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Dragon Quest 7: Fragments of the Forgotten Past |OT| Roman numerals are hard

Lothar

Banned
Just reading the responses on how some DQ newbies are getting their ass kicked on some levels and bosses. As any DQ fan would way, you always have to grind at least 2-3 levels per new town you visit so you don't get ass kicked and have money to buy more weapons in future towns.

What, no one does this. I hope you're joking. What a way to make a great game terrible.
 

NolbertoS

Member
What, no one does this. I hope you're joking. What a way to make a great game terrible.

Well, DQ demands you stay around a new surrounding and if you notice you getting defeated easily or having a tough time with boss fights, maybe its best you level up and grind. There's a reason why DQ games involve alot of exploration and patience. You can't just blaze through the whole game barely levelling up. Sooner or later, you'll hit a wall hard and think the game is not fun anymore.
 

Zekes!

Member
I've stacked resilience seeds on my MC and now he dwarfs all my other party members in defense

Will probably change once I start changing classes, but he's like double the defense in some cases
 
Well, DQ demands you stay around a new surrounding and if you notice you getting defeated easily or having a tough time with boss fights, maybe its best you level up and grind. There's a reason why DQ games involve alot of exploration and patience. You can't just blaze through the whole game barely levelling up. Sooner or later, you'll hit a wall hard and think the game is not fun anymore.

The last Dragon Quest where this was true was Dragon Quest 2.
 

JimPanzer

Member
Just reading the responses on how some DQ newbies are getting their ass kicked on some levels and bosses. As any DQ fan would way, you always have to grind at least 2-3 levels per new town you visit so you don't get ass kicked and have money to buy more weapons in future towns. Honestly guys, SE dumbed down the boss fights and made way easier so far. I recall in the PS1 version having to carefully plan my tactics, change weapons, or level up to get more spells learned to beat a boss. That's the advice I can give you newbies.

What? I'm 35 hours in and haven't grinded once, except for some levels in jobs via the slime tablet. My party is one hitting every normal enemy and bosses are a piece of cake. I would argue making the game difficult for you is more of a hurdle than making it too easy.

This reads an awful lot like the "I'm an expert"-post lol
 

MoonFrog

Member
Also remember the penalty for dying is pretty low. You lose no progress and you can lose minimal gold, especially after you have a revive spell. Moreover, this game goes really slowly with equipment so it's not like you even need much money.

Beyond that, since when was it bad to die on a boss test run, then come back with a more concentrated effort?
 
Just finished the roamers island. Ah, nothing like DQ to make me misty eyed and that scene always does it.

Well, DQ demands you stay around a new surrounding and if you notice you getting defeated easily or having a tough time with boss fights, maybe its best you level up and grind. There's a reason why DQ games involve alot of exploration and patience. You can't just blaze through the whole game barely levelling up. Sooner or later, you'll hit a wall hard and think the game is not fun anymore.

Nope.
 

Lothar

Banned
I played through 4-6 on DS recently (my first DQ games), and felt I had to stop and level up in each of them.

I just beat DQ5 on DS and I'm on chapter 5 of DQ4 and I just beelined it straight to every cave or tower for both of them with no problems. I wish DQ4 was harder. It had to have been harder on NES. I remember it being harder.
 

Kinsei

Banned
I just finished the clock tower town in the past. I hate door/teleporter mazes but at least that one was fairly easy. There was only one mini medal in the dungeon, right? I'd hate to have to go back.
 

Zekes!

Member
Man I really love the the Alltrade Abbey quest but damn if it isn't punishing

Not only are you down a party member, but you have no spells or abilities? And all you get to help is a measly stone that barely heals you, and only in battle? Man I was scrapping for my life
 
Something I hated about the game so far just got to all trades abbey - spoilers just before tht point
kiefer leaves the team after finding his purpose. You travel to present day and find a grave mentioning that woman he loves and her guardian are buried here. The party just don't seem to react at all at kiefer grave. I did as I now assume he isn't coming back, but even on party chat all they say is..........
really annoyed me lol
 

redcrayon

Member
Well, DQ demands you stay around a new surrounding and if you notice you getting defeated easily or having a tough time with boss fights, maybe its best you level up and grind. There's a reason why DQ games involve alot of exploration and patience. You can't just blaze through the whole game barely levelling up. Sooner or later, you'll hit a wall hard and think the game is not fun anymore.
I've found you're better off not trying to grind, as the narrow passageways in the dungeons effectively means a higher encounter rate anyway, and if you get too high a level you can't gain class levels if the monsters are too weak for you.

If someone's struggling on a boss, looking at tactics, equipment and job setups should be the first response, especially with low hp basic jobs like Mage. Seeing as basic abilities carry across all jobs, you're better off switching to a high hp class for the battle if you're having trouble.

