KZObsessed
Member
Behemoth King = ma bitch
survivor said:I actually farmed there. I fully upgraded both my characters and then kept going. By the time I was almost done the chapter, I had way too much CP. Now when Chapter 6 began, I just mass upgraded my characters.
It should be on the first page (black/white character art), bottom left corner, Maybe it's a missprint?Godslay said:Hey guys, I have a quick question about the collector's edition guide. I bought one with the game and they are supposed to be sequentially numbered. Of all the guides I seen online, the number appears in the front cover saying something along the lines of No. xxxxxx/xxxxxx. My guide does not have a number to be found anywhere. I bought it at gamestop, so I don't know what the deal is? Is it a misprint? By the way it is the white hardcover in case of any confusion.
The sound programmers hate Masashi Hamauzu, I'm sure. Stretching Fang's Theme out for basically the entirety of Chapter 9 was cruel and unusual. There's no way he could have composed a 2 hour theme :lolPeff said:Was anyone else a bit annoyed by the lack of Battle Theme in Chapters 7, 8 and 9? Having the field track overlap with battles is cool when done right (like with Beatrix and Steiner defending Alexandria in FFIX), but these stretches were too long, especially in Chapter 9 with all those Vikings who have 140.000 HP
Alex said:It's bad writing, objectively bad when characters like Vanille and Hope hit the screen and take up 15 minutes of your time with nothing but awkward angst and misunderstandings that no other human being can relate to.
DangerousDave said:For all people complaining about the unidimensional characters... I suppose that this is your first Final Fantasy ever, isn't it?
Final Fantasy XIII is Hamlet, compared with the completly archetypical characters of, for example VII, VIII or X. And I don't even compare it with XII because their characters are even more unidimensional than in the rest of FF.
Almost any FF character motivation is "Ey, we're gonna save the world, wanna join" "Sure!"
Exactly, the characters actually develops. I hated Hope at first and now he manned up and he is ok now. I can't speak for FF12 though I got turned off from the start.DangerousDave said:For all people complaining about the unidimensional characters... I suppose that this is your first Final Fantasy ever, isn't it?
Final Fantasy XIII is Hamlet, compared with the completly archetypical characters of, for example VII, VIII or X. And I don't even compare it with XII because their characters are even more unidimensional than in the rest of FF.
Almost any FF character motivation is "Ey, we're gonna save the world, wanna join" "Sure!"
FTWer said:As for Vanille, apparently there is a twist to her story about a dozen hours in that explains her attitude.
MrDenny said:It should be on the first page (black/white character art), bottom left corner.
One thing I don't like about the CE guide is, it wont stay open.
I have to put my jacket/remote on the page to make it stay.
Anyone else have this problem?
Grivenger said:One dimensional character development, much like melodrama, is not a narrative style or a preference. Both of them are words/ expressions with negative meanings. There's no such thing as good melodrama or good one-dimensional villains, because the very moment they become good, they stop being one-dimensional/ melodramatic.
Y2Kev said:The sound programmers hate Masashi Hamauzu, I'm sure. Stretching Fang's Theme out for basically the entirety of Chapter 9 was cruel and unusual. There's no way he could have composed a 2 hour theme :lol
It's Final Fantasy, I didn't start playing expecting some bloody political drama. It's going to have heroes and heroines doing the usual save-the-world shit with feathery hair and anime-esque faces. And along those lines, XIII does a damn good job.Grivenger said:Well, I can see now why it can fit in some kind of situations, but most of the times, blowing out of porpotions a situation for the sake of it being more dramatic tends to be amateurish and feel forced.
Stagger them. Hit them with a Commando and then switch to a double ravenger to stagger and switch to a commando to launch it in the air and kick it's ass.Peff said:Was anyone else a bit annoyed by the lack of Battle Theme in Chapters 7, 8 and 9? Having the field track overlap with battles is cool when done right (like with Beatrix and Steiner defending Alexandria in FFIX), but these stretches were too long, especially in Chapter 9 with all those Vikings who have 140.000 HP
Ballistictiger said:Stagger them. Hit them with a Commando and then switch to a double ravenger to stagger and switch to a commando to launch it in the air and kick it's ass.
