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FIFA 12 - Previews, Updates, Impressions, et cetera

Can only guess people are hating on the new defending system because its 'different', and they no longer can just steamroller through an attacker to win the ball.

New model is a far more accurate representation of defending in the modern game of football. Its a huge improvement. Just learn to use it.
 
The defending system is very rewarding. It's also hard to use, but that's natural for something new.

My only issue with the game is it feels slower, and kinda sluggish. May just be adjusting to the engine I guess.

Also, why do we still have to pick a language when the game boots, Christ.
 

Facism

Member
Chriswok said:
Can only guess people are hating on the new defending system because its 'different', and they no longer can just steamroller through an attacker to win the ball.

New model is a far more accurate representation of defending in the modern game of football. Its a huge improvement. Just learn to use it.

oh no doubt, it just feels like a lot of bloat to me at the moment. Having to rewire my brain to stop using the press button ;)

I'm more concerned that the defensive AI seems to have had minor, if indeed any adjustments to it. I hate the flatfooted back line, central defenders pulling off their marks to come and tackle another attacker who's already marked up the arse, overhead throughballs working just as well and cheesy as they did in fifa11.

I expected a bit more progress in those regards.
 
butter_stick said:
The first time somebody took a quick throw in without a transition, my soul did a happy dance.

Absolutely, but it still isn't happening often enough. I understand when a defender boots it out of bounds, but there have been plenty of occassions where it got tapped out of bounds and off screen, and they make the whole pitch reset.
 
Facism said:
oh no doubt, it just feels like a lot of bloat to me at the moment. Having to rewire my brain to stop using the press button ;)

I'm more concerned that the defensive AI seems to have had minor, if indeed any adjustments to it. I hate the flatfooted back line, central defenders pulling off their marks to come and tackle another attacker who's already marked up the arse, overhead throughballs working just as well and cheesy as they did in fifa11.

I expected a bit more progress in those regards.

I'm in the other camp completely, I feel like the defensive AI has had major work done to it. If an attacker scores, I can generally go 'Ah well, that's because I pressed with the wrong player and left that big gap for him to exploit'. Whereas last year it was

"ARGH FUCK OFF I DID NOT TELL YOU TO MOVE!"

At defenders who would just do what they wanted for no reason.
 

adelante

Member
Awesome Animals said:
Absolutely, but it still isn't happening often enough. I understand when a defender boots it out of bounds, but there have been plenty of occassions where it got tapped out of bounds and off screen, and they make the whole pitch reset.
I notice quick thrown-ins happen when the ball doesn't reach a certain distance out of the field. Like within a meter from the line...
 

sambo

Neo Member
Awesome Animals said:
I'll be pissed if, at the very least, Darren Bent doesn't have the proper model. I see that they still don't have Villa Park in the game...

I found this video footage of Liverpool on youtube, looks as though Suarez and Carroll earned their stripes to get their faces (and proper body types) in the game. YNWA!

AC Milan vs Liverpool
 

Menelaus

Banned
Has anyone noticed that the AI defense still seems to benefit from the homing system for interceptions? All too often I've had a pass intercepted out of nowhere...what sucks is I have no option to do the same on defense with tactical defending.
 

Arnie

Member
Thanks for that Sambo, but how can you tell? You don't see any of the Liverpool players faces clearly at any point in the video.
 

Thrakier

Member
Menelaus said:
Has anyone noticed that the AI defense still seems to benefit from the homing system for interceptions? All too often I've had a pass intercepted out of nowhere...what sucks is I have no option to do the same on defense with tactical defending.

Yep. It seems almost like all these interceptions are kinda scripted or at least in some way "automated". And they happen very often. Actually, the whole demo feels like that.
 
Thrakier said:
Yep. It seems almost like all these interceptions are kinda scripted or at least in some way "automated". And they happen very often. Actually, the whole demo feels like that.

Haven't noticed this at all. Could be that they've forced the play into a pass they were expecting and ready for, so it was easier to intercept? Which is a key part of the press and cover defending.

Force the play.

Push up high and force them to play the long balls into the space behind.
Sit deep - cut out through balls and force shorter passing, and crosses into the box.
 

Sol..

