Fighting Games Weekly | June 25 - July 1

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isn't storm a prime candidate for being able to do the infinite? if she can do it then his whole damn team would be able to kill you off a tac.
 
The only real bummer for me is that I much rather see how I would do during EVO without the use of all these infinites. I suppose it's cool that means that all the people that adapt to the new tech will rise to the top, but I don't want character viability to dwindle because of infinites. :(
 
We let infinites rock before and it was fine.

This game is 1 touch kill anyways, just if you're good, you don't have to spend meter on it.

Infinites were hype to watch in MvC2.

UMvC3 isn't MvC2. The TAC infinites look rather brain dead, easy to do and hard to drop. If that's the case I don't see why banning it is a bad idea.
 
Remember how I said a phoenix player winning would be an upset a few hours ago?

Fuck that.

Phoenix infinite has been discovered. Just check the 'infinite floodgates opened' thread on srk or just google phoenix tac infinite
 
Remember how I said a phoenix player winning would be an upset a few hours ago?

Fuck that.

Phoenix infinite has been discovered. Just check the 'infinite floodgates opened' thread on srk or just google phoenix tac infinite
haha i made a post wondering if she could do one and i guess she can. i'm guessing being able to air dash is pretty much what you need to infinite. which means storm should be able to do it as well so that will make fanatiq really dangerous at evo if he can get it down with all 3 of his characters. although i'm going to be really happy seeing players drop their true teams and go with infinite teams and get blown up because of it. at this point players should just stick with their teams but you know that won't happen.
 
Could just be reading stuff wrong but it sounds like ppl are really excited for the discovery of all the infinites, not sure why (its a pretty huge negative for a fighting game imo).

Its seriously deflating my interest in MVC3 for Evo.
 
Could just be reading stuff wrong but it sounds like ppl are really excited for the discovery of all the infinites, not sure why (its a pretty huge negative for a fighting game imo).

Its seriously deflating my interest in MVC3 for Evo.
Marvel 3 is a stupidcrazy enough game that every character having a potential infinite off a 33% escapable setup isn't going to wreck everything. It's not even going to timer-scam as bad as some of the old infinites!
 
Could just be reading stuff wrong but it sounds like ppl are really excited for the discovery of all the infinites, not sure why (its a pretty huge negative for a fighting game imo).

Its seriously deflating my interest in MVC3 for Evo.

Welcome to Marvel.
 
holy crap these guys are still going.

edit: my timing is incredible.

lol japanese porn cry.

"do you think she's crying? maybe she's crying?"

"do you think she's getting lightning looped?"
 
I'm hoping these infinites allow phoenix to dominate and Viscant wins EVO once again.

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I wish these infinites were with Jill or someone random and less used. Cool, magneto and doom and phoenix have infinites, hopefully now people will finally start using these underrated heroes!!!
 
Could just be reading stuff wrong but it sounds like ppl are really excited for the discovery of all the infinites, not sure why (its a pretty huge negative for a fighting game imo).

Its seriously deflating my interest in MVC3 for Evo.
I for one am very excited.
This is a discovery that doesn't affect top tiers but helps lower tiers a lot.

Magneto has an infinite. But Magneto could kill you after a TAC without an infinite by doing slap combo -> squeeze.

Same for Doom. Same for Viper.
However, lower characters like Trish, Firebrand, Hsien Ko, even Sentinel to some extent lacked the damage of god tiers. But with this (almost) universal change, any character gets TOD off a 33% gamble, rather than just the top 5 getting one hit kill guaranteed, and for me its a good change
 
I for one am very excited.
This is a discovery that doesn't affect top tiers but helps lower tiers a lot.

Magneto has an infinite. But Magneto could kill you after a TAC without an infinite by doing slap combo -> squeeze.

Same for Doom. Same for Viper.
However, lower characters like Trish, Firebrand, Hsien Ko, even Sentinel to some extent lacked the damage of god tiers. But with this (almost) universal change, any character gets TOD off a 33% gamble, rather than just the top 5 getting one hit kill guaranteed, and for me its a good change
except people wouldn't have any reason to use a lower tier character to get infinites if that is all they are going for. sure its nice for the people who do use lower tiers but this isn't going to change a damn thing and will only lower character variety in this game. i'm happy for the infinites because i can't stand TAC's and i'm hoping capcom has no choice but to nerf them severely.
 
_| ̄|○

I wish these infinites were with Jill or someone random and less used. Cool, magneto and doom and phoenix have infinites, hopefully now people will finally start using these underrated heroes!!!
Its been a day and we went from 1 character with infinites to about 6. Give it time, or hit the lab yourself.

Ill try to find a Haggar infinite tonight. Sounds tough on paper. My guess is it involves headbutt while coming down from the Tac and ending each jump loop with j.H
 
Its been a day and we went from 1 character with infinites to about 6. Give it time, or hit the lab yourself.