Also items- once they are available, have your weakest character carrying the salvation staff (free heals), someone with an Yggdrasil leaf and everyone with a dieamond. They've saved my hide a few times, no reason to go into boss fights with pockets of junk when powerful healing/defensive items exist to help you. What happens is players get lazy and don't tailor item setups to a point they would in other RPGs with a limited inventory for boss fights because the first dozen bosses are very easy.
 
I just beat DQ5 on DS and I'm on chapter 5 of DQ4 and I just beelined it straight to every cave or tower for both of them with no problems. I wish DQ4 was harder. It had to have been harder on NES. I remember it being harder.

Leo can be a real bastard in the remake. He literally has a breath attack that can do up to 60 damage to the entire party at a time when most of your characters don't even have 3 digit HP yet lol. Screw that guy. I sort of cheated by getting the Dragon Mail and Shield from a later town first with money I had from abusing chapter 3. It's also generally at a time where your Kabuff user doesn't have midheal yet so that's really inconvenient.
 
Man I really love the the Alltrade Abbey quest but damn if it isn't punishing

Not only are you down a party member, but you have no spells or abilities? And all you get to help is a measly stone that barely heals you, and only in battle? Man I was scrapping for my life

Lol yeah, just got to the
arena
. It was a tough run.
 
I only grind for gold because I alaways want the latest and greatest weapon or armor until I get to a casino. You should never have to grind for levels though. I think the only Dragon Quest I felt I had to grind a level or two was VIII and the first two.
 

zroid

Banned
Man I really love the the Alltrade Abbey quest but damn if it isn't punishing

Not only are you down a party member, but you have no spells or abilities? And all you get to help is a measly stone that barely heals you, and only in battle? Man I was scrapping for my life

I just finished this

I have to say overall I didn't like it... it's just too long and annoying due to
lack of magic
, and those siblings are kind of irritating characters.

well glad to be done with it anyhow
 
How are you guys liking the Street Pass feature? Is it anything substantial or will I not miss much if I don't experience it? I haven't started this game yet, and I'm not sure if it'll still have an active streetpass userbase by the time I get around to it. (So trying to decide if I should just rush things and start it.) Also, how early or late into the game are the streetpass stuff available?
 

Lindsay

Dot Hacked
Well, DQ demands you stay around a new surrounding and if you notice you getting defeated easily or having a tough time with boss fights, maybe its best you level up and grind. There's a reason why DQ games involve alot of exploration and patience. You can't just blaze through the whole game barely levelling up. Sooner or later, you'll hit a wall hard and think the game is not fun anymore.
Thats sound advice for pretty much all rpgs! Get to a new area? Seeing new baddies? Run around an gain a couple levels so you're about on par with 'em! An DQs no special case judging by all the ones I've played!

How are you guys liking the Street Pass feature? Is it anything substantial or will I not miss much if I don't experience it? I haven't started this game yet, and I'm not sure if it'll still have an active streetpass userbase by the time I get around to it. (So trying to decide if I should just rush things and start it.) Also, how early or late into the game are the streetpass stuff available?
I'm not liking it at all because ya can't make your own custom streetpass tablet until like 40 hours into the game... so will it have an active base? Will a majority of players even get far enough to first activate it? Will they even do the sidequest needed to get into it at all? Who knows x.x
 
Thats sound advice for pretty much all rpgs! Get to a new area? Seeing new baddies? Run around an gain a couple levels so you're about on par with 'em! An DQs no special case judging by all the ones I've played!

Jesus Christ, how you people are rpg fans I'll never know. I don't do any of this shit. Just don't run from encounters and you're golden.
 
Yeah, I really haven't done any grinding at all. I just fight any encounters I run into in dungeons and a couple anytime I'm on the world map.
 

Zekes!

Member
Speaking of grinding I feel like I should grind out a couple of levels lol

I'm level 16 at the Arena. Been having a challenge with some of the fights recently, and could use the money to get some better armour
 
Still playing in the casino. It seems like the best way to win in the beginning by doing the memory game. It's the most skill-based game and you can get some pretty expensive items to sell. Also, if your memory is bad, or you don't feel like thinking, you can always take a picture to better your odds.
 

Mozendo

Member
Well, DQ demands you stay around a new surrounding and if you notice you getting defeated easily or having a tough time with boss fights, maybe its best you level up and grind. There's a reason why DQ games involve alot of exploration and patience. You can't just blaze through the whole game barely levelling up. Sooner or later, you'll hit a wall hard and think the game is not fun anymore.

I've actually play through DQ games without grinding, or if I did it was minimal and not each time I encountered a new town. I never run from battles, I stock up on medicinal herbs, and I tend to use MP when I start to run low on stock or boss battles.