I am Wayne Brady.
Menelaus said:
Has anyone noticed that the AI defense still seems to benefit from the homing system for interceptions? All too often I've had a pass intercepted out of nowhere...what sucks is I have no option to do the same on defense with tactical defending.

They go into hyperspeed for those balls. It's not entirely new tho. At least when dealing with passes around the back line.
 

Thrakier

Member
Chriswok said:
Haven't noticed this at all. Could be that they've forced the play into a pass they were expecting and ready for, so it was easier to intercept? Which is a key part of the press and cover defending.

Force the play.

Push up high and force them to play the long balls into the space behind.
Sit deep - cut out through balls and force shorter passing, and crosses into the box.

Nope, seemed kinda random to me. Also those milimeters which sometimes decide if a player gets the ball or the defender. I mean it certainly looks nice and the animation is great and it's like real footbal...but I don't control this shit. It just happens or it doesn't, the CPU decides.
 
I played 7-8 matches last night. On the ball, it felt pretty good, though it was tough at times to generate offense with the AI not making a lot of runs to open up space. Defense will definitely be the biggest adjustment. It's going to take me some time to figure out when to use contain versus jockeying. On higher difficulties, it can be tough to get the ball off the opposition, and this is frustrating given the short half lengths.
 

kaizoku

I'm not as deluded as I make myself out to be
Menelaus said:
Has anyone noticed that the AI defense still seems to benefit from the homing system for interceptions? All too often I've had a pass intercepted out of nowhere...what sucks is I have no option to do the same on defense with tactical defending.

I've noticed that passing feels harder but not because defence homes in on it but because passes don't always take the desired route. Usually happens when you try a risky pass and it doesn't come off, too predictable or ambitious or whatever.

I find this happens a lot with assisted settings which is where using semi/manual starts to really show a benefit albeit with greater difficulty/risk. The opposition AI is less prone to predict the path the ball will travel. Applies to shots too. An assisted shot heading for the top corner gets saved much more often than a semi/manual shot that goes in a similar vicinity.

I think semi/manual are given more margin for error whereas assisted has to sometimes be pinpoint or the AI will block it.
 
I'm so crap at the new defensive system. Genuinely horrible. I rarely get the ball back once an attacker has possession, and only then due to their mistake or a lucky tackle.
KuGsj.gif


I need ALOT of practice.
 

kaizoku

I'm not as deluded as I make myself out to be
Kermit The Dog said:
I'm so crap at the new defensive system. Genuinely horrible. I rarely get the ball back once an attacker has possession, and only then due to their mistake or a lucky tackle.
KuGsj.gif


I need ALOT of practice.

What I feel like I'm missing is how can I choose which player presses with RB and how to make the AI presser tackle without switching to him. If you just hold RB your striker can just end up chasing the ball all the way to defence?
 

Menelaus

Banned
kaizoku said:
What I feel like I'm missing is how can I choose which player presses with RB and how to make the AI presser tackle without switching to him. If you just hold RB your striker can just end up chasing the ball all the way to defence?
It's called Teammate Contain for a reason. He will never tackle.

Also, I swapped the A and RB buttons, feels good man.
 

n0n44m

Member
I like the idea of tactical defending, actually doing it is harder though

for example when wingers threatened to break through, my FIFA11 routine was to switch to the CBs covering their strikers and position them correctly for any incoming passes, while having the backs pressure them by pressing the shoot button

now this tactic doesn't work at all anymore, I have to try and stop the wingers myself but they now get to pass from the flank 9 out of 10 times and it seems like each of these passes leads to a goal because my CBs aren't covering well :(

like the game very much still, but I need some practice obviously
 
Menelaus said:
It's called Teammate Contain for a reason. He will never tackle.
Not entirely true, at least from the tutorial. Try the "teammate contain" tutorial - it's tough to hold down RB and not have your teammate homing missile on the attacker and strip the ball from him.
Also, I swapped the A and RB buttons, feels good man.
I might give that a try. I'm going to spend plenty of time tackling this season, might as well make it comfortable.
 

