I have an active club at level 5 and I'm not connected right now. If I do some tour events offline, the fame I earn will go to the club when I reconnect? Is this confirmed?
how is the season pass likely to work? This game demands new courses to drive on, but you get the tracks for free. Sounds like the 'tours' are paid for DLC.
So does that mean you can probably only time trial/single race the free tracks unless you have the paid DLC?
I saw the Soecial Edition, not the steelbook, box today and noticed that one of the cars on it is the McLaren 650S, which isn't in the game. I'm assuming that's a DLC car. Still, it's kind of misleading.
Came home from work.
Started it up because surely they did something.
Get disapointed, turned it off again.
It´s getting frustrating.
Yes. When I connected earlier today the game gave me a progress update where my club was taken from level 3 to level 5. And I know my second club member has not contributed yet, so it must have been offline xp from me getting synced.
of course, you can switch between matte, matte metallic, normal glossy and metallic.
Is there a way to choose between matte and glossy when designing a Club design? Always comes out matte.
Not sure what this means.
You took my words. Hell, I don't even remember what the triangle button does by default.
Woah! I had to go the second page to find this thread the hype is dying confirmed.
Anyway did anyone who couldn't connect since day 1 been able to connect after the fixes?
I can't for the life of me get connected just to see the clubs or leaderboards let alone play online
Man, I love the weather system in this game, rain and snow is gonna blow minds.
They need to get the bloody game working first...
Sometimes I see the dark clouds rolling in and think that any moment it is going to rain.
Man, I love the weather system in this game, rain and snow is gonna blow minds.
Using the KERS and DRS system in the P1 is a bit confusing when driving from the cockpit view. The green button doesn't light up at least from a chase cam you see the wings go down and it lights up on the speedometer
hmm that's promising I guessI've played 2 online races yesterday.
Connection goes on and off since last Wednesday.
Woah! I had to go the second page to find this thread the hype is dying confirmed.
Anyway did anyone who couldn't connect since day 1 been able to connect after the fixes?
I can't for the life of me get connected just to see the clubs or leaderboards let alone play online
-Fixes out of memory crashed due to multiple large avatars on the friends list.
Finally decided to watch this video, and I'm calling BS in terms of it debunking complaints about AI
It shows how AI behaves when the player is sitting still or doing donuts. Most people do t play DC like that.....
I waited and waited for the guy to present a scenario that actually represents the actual gameplay experience of the game, but there was none.
When I'm driving at 100 mph and I can feel that the AI is turning into my car, on a straight. This video means nothing. When that AI continues to steer into my car for long and hard enough that my car spins out, this video means nothing.
When the AI decides that it's going to dive bomb and take the racing line right through a corner if I take a wide entry instead of taking the inside line through the corner so we can both make it, this video means nothing.
Heres a video of some actual racing against the AI. I simply typed in "Driveclub race" in YouTube and picked the first vid.
http://youtu.be/9T6XdupzcnQ
Guy is obviously new and makes some mistakes but....
First thing that happens in the race? Player gets alongside AI, it instead of it acknowledging his existence, it decides that it will be taking the racing line, even if that line is through the players cockpit. Forcing him off road.
At the first corner, the player funny enough gets some snap oversteer on entry which luckily means he doesn't get plowed by the yellow AI sweeping across the front of his car.
On the exit of that same corner, Another AI car almost pit manoeuvres him off the track before it can even think about simply taking another line to avoid contact.
At 1:38 the player does well to avoid contact going into the fast right-left hander,as the AI slams the door shut as it has the right to, but when the player gets a run on exit, the AI car again decides that it wants to deviate onto the racing line, even while the players car is sitting on it. In racing, the driver in front is owed the racing line, but not if that line is occupied by another car.
Another point of note is at 3:16, where the AI I front pulls away and takes the racing line, and another AI also going faster and looking to get ahead, just powers through the front of the players car and on to the line instead of racing him side by side.
At 3:41 the AI makes contact with the back of his car sticking to the line instead of just a small adjustment.
At 3:54 the AI swings in wildly toward the apex of the corner despite being side by side going in. The player knows the AI has no idea he's there and takes to the grass which allows him to survive. On exiting that corner the AI against slams the door shut despite a good enough portion of the players car being side by side.
At 4:00, despite the player not allowing the AI to slam him into the wall at the exit of the last corner and now being in front for the next corner, the AI again sticks rigidly to its driving line, regardless of the fact that it means he's effectively trying to pit manoeuvre the players car as he tries to navigate the corner.
People complain about the AIs lack of awareness and it's willingness to stick to the line WHILE RACING and it took no effort to find video evidence of exactly that. There's close, hard racing, them there's just having almost no regard for the fact that the player is there.
It's okay to post up a video showing that the AI has good enough routing intelligence that it can drive around stuff it isn't racing against, like a parked car or a car doing donuts, but simply watching one race against the easier AI shows that when it comes to racing, they CAN AND DO drive as though they've no idea you're there and that they CAN AND DO attempt to drive through the players car in an attempt to stick to the line, even if avoiding that collision only takes a slight steering adjustment.
And this is before we get into cars where one nudge while you're on the edge of grip actually ruins your race.
That AI analysis video does not address the fact that while RACING, the AI drives at times like its trying to ruin your race, nor does it address the fact that it does do that, which is why people, including reviewers, took note of it.
