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Final Fantasy XIV |OT6| Casino Royale

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We were ridiculously lucky, which just made it more entertaining. Everyone thundered, divebombs through the middle, all around hilarious times.



And honestly at this point Shiva weapons make more sense than sold weapons, since you can generally farm a little and get the weapon + i115 upgrade. Secondaries may suck, but weapon damage balances out. Plus anyone is gunning for relic might want to bank the sold anyway.



Spoilers: I die repeatedly. IT WAS GREAT.

The shiva thing makes sense but you're kinda super heavy to carry through shiva extreme if you're going in with an i90 relic, and it could very well take more than a few runs for a weapon. At some point I was farming titan hard for my retainer weapon, I killed it iirc 25times or so and it never dropped, and that was with very fast queues(was when people were farming light when it was new and cool to do). I think you're better off getting some soldieries and an UAT.
 

Teknoman

Member
549bbb9022c392691d5b3695.jpg


Merry Christmas GAF!
 
Hey everybody. I played a bit of this game earlier in the year. I loved every second of it, but ultimately quit after a month because I had to prioritize some other things. I've been yearning for Eorzea ever since, and the recent xpac hype was just the push I needed to resub. I've been back in it for a few days, and I just transferred to Ultros and applied to GAF. Here's to good times with you all in the future!
 

Frazley

Member
You all know me, I just visited the cash shop! :)

The Usagi I bought on the Marketboard x3 and then traded 2 with the salvager.
 

dramatis

Member
Yo docman plays this? He was in the Monster Strike thread wanting to play; I love docbro just not enough to slap his balls around. I'm in. Help me decide what to play! What do you two bums main?
They're both dps. irfaanator used to be the worst dps, dragoon, before he saw the light and became a monk.

docbon is a scholar who is supposed to be a healer but he's a dps.
 

Wallach

Member
They're both dps. irfaanator used to be the worst dps, dragoon, before he saw the light and became a monk.

docbon is a scholar who is supposed to be a healer but he's a dps.

Is it actually bad or was he just makin' it look bad? I don't really have any interest in the other DPS classes from a glance.
 

dramatis

Member
Is it actually bad or was he just makin' it look bad? I don't really have any interest in the other DPS classes from a glance.
Mostly him making it look bad

Dragoon used to have trouble keeping up with the other melee dps classes, but they recently received a buff that gave them some beef. They're not bad, just that because they look the coolest, the most players pick to play dragoon, and that means most dragoons are pretty bad.

lol
 

Teknoman

Member
Both console services seem to be having issues. To be expected considering the holidays, but there are also reports of LizardSquad attacks supposedly.

LS better not screw up people's first console experience. Thats gotta suck for anyone of any age to bust open a new console and then have their initial experience soured.
 

EndcatOmega

Unconfirmed Member
They're not bad, just that because they look the coolest, the most players pick to play dragoon, and that means most dragoons are pretty bad

Problem was also compounded by DRGs (previously) having the lowest magic defence in a game where 99% of the damage dps take is magic, with jump attacks that glued you in place for roughly three centuries.
 

iammeiam

Member
Please tell me Ty got in on this.

HE WASN'T ON. D:

Also lol at "just get Shiva weapon" on 20+ clears with no book. :(

1300 sold isn't nothing, though. I dunno, I'd rather just run 20-30 Shivas than sold grind for an inferior weapon (there's also T9 but Shiva is considerably easier.)

And there was a book. It was just the wrong book. But it was a book!
 

Firebrand

Member
What's realistic expectations on a tank in this game? Did a low-level dungeon (Thousand Maws) with a healer friend and had two annoying DPS who clearly were in a rush and would just go balls-out on everything in sight, and I had serious trouble keeping the aggro up with Savage strikes and Flash (twice at the start), and the occasional Provoke. (And a shield lob as a starter, on the few occasions they already hadnt pulled).

Then of course they also jumped right into the boss at the end when my friend was watching the cutscene, sucking us all into the arena, ugh. I'm keeping my tank in level with my friend's healer so we can play together, otherwise I don't think I could stand doing dungeons as it. Wait times are long as a bard but at least there isn't much pressure beyond not pressing every damage buff one second into the fight.
 

Teknoman

Member
What's realistic expectations on a tank in this game? Did a low-level dungeon (Thousand Maws) with a healer friend and had two annoying DPS who clearly were in a rush and would just go balls-out on everything in sight, and I had serious trouble keeping the aggro up with Savage strikes and Flash (twice at the start), and the occasional Provoke. (And a shield lob as a starter, on the few occasions they already hadnt pulled).

Then of course they also jumped right into the boss at the end when my friend was watching the cutscene, sucking us all into the arena, ugh. I'm keeping my tank in level with my friend's healer so we can play together, otherwise I don't think I could stand doing dungeons as it. Wait times are long as a bard but at least there isn't much pressure beyond not pressing every damage buff one second into the fight.

Provoke doesnt work the way it did in XI, so you dont really need to spam it. As far as tanking as normal, just combo and spam flash enough, and you should be ok early on.

Alot of people in duty finder just blitz through since they've been through over and over for bonuses / roulette. Of course, i'd like to think that they would wait for other players to get that first time experience / cut scene if they see a first time bonus in such a low level dungeon.