Menelaus

Banned
Cornballer said:
Not entirely true, at least from the tutorial. Try the "teammate contain" tutorial - it's tough to hold down RB and not have your teammate homing missile on the attacker and strip the ball from him.
I might give that a try. I'm going to spend plenty of time tackling this season, might as well make it comfortable.
Being ANY is gonna be a real bitch and a half
 

kaizoku

I'm not as deluded as I make myself out to be
Menelaus said:
It's called Teammate Contain for a reason. He will never tackle.

Also, I swapped the A and RB buttons, feels good man.

Yeah but there might be alternatives to Teammate Contain that haven't been pointed out and like Cornballer says the behavior is erratic.

I'm gonna stick with my Alternate control system because when I play at work I don't want to faff about more than I already do. I'm sure its set up that way for a reason too so I wanna learn it.

I think its just so alien because you're unlearning years of conditioning.
 

feel

Member
Yesterday I saw a player tumble on top of another after a clean tackle, and then being an asshole about it and not getting up so the other could stand up, so the guy on the bottom just struggled and struggled to get up while the other just chilled there riding on top of him. The whole thing seemed to be in real time using euphoria or something. Was really impressed the game would allow for such awkward yet realistic thing to happen.
 

Mr Cola

Brothas With Attitude / The Wrong Brotha to Fuck Wit / Die Brotha Die / Brothas in Paris
so this is a pretty big jump to me given fifa 11 on the pc was the only fifa i had played, but god damn im finding it hard. Im using the demo extender that allows you to change the difficulty ,currently i have it on pro and they other team keeps the ball for half the game and when i have it it doesnt seem like theres anything i can do with it :eek:, the off the ball ai doesnt seem to do anything, make any runs (i use the r1 button which helps a bit but doesnt do much it seems). Anyoen else finding this? I understand its meant to be harder but it just seems a bit infuriating atm.
 

sneaky77

Member
I really enjoyed the demo, I didn't have those passing issues that Menelaus is mentioning, but I always set things to semi and stuff to have more control, most of the time when I messed up in a pass, it was cause I messed up.

The only issue I noticed is that the AI wins most headers in offense.. although by the last couple of tries I wasn't conceding goals. But I wasn't creating that many chances either
 

JonCha

Member
Been playing pro (I can't seem to change difficulty in-game), and creating half a dozen chances in-game now. Getting up to speed. :)
 
sneaky77 said:
I really enjoyed the demo, I didn't have those passing issues that Menelaus is mentioning, but I always set things to semi and stuff to have more control, most of the time when I messed up in a pass, it was cause I messed up.
Passing feels ok to me. I'm on semi where applicable. My main complaint is that it's tough to hit a pass hard on the ground - seems a little underpowered so far.
The only issue I noticed is that the AI wins most headers in offense.. although by the last couple of tries I wasn't conceding goals. But I wasn't creating that many chances either
I've had trouble winning headers when the ball is crossed in, but the straight up ones (like from goal kicks) have been fine.
 

sneaky77

Member
Cornballer said:
Passing feels ok to me. I'm on semi where applicable. My main complaint is that it's tough to hit a pass hard on the ground - seems a little underpowered so far.
I've had trouble winning headers when the ball is crossed in, but the straight up ones (like from goal kicks) have been fine.

You have passing assistance on or off? I have it off and I have def overpowered some passes to space on the ground
 
sneaky77 said:
You have passing assistance on or off? I have it off and I have def overpowered some passes to space on the ground
It's off. Maybe I wasn't cooking them long enough last night. I'll mess around with it tonight.
 

LaMeRz

Member
How are the training/tutorials in the FIFA games? I am having a lot of fun with the demo but I am getting smoked on Professional difficulty (lowered it to semi-pro) and having trouble getting past defenders.
 

sneaky77

Member
so I played the pes demo.. and it feels pretty awesome as far as football goes.

I so wish fifa stole their pitch dimensions and their tactical screens for sure
 

kaizoku

I'm not as deluded as I make myself out to be
I love the smooth sensation of finesse passing (LT+pass) this is new right?

I need to try bouncing long pass as well.
 

Cardigan

Member
sneaky77 said:
The only issue I noticed is that the AI wins most headers in offense.. although by the last couple of tries I wasn't conceding goals. But I wasn't creating that many chances either
The AI's header abilities are insane. No matter what team it seems like they always score goals on corner kickers and crosses. However when I try to cross in game or off a corner, the defense usually clears it right out.
 
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