When do banks pop up? I just got Ruff and I have 7k in gold, everyone has highest armor, and I know with DQ games I emd up dieing and losing it all.
There's one in Estard castle.
When do banks pop up? I just got Ruff and I have 7k in gold, everyone has highest armor, and I know with DQ games I emd up dieing and losing it all.
I'm in the same boat. It's already starting to annoy me a dozen hours in. I'm not too hopeful I'll finish this game. It isn't grabbing me.4 islands down and is the whole game gonna be "do place then immediately go do exact same place again" until the endgame? Was hoping that cycle would've broken by now.
Just hit transfer and hover over the characters name. You don;t need to actually place it into someones inventory unless you want to equip it. It will give you a prompt to equip it as soon as you lace it in their inventory so you don't need to back out and go to a different menu.
There's one in Estard castle.
I'm a bit worried about this as well. Enjoying myself so far, but is it the same routine start to finish?I'm not going to lie, this game is kind of boring sometimes.
I like it, but it feels like a grind fest half the time (backtrack, and fight the same monsters over an over again). The stories are interesting, at least. Everything else is just.. meh. Battles are hit A a lot...so far. I'm hoping for a shake up. No way I can do this for 100 hours.
It's uh... really easy to accidentally buy things in shops. As many menus as this game makes me go though it's not going to give me "Are you shure you want to purchase yes/no?"
Well...just saw Kiefer's grave. In the buildup I half remember having spoiled myself when researching DQ as I first got into it a decade or so ago for his departure, but it's heart wrenching how subdued the whole affair is. Only the player seems to get the hint about the grave and the cast doesn't comment just like they didn't when he left. I mean the guy's taken a back seat since the adventure proper started, but it's still sad to just see him gone and the silence on his absence. 8 bit emotional story telling like a boss. But that's a lot of this game.
Edited in. Thought the spoiler tag was enough, but I suppose without context might tempt people to look. Sorry.Should probably put a post like this with a warning that this is a major spoiler? Maybe? Probably? Be considerate. This game has been out less than a week.
Yeah... I'm starting ta think that maybe this game may suck. An here I was calling Golden Sun: TLA "Backtracking: The RPG". An DQ7 strolls in an swipes that titles right away!I'm in the same boat. It's already starting to annoy me a dozen hours in. I'm not too hopeful I'll finish this game. It isn't grabbing me.
I'm a bit worried about this as well. Enjoying myself so far, but is it the same routine start to finish?
Yeah... I'm starting ta think that maybe this game may suck. An here I was calling Golden Sun: TLA "Backtracking: The RPG". An DQ7 strolls in an swipes that titles right away!
If you've been to a town in the past... why can't ya Zoom there in the future? To give your ship a reason to exist and see use? Is that it o.o? Gotta sail to the island. Gotta run across it again to get back to the town. Isn't this just pure filler? And ya gotta redo a dungeon you'd just finished minutes ago with almost no change in terrain or monsters? The games quickly heading into least favorite DQ territory -_-
Wouldn't the still un-named fairy tell ya where it is?Aaand I'm missing one green tablet to get to L'arca. Is there a tablet guide out there? No idea where I would have missed it.
You've already travelled the world to get to said town? Its not like you're popped outta the shrine right infront of a town in the past. Ya gotta make your way across its island to the town. Now ya gotta do it a second time with the intermission of sailing there first. An at least so far ya can't just park your ship right next to the town. Instead ya gotta re-travel the path to the town with the time saving benefit(?) of there not being monsters in your way this go around.Is that really that big of a deal? Sailing to a town? It's not like you sailed to it in the first place since you just appeared there in the past. If you could just use zoom everywhere without even going to the place, you wouldn't ever be traveling the world.
I could never have imagined that complaint.
Try behind the blacksmith, on the floor by the bed. Had the same issue myself just a couple pages back.Aaand I'm missing one green tablet to get to L'arca. Is there a tablet guide out there? No idea where I would have missed it.
Fuck that place and those scripted battles you always run intoHow many times do you have to go through Guardia Forest?
Fuck that place and those scripted battles you always run into
"So ya liked this island huh? Cool! Now spend the next hour doing it again."It's not that big of a deal and if it is, you shouldn't be able to enjoy other similar RPGs.
Seconding this!Fuck that place and those scripted battles you always run into
Wouldn't the still un-named fairy tell ya where it is?
You've already travelled the world to get to said town? Its not like you're popped outta the shrine right infront of a town in the past. Ya gotta make your way across its island to the town. Now ya gotta do it a second time with the intermission of sailing there first. An at least so far ya can't just park your ship right next to the town. Instead ya gotta re-travel the path to the town with the time saving benefit(?) of there not being monsters in your way this go around.
Depends on the size of the island an placement of the town an where you're allowed ta dock! Either way its more seconds then it'd take ta open the menu and select Zoom to the entrance of the town you're headed to!How many seconds are we talking about to go from the edge of the island with the ship to the town without having to fight monsters?
"So ya liked this island huh? Cool! Now spend the next hour doing it again."
Quality gameplay progression!
Now I get why the original DQ7 was 100 hours long. Cause they make ya play the game twice!
But while Cold Steel might be the better game arguably (or at least CSI+II)
Past and future takes on towns is so different that I don't understand the big deal, and when you revisit you should be powerful enough that you one shot most monsters anyways. For most of the game, present tense is such a non issue that I'm confused about this backtracking complaint. In the original it was an issue because you had to manually find fragments. In the remake it's nice and fast to me. I legitimately like the feeling of going to a new island and seeing how everything is different, for better or worse.
The thing is, enemies spawn so commonly and in the way that you'd have to run from quite a few battles to keep your levels low enough for that.
It's a far cry from the PS1 original where the game offered a pretty high level of challenge assuming you didn't do any grinding. I think they could have found a more happy medium but instead they went a bit too far into the direction of making the game easier.
Yeah, they definitely made the remake easier. Some bosses have been weakened. Also, I could be wrong, but I think leveling is faster in the remake.
I've noticed some people complaining about how the game is too easy or that the battles are boring. I think you'll find that the game is a lot more fun if you don't obsess with min-maxing or leveling. I've been keeping my party at a low level since I started the game and I have found that the battles are much more fun this way since I am forced to actually strategize in order to defeat most bosses.
God damn Alltrades Abbey...
I literally deliberated for 30 mins on what vocation I'd have my characters choose then that turns out to be a trap...
...Then the revelation that you no longer have your skills or abilities makes it a really tough bit of gameplay considering how much you go through before getting them back (also, my first true party wipe in the game). At least now I can sweep hordes with Bang and Ruff's wolf abilities now. Still not finished with it though.
If its like the psx version, animations unlock the more of that monster you kill.
I'm in the same boat. It's already starting to annoy me a dozen hours in. I'm not too hopeful I'll finish this game. It isn't grabbing me.
I'm not going to lie, this game is kind of boring sometimes.
I like it, but it feels like a grind fest half the time (backtrack, and fight the same monsters over an over again). The stories are interesting, at least. Everything else is just.. meh. Battles are hit A a lot...so far. I'm hoping for a shake up. No way I can do this for 100 hours.
This game's short stories are depression inducing
Have you played IX? It's pretty similar, maybe even more depressing.
I wouldn't say so myself. IX also has far fewer instances of these kind of stories. But it does go to dark places too.Really? Been having so much fun that I'm planning on replaying VIII after this, maybe I'll add IX to that list too.