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Final Fantasy XIII |OT|

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Skel said:
Gotta add my admiration for Chapter 7, that was so good. :D

Not looking forward to going back to a Sazh/Vanille only chapter though =/ hopefully it's fast. And I think that should be the last one, amirite?

So what kind of development paths and parties are you guys using who are at the point to customize it?

I really like having Fang and Lightning together, but I really want to play them both as Commdandos with 1 Ravager for the attack phases, will this work or would the chain gauge go up too slow? I really don't want to play Lightning as a Ravager primarily.

Edit - Oh I forgot, whoever said Role Levels are an "arbitrary point sink" is completely wrong. For example the first Commando role level doubles your damage and increases damage for all your allies by 1.05.

Would take way too long to stagger stuff with 2 going commando.
 
I'm in Chapter 6 now, and Sazh continues to impress me as a character.
His flashbacks with his son and finding out that he was a l'cie were really well done

In fact, I think that his game has used flashbacks really well in general. It's done a great job of fleshing out the characters' motivations after starting out with everything in media res.
 

Jeels

Member
Magnus said:
Woah woah, is he talking about the actual Chapter 3, where the event he describes happens for the very first time, or Chapter 7 where (spoilers)
If it's the former, I agree, it's too early to truly judge the game. But if it's the latter, 10-12 hours better be enough time into any game to decide if it's worth your time.

I assumed it was chapter three, he can answer that.
 

Jrmint

Member
Bob White said:
20 hours in. This game is fucking trash. Just BAD design. One of the worst I've ever seen. But the "it lets you play at the end!" talk keeps me going.

Never again will I buy an FF blind. Square just....jesus, man. Did anyone play test anything OTHER than the battle system?
If you're 20 hours in that means you should be through Chapter 7 which was incredibly fun. If you are not enjoying it past that part, I can't imagine you liking the rest.
 

Zeliard

Member
Digital-Hero said:
It can't be that bad. The overall design is basically the same as every other Final Fantasy game.

People keep saying this but if it were true, then there wouldn't be this reaction. Other Final Fantasies don't treat the player like he's playing the first game he's ever played in his life. Some review labeled it as a "My First Final Fantasy". Very apt title.
 

DMeisterJ

Banned
Chapters 4-7 equals the biggest chore ever. Square Enix does the biggest cock-tease ever by opening up the battle system, and then takes away the third person, so you can't have one person dedicated to doing the menial tasks while the other two work together to stagger. No, you have to keep on doing paradigm shifts to help with staggering, help with healing, and help de/buffing. Fucking A...

That's exactly why I skipped almost every battle in chapters 6 and 7, Chapters 4-7 were seriously almost worse than MGS4 Act 3. Fucking A. Great job turning the game from fun to a fucking workout.

I just hope I'm not forced into a team of two after Chapter 8 or I'm going to fucking rage. D:
 
Bob White said:
20 hours in. This game is fucking trash. Just BAD design. One of the worst I've ever seen. But the "it lets you play at the end!" talk keeps me going.

Never again will I buy an FF blind. Square just....jesus, man. Did anyone play test anything OTHER than the battle system?
#

Are you serious or just over-dramatising? No matter what flaws this game has it's nowhere near the worst game design ever IMO.
 

Einbroch

Banned
MegaKungFuRadio said:
I've played them all except FF2 JP and I'm starting to think that this is the worst of the series.
Opinions are opinions, but FFXII and FFVIII were absolute trash.

But I can definitely see why people are so down on this game.
 

Jeels

Member
Digital-Hero said:
It can't be that bad. The overall design is basically the same as every other Final Fantasy game.

Final Fantasy fans are known for over dramatizing this type of stuff. "Oh man, it doesn't feel like MY FAVORITE final fantasy, hence, it is the worst game I have ever played.
 

Jrmint

Member
kyo_daikun said:
Would take way too long to stagger stuff with 2 going commando.
:( I'll try it out, but I'll either have to drop Fang, or play Lightning as a Ravager...

