No but your current avatar is bad.
No but your current avatar is bad.
Cerberus is an amazing server, tons of good people on here If you ever need a tank for fast queues, hit me up in game: Dark Falz
somethingsomething ps3 limitations something no server space somethingsomething please look forward to itManaging items in this game is a PITA, would it kill them to let you sort by individual class?
somethingsomething ps3 limitations something no server space somethingsomething please look forward to it
Does anyone have any advice on how I can get a character onto Gilgamesh?
Yeah, you need to wait for odd hours to get in like early morning or after a maintenance. More expensive option is to make a character elsewhere and transfer into it for $18.
From what I've read you can't transfer if character creation is also full.
No comment
If anyone is bored enough here is a paladin soloing levi, ifrit and shiva hard mode
http://www.twitch.tv/psulive/v/32723410
pls be exicte
I thought, according to fflogs, that pladans suck?
we do for most end game content lol I have to agree to that which makes me sad so much
thats the joke
I thought, according to fflogs, that pladans suck?
I finally got my relic. Now I can go back to bitching about pvp.
I actually did really good my first match with it. Coincidence?Conquer Frontlines with ilevel synced anima.
Okay GAF, maybe you can explain this to me. Why the flipping heck are some players so annoyed that tank classes can contribute to DPS in this game?
I mean, it's not like anyone is being forced to dps in most content. Even the raids you could get by without, it just takes longer is all.
Okay GAF, maybe you can explain this to me. Why the flipping heck are some players so annoyed that tank classes can contribute to DPS in this game?
I mean, it's not like anyone is being forced to dps in most content. Even the raids you could get by without, it just takes longer is all.
Wait what... you mean like stance-dance, right? Why would that be annoying? Unless the enmity tug-of-war is stupidly tight, it would only be doing good rather than harm. (I ask 'cause the way you worded it kind of made me picture OT's just standing around doing nothing (like a healer might between cure spells) and people can't be that silly, can they(?))
I didn't say it was a good idea, just that it was doable. Honestly I'm not sure why anyone would play that way, that's why I'm asking.
Have you found a group clearing A3S/A4S without tanks using DPS stances and healers not using Cleric Stance? I am doubting that it is doable with the current available gear. (Maybe A3S is...)
I'm talking things like, going full fending, not trying to time offensive cooldown well, that sort of thing.
I've seen tanks that play ultra passively until there's some sort of mechanic or tank buster to deal with. I kinda assume that these are the players most likely to be complaining about other tanks DPSing.
Nope, haven't, which isn't exactly surprising mind you. That said, it should be doable, but group's would need to be extremely well geared, and every DPS would have to REALLY maximize thier class.
People complaining about DPS tanks are usually tanks who believe their only job is to be a literal meat shield.
people are fucking lazy.
Tanks and healers being adverse to DPSing is pure laziness.
Sign of a bad player.
I was queueing some A4 normal with a healer friend tonight. Usually I MT that fight but two times the other tank pulled right away so I took the OT position. Both times, the tank was too busy DPSing and lost hate to the healer early and often, even when she was using Shroud of Saints. This is the kind of crap that this whole tank DPS meta is encouraging and one of the reasons why I hate that it exists. Tanks are constantly judged not by how well they can tank, but how much DPS they put out, which causes tanks (probably mostly newer tanks, but not only those) to worry only about that instead of doing their primary role.
That and the fact that I'm forced to do two roles in raids: tank and DPS. If I wanted to DPS I would've played a DPS class.
I also have to constantly ask my healers things like "hey... is it okay if I let Storm's Path fall off here and make your life harder? I need that extra damage...". I thought my job as a tank was to make things easier on my healers, not harder. But when we're staring at A4S enrage, I have to start cutting some corners, and it's not even any harder for me since the healers are the ones that have to deal with it.
If by "extremely well geared" you are counting things such as the weapon from clearing the raid and Diadem gear, then that is not really fair. The former for pretty obvious reasons and the latter because it didn't even exist until patch 3.1, long after the raid should have been clearable.
Also, forcing DPS to completely optimize their rotations around the fight is much more demanding than pushing out a little more tank DPS.
Well, if you're main tank you should be using the tank stance at least long enough to have solid hate before switching between stances. As main tank that's kinda optional though, at least for most content. Heck, in raid content MTing in dps stance can be pretty risky.
I was queueing some A4 normal with a healer friend tonight. Usually I MT that fight but two times the other tank pulled right away so I took the OT position. Both times, the tank was too busy DPSing and lost hate to the healer early and often, even when she was using Shroud of Saints. This is the kind of crap that this whole tank DPS meta is encouraging and one of the reasons why I hate that it exists. Tanks are constantly judged not by how well they can tank, but how much DPS they put out, which causes tanks (probably mostly newer tanks, but not only those) to worry only about that instead of doing their primary role.
That and the fact that I'm forced to do two roles in raids: tank and DPS. If I wanted to DPS I would've played a DPS class.
I also have to constantly ask my healers things like "hey... is it okay if I let Storm's Path fall off here and make your life harder? I need that extra damage...". I thought my job as a tank was to make things easier on my healers, not harder. But when we're staring at A4S enrage, I have to start cutting some corners, and it's not even any harder for me since the healers are the ones that have to deal with it.
This looks extremely annoying: http://ffxiv.gamerescape.com/wiki/A_Relic_Reborn_(Curtana)
Is it worth it? Should I bother?
めちゃくちゃめんどくさい
umm no
we're healers. not healanddpsers. Even says so in the game. Personally, I don't even have Stone/Holy/Aero mapped on any of my hotbars
At the end of the day if the tank is keeping hate and tanking well, the dps are doing good damage and dodging attacks and the healers are healing well or healing and buffing in AST case.
Then I have no complaints.
Despite what many in this thread bemoan are bad healers and tanks, the vast majority of the FFXIV community are casual and don't actually give a shit that a healer is not helping dps or that the tank always stays in tank stance.
Now as someone who mains healer I do help dps sometimes in PUGs. But if I suspect the tank is an idiot I won't.
No, unless you want it for glamour.
If you're looking for a level 50 weapon just spend some poetics at Mor Dhona for Ironworks sword and Carbontwine to take it to i130. That'll last you until 60 if you can't pick up an upgrade from the level 57 dungeon.
I care in casual content because there's no goddamn reason this next Stone Vigil run should take 50 minutes.
Understood, thank you!
Edit: OKAY I GET IT. I gotta do 100 more quests first. Oh god.
"To access Ishgard, new area in Heavensward, you need to complete all of the 7th Astral Era Quests up to Before the Daw"
S....Sob.
I don't think anything you say can fix that, short of dropping or vote dismiss. That's partly why I don't bother.
Wait what... you mean like stance-dance, right? Why would that be annoying? Unless the enmity tug-of-war is stupidly tight, it would only be doing good rather than harm. (I ask 'cause the way you worded it kind of made me picture OT's just standing around doing nothing (like a healer might between cure spells) and people can't be that silly, can they(?))
Wow way to trigger me Ken, these people in any game drive me to drink.
I'll give some more context to his question - he's coming here from Reddit to vent.
The topic was about tank stats and how damage output will most likely be affected in 3.2.
I had wrote that high tank DPS is usually something MMO's avoid, because it devalues pure DPS classes, since that's all they bring to a role.
He argued that tanks having such high DPS makes them 'fun'.
The discussion in no way, shape, or form advocated for tanks performing suboptimally, it was about the game design conforming to a model where warriors aren't pseudo-DPS.
Wow way to trigger me Ken, these people in any game drive me to drink.