Does that mean 22 is high or low?ferricide said:i'm actually surprised he spun it out to 22. honestly. not shocked, but surprised.
john2kx said:"but it took them this long to develop a 22 hour game?" is my only question.
JayFro said:Bottom line.........people want to see this game fail miserably because it has the potential to be a great seller and great RPG. Down with MS! Bleh.....
Get over it already people, this game will be great and sell great.
Get this, I just played through and LOVED Xenosaga.
RevenantKioku said:Yes, because its such a bizarre idea that people enjoy long RPGs.
Get this, I just played through and LOVED Xenosaga.
I'm playing ToS right now, and while I like it, I've played Tales games before and I think of it as an average but fun RPG.
Look, I don't know shit about Fable. All I remember is Moley-I-can't-spell-his-dumb-ass-name talking about the "epic, greatest RPG" he was making. That gives you this idea of this freedom, and that you can put some hours into the game each day, maybe racking up hours upon hours of game-play. Initially, I was excited because it felt like it might be a GTA with good RPG elements. Three years of hearing shit over and over again, I got sick of it, and didn't care anymore.
Sure, it may "just be the main quest" but it seems very disappointing that this "epic" RPG, okay ARPG, whatever, can tell you after a measly 22 hours that your main quest is over is dissapointing for me. Sure, I can replay it, but the initial thrill will be gone. I've played some of my favorite RPGs through many times. Hell I've probably played Chrono Trigger and Final Fantasy Legend 2 through maybe 10, 15 times. Still, the replays are never as good to me as my original play-through.
If this seems fine for you, fine, go nuts for it. Some of us actually have different views that doesn't make us haters and so on despite that we may think some of your beloved games are trash.
I can get past that most of you don't like Xenosaga. So why can't you get past the fact I have no interest in Fable?
firex said:The point is that you can supposedly replay Fable in a totally different way from start to finish, something you can't do with the games you listed as replaying several times. Chrono Trigger may have different endings, but they're all gotten by beating the last boss at various points in the exact same main storyline you went through the first time.
I've stayed out of most Fable threads before because all I could say about the game was "I hope they don't pull another Black and White," and while I'm still not going to praise the game endlessly (given I haven't even played it and probably won't get to play it until way after its release), I don't think the game should be criticized for being 20+ hours long. That's still plenty of time for a game that feels "epic" -- hell, Deus Ex felt pretty epic to me, and that game can be completed in 12 or 15 hours. A lot of 16-bit RPGs have felt more epic to me than most console RPGs on generations beyond, and plenty of those are games that can be completed in 25 hours or less. I guess the point I'm making is, epic doesn't have to mean it's 50+ hours long. Epic can just mean that the main quest makes the player feel like he/she has done something incredible in the scope of the game.
firex said:The point is that you can supposedly replay Fable in a totally different way from start to finish, something you can't do with the games you listed as replaying several times. Chrono Trigger may have different endings, but they're all gotten by beating the last boss at various points in the exact same main storyline you went through the first time.
Disco Stu said:Also, for the record: 15 hours, 50 minutes.
JayFro said:You love RPG's yet have no interest in Fable and call it trash? Glad to see you don't have a slanted view on the game.....wow
Since you already played Fable, why was it trash? You would have to have played it to have an opinion of it........it's all about gameplay right?
Ambience said:22hours is fine, its better than throwing in long boring quests just for the sake of extending the gameplay *coughTriforceQuestcough*
m0dus said:Alright. After beating my head against a brick repeatedly for the last 3 1/2 hours, I feel I am now of the ideal mental capacity to join the trainwreck of a thread. And before the bloodloss/massive neurological trauma goes straight to the bleeding mass that has become my head, let me say this: It takes 22 hours to complete FABLE on ONE ALIGNMENT
AniHawk said:I'm pretty sure that was established in the early posts of this thread.
JayFro said:Yeah, but some people want to break out the hatorade anyway. Can't we all just get along?![]()
fenekku-gitsune said:As far as I'm concerned, 15 hours is not only the optimum playtime for any story-driven console game, it's also quickly becoming my maximum unless I'm playing the game for work.