I suppose I could use her as a Ravager until the Stagger and then switch to Commando while he is staggered, that should work well I think.
 

D6AMIA6N

Member
Digital-Hero said:

Sorry for posting again, but like you, I too buy nearly all my multiplatform games for the 360 because of achievements. However, based upon numerous sites, the PS3 version of FF XIII is the one to get if you have the choice. Examples are, a lack of self shadowing on the 360 version, compressed FMV's, etc, basically things that matter very little to the overall experience. So I bought it for the PS3.
 
Just got the item upgrade system. I just dumped all of my materials into leveling up a few of the characters stock weapons to levels 5 or 6. Is this the way to go about doing things?
 

Zzoram

Member
Digital-Hero said:
It can't be that bad. The overall design is basically the same as every other Final Fantasy game.

Final Fantasy VII had way more gameplay variety in it's first 20 hours. You got to do a minigame to get women's clothing/wig to crossdress Cloud to sneak into the mansion. You got to go to the Golden Saucer and play tons of minigames at the casino. You got to race Chocobos. Later on, you got to do the battle arena to unlock materia/limit break, and you got to capture and experiment with chocobo breeding, and use the special ones you bred to get to secret areas with more materia/weapons and cool new dungeons.

FFXIII is just fight cutscene fight. No variety.
 

Einbroch

Banned
Skel said:
:( I'll try it out, but I'll either have to drop Fang, or play Lightning as a Ravager...

I suppose I could use her as a Ravager until the Stagger and then switch to Commando while he is staggered, that should work well I think.
Lightning as a Ravager has worked out well for me. I just use "-strike" abilities and she's like a Commando. :D
 
Magnus said:
I'm not a fan of this defense for the argument against AI-controlled characters. The point of the person arguing is that they don't like that they're out of control of the characters. The fix isn't to say "it just won't work in this battle system". The real fix would be, "give me a battle system where I am in control."

Shocker for you - I enjoy both Persona 3 and FFXIII "one character control". It is fine for me, allows me to concentrate on my main, claim it as my own. Same with Persona 3, I'm the MC, others are my friends, they fight together with me. This is a concious design choice. You can disagree with it (and you do) but stop acting like it's a step back. It isn't.
 
Chapter 11:
Do you even fight with the huge colossus alike monster from the Pulse video introduction? I know I want....at some point :lol

Zzoram said:
Final Fantasy VII had way more gameplay variety in it's first 20 hours. You got to do a minigame to get women's clothing/wig to crossdress Cloud to sneak into the mansion. You got to go to the Golden Saucer and play tons of minigames at the casino. You got to race Chocobos. Later on, you got to do the battle arena to unlock materia/limit break, and you got to capture and experiment with chocobo breeding, and use the special ones you bred to get to secret areas with more materia/weapons and cool new dungeons.

FFXIII is just fight cutscene fight. No variety.

My biggest complaint, make the game all linear you want, but throw some fucking variety to the mix.
 

Jrmint

Member
EnjoyIncubus said:
Just got the item upgrade system. I just dumped all of my materials into leveling up a few of the characters stock weapons to levels 5 or 6. Is this the way to go about doing things?
From what I've read it is best to wait until Chapter 11 to do this since you won't need it until then and you'll have better components to use.

Also, the strategy seems to be to add all "natural" components first to get a x3 bonus, and then add the mechanical things after to pile on all the points.
 
Einbroch said:
Opinions are opinions, but FFXII and FFVIII were absolute trash.

But I can definitely see why people are so down on this game.

FFXII I agree with you wholeheartedly

FFVIII tho? Only thing I can think of is you never played tetra master, it made the game legendary.
 

Jeels

Member
Thanks to the two that helped me out on that flying enemy, both tips def got me through, it was a really fun fight.
 

