LaneDS said:I predict lots of "oh, you did your leves already? Sorry, no group" in retail then.
Teknoman said:Hopefully thats just s-e paranoia talking :lol
Yeah crafting is too interactive, its annoying and you get tired of it quick, IMO ofc. The slow ass menú scroll make things even worse.Kintaro said:I have to wonder just what the hell SE was thinking with fishing and mining. Not to mention the craft system as a whole up to this point. Its...FFXI's system with some mini games and even more randomness. =(
tek since he's on nowHappyBivouac said:How the hell do I get fishing to work? Can't find an explanation anywhere. I get to "You feel a bite." so I hit Jig, then hit enter at some point on the cast gauge, and come up with nothing every time. I guess I'm missing something here.
Who can I /tell for a linkpearl?
Teknoman said:Mining is easy, and actually has you doing something so you dont get bored just auto hitting things and leaving it up to chance.
Fishing is probably the same way...guess i'll give that a shot in a little.
Kintaro said:Uh, mining was still pretty boring. =/ Unless you have some tips of something.
Kintaro said:I have to wonder just what the hell SE was thinking with fishing and mining. Not to mention the craft system as a whole up to this point. Its...FFXI's system with some mini games and even more randomness. =(
Uh, mining was still pretty boring. =/ Unless you have some tips of something.
JudgeN said:Question for you beta people, FFXI had a specific party order for grouping were it was EXP or HNM. With FFXIV being more solo based, is the basic party setup still the same as FFXI? Tank job/DD/Mages etc? And are there any HNM's in the beta? Hell are NM still in the game?
Can't believe I didn't get in the beta, SE you hurt me big time.
Londa said:It is way too early for anyone to answer those or to even have rules for partying in the game.
Why would there be HNM's if the level cap is 30?
JudgeN said:So there is no partying yet? HNM was probably wrong wording but I figured there be some mob that was impossible to solo thus requiring a party. The game does release next month and if party mechanics are in place yet then that's kind of problem.
JudgeN said:So there is no partying yet? HNM was probably wrong wording but I figured there be some mob that was impossible to solo thus requiring a party. The game does release next month and if party mechanics are in place yet then that's kind of problem.
Mister Zimbu said:There are mobs that are impossible to solo. It's just that if you kill them in a party you'd get 1/5 the experience of an equivalent color mob when solo, a fraction of the rank points (melee get close to the same amount of solo, casters get 1/4 of the rank points IF they get any at all), and are more likely to die since mobs that con blue (Easy Prey) to your group will more than likely one-shot your tank with their special for about double their health pool.
Mister Zimbu said:There are mobs that are impossible to solo. It's just that if you kill them in a party you'd get 1/5 the experience of an equivalent color mob when solo, a fraction of the rank points (melee get close to the same amount of solo, casters get 1/4 of the rank points IF they get any at all), and are more likely to die since mobs that con blue (Easy Prey) to your group will more than likely one-shot your tank with their special for about double their health pool.
JudgeN said:So there is no partying yet? HNM was probably wrong wording but I figured there be some mob that was impossible to solo thus requiring a party. The game does release next month and if party mechanics are in place yet then that's kind of problem.
Londa said:did you really read what I said? I told you that there are no rules for partying right now. There is no basic set up or cookie cutting. We won't be getting that until months after the retail version is released.
The only thing that I could really say that means anything is that parties are now bigger than 6. A party that is bigger than 6 is not considered an alliance.
Jinko said:There are no shield and armour vendors so tanks are massively gimped aswell.
would you all suggest this as a day 1 purchase?
JudgeN said:I read what you said but it was a little to vague for me considering the game isn't far from release. Partying was a the main aspect of FF11, I understand it has been lessened in FF14 but I thought someone would have come up with how a basic party will work with the new game system by now. Also didn't realize armor hasn't been introduced yet. Either way looking at the beta now and what they plan on improving by release would you all suggest this as a day 1 purchase? Right now it sounds like the basic groundwork isn't even in place for this game.