Yes. When I connected earlier today the game gave me a progress update where my club was taken from level 3 to level 5. And I know my second club member has not contributed yet, so it must have been offline xp from me getting synced.
Yeah, that's how it will be. Free tracks can be raced in single event, time trials and MP. The tour packs in the season pass will then contain events for the free tracks (and existing tracks).
I wish there was a free drive mode.
I've done this every day since Wednesday.
Man, I love the weather system in this game, rain and snow is gonna blow minds.
Finally decided to watch this video, and I'm calling BS in terms of it debunking complaints about AI
It shows how AI behaves when the player is sitting still or doing donuts. Most people do t play DC like that.....
I waited and waited for the guy to present a scenario that actually represents the actual gameplay experience of the game, but there was none.
When I'm driving at 100 mph and I can feel that the AI is turning into my car, on a straight. This video means nothing. When that AI continues to steer into my car for long and hard enough that my car spins out, this video means nothing.
When the AI decides that it's going to dive bomb and take the racing line right through a corner if I take a wide entry instead of taking the inside line through the corner so we can both make it, this video means nothing.
Heres a video of some actual racing against the AI. I simply typed in "Driveclub race" in YouTube and picked the first vid.
http://youtu.be/9T6XdupzcnQ
Guy is obviously new and makes some mistakes but....
First thing that happens in the race? Player gets alongside AI, it instead of it acknowledging his existence, it decides that it will be taking the racing line, even if that line is through the players cockpit. Forcing him off road.
At the first corner, the player funny enough gets some snap oversteer on entry which luckily means he doesn't get plowed by the yellow AI sweeping across the front of his car.
On the exit of that same corner, Another AI car almost pit manoeuvres him off the track before it can even think about simply taking another line to avoid contact.
At 1:38 the player does well to avoid contact going into the fast right-left hander,as the AI slams the door shut as it has the right to, but when the player gets a run on exit, the AI car again decides that it wants to deviate onto the racing line, even while the players car is sitting on it. In racing, the driver in front is owed the racing line, but not if that line is occupied by another car.
Another point of note is at 3:16, where the AI I front pulls away and takes the racing line, and another AI also going faster and looking to get ahead, just powers through the front of the players car and on to the line instead of racing him side by side.
At 3:41 the AI makes contact with the back of his car sticking to the line instead of just a small adjustment.
At 3:54 the AI swings in wildly toward the apex of the corner despite being side by side going in. The player knows the AI has no idea he's there and takes to the grass which allows him to survive. On exiting that corner the AI against slams the door shut despite a good enough portion of the players car being side by side.
At 4:00, despite the player not allowing the AI to slam him into the wall at the exit of the last corner and now being in front for the next corner, the AI again sticks rigidly to its driving line, regardless of the fact that it means he's effectively trying to pit manoeuvre the players car as he tries to navigate the corner.
People complain about the AIs lack of awareness and it's willingness to stick to the line WHILE RACING and it took no effort to find video evidence of exactly that. There's close, hard racing, them there's just having almost no regard for the fact that the player is there.
It's okay to post up a video showing that the AI has good enough routing intelligence that it can drive around stuff it isn't racing against, like a parked car or a car doing donuts, but simply watching one race against the easier AI shows that when it comes to racing, they CAN AND DO drive as though they've no idea you're there and that they CAN AND DO attempt to drive through the players car in an attempt to stick to the line, even if avoiding that collision only takes a slight steering adjustment.
And this is before we get into cars where one nudge while you're on the edge of grip actually ruins your race.
That AI analysis video does not address the fact that while RACING, the AI drives at times like its trying to ruin your race, nor does it address the fact that it does do that, which is why people, including reviewers, took note of it.
Some fat power lines there, lol.
Must be those new aerial water lines.
I work in Civil Engineering, a sort of inside joke
I'd even go out on a limb to say this is the best AI of any racing game I've played.
Came home from work.
Started it up because surely they did something.
Get disapointed, turned it off again.
It´s getting frustrating.
Almost finished the game. I'm waiting for people to be able to join the club and get to level 15 for the BAC Mono to get that British lightweight challenge. Not caring for redoing other races until challenges get re-enabled. Currently done with it.
Am I supposed to be annoyed with the developer or Sony for the online issues? I would assume the latter, as Sony is the one getting my money for online play and they manage PSN.
Anyone got a spot in their club? Handle is fondsnl.
I see Giant Bomb and some others have shit on this game. Second opinions yet, GAFers? Worth picking up?
So this is the only racing game you have ever played? (I'm sure it's not)
They literally won't change their line unless they have to, or you knock them out of it. Doesn't matter if you're going 25mph or 100mph and you are right beside them.
I might be wrong, but it is certainly the impression I've had from playing at the different levels, but it seems to me that the higher level AIs react differently to the Rookie and Amateur levels. They to me tended to be the racing-line-come-hell-or-high-water types. But even then they do avoid you, they will try to go for racing line if they're ahead, but if that means rubbing against you they will then adjust left or right. They don't continue rubbing you for 500m until you back out or crash.Here is another video, clearly showing more than capable AI, pointing out that unpredictable /inexperience racers cause most of the crashes and the AI holds up on many occasions avoiding collisions and differentiating from the racing line.
https://www.youtube.com/watch?v=9T6XdupzcnQ&feature=youtu.be
This vid also got retweeted by Rushy.
East Coast USA... I have yet to be able to do anything online. Twice it's said I was connected, but I was unable to join online matches or create a club.