Relaxed Muscle said:Yeah, since VIII no FF had such great chracters and plot.
But...huh?
Relaxed Muscle said:Yeah, since VIII no FF had such great chracters and plot.
HK-47 said:But X had a mediocre story and characters!
The story is the bleakest looking thing from 13-2 right now...Despera said:X was the last time they did it right.
Improving over XIII's story should be the easiest thing to achieve in the sequel.
nelsonroyale said:No, the story in X was a pretty good one. Or at least, despite being linear, it felt like an actual quest...converging on some sort of destiny.
FFXIII was more linear, and never felt like there was much point to the quest...at least there was a disconnect between the characters attitudes and interactions and the supposedly important events that were unfolding
HK-47 said:But X had a mediocre story and characters!
Relaxed Muscle said:Yeah, since VIII no FF had such great chracters and plot.
ULTROS! said:At least they were memorable (probably Tidus in a bad way). And the scenes were quite memorable like this: http://www.youtube.com/watch?v=jJPhSapqRtw
I mean, do you think Lulu is forgettable?![]()
MechaX said:Wait, VIII? Well.. I liked Quistis and maybe Irvine (if it wasn't for his bitch moment at the end of Disc 1), but... uh... Hm.
Well, XII had some pretty awesome villains at least.
I don't think they are. There's a new mechanic whereby you see a glowing ring appear around the character when an enemy is nearby, which tells you if the enemy is alerted to you or not. But all enemies still show on the field, as with XIII.bangbang i'm a timpani said:could somebody help me out here? Are they really bringing back random battles? Its like the worst mechanic in any game ever, and I really really can't play old FF games b/c of how dumb it is.
*reads seconds most popular YouTube comments*ULTROS! said:At least they were memorable (probably Tidus in a bad way). And the scenes were quite memorable like this: http://www.youtube.com/watch?v=jJPhSapqRtw
some enemies materialize on the map next to the player, you can still escape them though, it's just like an ambush.Appollowexx said:I don't think they are. There's a new mechanic whereby you see a glowing ring appear around the character when an enemy is nearby, which tells you if the enemy is alerted to you or not. But all enemies still show on the field, as with XIII.
MechaX said:Wait, VIII? Well.. I liked Quistis and maybe Irvine (if it wasn't for his bitch moment at the end of Disc 1), but... uh... Hm.
RPGCrazied said:It is for Japan.
I hope its January at the latest.
Kagari said:Part of me hopes it releases in March so it can go up against Mass Effect 3![]()
Kagari said:Part of me hopes it releases in March so it can go up against Mass Effect 3![]()
Shadow780 said:Did ME2 sold more than XIII?
Wasn't FFXIII up to like 6 mil, and ME2 (360 version) around 2 mil or something?Gonaria said:We don't really have reliable, updated sales info for ME2, but I doubt it since it sold like absolute crap in Japan whereas FF13 sold pretty well in all 3 territories
Shadow780 said:Did ME2 sold more than XIII?
The enemies show on the field, they appear at random. NPCs moving around the hallways do show, and if you move past them while in Mog Clock it's possible for the NPCs to take care of the monsters.Appollowexx said:I don't think they are. There's a new mechanic whereby you see a glowing ring appear around the character when an enemy is nearby, which tells you if the enemy is alerted to you or not. But all enemies still show on the field, as with XIII.
ULTROS! said:At least they were memorable (probably Tidus in a bad way). And the scenes were quite memorable like this: http://www.youtube.com/watch?v=jJPhSapqRtw
ULTROS! said:I mean, do you think Lulu is forgettable?![]()
Shadow780 said:Did ME2 sold more than XIII?
dramatis said:The enemies show on the field, they appear at random. NPCs moving around the hallways do show, and if you move past them while in Mog Clock it's possible for the NPCs to take care of the monsters.
But it's random battle with a Mog Clock.
Shadow780 said:Did ME2 sold more than XIII?
brandonh83 said:We didn't get any high-res artwork from the game at all? I don't mean character art, just... you know pretty background art I can use for wallpapers or whatever. Any?
Kagari said:Nope.
Fimbulvetr said:What's what? You want Speed Racer? Why didn't you say so? http://www.youtube.com/watch?v=RWJxXtjOjIo
SE's biggest waste of CG money to date. I doubt we'll be getting any meaningful CG like in 9 and 10 anymore.
ULTROS! said:And the scenes were quite memorable like this: http://www.youtube.com/watch?v=jJPhSapqRtw
Assuming that's the case, then why aren't the enemies visible on the field until Mog Clock triggers? Why can't the player trigger Mog Clock instead of the other way around?miladesn said:I've watched multiple playthroughs of the demo, looks like same enemies appear in same spots everytime, it's not exactly random...
dramatis said:Assuming that's the case, then why aren't the enemies visible on the field until Mog Clock triggers? Why can't the player trigger Mog Clock instead of the other way around?
It looks more likely they have a set list of encounters with defined enemies, and as you walk it randomly determines when and what you encounter.
If you don't control when you get the encounters, it's a random encounter, same spot or not.miladesn said:It's about surprising the player, you could abuse pre-emptive strike in the first game easily.
They don't spawn in the exact position, but same area, a few meters here or there. if the enemies were visible Mog clock would have been pointless, you could always get in the green zone. You can still easily escape the enemies here in this demo, it's not a random encounter like the old games.
You can skip playing 13 and just watch the cutscenes on Youtube, since the battle system in 13-2 is going to be very similar there's no particular reason for you to play 13.NeededSleep said:I still really have 0 interest in playing ff13, but... eventually i know ill probably need to if i end up playing ff13-2 so i don't become so lost in the story. If it ends up being all jpop crap that ff10-2 was then ill defiantly pass. (ff10 worst game in the series that i played imo)
You were turned off FFXIII from negative reviews and bad press, yet you bought FFXIV on launch?? What the hell dude. Also, XIII really isn't bad at all, it's far from being a best in series contender, but it's still a great experience and one of those games where the more you put in, the more you get out.NeededSleep said:I never ended up playing FF13. Probably the first ff i haven't played from launch. Yes i sadly admit i purchased ff14 collectors edition. Just so much horrible feedback from friends and reviews frightened me away from the game.
Appollowexx said:You were turned off FFXIII from negative reviews and bad press, yet you bought FFXIV on launch?? What the hell dude. Also, XIII really isn't bad at all, it's far from being a best in series contender, but it's still a great experience and one of those games where the more you put in, the more you get out.
Wow Lynch, I never knew you had a soft side.ULTROS! said:Man, FFX's kissing scene and ending scene were some of the most heartfelt/heartbreaking scenes I've ever seen:
http://www.youtube.com/watch?v=SUWX8X1gCUI
http://www.youtube.com/watch?v=Vfa_H9MRbDU
You could have done worse.ULTROS! said:<--- Loser's Avatar
Appollowexx said:You could have done worse.
Appollowexx said:You could have done worse.
Same as last year.Fimbulvetr said:What was the bet this time?
Shadow780 said:no more bieber?![]()
ULTROS! said:If I bet again next year and I lose once again, I think it'll be a really sad state of affairs for Versus XIII and Square Enix.