FINAL FANTASY XIII-2 Review Thread [Update: More Reviews]

Xenoblade's quests are far more interesting, and I say this as someone who gave XIII-2 a good score.

That is a pretty bad sign, since the majority of Xeboblade's sidequests are among the most boring sidequests I have ever seen. Though it does have some good ones buried in the massive quantity of filler.
 
Oh no. Poor Perfo. D:

Xenoblade's quests are far more interesting, and I say this as someone who gave XIII-2 a good score.
This doesn't bode well. The sidequest content (well, most of them since there are a few gems buried in there) was one of the issues I had with Xenoblade. :/
 
I wasn't a fan of the xenoblade sidequests either. Im just glad it wasn't as bad as the stuff you'd find in star ocean 3, 4 and beyond.
 
Most of Xenoblades where kill x of these, bring x of those type quests. I'm sure XIII-2 is more of the same.

Hmm, while XIII-2 had a few kill quests, the two systems are really not all that comparable.

Also, the thing that made the Xenoblade quests worth it for me was the NPCs giving them :3
 
I wasn't a fan of the xenoblade sidequests either. Im just glad it wasn't as bad as the stuff you'd find in star ocean 3, 4 and beyond.

Do those games even have proper sidequest? IIRC, the things you did in the SO games were just side activities like Colosseum fights, mini-games, and end-game extra dungeons. In any case, I think SO's side stuff is more interesting than XB's stuff. They're also easier to ignore.

As for Edge, I think they just generally prefer western-styled RPGs, especially open world ones.
 
is it really piss easy?
WTF is the point of playing at that point if the AI can kick ass all by themselves

i want a sense of accomplishment when i win battles....
 
Shacknews Review

Final Fantasy XIII left me of two minds. The satisfaction of managing its frenetic but elegant battle system stood on one side, in stark opposition to its maudlin, convoluted plot and overlong tutorial. To my surprise its sequel, Final Fantasy XIII-2, manages the seemingly unlikely feat of furthering the rift between the two. While the combat and adventure structure show improvements that directly address its predecessor's critics, the story manages to spiral deeper into an unintelligible narrative abyss. The result leaves me torn once again.

...

The game wants so badly to be liked, and Final Fantasy XIII-2 almost won me over, but only almost. It’s difficult to care for the nostalgic touches when they serve only as window dressing to a story that implodes on itself. Fantastic though its combat system may be, Final Fantasy XIII-2 cannot break free from the shadow cast by the inability of its storytellers to understand the difference between convolution and complexity
 
My biggest annoyance with XIII (still playing through) is that I get a rating after every fight. I don't enjoy feeling like I screwed up if I don't get 5 stars because I didn't complete it like SE wanted me to.

Is that part gone?
 
My biggest annoyance with XIII (still playing through) is that I get a rating after every fight. I don't enjoy feeling like I screwed up if I don't get 5 stars because I didn't complete it like SE wanted me to.

Is that part gone?

No.

It's a trophy in XIII though, that's why it was there. (not sure about XIII-2)
 
Final Fantasy XIII left me of two minds. The satisfaction of managing its frenetic but elegant battle system stood on one side, in stark opposition to its maudlin, convoluted plot and overlong tutorial. To my surprise its sequel, Final Fantasy XIII-2, manages the seemingly unlikely feat of furthering the rift between the two. While the combat and adventure structure show improvements that directly address its predecessor's critics, the story manages to spiral deeper into an unintelligible narrative abyss. The result leaves me torn once again.

...

The game wants so badly to be liked, and Final Fantasy XIII-2 almost won me over, but only almost. It’s difficult to care for the nostalgic touches when they serve only as window dressing to a story that implodes on itself. Fantastic though its combat system may be, Final Fantasy XIII-2 cannot break free from the shadow cast by the inability of its storytellers to understand the difference between convolution and complexity
Damn, that last line is perfect.
 
After playing the demo a few times, the key to getting a five star rating for battles is based solely on a par time right?

I don't know how people could manage to get under one minute with those damn knights. It takes me about 5 minutes just to stagger them.
 
After playing the demo a few times, the key to getting a five star rating for battles is based solely on a par time right?

I don't know how people could manage to get under one minute with those damn knights. It takes me about 5 minutes just to stagger them.

Tri Disaster?
 
After playing the demo a few times, the key to getting a five star rating for battles is based solely on a par time right?

I don't know how people could manage to get under one minute with those damn knights. It takes me about 5 minutes just to stagger them.

hahaha magic attacks son.
 
Man, I ended up getting cold feet. I don't doubt the game is FUN to play, but is it $80 fun, even with the soundtrack? It doesn't sound like that's the case, and I'm not fond of being blue balled with the story unless I paid up for DLC or got the sequel, especially when the story wasn't begging to be continued in the first place and said continuation is apparently a mess.
 
RPG Land calls it overall "Good."
In the end, the battle system and time traveling exploration redeem Final Fantasy XIII-2 by making it fun to play, combating the turn offs of a scattered story and incoherent directing. Fans of XIII will probably be happy with it, while others will see the game as a rushed combination of concepts and ideas that run a mile wide and an inch deep. Aside from the vastly improved Crystarium and the mechanics of time travel, nothing the game introduces has much merit. If XIII-2 wasn’t building itself around such a powerful foundation in Final Fantasy XIII‘s battle system, it wouldn’t be a game most people would find worth touching.
 
yeah that's the problem, it's hard to take a lot of these seriously considering what they gave 13. The edge one makes sense I guess, since it's still not that great probably but obviously has improved mechanics so 5->6.

Make a thread that shows the same sites...

and their FF XIII scores

...and then their FF XIII-2 scores.


Seriously. Do it. Methinks it would help.
 
That's also not entirely useful because standards have changed over the past two years.

The games aren't being reviewed in a bubble.
 
I went with the 360 version again.. hopefully it's a little closer in quality to the PS3 this go-round. Is there any sort of carry over from your previous save?
 
That's also not entirely useful because standards have changed over the past two years.

The games aren't being reviewed in a bubble.
Nevermind how even individual critics will change their feelings on reflection. Maybe they got were on a new game high or something for FFXIII, only for that same high to not return for FFXIII-2. Especially likely given FFXIII was completely new whereas this isn't.
 
About that edge review segment detailing the ease of battles: That seems highly unlikely...I mean no FF game is particularly hard (aside from some final bosses and XI), and most I dont think i've ever completely wiped in, aside from making a dumb decision, but being able to just drop the controller in a fight and win with no input?

I couldnt do that in the demo...so unless things get substantially easier as the game progresses, that seems like abit much.
 
The thing about the Edge review is that it dosent say much. Were they fighting bosses or just regular enemies(it kind of says regular), where are they fighting, where they over-leveled, how long did the battles take, and what rating did they get? It's pretty sensational. While I don't doubt that the game is easy, there's still a lot they leave out. Then the entire thing about FFXIII is that the battles are streamlined and they aren't about sitting there pressing attack and waiting for it to play out like the older and also very easy FFs are.

It's a pretty useless review. It doesn't say much about the combat.
 
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