We were ridiculously lucky, which just made it more entertaining. Everyone thundered, divebombs through the middle, all around hilarious times.
And honestly at this point Shiva weapons make more sense than sold weapons, since you can generally farm a little and get the weapon + i115 upgrade. Secondaries may suck, but weapon damage balances out. Plus anyone is gunning for relic might want to bank the sold anyway.
Spoilers: I die repeatedly. IT WAS GREAT.
merry christmas. please don't do hunts on christmas like i saw in the pf screen posted back a page or two.
thanks.
But I need my relic..
Move on to crafting. Coil is cheap, after all.
Merry Christmas, please buy more shit from the cash shop!
The housing ghetto now has the seasonal vendors/quest givers and Mogstation now sells the kabuto head items.What was in the update?
Can't access the website, at work.
aw yea, hang out w/ docbon and myself
They're both dps. irfaanator used to be the worst dps, dragoon, before he saw the light and became a monk.Yo docman plays this? He was in the Monster Strike thread wanting to play; I love docbro just not enough to slap his balls around. I'm in. Help me decide what to play! What do you two bums main?
Spoilers: I die repeatedly. IT WAS GREAT.
They're both dps. irfaanator used to be the worst dps, dragoon, before he saw the light and became a monk.
docbon is a scholar who is supposed to be a healer but he's a dps.
Is PSN down for anyone else or just me?
Is it actually bad or was he just makin' it look bad? I don't really have any interest in the other DPS classes from a glance.
Both console services seem to be having issues. To be expected considering the holidays, but there are also reports of LizardSquad attacks supposedly.
They're not bad, just that because they look the coolest, the most players pick to play dragoon, and that means most dragoons are pretty bad
Please tell me Ty got in on this.
Also lol at "just get Shiva weapon" on 20+ clears with no book.
What's realistic expectations on a tank in this game? Did a low-level dungeon (Thousand Maws) with a healer friend and had two annoying DPS who clearly were in a rush and would just go balls-out on everything in sight, and I had serious trouble keeping the aggro up with Savage strikes and Flash (twice at the start), and the occasional Provoke. (And a shield lob as a starter, on the few occasions they already hadnt pulled).
Then of course they also jumped right into the boss at the end when my friend was watching the cutscene, sucking us all into the arena, ugh. I'm keeping my tank in level with my friend's healer so we can play together, otherwise I don't think I could stand doing dungeons as it. Wait times are long as a bard but at least there isn't much pressure beyond not pressing every damage buff one second into the fight.
What's realistic expectations on a tank in this game? Did a low-level dungeon (Thousand Maws) with a healer friend and had two annoying DPS who clearly were in a rush and would just go balls-out on everything in sight, and I had serious trouble keeping the aggro up with Savage strikes and Flash (twice at the start), and the occasional Provoke. (And a shield lob as a starter, on the few occasions they already hadnt pulled).
Then of course they also jumped right into the boss at the end when my friend was watching the cutscene, sucking us all into the arena, ugh. I'm keeping my tank in level with my friend's healer so we can play together, otherwise I don't think I could stand doing dungeons as it. Wait times are long as a bard but at least there isn't much pressure beyond not pressing every damage buff one second into the fight.
You can set a slower pace, but some people are going to be dicks about it. For the cutscene stuff, sometimes people forget there's long cutscenes. Totorak has an especially long one on last boss and if you don't tell people they sometimes go in(not necessarily on purpose). It's kinda like, whatever though, let them die.
Yeah, I just wonder if I'm _supposed_ to be able to hold aggro in all situations in a levelsynced dungeon. This is the first group I ever had problems with though.Provoke doesnt work the way it did in XI, so you dont really need to spam it. As far as tanking as normal, just combo and spam flash enough, and you should be ok early on.
Alot of people in duty finder just blitz through since they've been through over and over for bonuses / roulette. Of course, i'd like to think that they would wait for other players to get that first time experience / cut scene if they see a first time bonus in such a low level dungeon.
