BruiserBear
Banned
Other than Grid and Project Car and the big 2 (Forza and GT) circuit racers have died down, in favor of open world racing games.
My point was that great circuit based racers can still score high scores today. Driveclub's problems weren't related to it being a track based racer. It simply didn't have enough meat on the bones, and it's general design is so bland.
I've pointed this out in prior conversations about Driveclub, but it basically looked like a boring as hell version of GRID. This is what an exciting track based racer can look like. Dynamic crashes, unpredictable AI, incredible replays, a career system with some bells and whistles layered on top, etc.