Fable = 22 hours (including all side quests)

i think fable would be one of those "experience" games, if you just beat it for the story, you will probably miss the point...as i dont think the story will be particularly interesting.
22 IS pretty damn short though, but if its aorund 30 hours w/ exploration of all nooks and crannys (usually how i play rpgs), then its fine.
 
Buggy Loop said:
~22 hours playing evil
~22 hours playing good
a good ~10 hours chopping random people's head off and then use it as a weapon

Sounds pretty good to me



LOL! I didn't think of that. The "good" and "bad" side adds even more hours. I'm taking my sweet ass time playing this game. 70% of my games I have, I still didn't beat it yet. lol
 
Oh, excellent news!

I haven't really been too terribly hyped for this game as I didn't really feel like playing around with an endless game right now. At ~20 hours, I should have the will to complete the game. :)

It takes a hell of a game to pull me along for 40-60 hours (or more). I'm playing ToS right now, and quite frankly, I don't think I'll finish it. It's a fun game, to be sure, but there is nothing about it that makes me want to play it for such a long time. I certainly enjoy RPGs, but I just don't have the time or dedication for such a long game anymore.

I enjoy highly polished, focused experiences with a lot to see and do in a short period of time. Unless a game is REALLY REALLY good, length isn't a plus to me as it usually dilutes the overall quality.

I'm still not overly excited about Fable (SH4, Gradius V, and Katamari Damashii are much more exciting September games for me this year...hopefully Half-Life 2 as well), but this certainly has me more interested in it. Of course, based on what I've seen, the game really doesn't seem all that polished...so I'm not really sure just WHAT to expect.
 
Kobun Heat said:
I don't even know; I just made it because Smith keeps using the phrase and I find it hilarious for some very odd reason.

The quote is from "Swass" by Sir Mix-a-Lot, title cut from his first album.

I'm thinking of switching to "Swass point, no deduction / I come complete with free instruction."

DFS.
 
Li Mu Bai said:
Bested lengthwise by PM2, TOS, & BK. I'll still rent/play it, but this is far from what I envisioned initially. So much for the "open-endedness" of GTA.

lol. You are like the epitome of Nintendo fans on the web. Lower than Trekkies.
 
IJoel said:
Man, the nintendrones don't waste a second.

What I stated was something known as truth. All sidequests included, those aforementioned games are as long as 2+ playthroughs of Fable. Did I say I wouldn't play it? Or critisize its overall quality? The X-Bots don't waste a second going into defense mode. Point is, BB has had over 3+ years into this game, I simply expected it to be longer.
 
Erm, 20-25 hours for an RPG, an ARPG nonetheless is bad...? The average RPG is about 30 hours long.

As far as I am concerned, the best RPG's in existance are about 10-15 hours long.

Quality + replayability is what the most important part is.

PS: Tales games are bloated to fuck and back, just like the norm JRPG's. I love 'em, but Symphonia was only 35 hours and the entire second half of the game just DRUG.

That said, when I buy Fable, if it sucks, I will HAMMER on it, that's right, something ELSE for me to bitch about. FEAR.
 
Kobun Heat said:
milonswass.png

Holy shit. Milon!
 
*slaps forehead*

I can't believe people are saying 22 hours is actually a good thing.

Hell, the training alone takes hours. I mean, I'm not saying it's so much a bad thing, but it's disappointing as it's an RPG after all.

I would've thought 30-35 hours to be an ideal length for the game. 22 hours with almost all the quests completed is definitely on the short side for me.

I'll be definitely buying this anyway. Can't wait for it.
 
The game is supposedly more of an Action RPG compared to a typical RPG. If this was through and through a good ole RPG I wouldn't be interested in it, but since it looks like a game I would actually want to finish I'm definitely purchasing this title. You can play the game on the side of good one time and the side of evil another if you choose so you get double the play time. I'm sure you massively huge game lovers out there can squeeze 40+ hours out of this title. Oops........the ones bashing it really aren't interested in buying it in the first place :)
 
Li Mu Bai said:
What I stated was something known as truth. All sidequests included, those aforementioned games are as long as 2+ playthroughs of Fable. Did I say I wouldn't play it? Or critisize its overall quality? The X-Bots don't waste a second going into defense mode. Point is, BB has had over 3+ years into this game, I simply expected it to be longer.
.

