Yeah that was my understanding as well. So currently when I first apply to Enochian it's all good and I can rip Fire IV's until the mana runs out. But after the refreshes, and considering mechanics and movement, when the timer shortens it becomes tricky to do the Fire IVs and still refresh in time as you said. So if we no longer have to deal with the reduced timer then it just becomes a simple thing to keep pumping out Fire IVs with plenty of time to refresh and without having to consider what to do when in the shortened window. I mean black mage will do a lot more damage that way but for me that sounds a lot less fun to play.
Q8. Maintaining Enochian is really difficult. Are you planning to change this at all?
A8. Were planning to make adjustments so that you can overwrite the extended effect when you reuse Enochian again. With this change it will feel a lot different. Additionally, we may make slight adjustments to the effect of Thunder while under the effect of Enochian since there is not much of a use at the moment.
Q58. Do you have plans to increase the ways we can obtain materials needed for vanity gear, so we can obtain them easier?
A58. I believe this is in regards to the Thavnairian gear, but when we previously introduced swimwear we carefully made adjustments. Because there aren't enough players at the level to challenge the Timeworn Dragonskin Map it feels this way, but as time passes it should circulate more frequently. However, were planning to make adjustments to the materials required for this recipe.
Ninja mudra lag makes that class unplayable and they just shrug it off? lmao
I'm glad I dropped that class after a few weeks.
I never said I did, just that it happens. Like everyone else has said, if you do the rotation properly Enochian falls off before you end up using the ability again to continue the rotation.If you are using triggering the ability while still under the effects of Enochian that's a pretty bad mistake. :-(
Wait, what did he say about ninja?
I never said I did, just that it happens. Like everyone else has said, if you do the rotation properly Enochian falls off before you end up using the ability again to continue the rotation.
That doesn't mean the ability should work that way though. Not that it matters as I'm pretty damn sure that's what they're changing from the wording.
I'm sure playing it every day for being unplayable!
So someone asked about flying in 2.0 areas and they said they rather, but money towards other stuff and what not (PS3 Limitations). So my question is what kind of budget is he getting. I mean it seems to be making good money and all, but for some reason they seems like they're hamstrung on a lot of stuff. I know it is expensive to make an MMO, but from what FFXIV supposedly makes to what they actually have the budget to do seems off to me.
Q65. Will you make it possible to fly in 2.0 areas?
A65. The 2.0 areas weren't designed with height in mind, so even if we make it possible to fly in these areas, there won’t be anything to do. Additionally, to make this possible, we’ll need to make large improvements to the graphics quality to these maps in order to fly.
Savage Alex lockout basically the same as FCOB.
WB statics.
From the official translation:
I read that to mean, only using the enochian skill will refresh it back up to 30 seconds. I think bliiz IV will still have the same effect. It seems this is just a change to cater to baddies.
I never said I did, just that it happens. Like everyone else has said, if you do the rotation properly Enochian falls off before you end up using the ability again to continue the rotation.
That doesn't mean the ability should work that way though. Not that it matters as I'm pretty damn sure that's what they're changing from the wording.
Oh okay that's different. I thought they were changing it so that Blizzard IV gave you back full Enochian every time. Sorry, ignore me then.
Yeah that was my understanding as well. So currently when I first apply to Enochian it's all good and I can rip Fire IV's until the mana runs out. But after the refreshes, and considering mechanics and movement, when the timer shortens it becomes tricky to do the Fire IVs and still refresh in time as you said. So if we no longer have to deal with the reduced timer then it just becomes a simple thing to keep pumping out Fire IVs with plenty of time to refresh and without having to consider what to do when in the shortened window. I mean black mage will do a lot more damage that way but for me that sounds a lot less fun to play.
If you are using triggering the ability while still under the effects of Enochian that's a pretty bad mistake. :-(
Unplayable is a bit of an overreaction.Ninja mudra lag makes that class unplayable and they just shrug it off? lmao
I'm glad I dropped that class after a few weeks.
I don't think there's much of an easy fix to mudras aside from revamping the whole system. They work well enough and there's a lot less reliance on triple mudras now than there was before 60. The class is fine and plenty of people are putting up fine numbers with Ninja.the ignorance is real.
I mean was there ever a moment where we didn't see statics returning for Savage Alex?Savage Alex lockout basically the same as FCOB. Help feature still included, also everyone gets one token per floor. More than 5 people in your party previously cleared you won't get gear but ppl without token will still get it.