Zzoram

Member
EnjoyIncubus said:
Just got the item upgrade system. I just dumped all of my materials into leveling up a few of the characters stock weapons to levels 5 or 6. Is this the way to go about doing things?

use low xp value things first, they give multiplier bonus, then use high value items, those reduce multiplier bonus
 
Relaxed Muscle said:
Chapter 11:
Do you even fight with the huge colossus alike monster from the Pulse video introduction? I know I want....at some point :lol


I asked this question, it seems that
you don't fight him, but you interact with him
 

Einbroch

Banned
kyo_daikun said:
FFXII I agree with you wholeheartedly

FFVIII tho? Only thing I can think of is you never played tetra master, it made the game legendary.
That's the card game, right? I toyed around with it, but it was just "meh" to me.

Had more fun raising and breeding chocobos (in VII) personally.
 

Jrmint

Member
Einbroch said:
Lightning as a Ravager has worked out well for me. I just use "-strike" abilities and she's like a Commando. :D
Yea I know, I've always just been more of a strength and physical attack person with my main characters, and I want her to be able to hit like a truck by the end of the game with physical attacks. Just how I prefer... I will play around with it a bit when I get there.
 
Bob White said:
20 hours in. This game is fucking trash. Just BAD design. One of the worst I've ever seen. But the "it lets you play at the end!" talk keeps me going.

Never again will I buy an FF blind. Square just....jesus, man. Did anyone play test anything OTHER than the battle system?

Look, I was going to post this but you will get banned. I suggest you provide some discussions to why the game is trash.

Anyways, you will probably be re-iterating the same points as everyone has already that dislikes this game, so I kind of see your point is just saying the game is thrash.
 

Styles

Member
Relaxed Muscle said:
Chapter 11:
Do you even fight with the huge colossus alike monster from the Pulse video introduction? I know I want....at some point :lol



My biggest complaint, make the game all linear you want, but throw some fucking variety to the mix.

I think he's the fal'cie, Titan. Don't think we get to fight him, only gives you missions.
 

Teknoman

Member
Im not getting the attack mash complaints. Pretty much...every FF game aside from XI and XI, a decent chunk of the beginning of the game, you could just X bash through most things aside from bosses. Same with mini games...which really didnt arrive in the series until VI-VII, VII more than anything...and they werent really that enjoyable (aside from card battles in VIII and IX).

The main focus of any good JRPG is its story and battle system, and XIII has both down packed.

As far as AI controls, they actually could've let you switch between people after every ATB if possible. I played XII start to finish without ever using a gambit, and it worked out fine.

I understand people have their preferences with a series that spans as many games as FF does...but none of them are trash.
 

Zzoram

Member
Einbroch said:
That's the card game, right? I toyed around with it, but it was just "meh" to me.

Had more fun raising and breeding chocobos (in VII) personally.

Seriously. Catching different chocobos to breed, finding different nuts to try, racing them to A class before breeding, it was all so fun. I'd rather a full game of that than more of FFXIII ch1-5.
 
Einbroch said:
That's the card game, right? I toyed around with it, but it was just "meh" to me.

Had more fun raising and breeding chocobos (in VII) personally.

Yeah its the card game, I found it fun trying to collect all the cards and stuff, plus you could trade them for items and stuff.
 

Jrmint

Member
Aljosa said:
Chapter 7
Fuck those damn robot motorcycle shits. I hate this Snow/Hope combo for some reason
I got really lucky and it didn't do Gatling Gun when I had only those 2, don't know how I avoided it.

Once you get Snow and Fang with you make sure to switch into Sentinel role the moment you see "Gatling Gun" on the screen. and use provoke followed by the damage absorption ability, name is escaping me, and you'll take no damage from it.
 

Jeels

Member
Zzoram said:
Seriously. Catching different chocobos to breed, finding different nuts to try, racing them to A class before breeding, it was all so fun. I'd rather a full game of that than more of FFXIII ch1-5.

