Japan in spite of being technically inferior to the PS3 ones.

I'm well aware of their policy regarding leaving PC ports to other companies they work with at this point (and they never do things like the Evolution ports of the Crossbell games on Vita themselves anyway), yet not humoring Switch is news to me.
 
Can we finally let up on the port begging please? It might come or not we have no idea there really isn't anything to discuss right now
 
Some people give off almost an offended tone about the whole idea. Like despite Nocturne being almost 15 years old the new Shin Megami Tensei game only announced for Switch at the moment will get a PS4 port. This is just common sense. Games on more platforms makes sense both for publishers and gamers.

"HD project" implies that it's not Switch exclusive though. Launching P5 on PS3 and PS4 is pretty definitive.
 
Best to hope that a PS4-exclusive CS III goes well for them, then. It's what I wanted rather than letting the game be hindered by the Vita's limitations as CS II was (even if Falcom are far from bleeding edge in respect to tech), yet even I was still surprised that they actually did away with a portable version after the Vita versions sold better in Japan in spite of being technically inferior to the PS3 ones.

I'm well aware of their policy regarding leaving PC ports to other companies they work with at this point, yet not humoring Switch is news to me.

It's not just about PC ports, it's about anything they don't have any intention of making. They're happy to license their brands and software out to other companies but focus on particular platforms when it comes to development. Other examples include Gurumin 3D and Ys Origin PS4/Vita. They never were going to develop games for 3DS despite being interested in getting their brands on the platform, but Mastiff was the only one who seem to be interested.
 
"HD project" implies that it's not Switch exclusive though. Launching P5 on PS3 and PS4 is pretty definitive.
No? The thought here is the traditional portable rerelease. I don't think launching P4 on PS2 was definitive it wouldn't hit Vita. Was it?

Now perhaps Atlus sees (mainline) Persona as a PS game. Perhaps they see their sales and don't bother with a port. Or perhaps they see the same opportunity to resell the game with new content on a portable and there isn't a PSP3 around.

I don't think anyone is being ridiculous.
 
It's not just about PC ports, it's about anything they don't have any intention of making. They're happy to license their brands and software out to other companies but focus on particular platforms when it comes to development. Other examples include Gurumin 3D and Ys Origin PS4/Vita. They never were going to develop games for 3DS despite being interested in getting their brands on the platform, but Mastiff was the only one who seem to be interested.
The other issue with Falcom is that they're very picky about not letting the companies they work with touch their games until they're finished and released in the Japanese market, leading to even longer turnarounds for the games that companies like XSeed localize than is already the case.
 
Port begging is a bannable offence I hope you realize that...
That rule exists to avoid derailing threads with baseless hopes and dreams. Considering this is what the thread is all about, there's little it could distract from. Now whether or not it's worth discussing is another matter.

I'll admit I do lament the lack of portability of this game a bit. I played all the previous four main entries on portable systems, and I'm having trouble motivating myself to finally start up the fifth one. The amount of hours I can dedicate to playing a game on the big screen is limited, so if I'm turning on my PS4, it has to compete with quite a lot other games that are stuck in backlog limbo. If it were on my Vita or on Switch, systems that are more accessible and compatible with my lifestyle, it would be much easier to slot it in. This counts double for games like Persona which are very lengthy. Even if I had no backlog, clearing this game would probably last me well into autumn.

Do I see a portable port happening eventually? Sure, I think that's likely. Not sure about Switch, because Atlus is not the fastest company. Whenever they get around to it, who knows what viable options will be available to them?
 
Portability is really a factor for me. But that is primarily because my first Persona game was P4G, which I've played for over a year on the Vita.

Would love to play it on the Switch, but by the time it could get a release, I'll most probably be done with P5. And I don't have time to play a game like Persona twice. So I'll just use my Vita to play it in my bed. :P
 
I hope so.
I really really really hope so.

I mean really really really really.

I do not have 100h+ to put into a TV-game, that would round out the rest of my gaming year and it's April. If I get it for my PS4, I am 100% sure I'm going to leave it somewhere around the 20h mark, which will be a waste. That's why I decided not to get it for PS4 until it's absolutely certain that it's not coming to Switch. Probably I will cave anyway, but I can wait till E3 I think.
 
The other issue with Falcom is that they're very picky about not letting the companies they work with touch their games until they're finished and released in the Japanese market, leading to even longer turnarounds for the games that companies like XSeed localize than is already the case.

It's not about Falcom being picky as much as their size, there's no need to spend money on more dev kits than they need and they'll happily take licensing money where they can get it. When it comes to development the risk is on them so they don't allow other factors like licensing for localization come into play until after. Licensing is an additional revenue stream for them. Atlus is actually a bigger by company by comparison, so they can handle ports in house. That's why P5 is actually slightly more likely than Falcom developing for Switch.
 
I never required portability to get into the franchise. I also don't consider P4G performing much better early in the life of a new portable than the original did at the end of the life of a previous console particularly remarkable, either.