Bring on the "short" games! And screw all of you guys for this eye-twitching thread!
RevenantKioku said:Not until all AAA titles get 8/10s and justly fail in the market.
JayFro said:Yes, down with all AAA titles! Where is the Pikmin 2 thread........I can't wait![]()
Prine said:Spot on
I clocked up around 35 hrs on ToS. Spent alot of time running/flying around the overworld or getting into random battles.
Not fun
JayFro said:Wow.......
kiryogi said:Random battles you say? Did you really play ToS?
fenekku-gitsune said:As far as I'm concerned, 15 hours is not only the optimum playtime for any story-driven console game, it's also quickly becoming my maximum unless I'm playing the game for work.
Bring on the "short" games! And screw all of you guys for this eye-twitching thread!
AniHawk said:I know long games don't ALWAYS mean better, but I'd like to get my money's worth at least.
Short games like Beyond Good & Evil, Viewtiful Joe, Eternal Darkness, and Prince of Persia don't mesh well with me at full price (which is why I got all except ED at full price).
Plus, I think, like KotOR, Fable would be more character driven than story driven.
Well, sure I can. But, on a personal level, I can't anymore, because I'm 26, work most of the day, and don't have the time nor the perseverence for 50-hour games any longer -- and with the average gamer age increasing I don't think I'm alone.RevenantKioku said:I know you're a more reasonable man than most here, so surely you can see the room for both long and short games!
With that in mind, I totally welcome the trend for shorter console games as of late, and I don't see what the problem is with a short Fable. The power behind any story-driven game is dulled greatly if you never get to the end of the story, after all.
fenekku-gitsune said:A lot of logical shit.
Dr.Guru of Peru said:22 hours seems fine to me. In fact, its only increased my interest in the title. One of the main reasons I didnt purchase ToS was because I had no intention of playing a 50 hour game.
Im not too big a fan of huge, long games.
this fenekku guy is dead on. Most games nowadays tend to drag, and who really has 50 free hours for a video game?
fenekku-gitsune said:I think it was Game Developer that printed a quote from Cliff Bleszinski where he said that he wished someone would take the no-doubt-enormous risk and make a series of AAA-class, story-driven games that only last 2 or 3 hours and sell them for budget prices. As far as I'm concerned that is about the smartest thing he's ever said.
Dr.Guru of Peru said:this fenekku guy is dead on. Most games nowadays tend to drag, and who really has 50 free hours for a video game?
fenekku-gitsune said:Well, sure I can. But, on a personal level, I can't anymore, because I'm 26, work most of the day, and don't have the time nor the perseverence for 50-hour games any longer -- and with the average gamer age increasing I don't think I'm alone.
This is beginning to diverge a bit from the topic at hand, but would you agree with me that the great majority of gamers do not play the games they buy to completion? I hope so, 'cos I'm pretty sure the ESA said such in their most recent white paper. Usually they get bored, or frustrated, or distracted by something else, before reaching the climax. I know I'm that way fairly often.
With that in mind, I totally welcome the trend for shorter console games as of late, and I don't see what the problem is with a short Fable. The power behind any story-driven game is dulled greatly if you never get to the end of the story, after all.
I think it was Game Developer that printed a quote from Cliff Blezinski where he said that he wished someone would take the no-doubt-enormous risk and make a series of AAA-class, story-driven games that only last 2 or 3 hours and sell them for budget prices. As far as I'm concerned that about the smartest thing he's ever said.
Dr.Guru of Peru said:22 hours seems fine to me. In fact, its only increased my interest in the title. One of the main reasons I didnt purchase ToS was because I had no intention of playing a 50 hour game.
Im not too big a fan of huge, long games.
this fenekku guy is dead on. Most games nowadays tend to drag, and who really has 50 free hours for a video game?
It sounds to me like Fable could occupy one's time anywhere from 10 to 40 hours, depending on how you play, and whetehr or not you fully exploit things like the economic system etc...