WB statics.
I'm sure playing it every day for being unplayable!
Unplayable is a bit of an overreaction.
I don't think there's much of an easy fix to mudras aside from revamping the whole system. They work well enough and there's a lot less reliance on triple mudras now than there was before 60. The class is fine and plenty of people are putting up fine numbers with Ninja.
I was right about Alexander Savage loot system. Items still drop but you also get tokens like in Ravana etc.
I don't think there's much of an easy fix to mudras aside from revamping the whole system. They work well enough and there's a lot less reliance on triple mudras now than there was before 60. The class is fine and plenty of people are putting up fine numbers with Ninja
Exactly the same, though much less thought required.
Hopefully not!Monkey's paw, I bet the tokens won't be used to get armor to fill in but will instead be for a tomestone type weapon like T11 and T7.
this is clearly the same thinking of the developers
"it works fine for me so therefore no issue!"
people from different countries have different latencies. The further away you are, the higher the ping and the less responsive the system is to the point that someone from Europe, such as myself, can't use mudras effectively due to the latency.
the ignorance is real.
Q74. Can you make it so the horns and face options for Au Ra are separate?
A74. Right now its not possible since separating these would stress system processes. In regards to color as well, its currently using the maximum memory specifications, so it would require core system adjustments. We will look into it once more.
I am from EU.
Something having "issues" and something being "unplayable" are two very very different things.
I just dont see how they can really do much about EU being too far from current data centers beside continue with implementing their EU server cluster. They aint gonna break the rules of physics by making EU players send their mudras overseas without significant lag.Again, I feel like this opinion is coming from someone who doesn't have the ping issues Europeans do?
It's not about triple Mudras, even double Mudras massively clip the GCD for me to the point that it would be a DPS increase for me to use Fuma Shuriken instead of Raiton. I'd still never be able to put up the numbers of a Ninja with lower ping.
It's a lot worse than people seem to realise for those outside of the US/Canada
I just dont see how they can really do much about EU being too far from current data centers beside continue with implementing their EU server cluster. They aint gonna break the rules of physics by making EU players send their mudras overseas without significant lag.
Q76. Do you have plans to introduce an afro hairstyle?
A76. We're going to add this in Patch 3.1. We actually had it nearly ready to release, but the number of polygons were too high. We're currently making adjustments to this, so please look forward to it.
I just dont see how they can really do much about EU being too far from current data centers beside continue with implementing their EU server cluster. They aint gonna break the rules of physics by making EU players send their mudras overseas without significant lag.
Yo damn, seriously, just shut out the PS3 already. I know some people joke about it but this answer is really getting old.
Mudras would be significantly improved if damage had been tuned around a 1s GCD instead of a 0.5 second GCD. In terms of latency issues at least, I under stand people with good latency would immediately cry about "job is too easy now!"
GAME CHANGER
Better reserve your afro samurai themed character now
Q78. Do you have plans to make it possible to sell items on the market board, or send retainers on ventures, without switching between each retainer?
A78. The server that manages retainers are calling each retainers individually when you need to give orders. So calling four at once would cause lots of stress on the server. As mentioned earlier, we need to place some type of limit on the stress somewhere to get features like glamouring directly from retainer inventory. We’re considering these with the server loads in mind, so we ask for your patience. Additionally, we’re looking into making it possible to sell items directly from retainers.
Well, that's half the battle right there. The other is to add Samurai class in a later patch like they did Ninja.
I am from EU.
Something having "issues" and something being "unplayable" are two very very different things.
Funny though, the past year or so FFXI has had so many QoL changes that were previously not implemented cause of "PS2 Limitations". Inventory space being the most notable one.PS2 limitations was a thing that held back FFXI and PS3 limitations will be a thing that holds back FFXIV. PS4 limitations will hold back FFXVIII.
Yeah that would make thing more consistent in ensuring with or without lag it would cost time into the GCD but for ninjas with good enough latency that would probably make them feel sluggish and not nearly as fun.Mudras would be significantly improved if damage had been tuned around a 1s GCD instead of a 0.5 second GCD. In terms of latency issues at least, I under stand people with good latency would immediately cry about "job is too easy now!"
Q81. Can you make it so we can set our retainers as the new jobs?
A81. It's on our task list to make it so that you can set your retainers as any of the jobs, not only the new ones. This should make it in time for Patch 3.1.