The racing was alright, but chocobo breeding is the most tedious thing ever.
 

Teknoman

Member
Zzoram said:
Seriously. Catching different chocobos to breed, finding different nuts to try, racing them to A class before breeding, it was all so fun. I'd rather a full game of that than more of FFXIII ch1-5.

9u8312.jpg
 

Bob White

Member
Slacker said:
What is it that's bothering you?

Just the same thing everyone else has been saying. The bulk of my time in the game is sitting through a story I don't like while being made to walk rails. Even the leveling system is off limits.

I know, all the other FFs are the same for the most part but.....I LOVED all the others. I don't just mean I played through them. I fucking LOVE them. Yet...this one is just bad.

Meh...battle system is the best ever though. Which says A LOT about the game if I hate it still. Oh, best monster designs EVER though. I've played FF 3-12 and these are my favorite monsters, easily. Those flans with the cop light hats are fucking PIMP.
 

MrDenny

Member
Einbroch said:
Opinions are opinions, but FFXII and FFVIII were absolute trash.

But I can definitely see why people are so down on this game.
FFXII was my least favorite also.
FFXIII is different, but I still think it's enjoyable.
Not understanding all the hate this game is getting, its still the best jrpg this gen.

FFXII:
Dull gameplay
Dull story

FFXIII:
Fun gameplay
Enjoyable story
 
Bob White said:
Just the same thing everyone else has been saying. The bulk of my time in the game is sitting through a story I don't like while being made to walk rails. Even the leveling system is off limits.

Main thing about an FF game is the story tho I think personally, if you have no interest or dont care about the characters and what happens to them then I cant see why you would want to continue.
 
I finally got it by
switching to Sentinel/Medic right when I saw that Gatling Gun came up so I quickly dialed in Safeguard. Had to stop using auto-battle since the game kept putting in Provoke instead
:lol
 
MrDenny said:
FFXII was my least favorite also.
FFXIII is different, but I still think it's enjoyable.
Not understanding all the hate this game is getting, its still the best jrpg this gen.

FFXII:
Dull gameplay
Dull story

FFXIII:
Fun gameplay
Enjoyable story

It's strange to me because according to most long time fans in this thread I should HATE FFXIII, but I don't.... I LOVE IT!

I hated FFVIII. No, I abhored it. The same with X. I just couldn't get into them, couldn't enjoy the story, the gameplay, or really ANYTHING. Yeah, when X came out everyone was "omg grafix" but the gameplay... especially the temple puzzle things and the blitz ball, just turned me off.

My favorite FF are VI, VII, IX, XII, and now XIII (at least so far). I'm only up to chapter 5, but... here are some comments I made on another board:

TBH, I was very concerned about the linearity of it since a lot of importers were likening it to FFX in terms of storytelling (I hated FFX). Now, I can see why people are saying that, but to me, this is just perfect. I'm able to enjoy the "final fantasy-ness" of it all without having to micromanage inventory, healing items, ethers etc...

I'm able to stop and smell the roses, so to speak, because I know everytime I complete a battle my health is going to shoot right back up to 100%. It allows me to focus simply on mastering the awesome battle system, rather than constantly thinking "crap I KNEW I should have bought 99 hi-potions. NOW what am I supposed to do?"

And to add icing on the cake, the graphics are breath taking, the voice acting is excellent (IMO), the soundtrack is probably the best in the series, and from what I hear after about 20 hours the game opens up into a world full of hunts ala FFXII (my favorite FF since IX).

So, all I see is awesome-sauce ahead of me. Currently I'm in chapter 5 and really digging FFXIII.

that pretty well sums up my feelings about XIII.
 

Bob White

Member
kyo_daikun said:
Main thing about an FF game is the story tho I think personally, if you have no interest or dont care about the characters and what happens to them then I cant see why you would want to continue.

Heh, honestly....I clock in to FF13 in hopes of the sick optional boss battles that I hope show up soon.
 
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