Aeriscloud
Banned
Nah, that was pretty simple once you found the 2 caves. Enjoyed the chocobo hunters arc.
There was almost nothing in the caves though, 4 quests max, and falling down the mountain was easier than running back down.
Nah, that was pretty simple once you found the 2 caves. Enjoyed the chocobo hunters arc.
Broom quests were nice and 'different' from the usual fetch ones.. hope they'll add much more like those.
I'm cool with how Dragoon is now, but I can see why other people have complained when you consider that the positional is random and hitting it has about a 3x difference in potency. They wanted to lax the penalty a bit.no, I play a MNK where every skill in my rotation requires me to hit a positional.
I have no sympathy for Dragoons who can't hit theirs. This is the one scenario where Yoshida's standard response of "get good" should apply.
God forbid Dragoon actually gets some complexity instead of /afk working through a rotation.
It's already the highest DPS class in the game because of the sheer buffs it got in HW. Now it's becoming easier to play?
:lol
Players: we want original and different side quests from the standard fetch/kill!
Yoshida: here you go.
Players: these quests are too hard! Wtf?
So true
Huh the broomstick quests weren't popular? I thought those were interesting.
They were still fetch/kill, they just basically turned off the minimap telling you exactly where to go to fetch/kill, or the quest tracker saying "type /this".
Mmh no, some quests were about exploration following some hints. And i like it.
I'm cool with how Dragoon is now, but I can see why other people have complained when you consider that the positional is random and hitting it has about a 3x difference in potency. They wanted to lax the penalty a bit.
Even when those positionals are occasionally missed Dragoons are STILL the highest melee DPS class in the game. What more do you want?
The fact that Yoshida's response to classes that actually have issues (Bard with Minuet, Ninja with Mudra lag) was just "get good" and his response to the best melee class in the game having to miss positionals sometimes was "oh let me fix that a bit for you" is laughable.
Dragoons should just have to deal with the reduced potency loss and be content with the fact that they're still the best. If you have to give up positional damage once in a while, welcome to the MNK life where that happens constantly?
Nice, adjustments for Enochian. It'll be nice to actually use Thunder during the entire rotation [and not just the first application of Enochian], but if they don't extend the Astral Fire buff duration, I can't see myself using the GCD on anything but another Fire IV/Fire I to keep up Astral. :/
What really needed changing, at least in my opinion, was an Astral Fire/Umbral Ice duration increase [to maybe 12-13 seconds] and not an Enochian extension.
just been through support got access to my account yay
Even when those positionals are occasionally missed Dragoons are STILL the highest melee DPS class in the game. What more do you want?
The fact that Yoshida's response to classes that actually have issues (Bard with Minuet, Ninja with Mudra lag) was just "get good" and his response to the best melee class in the game having to miss positionals sometimes was "oh let me fix that a bit for you" is laughable.
Dragoons should just have to deal with the reduced potency loss and be content with the fact that they're still the best. If you have to give up positional damage once in a while, welcome to the MNK life where that happens constantly?
Wait, is this true? If that's so, fuck you Yoshi. There's no room for gitting gud when lag is involved as much as with Mudras.
It really seems like I should return to my 50 DRG...
Only took 2 weeks!
'I just want to be given flying I don't want to work for it and then complain about no content BAWWWWWWW"
'I just want to be given flying I don't want to work for it and then complain about no content BAWWWWWWW"
Exactly. If they don't extend the Astral Fire/Umbral Ice duration, I doubt I'll be using that Thunderclouds proc during my Fire IV/Fire 1 rotation [unless I really have to move and it's available].I've already been using thunder for the entire rotation, it always fits in with my blizz IV during that MP regen phase. The issue I had more of was using the thundercloud procs which, yeah, an enochian increase does nothing for.
I'm 99.9% sure that's not what Yoshi-P meant. He was likely referring to making it so each additional refresh of Enochian lasts a longer time so you don't feel as pressured to hurry/perfect your rotation in the second/third refresh, or maybe lowering the CD on Enochian itself so that, if it does end up falling off, you won't have to wait as long to reapply it.Well if the Enochian timer doesn't reduce I guess we will be free to just Fire IV until we run out of mana. That makes it slightly less interesting than it is but hey ho I guess. On the plus side I guess that would be less sheer panic to deal with during the fight. Actually I don't even know if that's a plus since I kind of liked the panic. :-( That change would remove a lot of the reactive element and decisioning.
