We don't truly know how difficult it will be just yet. I'm hoping for some middle ground as well (difficulty similar to past coil instead of savage).Colourme unimpressed, cleared turn 1, 2 and 3 with almost no effort, had to leave before doing turn 4, but the pt i was with cleared it as well after i left, lol :/
I really hate his, easier content becomes even more easy and i bet that harder content (Savage) will be even harder, i liked the middle way but this has dissipated.
It happens that i don't think savage is worth my time for the extra things you get there :/
I think the "best" thing for them to do would be to have 3 tiers of difficulty: story, normal (like FCoB), Savage. That way everyone gets what they want.
Problem with that is figuring out what gear goes where and what, if any, rewards savage would have. I imagine balancing all three would not be terribly easy either. Probably not worth the effort on SE's part.