Doom: The Dark Ages |OT| Mod City

I'm putting in a refund for this shit.

  • I didn't care for how much movement came into play with Eternal as who the fuck wants to platform in first person in a FPS game but this shit is braindead.
  • Half of the levels I've played you could probably just stand in place and get pretty far.
  • The mech sections are garbage and feel like shit. Just walk around and spam the punch button and since it's a mech it doesn't respond very well either (which I get but like it's fucking Doom it should feel responsive).
  • The flying parts are some of the worst sections in a game I've played since like fucking Lair on PS3. Lair is better then this.
  • The music isn't great and a disappointment compared to Mick Gordon's stellar work.
  • The story is a throwaway to the point where it's like why even bother.
  • Fucking color vomit everywhere. You've got red and green shit flowing at you constantly and it's a mess especially up against the grim dark hellscape.
  • The shield literally makes the game braindead as you can just hold the shield up the entire time if you want to absorb damage.
Edit: I'm being a bit hyperbolic, but I really just don't like the game and found it incredibly dull and boring to play. I'm not gonna edit my original wording though.
I don't think it's a bad game but I can definitely see why people would feel this way.
 
The crossbow is the friggin Heretic crossbowww !!!
It's definitely visually similar yes. Hugo also referred to the ball projectile of the Reaver as a "Chaos Sphere" in the Chaos Realm/PlayStation trailer. An id Software developed Hecatomb with the melee combat mechanics from TDA would be fantastic.
 
lmao this heaven splitter rune
doomguy just turned into captain america with mjolnir now
man all these runes are so cool. adds so much flavor to the game
 
My (probably) unpopular opinion.

Gauntlet > Flail & Mace

Other than their requisite level challenges, I don't use either the Flail or the Mace. The gauntlet is decently powerful but most importantly it has the fastest charge and more attacks (with upgrades). When I need ammo fast, it's the best thing to use instead of a melee that may be more powerful but will also take considerably longer to charge in the absence of green parry attacks.
The mace does take forever to charge and so I like the gauntlets too for the same reason, but the Lobotomy upgrade for the Impaler means headshots with that weapon will drastically shorten the melee cooldown. Headshots are effectively free too given that you can enter slo-mo when charging the shield throw to line them up.
 
My (probably) unpopular opinion.

Gauntlet > Flail & Mace

Other than their requisite level challenges, I don't use either the Flail or the Mace. The gauntlet is decently powerful but most importantly it has the fastest charge and more attacks (with upgrades). When I need ammo fast, it's the best thing to use instead of a melee that may be more powerful but will also take considerably longer to charge in the absence of green parry attacks.
I can see the preference, the speed and all that, but honestly after getting the Mace I just upgraded it to max and never changed it.

In combination with the Super Shotty it was pretty much one-shot territory, never ran out of bullets the whole game and I think all bosses and mini bosses have the green parry attacks, so there was always that extra free melee attack.
 
It's fine to not like Eternal and prefer Doom 2016 more, but that's not what is happening here on GAF, people are just outright hating on it with no appreciation of it still being a very well designed game, they have an inability to still appreciate something whether they like it or not. It's just like the Last of Us 2, the story is controversial and has some flaws so the game is automatically a big pile of steaming shit with no appreciation that the game has some of the highest production values in presentation and gameplay. There are the Eternal haters camp and the Eternal lovers camp, the difference is, no one from the Eternal lovers camp is shitting on Doom 2016. Eternal haters are just shitting on the game regardless, it's game design execution is AAA tier. But unfortunately some gamers no fuck all about how games are actually made and can't think on any higher level other than 'I don't like it, the game is shit'.. Saying something is not your cup of tea and saying something is shit, are two different things. The hate Eternal gets is unwarranted. I'm all for people preferring Doom 2016 but there are so many toxic posts about Eternal implying it's one of the worst games ever made!
Coming from Doom 2016, I expected so much more from Eternal and it didn't deliver. Which makes the game, FOR ME, not great. I didn't hate it but the design decisions I didn't find were what I wanted in a game like Doom. The Dark Ages has swung it back further to 2016 and I'm much more appreciative of that.
As for The Last Of Us 2, it wasn't a great game, no matter the high production values. Gameplay was passable but for a game that relies solely on it's story to get you through, it failed for me. Big time.
 
Coming from Doom 2016, I expected so much more from Eternal and it didn't deliver. Which makes the game, FOR ME, not great. I didn't hate it but the design decisions I didn't find were what I wanted in a game like Doom. The Dark Ages has swung it back further to 2016 and I'm much more appreciative of that.
As for The Last Of Us 2, it wasn't a great game, no matter the high production values. Gameplay was passable but for a game that relies solely on it's story to get you through, it failed for me. Big time.
Doom 2016 was a great game, but FOR ME, Eternal was an evolution on a stale fps formula, not stale from Doom 2016 but stale from the FPS genre in general.. It took a genre and tipped it upside down and imo made Doom a more fleshed out fps. Arena shooters are meant to play aggressive. Doom atmosphere fits the bill. I'm playing Dark Ages now and I still like it, it's fun, but there is too many quiet moments walking through the open maps, it's not as exciting. it's a bit plain jane. You can tell just buy the UI and other design decisions, the game has been stripped back. Thinking about Dark Ages, I'd probably say Doom 2016 is better. I think all 3 are great but this one is the weakest.

And now what you are saying about Last of Us 2, I absolutely disagree, it was a fantastic game. We couldn't be further from opposite on gaming. I can tell you that.
 
I'm at the first flying dragon chapter and this shit is great! I like the change up and it gives me some real old Halo vibes.

Cranked the music all the way up too. Helps a bunch. The ambient stuff is awesome.
 
I'm at the first flying dragon chapter and this shit is great! I like the change up and it gives me some real old Halo vibes.

Cranked the music all the way up too. Helps a bunch. The ambient stuff is awesome.
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PSA / Protip:

Farming weapon mastery challenges can be made a lot easier on the "Leader" enemies, the one's who only die via RT/R2 melee attacks.

I've farmed Shotgun, Super Shotgun, Ravager, Rocker Launcher etc on those cause you can just keep shooting them even if their health bar is zero, they don't die, but your hits to them still count to the mastery.


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Also, some pics, spoilers through chapter 19:

Gyat Dayum. I legit can't wait to see how this wraps up and if they directly tie it into Doom 2016.

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Fucking amazing man. Love it. 2016>Dark Ages>Eternal for me so far. The energy and attitude here is so much more my speed. Also I can't be the only one who hears early Metallica in some of the riffs. I really love the music. Crank that shit up.
 
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Fucking amazing man. Love it. 2016>Dark Ages>Eternal for me so far. The energy and attitude here is so much more my speed. Also I can't be the only one who hears early Metallica in some of the riffs. I really love the music. Crank that shit up.
what are you playing on, is this PC because I'm on PS5 Pro and the lighting and image doesn't look as good as that! With the HDR issue, I tried the colourblind mode temp fix and I still think it's not quite right, turned off HDR and picture is more flat. Then I turned HDR back on and adjusted the HDR Brightness up a few points from the default 2.5 which I believe makes it look closest to what it should be (i personally think that's what's broken because their explanation with recommended 1.0 and sitting on 2.5 default - something wrong there!)
 
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