Finally decided to watch this video, and I'm calling BS in terms of it debunking complaints about AI
It shows how AI behaves when the player is sitting still or doing donuts. Most people do t play DC like that.....
I waited and waited for the guy to present a scenario that actually represents the actual gameplay experience of the game, but there was none.
When I'm driving at 100 mph and I can feel that the AI is turning into my car, on a straight. This video means nothing. When that AI continues to steer into my car for long and hard enough that my car spins out, this video means nothing.
When the AI decides that it's going to dive bomb and take the racing line right through a corner if I take a wide entry instead of taking the inside line through the corner so we can both make it, this video means nothing.
Heres a video of some actual racing against the AI. I simply typed in "Driveclub race" in YouTube and picked the first vid.
http://youtu.be/9T6XdupzcnQ
Guy is obviously new and makes some mistakes but....
First thing that happens in the race? Player gets alongside AI, it instead of it acknowledging his existence, it decides that it will be taking the racing line, even if that line is through the players cockpit. Forcing him off road.
At the first corner, the player funny enough gets some snap oversteer on entry which luckily means he doesn't get plowed by the yellow AI sweeping across the front of his car.
On the exit of that same corner, Another AI car almost pit manoeuvres him off the track before it can even think about simply taking another line to avoid contact.
At 1:38 the player does well to avoid contact going into the fast right-left hander,as the AI slams the door shut as it has the right to, but when the player gets a run on exit, the AI car again decides that it wants to deviate onto the racing line, even while the players car is sitting on it. In racing, the driver in front is owed the racing line, but not if that line is occupied by another car.
Another point of note is at 3:16, where the AI I front pulls away and takes the racing line, and another AI also going faster and looking to get ahead, just powers through the front of the players car and on to the line instead of racing him side by side.
At 3:41 the AI makes contact with the back of his car sticking to the line instead of just a small adjustment.
At 3:54 the AI swings in wildly toward the apex of the corner despite being side by side going in. The player knows the AI has no idea he's there and takes to the grass which allows him to survive. On exiting that corner the AI against slams the door shut despite a good enough portion of the players car being side by side.
At 4:00, despite the player not allowing the AI to slam him into the wall at the exit of the last corner and now being in front for the next corner, the AI again sticks rigidly to its driving line, regardless of the fact that it means he's effectively trying to pit manoeuvre the players car as he tries to navigate the corner.
People complain about the AIs lack of awareness and it's willingness to stick to the line WHILE RACING and it took no effort to find video evidence of exactly that. There's close, hard racing, them there's just having almost no regard for the fact that the player is there.
It's okay to post up a video showing that the AI has good enough routing intelligence that it can drive around stuff it isn't racing against, like a parked car or a car doing donuts, but simply watching one race against the easier AI shows that when it comes to racing, they CAN AND DO drive as though they've no idea you're there and that they CAN AND DO attempt to drive through the players car in an attempt to stick to the line, even if avoiding that collision only takes a slight steering adjustment.
And this is before we get into cars where one nudge while you're on the edge of grip actually ruins your race.
That AI analysis video does not address the fact that while RACING, the AI drives at times like its trying to ruin your race, nor does it address the fact that it does do that, which is why people, including reviewers, took note of it.