Is the Feast coming out tomorrow?
There's been no update notice.
Is the Feast coming out tomorrow?
In regards to tombstone gear, what order should we be upgrading stuff in? I know at week 7 we should have saved enough Lore for the weapon, but is there other stuff we should prioritise?
I bought the chest this week. Plus I have Midas legs and boots. Would it be better for me to buy Lore arms or head next then?
In regards to tombstone gear, what order should we be upgrading stuff in? I know at week 7 we should have saved enough Lore for the weapon, but is there other stuff we should prioritise?
I bought the chest this week. Plus I have Midas legs and boots. Would it be better for me to buy Lore arms or head next then?
It kind of depends entirely on your job.
I have read that statement before and don't agree with it. While this is true accuracy isn't as valuable for AST than it is for WHM and SCH because Combust/II can't miss, it's a good choice for every healer. Nothing wastes more time and MP than missing and if you have spare globals to DPS during a trial or raid you might as well make them count. Melding PIE isn't a terrible idea but if you meld PIE and then miss even a couple of Malefic II over the course of a fight, accuracy would have been more valuable.I've been reading on the net and Accuracy materia isn't a good choice for an AST main. I think I may go Determination/Piety or crit. I figured since I'm likely to have a SCH as my partner for raids or trials, I probably won't be dpsing too much. I don't know but some opinions would be nice.
Focus target Bahamut.One day I will do T13 divebombs without messing up. The one fight with a mechanic that trumps me...-_-
Of course the harder divebombs I do perfectly
White Mage?
I have read that statement before and don't agree with it. While this is true accuracy isn't as valuable for AST than it is for WHM and SCH because Combust/II can't miss, it's a good choice for every healer. Nothing wastes more time and MP than missing and if you have spare globals to DPS during a trial or raid you might as well make them count. Melding PIE isn't a terrible idea but if you meld PIE and then miss even a couple of Malefic II over the course of a fight, accuracy would have been more valuable.
At the very least I'd recommend meeting the expert dungeon cap because they're a joke to heal through and missing Gravity makes me sad.
You still have a lot of spare globals to DPS as a main healer in raid content, up to and including A7s (can't speak about A8 yet for obvious reasons). If you tend to be very conservative as a healer and usually don't DPS much if at all though, then don't meld accuracy.
You need something like 470 accuracy to achieve 100% hit rate in the new expert dungeons. Baseline accuracy is around 350 IIRC? A dozen Heavens' Eye IVs will do the trick.It is a pretty tough decision but my friend recommended me to go the determination/crit route but I'm not so sure after this. I do tend to DPS a lot; therefore, I imagine accuracy would be good for me like you said. I always try to dps as a healer no matter what because stance dancing is my thing and I am not scared to do it. At the same time, I don't get enough misses to really frustrate me and the expert dungeons are a cakewalk. I'm going to have to think about this. How much materia is needed to cap for expert dungeons?
So I ended the level 60 main quest with an iLevel of 142.
Grabbed a bracelet using Esoterics and it jumped my iLevel to 148 (since I was stuck with a level 50 blue). That's not enough to to continue the quest (requires 180) but enough to open up Neverreap and Fractal.
Apparently the level 50 roulette also rewards Esoterics but there's like 15 dungeons I need to work my way through individually to unlock it.
Fractal is the fastest way to get esoterics. Everytime I do a level 60 roulette, I always get Fractal. That's because everyone always runs Fractal. It's short and easy. Most dungeons always feels like there's always 1 too many enemy pulls between each boss. But Fractal has just the right amount of enemy encounters between bosses.
Lucky me then. I'll keep that in mind.
I just fell off the arena in Titan Normal. Where is the uninstall button?
Could be worse. I was running it again with my girlfriend, who hadn't run it. I told her to be careful not to fall off.I just fell off the arena in Titan Normal. Where is the uninstall button?
When you hit i170, make sure to unlock and run the two optional dungeons from 3.1 (Pharos Sirius HM and Saint Mocianne's Arboretum.) You'll get an Esoterics bonus for your first clear of each I think, and they drop i185 gear which can help upgrade some slots. Also at i170 you can unlock and run the normal mode of Alexander: Gordias, which drops items you can exchange for i190 gear plus bonus tomes on first clear. At i175, you can get in to Void Ark which drops i200.
Oh yeah, go check out what you need to unlock them. Some of em are pretty easy to miss unless you pick up every sidequest (which you don't need to do anymore, so this can happen)I unlocked Arboretum. I haven't done Pharos Sirius normal, that's one of the 15 in the level 50 roulette I need to work my way through.
