But that default female hawke tho.
her default look in Inquisition looks nothing like this LOL
Luckily you can get pretty close customizing.
But that default female hawke tho.
Arishok says what up.
Is there a dragon in fallow mire? Also stange I opened a locked door and it still shows as locked on minimap. How do I report a bug?
Wow... so this is fucked.
After playing for over 60 hours, I just booted up with the intent to tackle the final mission.
I press the continue button and instead load into the game of a Level 7 rogue named Wax... Definitely not my level 19 warrior. Saved time is only 5 hours on the file.
Did I just get fucked by Origin's cloud save system and have it load someone else's data? Going to try to contact their support people now. Meanwhile, does anyone know where local saves are supposed to be stored?
Origin always asks you if there are overlapping save files on cloud and harddrive, whether you wanna pick one or the other.
fair enough. One character in the entire game looked good.
I think I'm starting to get fatigued doing all the shitty side quests so I've stopped doing them.
Developers really need to understand the difference between fun and compelling. I don't collect a zillian resources because it's fun, I do it because I feel compelled to. I do it even though I don't have to (yay game design?) Being inundated with terrible side quests is not fun, but definitely compelling. Fun content is like fucking your SO, sometimes deep and intimate and sometimes hard and fast. Fun content is always compelling. But compelling content without the fun is like masturbating for the 10th time in a row. At that point you're shooting blanks and it actually hurts.
Honestly I would've preferred half the zones, but with more cutscenes and interesting choices/dynamics/character interactions.
The exact same thing happened to me. The whole scene felt really weird too.When Alistair first popped up in my play through I honestly didn't recognise him.
He's standing roundwith very little intro and it took ages for me to twig.moaning about mages
After playing a hundred hours ish of DAO back in the day you would think I'd have noticed the voice at least. But no, I was oblivious and thought it was a new character. That says something as to how bad his model is.
There are a few decent Alistair mods for DA2 on the Nexus now e.g this one. Hopefully an enterprising modder will sort out a head morph at some point.
As you progress in the storyyou'll eventually see a messenger who'll give you an invitation from Iron Bull...that's when you'll see him on the storm coast. The mission should be the Val Royeaux one. Finish that...then it'll open the opportunity to gain other party members.
Did you know that people don't need to share your opinion? That they can have their own ideas about things?
It's weird, I know.
Is that the one that teleports from under you and one shots?I know it's been said before, but fuck the Demon Commander. It's gotten to the point where whenever we face off against Demons, I'm expecting to lose. It's crazy how OP it is compared to the other Commanders.
Is that the one that teleports from under you and one shots?
Fuck that thing. People complain about KE but Demon Commander needs a nerf.
I've never finished a multiplayer game with him as a boss.
ok I need help.
in the winter palace. apparently I need Halla Statues. I can't find a single one. anywhere.
it really sucks, because I went from being quite entranced with the level and the atmosphere, to running around like a madman pinging with the left stick button. Somebody throw me a bone here.
The exact same thing happened to me. The whole scene felt really weird too.I mean the king shows up out of nowhere and nobody bats an eyelid? They could have at least had someone exclaim "King Alistair!" or had people kneel or something before he began his moaning.
Edit:Checked the scene again on YouTube and it works much better when only Alistair shows up since Fiona addresses him by name. In my game he was with Anora so Fiona addressed them both as "Your Majesties". My first thought was something like "Is this the arl and his wife? Do they call arls "majesties"? Wait a minute..."
ok I need help.
in the winter palace. apparently I need Halla Statues. I can't find a single one. anywhere.
it really sucks, because I went from being quite entranced with the level and the atmosphere, to running around like a madman pinging with the left stick button. Somebody throw me a bone here.
I may be blind here but I've just done the story mission where your go toand the next quest is telling me to go to the war table. So I went to the war table and... I can't see what the next story mission is. No green foggy stuff anywhere. I think I looked through all the available stuff and couldn't see anything that looked like the next story mission. What am I supposed to do next?The Fade
Get 40 power and you will see the cloud for it. It is below and to the left of Emerald Graves.