Of course you might just have to ask next time. Also what server are you guys on / are you guys in a Free Company.
Yeah, I just wonder if I'm _supposed_ to be able to hold aggro in all situations in a levelsynced dungeon. This is the first group I ever had problems with though.
Yeah, I just wonder if I'm _supposed_ to be able to hold aggro in all situations in a levelsynced dungeon. This is the first group I ever had problems with though.
I'm on Cerberus EU, not in a FC currently as I'm... trying to figure out a name for my own with my friend to check out how that stuff works before joining a larger one.
It is possible to keep aggro on everything at all times while leveling on both tank classes, but paladins definitely have to work harder for it in the early levels. Or any levels really, Warriors are just kinda better at aggroing stuff, Overpower is so good.
Hmm, was not aware that this skill works the way it does, interesting.Provoke doesnt work the way it did in XI, so you dont really need to spam it.
Paladins gets a fair bit better at aggro when you get Rage of Halone(26).
Worth noting that if you only had Savage Blade that things get a little easier with Rage of Halone getting added at 26. Holding threat in general, even against split DPS, isn't all that bad as long as you constantly monitor the enmity and drop Savage Blade / Halone on the appropriate targets.
I hit 26 as gladiator mid-dungeon so I just got Rage of Halone but didn't have time to add it to my cross-bars. Gonna read up on it.There's rough patches for paladin at 2 level ranges, between 20 and 26 or so(so Halatali sometimes and Totorak) since that's before you get Rage of Halone but after a bunch of DPS get good lvl 20 upgrades and 35 to 40 or so(Sunken Temple of Qarn and that sand dungeon I never remember the name of) because again most DPS get a bunch of upgrades while you get shit until your tanking stance.
Yeah, this is something I can do better, marking targets a bit more often even when the pace is high.Marking a mob and having the DPS attack it(which isn't a given since some DPS are really lazy about targetting) helps a lot, and in general if a BLM is aoeing right from the start(casting Fire 2) then you should tell him to stop that shit unless there's 4+ mobs as he will rip aggro from you if you don't flash spam, and you can't flash spam every pack.
Yep, I'm currently levelling every crafting skill because I actually enjoy it as much as the actual combat stuff, so my tank has full HQ gear with dex materia (since everything is capped STR/VIT-wise).Oh make sure you upgrade your weapon. Your armor isn't that relevant(upgrade every 10levels or so) but your weapon makes a huge difference(so upgrade every 4levels or so, whenever a new one is available). I'd say preferably ask a blacksmith to craft you HQ weapons for every level range, but if you're not in a FC that's probably gonna cost you.
After the last set of changes, Flash is Overpower but with an MP cost instead of TP. The exception to this is Overpower can crit but they're functionally the same potency in regards to their threat generation.
I remember dps always telling me to hurry up as a tank when I was leveling up. I usually either told them to accept what pace I was going at and that was final. If they wanted to run ahead and pull stuff, let them die.
Is it actually bad or was he just makin' it look bad? I don't really have any interest in the other DPS classes from a glance.
What's good from ARR besides the Primal themes? Maybe the Chocobo riding music?
So Before Meteor and ARR OSTs are up on iTunes too, in addition to Astral to Umbral.
From Before Meteor, the only thing I want is Rise of the White Raven and maybe Answers just cause. What's good from ARR besides the Primal themes? Maybe the Chocobo riding music?
The Ul'dah night theme is one of my all-time favorite Final Fantasy songs.
You can't buy the whole album only one song at a time. That really sucks.
Buy the mount theme and gridania's day theme.
So Before Meteor and ARR OSTs are up on iTunes too, in addition to Astral to Umbral.
From Before Meteor, the only thing I want is Rise of the White Raven and maybe Answers just cause. What's good from ARR besides the Primal themes? Maybe the Chocobo riding music?