Did not see this posted, servers go down in 20minutes. Hopefully they can get this fixed before the work day ends in japan.Temporary Suspension of FINAL FANTASY XIV Beta Test (Aug. 12) #191414 - Today at 05:46 AM. said:Currently, we are experiencing technical difficulties with FINAL FANTASY where certain areas of the servers would go down on numerous occassions. The issue is currently being investigated, but we will require some time to address the matter.
Due to these issues, we have decided to temporarily suspend the beta test as of Aug. 12, 2010 at 8:00 (PDT).
Please be advised that we have not been able to determine when the service will be back up, but we will make sure to let you know as soon as it is determined.
We apologize for any inconvenience this may cause and thank you for your patience and understanding.
Khrno said:There was a shield vendor in phase 2, just by the weapon shop. And you could find some armour pieces by the market too. Did they take these NPC out? Or are you just trying to convince JudgeN that everyone runs around naked?
JudgeN said:I read what you said but it was a little to vague for me considering the game isn't far from release. Partying was a the main aspect of FF11, I understand it has been lessened in FF14 but I thought someone would have come up with how a basic party will work with the new game system by now. Also didn't realize armor hasn't been introduced yet. Either way looking at the beta now and what they plan on improving by release would you all suggest this as a day 1 purchase? Right now it sounds like the basic groundwork isn't even in place for this game.
Jinko said:as much as I moan about the beta I still enjoy it
Londa said:Um they wipe our characters every now and then. I have had to remake my character twice. I was only level 10 in Beta 3. Honestly. It is too early to set in stone any type of set up. You just seem to not get this.... It didn't take FFXI over night to make up a good party set up. Also as they nerf jobs the party set up became different (TP burn in TOAU).
Like I've said twice before, there won't be anything set in stone until months after release. Usually its players who decide those things.
No one said there was no armor. If there was no armor wouldn't everyone be running around in their underwear?
JudgeN said:This is factually incorrect, looking at FFXI and the abilities/traits of the starting jobs. If was very obvious that warrior was a tank/DD, blackmage was obviously a damage dealer, white mage was obviously a healer, etc. BASIC PARTY setup was available and well known day 1. All I asked for was if there was a BASIC setup on party mechanics in FF14. Nothing advanced just a basic understanding, either way sorry bothering this thread with my silly unanswerable questions.
Londa said:wtf, golden sublingar? -_-;
Kintaro said:So, those of you who say gathering is fine, care to explain who I can actually mine shit that's not lugworms? You know, useful shit? How about fishing?
(Yes, I see the fishing guide. Shame the game can't properly explain this shit to you like it should...now to see if it works.)
Jinko brought up WoW. Don't do that. No one brought it up and it just veers the topic towards some stupid versus match up. However, I still say that while WoW's crafting isn't OMG amazing, they are successful because they keep it simple. Find a mining node, you're going to get some ore. Makes sense. In FFXIV right now? You still have to find the ore, then do a tedious mini-game in the hopes of getting some ore instead of some lugworms. Blizzard kept it simple. SE is just adding to the mess that was FFXI's crafting.
Jinko said:Chill out Londa lol.
Kintaro said:So, those of you who say gathering is fine, care to explain who I can actually mine shit that's not lugworms? You know, useful shit? How about fishing?
Jinko said:I did bring WoW up, not to argue about it, just to point out how tedious any gathering system is, I find WoW's gathering system a lot more boring than FF14's (which was my point).
Teknoman said:Those mage hats are actually handy since they still increase defense, but yeah, im sure most of the party problems still stem from not having proper equipment/people joining that are widely varied in level.
Dont most MMO parties depend on how fast they can kill monsters, making exp total gained higher than just soloing one monster?
Also mages need to learn how to hang back a little. I keep seeing mages in the field/small parties getting one shotted because they are right in the enemy's face.