Yeah, for reals. This game is a cavalcade of fail. Story and (most) characters are shit, combat's rubbish... either tedious grind or complete breeze... what the shit is this?? Or did i need to be 12 to enjoy this game?Alex said:It's bad writing
Vect said:Chapter 12:My god that opening CG. O_O Did any of you guys managed to beat that Warmech right after the opening with just Lightning and Odin's gestalt mode?
no, but good taste helps.Fistwell said:Yeah, for reals. This game is a cavalcade of fail. Story and (most) characters are shit, combat's rubbish... either tedious grind or complete breeze... what the shit is this?? Or did i need to be 12 to enjoy this game?
Ballistictiger said:This game seems like a pain in the ass to platinum. Hold every weapon and accessory in the game will take forever and that includes 2nd tier weapon upgrades and upgraded accessories.
Either or? Did you just grind then find it too easy?Fistwell said:either tedious grind or complete breeze
Fistwell said:Yeah, for reals. This game is a cavalcade of fail. Story and (most) characters are shit, combat's rubbish... either tedious grind or complete breeze... what the shit is this?? Or did i need to be 12 to enjoy this game?
Agreed!Alex said:It's bad writing, objectively bad when characters like Vanille and Hope hit the screen and take up 15 minutes of your time with nothing but awkward angst and misunderstandings that no other human being can relate to.
You might like bad, you might find it a guilty pleasure, that's fine, but don't try to make some big equality spiel to 10, 15, 20 year genre vets who find their own things to enjoy in the games and make it some catch all for the anime addled teens.
I like JRPGs, I've liked them since I was a kid. I like this game and it's world mythos and a few characters, it's fun, but really dont want to be included into this "It's OK to make your game as fucking reprehensible as possible COZ JRPG FANS LIEK IT ^_^" gig.
The creepy modern moe watching crowd does not equal the entire JRPG crowd. Certain elements are just poor, pandering form and shouldnt be in the game (Vanille, Vanille, Vanille).
But in some parts, It's probably just a lot easier to throw in a pigtailed idiot with loli themed antics or a blockade of extremely senseless character "development" than genuine charm or color. That's what needs to be recovered. No one cares when a JRPG is a JRPG, they care when it tries to reach out to the slums of the anime crowd.
Pein said:I hate the chapter 12 boss. I tried a bunch of times to kill the bastard and he starts out really easy but then at the half way point he almost one shots me. I can't recover enough before he does it again and I'm dead.
Yet another boss is destroying me At the end of Chapter 11
The shroud that gives you Haste and the two other buffs is invaluable right now.
SixStringPsycho said:how do I switch leaders?
Castor Krieg said:90-120 hours for Jp version, not too much for an RPG. It doesn't have crazy requirements, and once you are strong enough to fight big turtles it's smooth sailing.
Rpgmonkey said:The soundtrack's been pretty boring outside of a few tracks
jiien said:Hey, so now that I have a choice, I use Lightning, Fang, and Vanille. I see a lot of people like using Hope though. So anyone want to break down why they like using particular characters? I know that, but since that takes a crazy amount of time, let's pretend you can't.you can ultimately make any character any role
For example, there are a lot of parallelism between Snow Resistance group and Barret Avalanch.
jiien said:Hey, so now that I have a choice, I use Lightning, Fang, and Vanille. I see a lot of people like using Hope though. So anyone want to break down why they like using particular characters? I know that, but since that takes a crazy amount of time, let's pretend you can't.you can ultimately make any character any role
Y2Kev said:offensive
Castor Krieg said:I'm running with Lightning for the muscle, Vanille for cheap wins with Death and great Saboteur spells, and Hope for Synergist and Ravager. This way I can have 3xMedic :lol