The last Dragon Quest where this was true was Dragon Quest 2.
What about Torneko's chapter in DQ4? You pretty much had to grind for gold didn't you?
Unless you're also taking account the baddies, then yeah I remember doing that for Cave to Rhone. Fuck that crap.
 

kenta

Has no PEINS
Seem to be stuck on the Wetlock story...

I've beaten the boss and am back in the top floor of the tower. My spidey-sense is going nuts but there's no tablet on the ground. Info tells me someone in the tower is carrying the tablet, Old Man Riffer is the only person on the screen, and he just says he's tired when I talk to him. I also don't know how to leave the island aside from using Zoom which might not even work? But I'm afraid to try since I don't know if I can get back here. I don't see a boat to use...
 

rpmurphy

Member
Still playing in the casino. It seems like the best way to win in the beginning by doing the memory game. It's the most skill-based game and you can get some pretty expensive items to sell. Also, if your memory is bad, or you don't feel like thinking, you can always take a picture to better your odds.
It's definitely a good way to raise gold and get good equipment or consumables. For building up casino coin though, it's still better to do slots... less time-consuming and has better payouts.

Seem to be stuck on the Wetlock story...

I've beaten the boss and am back in the top floor of the tower. My spidey-sense is going nuts but there's no tablet on the ground. Info tells me someone in the tower is carrying the tablet, Old Man Riffer is the only person on the screen, and he just says he's tired when I talk to him. I also don't know how to leave the island aside from using Zoom which might not even work? But I'm afraid to try since I don't know if I can get back here. I don't see a boat to use...
The portal where you entered the tower from is the exit. Riffer will give you the fragment.
 
You're going to need a huge stroke of luck not to have to grind for money for the 60,000 gold part in Torneko's chapter.

Granted it's really easy to do since your shop makes money really fast, but you're not just going to stumble upon that much money by pure chance(or at minimum, the amount of money required to buy 6 steel swords and 6 suits of iron armor)
 

Celine

Member
So I just began (I'm in the first resurrected island).
Any tip if I should play underleveled for vocations later on or if can just battle what I need without escaping as I usually do in DraQue games?
I just want to enjoy the game while while doing some wise moves from the beginning...
 
You're going to need a huge stroke of luck not to have to grind for money for the 60,000 gold part in Torneko's chapter.

Granted it's really easy to do since your shop makes money really fast, but you're not just going to stumble upon that much money by pure chance(or at minimum, the amount of money required to buy 6 steel swords and 6 suits of iron armor)

Of course while you're playing as Torneko those items drop from monsters in the dungeon with the idol you need to get exactly that much money and if you take too long in his chapter you lock yourself out of the "good ending" for beating the remake version under a certain amount of time.

But that's IV.

Anyway, nobody should feel pressured to play this way or that way. If you're smart and careful and sometimes a little lucky, you'll never need to grind in a Dragon Quest game, and some people prefer to play them as lowly leveled as possible because that's what's fun for them.

I'm one of the people who loves to grind and roflstomp everything on my path, but generally I avoid the massive overpowering of my characters until the post-game stuff if that's available.

Rewarding the choice to play in a myriad of ways is one of the things I like about this series.
 
It's definitely a good way to raise gold and get good equipment or consumables. For building up casino coin though, it's still better to do slots... less time-consuming and has better payouts.

It's not really that time-consuming. It took me around 1-2 hours to get through 200 tokens worth. In doing so, I racked up over 80,000 gold. I'd say it's much better to start off with the memory game until you can reliably do the 90 token slots without having to save scum too frequently.
 

balohna

Member
I'm not really grinding much in this game, but I'm also not avoiding enemies much. If I'm getting lots of exp with minimal effort, I'll exploit it for a few minutes. Especially if I know a character is close to leveling up.

Game is pretty easy so far, but fun. I'm level 15 or so I think, still early. No single party member has died yet, and they've rarely been below 50% HP. It's actually refreshing to play an RPG that isn't throwing me into tough enemies every few hours. I look forward to bosses because I get to bust out spells I otherwise don't need to bother with.
 

aravuus

Member
Something I hated about the game so far just got to all trades abbey - spoilers just before tht point
kiefer leaves the team after finding his purpose. You travel to present day and find a grave mentioning that woman he loves and her guardian are buried here. The party just don't seem to react at all at kiefer grave. I did as I now assume he isn't coming back, but even on party chat all they say is..........
really annoyed me lol

I loved it. No long melodramatic scenes, it's just there. It hit me much harder like this than it would've had the party just spent minutes crying over the grave.