The game could take you 100 hours if you want. - Hil
 
Alex said:
Erm, 20-25 hours for an RPG, an ARPG nonetheless is bad...? The average RPG is about 30 hours long.

As far as I am concerned, the best RPG's in existance are about 10-15 hours long.

Quality + replayability is what the most important part is.

PS: Tales games are bloated to fuck and back, just like the norm JRPG's. I love 'em, but Symphonia was only 35 hours and the entire second half of the game just DRUG.

That said, when I buy Fable, if it sucks, I will HAMMER on it, that's right, something ELSE for me to bitch about. FEAR.

Bleh, so Symphonia doesn't really pick up? The battles are great fun, but the progression just isn't very interesting to me. Fun game, but there is too little content spread out over a long game. I've heard Star Ocean 3 is also a bit too long for its own good...which is disappointing to me (though I'm more excited about that).

I can't believe people are saying 22 hours is actually a good thing.

Perhaps it isn't a good thing for you, but it certainly makes the game much more appealing to me. Now, if the game is loaded with filler content like a lot of RPGs...that wouldn't really work as well, but if Fable remains somewhat focused throughout, 22 hours is perfect.
 
Li Mu Bai said:
What I stated was something known as truth. All sidequests included, those aforementioned games are as long as 2+ playthroughs of Fable. Did I say I wouldn't play it? Or critisize its overall quality? The X-Bots don't waste a second going into defense mode. Point is, BB has had over 3+ years into this game, I simply expected it to be longer.

No, you, as you always do (troll troll troll... I can always tell the tone of your replies when I come into a thread without reading them), came into the thread and compared the game to cube RPGs. No one is talking about the cube.

And me going into defense mode? Did you even read what I posted.

I did expect the game to be longer, it is disappointing, but to bring japanese cube rpgs into the discussion is obviously the usual nintendroid response. As if comparing them would give them some sort of value.
 
Alex said:
That said, when I buy Fable, if it sucks, I will HAMMER on it, that's right, something ELSE for me to bitch about. FEAR.

Fable will have to be some crazy, mad shit for you to rag on it. Fuck man, you were praising Brute Force.

As for the whole "22 hours" thing, I like it.
 
"Bleh, so Symphonia doesn't really pick up? The battles are great fun, but the progression just isn't very interesting to me. Fun game, but there is too little content spread out over a long game. I've heard Star Ocean 3 is also a bit too long for its own good...which is disappointing to me (though I'm more excited about that)."

Akin to Wild Arms titles, it falls apart the more you progress IMO. An issue I never had with Eternia or Destiny, which is why I am starting to see what Doug was saying about Eternia being the best. The mythos, pacing and content spread, despite better dungeons and slicker battle mechanics just can't keep up.

I'm not going to bother with SO3 at this point. Command Mission and Fable are all I want for Sept. at least RPG wise.
 
dark10x said:
Bleh, so Symphonia doesn't really pick up? The battles are great fun, but the progression just isn't very interesting to me.

Spot on

I clocked up around 35 hrs on ToS. Spent alot of time running/flying around the overworld or getting into random battles.

Not fun
 
Nerevar said:
how long was Morrowind supposed to take?


Not damage controlling, just curious

I'd say Morrowind is a much longer game. Probably in the 60+ hours easily. Hell, the game can take you hundreds of hours with the massive content it has.
 
No, you, as you always do, came into the thread and compared the game to cube RPGs.

Heh, I gotta agree on that...

Those games are above average, but I can't help but feel that he chose them only because they ARE on Gamecube. There are much better RPGs available on PS2 now as well as on the horizon. Come on, Symphonia over Shin Megami Tensei 3? Pfff...

Akin to Wild Arms titles, it falls apart the more you progress IMO. An issue I never had with Eternia or Destiny, which is why I am starting to see what Doug was saying about Eternia being the best. The mythos, pacing and content spread, despite better dungeons and slicker battle mechanics just can't keep up.

