So I did the tower upgrade last night, and I couldn't tell where any upgrades had even taken place. With the courtyard upgrade it was obvious. Any of deas?
If you're looking from the main castle, it's the tower to the right.
So I did the tower upgrade last night, and I couldn't tell where any upgrades had even taken place. With the courtyard upgrade it was obvious. Any of deas?
You've never had a Requisition request that required something in your Valuables tab?
Your damage shouldn't be too bad, though what you want to do asap is go to Val Royeaux(just go do the story stuff and close a couple of rifts in hinterlands to get the power) and buy the tier 2 dagger schematics at the vendor there. Then craft a basic set of daggers with iron/whatever leather you have, doesn't really matter much, but it'll help immensely as your damage will skyrocket and you'll be able to perform your rogue role.
This was a great tip. Game is even easier than when I played hard last time. I managed to get a shatter combo that hit for almost 2000 damage.
Gameplay-wise I feel you're either giving too little credit to DD or too much to DA:I. Even if I only control one character in DA:I the gameplay is nowhere near as fun or fluid as DD and I also never felt like my companions were holding me back either. DA:I needs an identity. This inbetween-er combat is holding back a fantastic game.
So do requisitions just go on forever? I've done like 20 of them in Crestwood and the keeps giving me them again...
They are infinite and there's little reason to do them unless you desperately need power.
So I did the tower upgrade last night, and I couldn't tell where any upgrades had even taken place. With the courtyard upgrade it was obvious. Any of deas?
I'm like 10 hours into my second playthrough as an elf rogue and kinda feeling the itch to restart... WHY.
I just picked this up last night and played just to the first demon battle. I've seen there are 9 companions but how many are in your party at any time? Also based on the companions banter and quest is there any class that works best for the main character? I'm interested more in the story then the combat.
I went to Hissing wastes yesterday at level 10 with my Rogue solo and got through the entire tomb of Fairel quest without fighting a single thing with the help of cloak. You get a tier 3 dagger schematic for free (amongst other great schematics.) So now my Rogue is handling 2 daggers that have around 350 dps at level 10. Needless to say it's amazing. I recommend everyone to do the same. You can unlock the Hissing Wastes as soon as you get to Skyhold.
I didn't ask for this.Welcome to Altoholics Anonymous. I'm Poodlestrike, I'll be your sponsor.
I just picked this up last night and played just to the first demon battle. I've seen there are 9 companions but how many are in your party at any time? Also based on the companions banter and quest is there any class that works best for the main character? I'm interested more in the story then the combat.
BIRDY
Is it worth going shard hunting to open the "The Cold Endured" temple?
really don't wonna lol
Reavers, I need your advice. How does the class play? Do you prefer 2h or s&b? Do you tend to let someone else tank for you? How's survivability in, say, a Dragon encounter? Favorite complementary abilities and gear?
Is it worth going shard hunting to open the "The Cold Endured" temple?
really don't wonna lol
Reavers, I need your advice. How does the class play? Do you prefer 2h or s&b? Do you tend to let someone else tank for you? How's survivability in, say, a Dragon encounter? Favorite complementary abilities and gear?
Is it worth going shard hunting to open the "The Cold Endured" temple?
really don't wonna lol
No. Shard hunting was a waste of time. Only do it if you are a crazy person (like me) and want the achievement/trophy.
Haven - L1-4
Hinterlands - L4-7, L8-11, L12+
Val Royeaux - L4-6
Fallow Mire - L8-10, L12-15
Storm Coast - L7-11, L13-15+
Forbidden Oasis - L8-12, L5-15, L18-20
Skyhold - L10-12
Crestwood - L10-12, L13+
The Western Approach - L10-13, L14+
The Exalted Plains - L10-13, L13-16
Emerald Graves - L14-16, L16-20
Emprise du Lion - L16-19, L19-22
The Hissing Wastes - L19-23
The thing to remember about reavers is that you'll be holding down the button for dragon rage the rest of your game. That's all you'll ever do and your setup and your gear will reflect this. For random encounters you don't even need ring of pain down, just dragon rage your way through the entire pack and come out with decent health if you had +heal on kill on your weapon.
They're very effective, but honestly I wish I'd gone templar on my 2h warrior because it'd at least be a little more interesting.
You have 4 characters in your party at a time and there are 3 primary classes, so pick whatever class you want. No matter what you're going to have at least 2 of the same class in your party. Pick what appeals to you.
Every class/specialization is represented by your 9 companions so you don't have to worry about missing out on any role you might want in your party. Just play whatever you think seems the coolest.
I don't think i've heard a single good thing about 2H warriors. At least if you're going nightmare
They're either too boring or die too easy.
Regretting asking for this for Xmas. Im dying to play this game!!!!
I'm not worried about party balance as much as banter and side quest. For example both the shield warrior characters look like they could be a little boring. Plus since you control all the characters in combat and leveling the main characters combat style doesn't seem that important.
The amount of lore and reading material in this game is insane. Overwhelming I would say, to the point that it is just too much to go through it all.
In the beginning I was reading every piece of Lore I encountered, now , I really feel burnt in this aspect and I am not reading any more of these huge codexes I acquire.
Do you guys read all this stuff?
I don't think i've heard a single good thing about 2H warriors. At least if you're going nightmare
The Lore is what attracts me to Dragon Age above other fantasy settings. The Fade, Mages/Templars, Blood Magic, disenfranchised elves, may not be wholly original but together they create a world that's more interesting to me than the other available fantasy settings at the moment.
Similarly I walked out, saw a giant shadow on the ground, went back into the tunnel a smidge to get a better look while my party stayed put, and next thing I knew everything but me was dead and on fire.I just walked through a tunnel in the Hinterlands and got one shotted by a dragon when I came out the other side.
Shit. Not caring much about graph theory last semester has finally caught up with me :<
Now, what was the algorithm for finding an Euler's cycle in a graph?
I tend to pass on things I already have a decent grasp on line anything relating to history of magic. I'm always sure to read a new entry of I discover a new enemy type, though.I love the lore too, but speaking as the guy who wrote up the lore thread, I don't read most of the codices in my first playthrough. I'm just too impatient to see more of the game. Second playthrough and beyond I'm more relaxed and tend to read everything.
I don't think i've heard a single good thing about 2H warriors. At least if you're going nightmare
They're either too boring or die too easy.
Regretting asking for this for Xmas. Im dying to play this game!!!!
Can anyone post a good Reaver guide? I'm always stealthy types. Ring of pain in particular doesn't show very often in multi it seems. Sometimes it'll cast a huge red ward, sometimes not.
What's it mean by toggle? It doesn't stay long, why would you care to dispel it?
Can anyone post a good Reaver guide? I'm always stealthy types. Ring of pain in particular doesn't show very often in multi it seems. Sometimes it'll cast a huge red ward, sometimes not.
What's it mean by toggle? It doesn't stay long, why would you care to dispel it?