It's a nice contrast to the other big JRPG I'm playing right now, Cold Steel 2, which does have long melodramatic scenes with lots of big anime emotions and terribly saccharine dialogue. Funnily enough, I think the darker, more somber moments work much, much better in DQ7.
 

redcrayon

Member
So I just began (I'm in the first resurrected island).
Any tip if I should play underleveled for vocations later on or if can just battle what I need without escaping as I usually do in DraQue games?
I just want to enjoy the game while while doing some wise moves from the beginning...
Just play normally and don't run from battles. You'll be just fine.
 

redcrayon

Member
I loved it. No long melodramatic scenes, it's just there. It hit me much harder like this than it would've had the party just spent minutes crying over the grave.

It's a nice contrast to the other big JRPG I'm playing right now, Cold Steel 2, which does have long melodramatic scenes with lots of big anime emotions and terribly saccharine dialogue. Funnily enough, I think the darker, more somber moments work much, much better in DQ7.
I love this stuff. I just reached the resolution of the love story between Carroway and Lavender, it's really well handled, with lots of incidental detail that tells you what happened if you look around for it. When you do speak to the main npcs, they keep it short and sweet, meaning that you can explore for every scrap of info if a story catches your interest, or just shrug and get on with adventuring if not. DQ handles a lot of stuff about relationships with a maturity that lots of other RPGs struggle with, particularly the concept that life in these towns moves on when the party aren't around, and they aren't the key player in every single human conflict, big or small, on the planet.
 

PSFan

Member
Man, they really dumbed down the intro and the pillar shrine didn't they? I'm really disappointed in this, it's worse than I expected.

I really preferred the bigger shrine in the original and exploring it to find the pillars and other stuff.
 
Man I really love the the Alltrade Abbey quest but damn if it isn't punishing

Not only are you down a party member, but you have no spells or abilities? And all you get to help is a measly stone that barely heals you, and only in battle? Man I was scrapping for my life

I made it 3/4th through the quest before realizing that you have to equip the stone and use it in battle.

I thought the thief was just messing with you or something <.< .

I burned through a lot of healing items lol.

Edit: Aaand just got my first non-scripted party wipe (I think ?) . Present day alltrade abbey spoiler

The 4 thiefes were surprisingly hard and my party was extremely unprepared.
 

ElFly

Member
man, I don't mind the lack of puzzles....but they gutted the ancient temple completely

now you have to go to talk to the weird fairy thingie instead of putting your stone fragments on the maps yourself

the old way had a lot more mystic. you just walked into this abandoned temple and there was no one to explain you stuff

even walking around the old rooms with the abandoned maps was great. now you see them from afar :(
 
I recommend having at least 4000 gold by the time you first get to Alltrades Abbey if you want to budget your money and not grind for it when you need it. Reason:
There is a weapon that casts sleep in the weapon shop of the next town
 

Weebos

Banned
So, I just unlocked Streetpass (nearly 6 hours in, Jesus).

I've been enjoying the game so far, but I am interested in getting into the job system. This is my first Dragon Quest, and it feels a little dry to me so far. I'm still enjoying it, but if it doesn't hook me at some point I am not sure if I will finish it.

Having SMT4A staring at me isn't helping either lol.
 
Something I hated about the game so far just got to all trades abbey - spoilers just before tht point
kiefer leaves the team after finding his purpose. You travel to present day and find a grave mentioning that woman he loves and her guardian are buried here. The party just don't seem to react at all at kiefer grave. I did as I now assume he isn't coming back, but even on party chat all they say is..........
really annoyed me lol
Welllll that may be because
its's not Kiefer's and Lala's grave at all.
I was confused at first too and the game doesn't make it that clear
until much later
 

john tv

Member
So, I just unlocked Streetpass (nearly 6 hours in, Jesus).

I've been enjoying the game so far, but I am interested in getting into the job system. This is my first Dragon Quest, and it feels a little dry to me so far. I'm still enjoying it, but if it doesn't hook me at some point I am not sure if I will finish it.

Having SMT4A staring at me isn't helping either lol.
You know, just realized I never unlocked StreetPass. Must've missed something - any advice?
 

kromeo

Member
Why?
When human party members join at a lower level, they catch up quickly just by normal battling.

I think when I got to the big Godzilla thing that comes out of the pot the kids and wife were too low level so I had to go back to an old dungeon for a while. I had a metal slime in my party for most of the game, kind of felt like cheating so I got rid of it
 

Weebos

Banned
You know, just realized I never unlocked StreetPass. Must've missed something - any advice?

On the weird Monster Village Island, directly south of the starting island. You have to go underground in the village, and to the right of the pedestal is a swirly blue teleporter. Take that, go in the house, and talk to the guy in there.

It's in a weird place for sure.
 
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