Well, that sucks. :\ I loved Wild Arms 3 when I first started, but damn, the game just turned into a town hopping title that went nowhere. I honestly got sick of the game after hours of the same thing. I didn't care too much for Eternia or Destiny, to tell you the truth, but I did really enjoy Phantasia. It just had a different feeling to it that the others failed to match...

I can't skip SO3 now, though. I've waited too long, despite some negative feedback. :P
 
Brute Force is is the most retarded game in the Squad genre, which is no small feat... But it was slick, actiony, and co-op. Earlier in, that's all it'd take for me to praise something of that sort. :(

My opinions go every which way however, so I don't know how I'm going to react to Fable.
 
dark10x said:
It takes a hell of a game to pull me along for 40-60 hours (or more)...

I enjoy highly polished, focused experiences with a lot to see and do in a short period of time. Unless a game is REALLY REALLY good, length isn't a plus to me as it usually dilutes the overall quality.
I totally agree. With the many unplayed games in my "pile of shame" and the general low amount of free time I have these days, I've come to prefer short or moderate length games over huge epics. Keep 'em on the short side with no filler!
 
Quote:
The game could take you 100 hours if you want. - Hil

Many Rpgs. (okay, perhaps not many) could do the same thing if you steer clear of any real game related objectives & focused solely on sidequests & exploration. Take WW for example.
 
IJoel said:
I'd say Morrowind is a much longer game. Probably in the 60+ hours easily. Hell, the game can take you hundreds of hours with the massive content it has.


Well, I know, since I've sunk well over 100+ hours into it. I was asking how long it was supposed to take, because I'd say if you played straight through it it couldn't have been much longer than 20 hours.
 
Nerevar said:
Well, I know, since I've sunk well over 100+ hours into it. I was asking how long it was supposed to take, because I'd say if you played straight through it it couldn't have been much longer than 20 hours.

The thing is that you need to level up to do some of those horrible quests you need to do in the story. So that alone will take you a long time.
 
Nerevar said:
Well, I know, since I've sunk well over 100+ hours into it. I was asking how long it was supposed to take, because I'd say if you played straight through it it couldn't have been much longer than 20 hours.

Heh, good question. My younger sibling has spent nearly 1000 hours playing Morrowind (sick, I know). She just couldn't get enough of it. Of course, that has been spread out over 2+ years...but still... :P
 
open_mouth_ said:
22 Hours x 1 playthrough on good
22 Hours x 1 playthrough on evil
16 Hours x 1 playthrough of just exploring all possibilities available in the game

=

60 HOURS OF GAMEPLAY!!

Olimario said:
You can't truly appreciate Kirby Air Ride until you've put 60 hours into it.

Yeah.
 
dark10x said:
Heh, good question. My younger sibling has spent nearly 1000 hours playing Morrowind (sick, I know). She just couldn't get enough of it. Of course, that has been spread out over 2+ years...but still... :P

daaaaaaamn, may be she needs a "swass" boyfriend?

:p
 
Li Mu Bai said:
Many Rpgs. (okay, perhaps not many) could do the same thing if you steer clear of any real game related objectives & focused solely on sidequests & exploration. Take WW for example.

Sidequests and exploration alone will dry up long before that I would think (when you've seen everything and done all the sidequests, then what?). It's the freeform/sandbox gameplay that will keep people playing after they've exhausted all the actual content.
 
Redbeard said:
Sidequests and exploration alone will dry up long before that I would think (when you've seen everything and done all the sidequests, then what?). It's the freeform/sandbox gameplay that will keep people playing after they've exhausted all the actual content.


Agreed. If it really is a Molyneux game, the bulk of gameplay isn't going to be put into accomplishing objectives. It's going to be put into "sandbox"-style gameplay. If you like Eastern RPGs, this game will probably be the antithesis of what you want.

Of course, it could just be poorly developed and way too short. But I'll reserve judgement until I actually play the game.
 
I guess I was the only one that figured the main quest would be realitively short but the game open ended enough to where you can spend hours doing nothing, just like GTA. I dont see how this is such a big deal.
 