Ill try to find a Haggar infinite tonight. Sounds tough on paper. My guess is it involves headbutt while coming down from the Tac and ending each jump loop with j.H

Smurfx said it didn't matter because people will stick kick high-tier characters because they're better on point and more often than not also have great assists. Not forgetting it helps the high tier with high meter ToDs like the Magneto even more because they'll get a 2nd characters kill if that land a hit on the incoming opponent and the same for the 3rd. Then there's a fact that a lot of the high tier cast are likely going to be the ones who can infinite from up, down or side TACs thank to fly mode. That's a 1 in 3 chance of losing a character to any hit into an incoming mix-up for the 2nd and 3rd which is bullshit.

Evo should flat out ban this, if not TACs altogether given they've always been an atrocious mechanic.
 
Honestly, the only "real" (at least one that bothers me) problem with them right now is the insane meter generation / no need to use meter for a kill. The meter build in vanilla was crazy and was at the root of a lot of the problems.

If this gets too easy (and I haven't tried it yet, but the Nova one looks braindead easy), it's definitely a return to Phoenix teams and..

Well, yeah :(.

If they disabled meter gain after a TAC, I might be okay with it.

It's silly that EVO is like "go for it!" given the ramifications of it. It's not MvC2.
 
what makes this any more exciting than regular one-touch kills? is it cause it's "raw" and doesn't use meter or xfactor? just saying, most of these characters could one touch kill already.
 
what makes this any more exciting than regular one-touch kills? is it cause it's "raw" and doesn't use meter or xfactor? just saying, most of these characters could one touch kill already.

One touch kill isn't a trivial task. Zero players drop lighting loops all of the time. Spencer players get pwned all of the time thanks to a failed tiger knee. You see people going for longer, more difficult Mag/Sent/Dante/Dorm combos all of the time just to get more meter for their one touch kills. Then Combofiend picked up She Hulk again because he was sick and tired of Nova's low health and wanted a high health character to help him survive one touch kills. Even back in MvC2 people are forced to go for resets because damage scaling makes infinites take forever to kill a high health character like Sent. Something that can give one touch kills without any commitment to meter usage and without an execution barrier is a major problem in this game.
 
That's a 1 in 3 chance of losing a character to any hit into an incoming mix-up for the 2nd and 3rd which is bullshit.
Marvel 3 is a game of touch-of-death combos. Removing the requirement of landing one "throwaway" combo first to build enough meter for subsequent TODs is really just bringing the core of the game into focus.

Evo should flat out ban this, if not TACs altogether given they've always been an atrocious mechanic.
Ah, yes, ban an entire mechanic because it was unpopular before and has a beneficial glitch now. That's solid thinking.
 
One touch kill isn't a trivial task. Zero players drop lighting loops all of the time. Spencer players get pwned all of the time thanks to a failed tiger knee. You see people going for longer, more difficult Mag/Sent/Dante/Dorm combos all of the time just to get more meter for their one touch kills. Then Combofiend picked up She Hulk again because he was sick and tired of Nova's low health and wanted a high health character to help him survive one touch kills. Even back in MvC2 people are forced to go for resets because damage scaling makes infinites take forever to kill a high health character like Sent. Something that can give one touch kills without any commitment to meter usage and without an execution barrier is a major problem in this game.



true, these do look easier than normal combos and phoenix could get 5 bars pretty easily...

well, this should be interesting. It's either gonna make things really hype or it'll kill hype. or people will drop them and we'll still be in the same place.
 
true, these do look easier than normal combos and phoenix could get 5 bars pretty easily...

well, this should be interesting. It's either gonna make things really hype or it'll kill hype. or people will drop them and we'll still be in the same place.

I think people will drop then
 
Yeah, the HP of a character is currently a big deal. With these, though, characters like Taskmaster and Haggar are indirectly nerfed in terms of tiers.

It's also a boost to rush down since it's not like this is a keepaway infinite.

Sorry Smurf :(.
 
haha somebody brought this up on srk and i hope it happens just for the lulz. what if morrigan has an infinite using soul drain? not only will she build 5 meters for shadow servant but she will also leave you at 0 meter.
 
I think people will drop then

Fanatiq went for it lots of times tonight in matches against Champ. It proves it is very viable at the highest level to start off the infinite...but he dropped it every time quite quickly.

Still it is early days so I expect since it is so easy to get into, execution will not be a big deal for much longer.

It changes things...and things were good.
 
I think I'd be salty just watching some of this tech in marvel. I couldn't really dedicate time to a game like marvel because of stuff like this, not fun for me personally. Meh.
 
Hey guys, I'm gonna to doing the stick raffle drawing later tonight, for those who donated. You should have already got an email about it. Please be sure to read that, will make things a lot easier.

I'll do a stream at around 8PM EDT and do the actual drawing there. I'll notify the winners and alternates as soon as I have it.
 