Oh yeah, go check out what you need to unlock them. Some of em are pretty easy to miss unless you pick up every sidequest (which you don't need to do anymore, so this can happen)
http://ffxiv.consolegameswiki.com/wiki/Dungeons
Greetings,
In Patch 3.2, we introduced new recipes that all crafting classes can craft for the purpose of spirit bonding. For example, two star recipes from the fourth crafting master books (sweet gnome fish for culinarians, sewing thread for weavers, and griffin leather strap for leatherworkers) were added with this in mind. These items can be crafted with far fewer materials compared to other recipes.
Additionally, if your craftmanship is over 850, these recipes can be quick synthesized. These recipes were also included as recipes in which crafters can use to practice their crafting skill rotations. For this reason, the attributes or utility for these items may be lower when compared to other crafted items. With that said, there is a possibility that these items will be used as materials for future recipes.
Edit: or I can read
I started playing FFXIV in late April as a means to pass the time until The Witcher 3 came out.I do!
It was all downhill from here:
LOL happened to me when I first fought him, too. It's like a noob marker or something, whoever rings out of the fight on Normal is definitely a noob.I just fell off the arena in Titan Normal. Where is the uninstall button?
Going from a DPS to a tank is the worst because you realize how bad all the DPS really are because you have nothing else to do.
So, this was difficult, but I've asked my static to start looking for a replacement for me. I'm going through a rather dire family emergency right now, and either way it turns out I'm just not going to have the time or the emotional fortitude to raid for awhile.
Really dark times, basically.
So, this was difficult, but I've asked my static to start looking for a replacement for me. I'm going through a rather dire family emergency right now, and either way it turns out I'm just not going to have the time or the emotional fortitude to raid for awhile.
Really dark times, basically.
Tanking is the only role I have yet to use in this game but it stresses me out just thinking about it. I have had some recommendations from friends to go for warrior but I don't know. My character is an elegant elf and she would look very silly with a gigantic axe, rofl. Nah, I'm honestly just worried about how stressing it is. I'll never know until I try, I suppose. Healing at first was a bit annoying but I got it down in week 1 or 2 and ever since I have become an excellent healer. I definitely don't want to go DRK because they are squishy and die a lot in my experience... and no offense to Paladin but it looks pretty boring. There's something about being a warrior that is more appealing than the others.
The real solution is to not DF ever, any other scenario will involve possibility of running into bad players. That said if I am going to be running with bad group I'd rather go as tank most of the time. As tank you can compensate for bad healer and dps to a degree, as healer you can as well but you cannot compensate for a slow tank. I'm horribly impatient and the tanks that pull one group at a time or take long breaks are the absolute worst.And when you play as a DPS you realize how bad tanks are and how they can't handle any mechanics. Really, there's no solution to the problem aside from rolling healer and carrying the group through content.
Hope things work out for you.Really dark times, basically.
If you want least amount of trouble PLD is way to go, can switch to something harder once you get used to it. There's really no big stress jump though as tank, if you can handle healing you should be able to handle tanking, the only change is you are leading the charge and setting the pace. If you fuck up everyone dies but that's same for healer so no big whoop. DRK is as squishy as the player makes it. As noted above people are terrible though so not surprised that is your impression, however it's funny you are drawn to WAR when they have widely been regarded as squishy (compared to PLD) thanks to bad players too.Tanking is the only role I have yet to use in this game but it stresses me out just thinking about it. I have had some recommendations from friends to go for warrior but I don't know. My character is an elegant elf and she would look very silly with a gigantic axe, rofl. Nah, I'm honestly just worried about how stressing it is. I'll never know until I try, I suppose. Healing at first was a bit annoying but I got it down in week 1 or 2 and ever since I have become an excellent healer. I definitely don't want to go DRK because they are squishy and die a lot in my experience... and no offense to Paladin but it looks pretty boring. There's something about being a warrior that is more appealing than the others.
One of my biggest frustrations with MCH is that I set down the bishop turret on all the trash mobs for AoE burn, tank moves all the trash mobs -away- from the turret, so I have to keep resetting it. Lots of tanks in dungeons and FATES actually do this come to think of it, then they get angry that my DPS is garbage. I get they're dodging things, even BRDs never had to put up with that as much.
I haven't done any end-game content, so maybe I'll get scared and never touch my PLD after trying once I get to end-game lol.
SMN past 50 is where the fun really starts. Especially when you hit 58, Dreadwyrm Trance and 60 for Deathflare. I think I'll get back to my Summoner once I get a full set of equipment where no parts are limited to BLM (Eso stuff was a bummer).Took up SMN to 50, but after 42 I became very bored with the job.
I don't think any dungeon bosses or mob hunt mobs drop anything.Recently started playing, played a little bit of FF11 back in the day so it's not completely new. A few quick questions regarding Mug, does it work on bosses and if so does everyone benefit or does it just give me a chance at extra loot?