Yeah that would make thing more consistent in ensuring with or without lag it would cost time into the GCD but for ninjas with good enough latency that would probably make them feel sluggish and not nearly as fun.
But then again that kinda flies in contrast to bard where they dont seem to be as concerned about the 'fun' nerf they gave to bards from their opinion.
I assumed as much too. The token system would be a bit too easy to gear people up super quick in some groups.I was right about Alexander Savage loot system. Items still drop but you also get tokens like in Ravana etc.
My question re: tokens would be are they the same kind of tokens like you get from Babby Mode? There are a ton of tokens there, and getting one per floor seems a bit odd? My guess would be that it's like Ravana like Kagari said and you'll cash in x amount for y piece of gear.Monkey's paw, I bet the tokens won't be used to get armor to fill in but will instead be for a tomestone type weapon like T11 and T7.
Yo damn, seriously, just shut out the PS3 already. I know some people joke about it but this answer is really getting old.
Funny though, the past year or so FFXI has had so many QoL changes that were previously not implemented cause of "PS2 Limitations". Inventory space being the most notable one.
My question re: tokens would be are they the same kind of tokens like you get from Babby Mode? There are a ton of tokens there, and getting one per floor seems a bit odd? My guess would be that it's like Ravana like Kagari said and you'll cash in x amount for y piece of gear.
I mean, i know you're taking the piss and all that, but I would assume tokens are a longer-term supplement to eventually get the gear you're after while the drops are there for the here and now. Immediate reward vs Eventual reward? I think it sounds like a good system in theory. The only way to fuck it up is to make it so that you can either get a belt or an accessory token after floor one and then that's up to rng. That would be the absolute worst.
Yoshi-P was at one of the North American events (I believe the Fanfest) and was playing on our servers. His first response was "Why is there all this lag". Someone replied to him "That's normal". His response was shock and "We need to fix this".
His real response was actually vomiting and saying that he would never travel to the states ever again. He then called us trash and walked away.
Nah, Seekers released on PS2 in Japan in 2013. There's a video of someone loading up with PS2 version and having access to Seekers on YT.I don't think PS2 is used anymore, even in Japan, so you get what you get on PS2, so upgrade to PC or PS3. I know they stopped development for PS2 in NA and Euro a long time ago.
If and when FFXVII comes out it better be developed for PS5 and not PS4.
This is semantics, but that's not exactly what is implied when people drop the word "unplayable". Arkham Knight on PC was unplayable. Ninja has issues with it. It's a balancing act to account for latency and to keep the spirit of the job alive. I don't like the idea of being able to do GCD skills between Mudra casts because it takes away from the feel of the class. I have latency as well, as people like Bookey can attest to when we did a few tests and stuff, but I still find the class extremely playable.When people say Ninja is unplayable, they mean playing it to its max in a raid type setting.
"America was a mistake. It's nothing but trash." - YoshiP 2014His real response was actually vomiting and saying that he would never travel to the states ever again. He then called us trash and walked away.
I'm one of the dirty few who really likes Wanderer's Minuet on Bard. I think it's a fun mechanic to play around with. Machinist I'm still a little lukewarm on, but I'm only level 56 in it, so my judgments don't mean a whole lot.So, out of curiosity, are people warming up to the MCH playstyle and the new BRD playstyle?
I was thinking about leveling one of those as an alt because I've never played a ranged class.
Q85. What is with the small Miqote that can be seen in that one area? Is this something we will be able to choose as a new race in the future?
A85. Please look forward to future development. Its difficult to implement races that have expression limitations and other issues. By the way, Lalafells heads are too big, so dont treat them as children!
So, out of curiosity, are people warming up to the MCH playstyle and the new BRD playstyle?
I was thinking about leveling one of those as an alt because I've never played a ranged class.
This is semantics, but that's not exactly what is implied when people drop the word "unplayable". Arkham Knight on PC was unplayable. Ninja has issues with it. It's a balancing act to account for latency and to keep the spirit of the job alive. I don't like the idea of being able to do GCD skills between Mudra casts because it takes away from the feel of the class. I have latency as well, as people like Bookey can attest to when we did a few tests and stuff, but I still find the class extremely playable.
Again, my big issue is just the semantics of what label we're throwing on Ninja. As it stands, it is anything but "unplayable", but it's not ideal for people with eurolag.