I don't think it's a bad game but I can definitely see why people would feel this way.I'm putting in a refund for this shit.
Edit: I'm being a bit hyperbolic, but I really just don't like the game and found it incredibly dull and boring to play. I'm not gonna edit my original wording though.
- I didn't care for how much movement came into play with Eternal as who the fuck wants to platform in first person in a FPS game but this shit is braindead.
- Half of the levels I've played you could probably just stand in place and get pretty far.
- The mech sections are garbage and feel like shit. Just walk around and spam the punch button and since it's a mech it doesn't respond very well either (which I get but like it's fucking Doom it should feel responsive).
- The flying parts are some of the worst sections in a game I've played since like fucking Lair on PS3. Lair is better then this.
- The music isn't great and a disappointment compared to Mick Gordon's stellar work.
- The story is a throwaway to the point where it's like why even bother.
- Fucking color vomit everywhere. You've got red and green shit flowing at you constantly and it's a mess especially up against the grim dark hellscape.
- The shield literally makes the game braindead as you can just hold the shield up the entire time if you want to absorb damage.
It's definitely visually similar yes. Hugo also referred to the ball projectile of the Reaver as a "Chaos Sphere" in the Chaos Realm/PlayStation trailer. An id Software developed Hecatomb with the melee combat mechanics from TDA would be fantastic.The crossbow is the friggin Heretic crossbowww !!!
The mace does take forever to charge and so I like the gauntlets too for the same reason, but the Lobotomy upgrade for the Impaler means headshots with that weapon will drastically shorten the melee cooldown. Headshots are effectively free too given that you can enter slo-mo when charging the shield throw to line them up.My (probably) unpopular opinion.
Gauntlet > Flail & Mace
Other than their requisite level challenges, I don't use either the Flail or the Mace. The gauntlet is decently powerful but most importantly it has the fastest charge and more attacks (with upgrades). When I need ammo fast, it's the best thing to use instead of a melee that may be more powerful but will also take considerably longer to charge in the absence of green parry attacks.
I can see the preference, the speed and all that, but honestly after getting the Mace I just upgraded it to max and never changed it.My (probably) unpopular opinion.
Gauntlet > Flail & Mace
Other than their requisite level challenges, I don't use either the Flail or the Mace. The gauntlet is decently powerful but most importantly it has the fastest charge and more attacks (with upgrades). When I need ammo fast, it's the best thing to use instead of a melee that may be more powerful but will also take considerably longer to charge in the absence of green parry attacks.
Coming from Doom 2016, I expected so much more from Eternal and it didn't deliver. Which makes the game, FOR ME, not great. I didn't hate it but the design decisions I didn't find were what I wanted in a game like Doom. The Dark Ages has swung it back further to 2016 and I'm much more appreciative of that.It's fine to not like Eternal and prefer Doom 2016 more, but that's not what is happening here on GAF, people are just outright hating on it with no appreciation of it still being a very well designed game, they have an inability to still appreciate something whether they like it or not. It's just like the Last of Us 2, the story is controversial and has some flaws so the game is automatically a big pile of steaming shit with no appreciation that the game has some of the highest production values in presentation and gameplay. There are the Eternal haters camp and the Eternal lovers camp, the difference is, no one from the Eternal lovers camp is shitting on Doom 2016. Eternal haters are just shitting on the game regardless, it's game design execution is AAA tier. But unfortunately some gamers no fuck all about how games are actually made and can't think on any higher level other than 'I don't like it, the game is shit'.. Saying something is not your cup of tea and saying something is shit, are two different things. The hate Eternal gets is unwarranted. I'm all for people preferring Doom 2016 but there are so many toxic posts about Eternal implying it's one of the worst games ever made!
Doom 2016 was a great game, but FOR ME, Eternal was an evolution on a stale fps formula, not stale from Doom 2016 but stale from the FPS genre in general.. It took a genre and tipped it upside down and imo made Doom a more fleshed out fps. Arena shooters are meant to play aggressive. Doom atmosphere fits the bill. I'm playing Dark Ages now and I still like it, it's fun, but there is too many quiet moments walking through the open maps, it's not as exciting. it's a bit plain jane. You can tell just buy the UI and other design decisions, the game has been stripped back. Thinking about Dark Ages, I'd probably say Doom 2016 is better. I think all 3 are great but this one is the weakest.Coming from Doom 2016, I expected so much more from Eternal and it didn't deliver. Which makes the game, FOR ME, not great. I didn't hate it but the design decisions I didn't find were what I wanted in a game like Doom. The Dark Ages has swung it back further to 2016 and I'm much more appreciative of that.
As for The Last Of Us 2, it wasn't a great game, no matter the high production values. Gameplay was passable but for a game that relies solely on it's story to get you through, it failed for me. Big time.
Hugo Martin playthrough on Nightmare live right now
I'm at the first flying dragon chapter and this shit is great! I like the change up and it gives me some real old Halo vibes.
Cranked the music all the way up too. Helps a bunch. The ambient stuff is awesome.
what are you playing on, is this PC because I'm on PS5 Pro and the lighting and image doesn't look as good as that! With the HDR issue, I tried the colourblind mode temp fix and I still think it's not quite right, turned off HDR and picture is more flat. Then I turned HDR back on and adjusted the HDR Brightness up a few points from the default 2.5 which I believe makes it look closest to what it should be (i personally think that's what's broken because their explanation with recommended 1.0 and sitting on 2.5 default - something wrong there!)![]()
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Fucking amazing man. Love it. 2016>Dark Ages>Eternal for me so far. The energy and attitude here is so much more my speed. Also I can't be the only one who hears early Metallica in some of the riffs. I really love the music. Crank that shit up.
This could be true.According to Hugo Martin they tweaked the game today so it became harder from Hurt me Plenty to Nightmare.
what are you playing on, is this PC because I'm on PS5 Pro and the lighting and image doesn't look as good as that! With the HDR issue, I tried the colourblind mode temp fix and I still think it's not quite right, turned off HDR and picture is more flat. Then I turned HDR back on and adjusted the HDR Brightness up a few points from the default 2.5 which I believe makes it look closest to what it should be (i personally think that's what's broken because their explanation with recommended 1.0 and sitting on 2.5 default - something wrong there!)
I don't think the same enemies are the problem here, 2016 and Eternal were the same, but the challenge was different, you didn't care, you didn't have time to notice the same enemies, IMO, in part because each enemy in previous 2 had different mechanics to kill, the game encouraged you to mix and match - a few times to aggressively -, here you can finish the game with just one weapon and parry - melee, parry - melee and so on.I was loving this game up until about Chapter 11. I'm on 14 now and I just want it to end. I even lowered the difficulty sliders so I can just about one shot everything and run through.
The core gameplay is awesome. Learning all the enemies and the best way to kill them and experimenting with all the guns is fun. My problem is you get to a point where you've seen the same enemies so many times it's a chore to play. You enter a big open space and run around going through the motions it gets very repetitive. The game is too long for what they have and the level design/puzzles/secrets run out of steam half way through. I'm skipping the secrets and missing out on upgrades because I don't want to run around this big empty levels looking for dolls and pages of a codex you couldn't get me to read at gunpoint. Even the levels themselves aren't much to look at after awhile. It gets so bland.
This would be a good game if it was 10 hours with dense levels.
Then it would most certainly not be worth the price tag for most. If they went that route they'd have to give it more modes/content or something.This would be a good game if it was 10 hours with dense levels.
Then it would most certainly not be worth the price tag for most. If they went that route they'd have to give it more modes/content or something.