You have to loot everything inside the room where the locked door was for the icon to clear off of your mini map.
Don't think I'll bother with the rest of the dragons. Burned out on the game. Finished last night at 43:50, nightmare, all the companion quests wrapped up. Requisitions or shards untouched, fuck that junk.
Gutting the tactical options was a terrible idea. It's not intuitive enough for new players or robust enough for the experienced, a terrible mess that saddles you with allies who burn through all your potions and stop using abilities when they're below 50% mana/stamina if you leave it untouched. There's a bunch of stuff in this game that reminded me of Dragon's Dogma, but none reminded me more of it then people trying to figure out which AI settings would work and/or do the least amount of harm.
And like Dogma, scaling is out of control, so much so that challenge for the most part is gone by the time you hit level 13 or so. There are these sharp gradations of difficulty based on gear tiers, and enemy behavior/party set don't shift to accommodate the player's rising power level. So what ends up happening is that Hafter's Woods is the hardest area in the single player story, and that if you can get to Skyhold, you are set for the game on any difficulty.
Crestwood was the best zone - visually appealing, good shift pre- and post-quest state, and a nice underlying storyline that comes to a pretty satisfying conclusion. Emprise du Lion is probably the worst. Just took the keep and killed the dragon and moved on. EDL is the place where the MMO-esque design felt most hollow; I had to bail out when I saw the 'save 7 villagers' quest pop up.
I think the hair colors are the most glaring changes (how does a red-head go blond, and vice versa?). The facial model for Alistair in DA:I was fine; Cullen looks like a completely different person, but maybe that's what 10 years of a hard life and shaving a goatee does to you...
So, I'm 30 hours into the game and I just learned that I actually shouldn't sell everything under "valuables".. really hope that doesn't come back to bite me in the ass.
Okay.... Am I not allowed to express my own opinion (and respond to someone else who was directly responding to me)?
If you like how DA2 looked that's perfectly fine. I'm not the one getting upset, here.
I don't want to play anymore until I get a way to change my looks during the game. Can't believe they had it in DA II and just threw the Black Emporium out the window.
Just reached the skyhold.
So, I'm 30 hours into the game and I just learned that I actually shouldn't sell everything under "valuables".. really hope that doesn't come back to bite me in the ass.
Ditto. I think the game would have been better off with fewer and more unique, dense zones. The zones themselves are largely similar to each other outside of aesthetic and certain thematic differences - the objectives you're tasked with completing inside of them don't vary a whole lot.
The game has a ton of quite lovely aesthetic diversity in its environments, which puts it a dozen leaps ahead of the likes of DA2 in that department, but it would have been nice to see that coupled with a greater diversity in quest content.
Of course, there's no pressing need to actually complete every quest unless you're some die-hard completionist, but I do think DA3 probably could have pared things back a bit when it comes to filler content since it sort of cheapens the otherwise solid design in other areas.
Wow the story really falls off a cliff in the final stretch, DA2 style.
I'm afraid to see how low it sinks in the final battle...
You should start thinking of leaving at around lv. 7 or 8. Head to the Storm Coast.At what level do I leave hinterlands? And were is the nest logical place to go?
So are there anti-save scumming measures in place when it comes to Masterwork gear?
I think there might be? I tried it once with the 40% chance item, reloaded in the cave 3 or 4 in a row, got the same lack of masterwork.
Arbitrary, I know, but I wouldn't be surprised if you at least have to load a new area then come back.
Hmmm, does anyone know the name of that variation on the main theme that plays when you fight the dragon in the Western Approach (link to fight)? Also seems to play a bit in the, which is what's making me think of it. I love it, but for the life of me, can't figure out what it's called, if it's on the released OST.Arbor Wilds