Two new trials (based on the Warring triad):
Containment Bay S1T7 - The battle is extremely flashy, and there just might be a mechanic where you can fall. In case you were wondering, the lead for this battle is the person who was in charge of both Titan and Thordans Reign.
Containment Bay S1T7 (Extreme)
Two new raids:
Alexander: Midas
Alexander: Midas (Savage) - "the difficulty is something in between Second Coil of Bahamut and Final Coil of Bahamut"
Potatoes are the worst.
Also racist D: Kicking me out of a linkshell right when I changed back.
You can rejoin any time! Just, you know, only as a potato. Standards!
I think it's pretty obvious I don't!
But, I'd like to think there was a progression in design philosophy from second to final coil and they wouldn't take a step back. From what I've been told, Alex savage was made by a bunch of different teams so who knows who did what. It seems like A4S might have been rushed out the door too.
I liked all of Lost. Get rekt!
While you still like LOST in season 4, can't you see why someone doesn't, but iis conflicted on quitting because they liked what they got before? So it's not as easy as "just leave".
So, which MMO of the likes of FFXIV/WoW did things right?
WoW community says the game died 5 expansions ago. FFXIV is claiming dead game already.
So, which MMO of the likes of FFXIV/WoW did things right?
WoW community says the game died 5 expansions ago. FFXIV is claiming dead game already.
Using my LOST analogy again. Maybe I still like Hugo and John, but Sawyer and Sayid are boring now, Jack is crying we have to go back, and Charlie is now dead.
A1S feels like a Primal fight, A2S feels like a dungeon boss, A3S feels like a Final Coil fight, and A4S feels like cancer.
I mean, I'm well aware that there is a growing community of people who hate-play (much like someone hate-watches a tv show) FFXIV and I'm glad their sub money goes towards the game that I still enjoy but at the end of the day, real advice is no one should be forcing themselves to play something they don't like. It's a game. You enjoyed an earlier part and then stopped. Maybe the quality changed or maybe you got used to the formula and got bored, the formula was basically always the same (if I had to make a complaint it's that we swapped down to only two dungeons a patch for reasons) so I think a lot of it is the second point.
And, uh, more level sixty trials, (gadzooks it's only Singularity Reactor still, and I don't think that comes up in trial roulette!)
It does.
Edit: Only say that because I queue for singularity for the free bonus law and trial roulette peeps are always surprised that they got singularity.
I've never gotten on trial roulette. Gonna try queueing directly again sometime, cause uh, yeah there isn't all that much content at level sixty where you have a good chance of getting a LAW bonus.
Getting those Poetics tokens so much faster then law tokens. <_<;;
Law bonuses are also only like 20-40 tomes as opposed to the usual poetics bonus of 100 so lol
Mr. D is our only hope.
Yeah I hope whoever's doing Midas has the golden touch.
The problem with A4S is that it's insufficiently thought out, not that it's just inherently a bad fight. Like... In T9 if you get an extra drake you're probably still on your way to kill the boss. In A4S if you get an extra set of dolls on the third leg, you're almost certainly on your way to hard enrage. The way Nisi works, the fact that it's only cast once and how it overlaps with all the other mechanics happening at once, is just outright malicious. There's requiring coordination and then there's just this mess. It would've been fine if it was cast for each Pentacle and if the whole fight was tuned less so healers wouldn't have to contact otherworldly forces for coordination and the party could safely distract themselves with mechanics for several seconds. Compare it to T13 where even when there's multiple mechanics at the same time, they all align in a way that you can chart a comprehendable course through.
Tuned a boss too much and made it drop a worthless ilvl weapon as a reward. They made the exact same mistake twice. Square-Enix everybody...
I will point out that A3S is still probably the best thing in the expansion to me. The raid being hard didn't ruin it for everyone.
Most people don't even know what A4S IS. I think it's a little early to go full doom and gloom about the next raid tier.A4S seems to be what people want, though. Which is super depressing.
I mean, obviously what they should've done is had three difficulty tiers, but unfortunately they're still understaffed/server limitations/PS3 limitations/please understand etc.
Most people don't even know what A4S IS. I think it's a little early to go full doom and gloom about the next raid tier.
What boss are you talking about?
Tuned a boss too much and made it drop a worthless ilvl weapon as a reward. They made the exact same mistake twice. Square-Enix everybody...
None of this next patch makes me excited for FFXIV. It further highlights Yoshida's incompetence as a Director. These changes aren't going to to suddenly fix FFXIV in the long term.
Most people don't even know what A4S IS. I think it's a little early to go full doom and gloom about the next raid tier.
Twintania.
They tuned a certain ability too hard (twisters) which blocked everybody for months until a group beat it and released a video. The weapons she dropped at the time were i90, and Square-Enix also released relics which could be upgraded to i90.
They responded with a nerf to that ability bumping the weapons to i95.
Twintania.
They tuned a certain ability too hard (twisters) which blocked everybody for months until a group beat it and released a video. The weapons she dropped at the time were i90, and Square-Enix also released relics which could be upgraded to i90.
They responded with a nerf to that ability bumping the weapons to i95.
I still don't understand your group's fascination with A3S. I've beaten it now, I know what it all looks like. It's a fine fight but it's not some well designed masterpiece.
Your link is down, but it might be the same guy I encountered. Blasted the entire alliances healing and the other healer on my team and claimed we got the win because he switched to healer. Rolled my eyes when I saw I had top heals.I had one guy yesterday that told me I was a shit healer because I left all the team in a 72 match with another healer to defend a node that nobody even noticed on the map, then we got him in a 24 match. https://i.gyazo.com/253e96953ccac41aa5d9d6f2df44c992.png
After that he didn't say anything the whole match and we won with a 200 point lead.
Still sounds like a shitty fate rush over a drab orange sky.Sounds like they're going to rework Diadem.
Specifically, they want to give players incentive to travel around and explore instead of pew-pewing mobs over and over.
Twintania.
They tuned a certain ability too hard (twisters) which blocked everybody for months until a group beat it and released a video. The weapons she dropped at the time were i90, and Square-Enix also released relics which could be upgraded to i90.
They responded with bumping them to i95.