Broom quests were nice and 'different' from the usual fetch ones.. hope they'll add much more like those.
KIND OF?Q21. Its often difficult to find the NPCs and quest points for the quests in Churning Mists. Are there plans to adjust this?
A21. I definitely think we kind of over did it with the Moogle-related quests, so we will be careful in the future not to have these kind of quests. It seems like there is a high amount of hatred towards the Moogles who keep getting lost.
Players: we want original and different side quests from the standard fetch/kill!
Yoshida: here you go.
Players: these quests are too hard! Wtf?
"Neverreap."This is what happens when you wanted the game to be accessible to everyone. You reap what you sew.
They can't go and change it now or people would quit.
I am pretty sure the Enochian reapplication is what I have been saying since I hit 60. It's just when you make that dumb screw up and use the Enochian ability too soon and rather than refreshing the full duration like any other buff in the game, it acts like Blizzard IV.
That being said I'm sure they'll look at umbral/astral as well. It really feels weird not using thundercloud procs.
Maybe they can do something fun with thundercloud under Enochian where it either extends your astral/umbral, gives mp, or shortens cast time on the next spell.
I really wish SE would release Koji Fox or someone else from the dungeon to translate these things.
I can only look at Mr. Happy getting his translations wrong for so long
Q18. It's hard to stack up Meditation while moving around inside the dungeon. Do you have plans to add an action where we can stack up to the maximum amount at once?
A18. While developing, we did consider making it possible to stack up to 5 while not in combat; however, doing this made it where they were able to output strong damage every time for individual fights, therefore, we currently have no plans for this.
I haven't done the broom quests yet, but are they anything like that one treasure side quest added in one of the patches? Because that was greateven thought the troll reward was super obvious
Is Meditation that MNK ability that makes the really weird sound and has the DBZ effect?
I'd spam it constantly just to annoy everyone.
But that's just busy work, it's just a time sink. They should just get them through the main story quest.
Nope.
The only annoying thing about how it is now is that some aether current quests follow from quest chains that wouldn't even appear to be related to aether currents, like the Hunter Becomes Kweh one.
Can I just skip the game so I can play the game? The game really is interfering with my enjoyment of the game.Sometimes I wonder how you even play the game, since I recall you complaining about Heavensward content being gated by MSQ, wanting the ability to buy level 50/60 boosts, and now aether currents is just busy work.
Nope.
The only annoying thing about how it is now is that some aether current quests follow from quest chains that wouldn't even appear to be related to aether currents, like the Hunter Becomes Kweh one.
Sometimes I wonder how you even play the game, since I recall you complaining about Heavensward content being gated by MSQ, wanting the ability to buy level 50/60 boosts, and now aether currents is just busy work.
Q36. Do you have plans to introduce a Haurchefant minion or painting?
A36. Since we're receiving lots of requests for this...let's add this in Patch 3.1!
I'm 99.9% sure that's not what Yoshi-P meant. He was likely referring to making it so each additional refresh of Enochian lasts a longer time so you don't feel as pressured to hurry/perfect your rotation in the second/third refresh, or maybe lowering the CD on Enochian itself so that, if it does end up falling off, you won't have to wait as long to reapply it.
We're not entirely sure yet, but I'd find it extremely surprising if they took away the duration.
I am pretty sure the Enochian reapplication is what I have been saying since I hit 60. It's just when you make that dumb screw up and use the Enochian ability too soon and rather than refreshing the full duration like any other buff in the game, it acts like Blizzard IV..
Q41. Can you increase the methods for obtaining cute minions?
A41. Even if we increase the methods for obtainment, the drop rate will not change. We understand the demand, but its because of their rarity that they are sought after. There is an element of luck in the game, and if everyone obtained it immediately they would get bored. Wed like to keep this as an element that you can brag about.