Second, the average gamer has a limited budget and so when they are tricked into paying $60 or more for a game that only entertains via their graphics or narrative they are robbed of other experiences that they could be having that actually engage them in a substantial way.
You're entire argument is invalidated by this paragraph. If it entertains the consumer than what problem exists? Video games are an entertainment commodity. That's what they are made for. Who are you to dictate for other people what qualifies as proper entertainment?