The concept of WM is fine, they want it to be a notable DPS loss to actively move (like every other ranged class), and that's not actually a "bad" thing, just different from before. TBH I thought it was more of a problem that Bards were realistically the *only* DPS that HAD to be there in the 2.0 line because of how Op their utility is, and also how crap it was that they were also supposed to have lower DPS as a result. Now, they have to play with mechanics more, they have the option of doing competitive DPS (at least in theory) and (again, in theory) can be replaced by MCH if need be. I can understand not liking the change, but there are some objective problems with the class now, like how WM can cause incorrect functionality with things like abilities still having a cast time when they shouldn't. That is the crap that should be focused on for now imo. Same with with MCH and their DPS if it is notably lower than everyone else while leveling, especially if that carries into endgame (but that is an easier fix, just potency tweaks).
Just finished
and that was a GREAT cutscene. he gear also seems much easier to come by in dungeons which is very nice. Still quite enjoying leveling AST too, Malefic 2 gave me a nice DPS boost right when i needed it and Gravity helps a ton for AoE. Still gonna make it my alt I think, but it will be nice to have the AST option open for me if they need a healer but already have a SCH.