And by your logic, this wouldn't come to Nintendo platforms because Persona's fanbase is also concentrated on PlayStation.

Persona 4 Golden was the best version of that game, you are in the minority

Person Q came out on the 3DS and sold well, so by my logic, Persona 5 have way bigger chance coming to Switch than Trails games.
 
Rpgs in general would attract me more on a handheld, I can play in short doses during commute, anytime, anywhere.
 
just play it on the Ps3 or PS4 now, no use waiting for a miracle. The Switch will likely get some kind of Spinoff though.
 
Could happen.

A portable version of Persona 5 would make Japanese people go bonkers.

And if I like the game, I will probably be ready to buy it twice, once I get a Switch of course.
 
Seeing as P3 and P4 both got portable versions and a Vita version of 5 is off the cards, there's a chance.

Persona is very much a Sony hardware series though, so it would really break the tradition, but if Atlus want a portable version of P5 then they really only have one choice.
 
I'm answering based on Atlus' past habits in respect to their development priorities for both Sony and Nintendo platforms, not concerning myself with the hypothetical performance of a system that's only a month old. I have no reason to view things differently simply because some are desperate to see it ported.

Who is actually "desperate" about it, lol.
 
I do not think it will. It's possible if Nintendo really turns things around, both with install base and third party support, but the latter seems fairly unlikely at the moment.

P3P and P4: Golden says otherwise

What nonsense. I'll take a version that isn't on a hand-cramping portable with a tiny screen any day. I'd pay full price for a console port of both those games and never touch the PSP/Vita ones again.

Who is actually "desperate" about it, lol.

I mean there's already a "no port begging" rule for the system in its first month. "Desperate" is definitely one word for it.
 
Some people give off almost an offended tone about the whole idea. Like despite Nocturne being almost 15 years old the new Shin Megami Tensei game only announced for Switch at the moment will get a PS4 port. This is just common sense. Games on more platforms makes sense both for publishers and gamers.

The same way people get offended when you suggest Monster Hunter may end up on non-Nintendo platforms again, which is an inevitability at this point. Happens all the time here.

Edit: I'd rather see a Tokyo Mirage Sessions port and/or sequel for Switch.
 
I do not think it will. It's possible if Nintendo really turns things around, both with install base and third party support, but the latter seems fairly unlikely at the moment.



What nonsense. I'll take a version that isn't on a hand-cramping portable with a tiny screen any day. I'd pay full price for a console port of both those games and never touch the PSP/Vita ones again.



I mean there's already a "no port begging" rule for the system in its first month. "Desperate" is definitely one word for it.

Atlus is fairly big on Nintendo. But could be we get time-honored this is for Sony and this one for Nintendo (which, in Atlus's case is most of Atlus's games).

...

I will say that the amount of SMT HD means PS4 emphatically and no Crimson will never happen is kind of shocking.

I think both have an obvious chance of going multiplatform and neither is confirmed to be doing so.
 
I don't think so, although Atlus works in mysterious ways. I mean, the SMT games have only been released on Nintendo systems for years now and the newest one has only been announced for the Switch, the PS4/PC definitely have a big JRPG fanbase willing to buy those games yet they've been ignored completely.
So P5 staying PS exclusive is not really farfetched to me right now.
 
Remote Play? I'm the kind of guy who doesn't take his handheld consoles outside of the house, so it works for me.
 
It's not about Falcom being picky as much as their size, there's no need to spend money on more dev kits than they need and they'll happily take licensing money where they can get it. When it comes to development the risk is on them so they don't allow other factors like licensing for localization come into play until after. Licensing is an additional revenue stream for them. Atlus is actually a bigger by company by comparison, so they can handle ports in house. That's why P5 is actually slightly more likely than Falcom developing for Switch.
I'm well aware of Falcom being much smaller than Atlus. Either way, the circumstances behind working with them are less than ideal. Given the fact that we've already established that Falcom often leave porting work to other companies that they work with, it also wouldn't necessarily mean that they would be responsible for bringing things to Switch themselves. I remain unconvinced that Atlus will make mainline Persona on Switch a priority by comparison.
Persona 4 Golden was the best version of that game, you are in the minority

Person Q came out on the 3DS and sold well, so by my logic, Persona 5 have way bigger chance coming to Switch than Trails games.
Pretty sure I didn't make any comments regarding the quality of P4G.

And the sales of a side game like PQ, which has more in common with Etrian Odyssey than a mainline game like P5, aren't much of a reliable indicator of what they would do with a completely different platform (if anything, Switch having no trouble running a hypothetical port of P5 as a result of being a PS3 game upscaled to PS4 is a better argument for its plausibility).
 
Unless Sony makes another handheld, I'd say probably not. From what I understand, Sony paid a fat stack of cash to make Persona exclusive to their devices, so I don't see it coming to Switch.
 
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