My comments on the infinite:

*So a lot of new tech has been discovered between yesterday and today. Yesterday there wasn't much real information on how to exploit it and very few characters can do it but the set ups were very situational and non-practical. Today I wake up and I am flooded with infinite videos, most of them very practical and a couple of videos explaining the exploit behind it (something to do with a bug where if you aren't on the ground for more than a few frames than it doesn't register you as actually landing so it continues to ignore hit stun scaling).

*A lot more characters can do it now just as I predicted and I predict even more characters can do it now. This is also going to make up more synergies and probably boost a few Low tiers but overall it's still something that is going to be exploited by the top tiers more JUST like the DHC glitch. If no one bothered with Chun Li's infinite prior to this then why are they going to bother with Hsien Ko now that she has a more practical infinite?

*This is similar to what happened with the DHC glitch only DHC glitch is a superior tech because once you got hit, the DHC glitch would activate and you couldn't get out of it. You can get out of the infinite by guessing right. Also the infinite builds the opponent a shit ton of bar which is a much better deal for them then getting hit by a regular combo or a DHC glitch. Of course the person performing the combo would also have a ton of meter which really throws off the meter dynamics of the game when everyone is doing infinites off of TACs (as if you didn't get enough meter from TAC combos to begin with).

*This isn't going to run EVO just like the DHC glitch didn't run EVO top 8. People forget that the game isn't about TODs and infinites, it's about avoiding getting hit in the first place and establishing neutral game dominance. It's a powerful tech but it's not going to be a decider between two top players. Whoever gets in more hits is always going to win because average TODs are still easier than the infinites AND they are guaranteed. If anything the smarter players will be using the fear of infinites to catch people matching TACs into the FChamp anti-TAC reset. Banning it is dumb, you might as well ban TACs because of the crap that they lead into.

*The most broken thing from this is however the fact that Morrigan can fly cancel to basically get a guaranteed TAC off of (plus a few other characters can exploit the TAC to make it guaranteed). Now she just TACs into Magneto for the infinite and guarantees 5 bars for Phoenix. I know there was a similar set up before with Morrigan + Doom where she would build close to 5 bars using Doom Swag TAC combos.


I am fucking close to winning my bet too. This is so going to get patched. Sephi on sudoku watch.

Not people, just Dahbomb.
He says a lot of stuff, some of which ends up being right. :p
Um no I didn't say that originally, FChamp said that and I was repeating what he said based off of his findings with the original Magneto infinite that required 2 TACs (hence that shit is ass). And yesterday both of those infinites WERE impractical and today more videos are brought up and more tech is shown that changes what we know about the infinites. They are practical DEPENDING upon the situation.

I am going to start working on that avatar for you now.

DO NOT PATCH THIS GAME CAPCPOM.
Over time we'll get more tech and Morrigan/Zero/Vergil will drop in tiers
THIS SHIT WILL GET PATCHED NUKKA!!!!
 
So how long does it take for Sony/MS to approve a patch?

Seriously, not a fan of this development.
Up to a month with MS.

TBH, I'm excited cause new tech is flowing. It always makes me smile when some dominant tech hits and people go crazy only to have some actual innovaters hit the lab and learn or create ways to deal with it. This is what makes Marvel exciting, it's always developing and creating new things.

People hate TACs, they always have since the early days of Vanilla. Most would agree a proper TAC fix is long overdue. Just enable hit stun deterioration during TACs. Boom. Done. Wanting the entire mechanic removed is grossly unrealistic to expect.
 
Up to a month with MS.

TBH, I'm excited cause new tech is flowing. It always makes me smile when some dominant tech hits and people go crazy only to have some actual innovaters hit the lab and learn or create ways to deal with it. This is what makes Marvel exciting, it's always developing and creating new things.

People hate TACs, they always have since the early days of Vanilla. Most would agree a proper TAC fix is long overdue. Just enable hit stun deterioration during TACs. Boom. Done. Wanting the entire mechanic removed is grossly unrealistic to expect.

What? so no more swag TAC combos? y u h8 cool shiyt 4?
 
capcom can fix this easily. since it seems that jumping right after landing doesn't register in the engine as you touching the ground then just change it so it does. this is a lot easier than doing a complete overhaul of the TAC system.
 
This why you gotta experiment and not just follow the leader.

That's why I like messing around in the training room with the guide and checking out ideas with untouched stuff - still got UMvC3 sealed so I wanna do experimenting myself this weekend with some brand new teams.

I was watching when F.Champ was trying out the infinite and said it was worthless - look at the turnaround in such a short time now.


Amazing. Right up to the very end.

These guys are gold.

And I've never seen this clip of this guy sleeping while watching a ChrisG vs Dieminion Marvel match, but man I laughed out so hard: http://www.youtube.com/watch?v=j17X2n0aNA8&feature=relmfu
 
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