My comments on the infinite:
*So a lot of new tech has been discovered between yesterday and today. Yesterday there wasn't much real information on how to exploit it and very few characters can do it but the set ups were very situational and non-practical. Today I wake up and I am flooded with infinite videos, most of them very practical and a couple of videos explaining the exploit behind it (something to do with a bug where if you aren't on the ground for more than a few frames than it doesn't register you as actually landing so it continues to ignore hit stun scaling).
*A lot more characters can do it now just as I predicted and I predict even more characters can do it now. This is also going to make up more synergies and probably boost a few Low tiers but overall it's still something that is going to be exploited by the top tiers more JUST like the DHC glitch. If no one bothered with Chun Li's infinite prior to this then why are they going to bother with Hsien Ko now that she has a more practical infinite?
*This is similar to what happened with the DHC glitch only DHC glitch is a superior tech because once you got hit, the DHC glitch would activate and you couldn't get out of it. You can get out of the infinite by guessing right. Also the infinite builds the opponent a shit ton of bar which is a much better deal for them then getting hit by a regular combo or a DHC glitch. Of course the person performing the combo would also have a ton of meter which really throws off the meter dynamics of the game when everyone is doing infinites off of TACs (as if you didn't get enough meter from TAC combos to begin with).
*This isn't going to run EVO just like the DHC glitch didn't run EVO top 8. People forget that the game isn't about TODs and infinites, it's about avoiding getting hit in the first place and establishing neutral game dominance. It's a powerful tech but it's not going to be a decider between two top players. Whoever gets in more hits is always going to win because average TODs are still easier than the infinites AND they are guaranteed. If anything the smarter players will be using the fear of infinites to catch people matching TACs into the FChamp anti-TAC reset. Banning it is dumb, you might as well ban TACs because of the crap that they lead into.
*The most broken thing from this is however the fact that Morrigan can fly cancel to basically get a guaranteed TAC off of (plus a few other characters can exploit the TAC to make it guaranteed). Now she just TACs into Magneto for the infinite and guarantees 5 bars for Phoenix. I know there was a similar set up before with Morrigan + Doom where she would build close to 5 bars using Doom Swag TAC combos.
I am fucking close to winning my bet too. This is so going to get patched. Sephi on sudoku watch.
Not people, just Dahbomb.
He says a lot of stuff, some of which ends up being right.
Um no I didn't say that originally, FChamp said that and I was repeating what he said based off of his findings with the original Magneto infinite that required 2 TACs (hence that shit is ass). And yesterday both of those infinites WERE impractical and today more videos are brought up and more tech is shown that changes what we know about the infinites. They are practical DEPENDING upon the situation.
I am going to start working on that avatar for you now.
DO NOT PATCH THIS GAME CAPCPOM.
Over time we'll get more tech and Morrigan/Zero/Vergil will drop in tiers
THIS SHIT WILL GET PATCHED NUKKA!!!!