If I can play that game and actually enjoy it thoroughly in 22 hours then it is one of the best games ever. I don't have 700 hours to spend with any one game :)

A shame when a games value is measured in how long it takes to finish it as opposed to how much enjoyment it brings.
 
IJoel said:
No, you, as you always do (troll troll troll... I can always tell the tone of your replies when I come into a thread without reading them), came into the thread and compared the game to cube RPGs. No one is talking about the cube.

And me going into defense mode? Did you even read what I posted.

I did expect the game to be longer, it is disappointing, but to bring japanese cube rpgs into the discussion is obviously the usual nintendroid response. As if comparing them would give them some sort of value.

Of course there are even longer action games released right now, or even upon the horizon. Ninja Gaiden for one, FFXII, KOTOR, KOTOR II, etc. So we cannot compare jrpgs to western ones now? I seem to remember KOTOR compared quite nicely in that department. There was even a thread dedicated to this on the old GAF, how the western rpgs. were surpassing the east. So now there's a double-standard?
 
Li Mu Bai said:
Of course there are even longer action games released right now, or even upon the horizon. Ninja Gaiden for one, FFXII, KOTOR, KOTOR II, etc. So we cannot compare jrpgs to western ones now? I seem to remember KOTOR compared quite nicely in that department. There was even a thread dedicated to this on the old GAF, how the western rpgs. were surpassing the east. So now there's a double-standard?

How convenient was it that you mentioned 3 cube JRPGs? It's not so much that either, it's just that, well, i don't see you hitting both sides of the ground. You are always on the negative side with xbox games.
 
20 hours or so is okay, in fact many surveys have shown that shorter and more focused games tend to sell better to the masses. By the way I finshed ICO in 5 hours. Still its a great game. 35-40 60 hours gameplay is a complete red herring especially in RPG's as I've always wondered why I got so boeard playing them. It because story progresstion is always based on battles (many random at that) or seek and find scenario's. Both of which end up boring me to tears. Infact if Fable takes 22 hours to complete I'd say that still to long. 15 hours max and that would be fine for me.
 
I have no idea how ANYONE could be happy about this. Fable was supposed to be the console equivalent of Morrowind.. it had been touted as such for years more or less. Morrowind with its expansions took me over 165 hours to beat. 165! I played through FFX 3 times which was nearly 200 hours.

KotOR and Fable were my two primary reasons for buying an Xbox last year. KotOR went on to be GOTY and was fairly short at 25 or so, but this was supposed to be an entirely different type of game. It promised unrivaled freedom. To say I am disappointed would be a massive understatement.
 
Meier said:
I have no idea how ANYONE could be happy about this. Fable was supposed to be the console equivalent of Morrowind.. it had been touted as such for years more or less. Morrowind with its expansions took me over 165 hours to beat. 165! I played through FFX 3 times which was nearly 200 hours.

KotOR and Fable were my two primary reasons for buying an Xbox last year. KotOR went on to be GOTY and was fairly short at 25 or so, but this was supposed to be an entirely different type of game. It promised unrivaled freedom. To say I am disappointed would be a massive understatement.

Now hold it right there trooper. KotOR took me 40 hours and I probably did 75% of the sidequests. No 25 hours trick. :p
 
Bah. You guys gotta be more positive. Long development time does not automatically equal a long game. Maybe a lot of cool little details were put into that 20 hours. Its the little things that take the most time to accomplish. Shit, back when Metal Gear Solid 1 & 2 clocked in around 10-11 hours you didn't hear people whining nearly this much.

Now I know what you're thinking there. Fable is an RPG. MGS is an action game. But if you think about it, what makes Fable an RPG? Because it has magic, elves, and trolls and shit? So far I haven't seen any mention of stats or points whatsoever in previews. Nobody has mentioned HP, experience points, etc. Just that your character evolves. To me it kinda sounds like GTA in a lot of ways.

Just be happy another stellar game is hitting Xbox. It could be worse. Xbox could have nothing but crap all year long while MS tells you to "wait for Halo 2!" as they release some bogus party games or something. ;)
 
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