Where did AFK come into this? I thought we were just arguing over whether players should be doing things outside their explicit role they signed up for.
The start of the entire thing this time was about an auto-follow Scholar.
I definitely do not remember seeing people bitch about healers doing DPS in WoW. It seems to be a XIV-specific phenomena to me. I mean, I don't heal, so I have no dog in this fight. It's more that the entire "but you're making a thing take longer than it might under optimal play" argument holds no water, IMO, and is a shitty sentiment.
There's a thing to this, though? The game makes a pretty big deal of pointing out to Conjurers (the only actual starting healing class) that they have damage dealing things and not just heals. That they can do both. Scholar starts off as a DPS class. A lot of really powerful AoE abilities in general are given to healers (Holy and Gravity, for instance) that for most purposes is not really usable in solo play.
Basically, this game kind of pushes it more as an option than WoW did, though there were still moments of that in WoW's design. Besides that, most of it is the encounter design? A lot of WoW design focused around HPS throughput while XIV is basically just dealing with the spikes; output vs timing as the primary focus.
If you ever do heal, you'll probably see what we mean? AFK is a bit disingenuous for most of the time but you really do have ~10s between heals usually in dungeons? Considering the length of most low level trash pulls, that's pretty much one heal per fight.
Yesterday I mentioned that I didn't like how certain players just Tank through easily dodgeable hits instead of moving out of the way which forces me to waste time/mp to heal them when I could be focusing on other things (Such as helping DPS),but I was told that moving out of the way from those Attacks causes DPS loss.
There are hits you sometimes take and hits you don't. Standing in avoidable AoE that you can dodge and keep DPSing (e.g., no need of a positional so you can dodge tail cleaves) is wrong. Standing in an AoE to finish a GCD instead of missing 1-2 is usually worth it due to the time lost dodging and getting back in position. Basically, take the hits that are a net gain for everyone.
Don't worry you'll find out.
See, you already forgot that one time I EJ'd onto the tank!