Having strong story content isn't something people complain about though, it's the sole major strength of the game (much like SWTOR), the problem is that it's shoved down your throat at times that it would be best suited not doing so. You can say I'm overexaggerating it all you like, but the simple truth is that they're selling an expansion that it takes dozens of hours of grinding simply to catch up to being able to play. If the story is compelling I will eventually do it anyway, but meanwhile the people I'd like to play with are off doing stuff I am artificially blocked from doing. The stuff I'm being forced to do is 90% tedium (Thusfar the second patch is significantly more interesting, I'm doing it as we speak. That said i've been up doing it for an hour and a half straight and have fought precisely 2 mobs and teleported probably 20+ times just to click on an NPC and teleport right back out).
It is simply never a good decision to lock people out of something so basic in this type of game. People criticize this decision because it's asinine, the game has several things that set it apart from wow despite how similar they are - that doesn't mean anything that is different is a positive. In wow the story is front and center the past several expansions, but if you buy Warlords and want to skip Mists they don't do anything to stop you from doing it, hell you can skip all of the story entirely, nobody sits there and begs for them to force you to do every patch worth of content, if you're compelled by the plot and the game you'll go do it on your own. That would hold just as true here.
I might as well not have bought the expansion at all - it's going to take me most of this month's playtime just to catch up (You call it trivial, but unless the later patches are ridiculously shorter you're looking at over 20 hours to get all 5 of them done). That's piss-poor planning.
I didn't even come into this thread to turn into a bitch fest, but I find it mind-boggling that anyone would defend design decisions like this. Like, if I hadn't already paid 30 bucks for the expansion, I would have just quit again. This is that tedious.
Edit 2:
http://imgur.com/a/EaU9T An album to illustrate what virtually every step of this has been like. I know you said you were subbed this whole time, so maybe you forgot about the riveting adventures of picking up a box for a guy and then clicking glowing things on the floor and then playing hide and seek and then perfuming a chocobo. I know now why you say this stuff, I would NEVER comprehend the plot of Heavensward were I not exposed to this first.
Seriousness, it would be one thing if this were all truly relevant, but almost none of it is. Thusfar patch 2 I can sum up as "Refugees escaped from the east after upheaval over the garlean succession. Uldah denies them safe haven, so we accept them to Revenant's Toll" and it's taken almost 2 hours to get that far into it and I've talked to COUNTLESS npcs that merely told me one line of dialogue or had me do one tedious 'pick up a scale' type quest and then immediately leave and go back to where I just was. The first patch was even worse than that in this regard. To act like this is critical and I would be doing myself a disservice to skip it if I could is basically stockholm syndrome level deluded. That entire Album's worth of content could be removed and it wouldn't change a thing, not even the atmosphere of the lore, nothing.