Of course you might just have to ask next time. Also what server are you guys on / are you guys in a Free Company.
 
What's realistic expectations on a tank in this game? Did a low-level dungeon (Thousand Maws) with a healer friend and had two annoying DPS who clearly were in a rush and would just go balls-out on everything in sight, and I had serious trouble keeping the aggro up with Savage strikes and Flash (twice at the start), and the occasional Provoke. (And a shield lob as a starter, on the few occasions they already hadnt pulled).

Then of course they also jumped right into the boss at the end when my friend was watching the cutscene, sucking us all into the arena, ugh. I'm keeping my tank in level with my friend's healer so we can play together, otherwise I don't think I could stand doing dungeons as it. Wait times are long as a bard but at least there isn't much pressure beyond not pressing every damage buff one second into the fight.

Paladins gets a fair bit better at aggro when you get Rage of Halone(26). The expectation I think from most DPS is that you will chain pull stuff for the entire run unless the healer is oom, so there's no breaks(unless you specifically say you need a break and stuff). Most people doing leveling dungeons at this point are people leveling other classes so they want to get it done fast, and the tank sets the pace in general.

You can set a slower pace, but some people are going to be dicks about it. For the cutscene stuff, sometimes people forget there's long cutscenes. Totorak has an especially long one on last boss and if you don't tell people they sometimes go in(not necessarily on purpose). It's kinda like, whatever though, let them die.

DPS are replaced instantly when doing dungeons, if they're not happy they can leave and go wait 15-20mins again. Most will calm down after you let them die a few times. In other cases they'll start throwing insults, which is a good time to report them. Or you can ignore them, depends on your personality.

Also note it's important to mention it's your first time as people can't really guess, and a lot of people will be more open about a slower pace tank if they know he doesn't know the place just yet.

That said, there's always pressure on the tank to perform, if that's not your thing then you're probably better off playing something else. Not everyone likes that sort of situation and that's perfectly fine. This is one of the main reason there's not that many tanks in the game even though they get fast queues and are necessary for everything.

If your friend plays healer and you queue with him, you'll get fast queues regardless of your class.
 

scy

Member
Worth noting that if you only had Savage Blade that things get a little easier with Rage of Halone getting added at 26. Holding threat in general, even against split DPS, isn't all that bad as long as you constantly monitor the enmity and drop Savage Blade / Halone on the appropriate targets. Alternatively, Flash a lot and you just stun targets that are near death and ignore putting more threat on them as they'll die during the stun.

That said, sounds like just some people being jerks.

You can set a slower pace, but some people are going to be dicks about it. For the cutscene stuff, sometimes people forget there's long cutscenes. Totorak has an especially long one on last boss and if you don't tell people they sometimes go in(not necessarily on purpose). It's kinda like, whatever though, let them die.

This is noteworthy for Totorak since you don't have to go too far into the room to trigger the boss. Just a few steps over the ledge and that usually happens faster than checking the party list and seeing if someone is viewing the cutscene.
 

Firebrand

Member
Provoke doesnt work the way it did in XI, so you dont really need to spam it. As far as tanking as normal, just combo and spam flash enough, and you should be ok early on.

Alot of people in duty finder just blitz through since they've been through over and over for bonuses / roulette. Of course, i'd like to think that they would wait for other players to get that first time experience / cut scene if they see a first time bonus in such a low level dungeon.

Of course you might just have to ask next time. Also what server are you guys on / are you guys in a Free Company.
Yeah, I just wonder if I'm _supposed_ to be able to hold aggro in all situations in a levelsynced dungeon. This is the first group I ever had problems with though.

I'm on Cerberus EU, not in a FC currently as I'm... trying to figure out a name for my own with my friend to check out how that stuff works before joining a larger one.
 

scy

Member
Yeah, I just wonder if I'm _supposed_ to be able to hold aggro in all situations in a levelsynced dungeon. This is the first group I ever had problems with though.

If you're in of-level dungeon gear, you actually have better stats than level synced gear.
 
Yeah, I just wonder if I'm _supposed_ to be able to hold aggro in all situations in a levelsynced dungeon. This is the first group I ever had problems with though.

I'm on Cerberus EU, not in a FC currently as I'm... trying to figure out a name for my own with my friend to check out how that stuff works before joining a larger one.

There's rough patches for paladin at 2 level ranges, between 20 and 26 or so(so Halatali sometimes and Totorak) since that's before you get Rage of Halone but after a bunch of DPS get good lvl 20 upgrades and 35 to 40 or so(Sunken Temple of Qarn and that sand dungeon I never remember the name of) because again most DPS get a bunch of upgrades while you get shit until your tanking stance.

Marking a mob and having the DPS attack it(which isn't a given since some DPS are really lazy about targetting) helps a lot, and in general if a BLM is aoeing right from the start(casting Fire 2) then you should tell him to stop that shit unless there's 4+ mobs as he will rip aggro from you if you don't flash spam, and you can't flash spam every pack. Once you have Rage of Halone though, no DPS should be able to pull aggro off you on a single mob like every, and a couple flash is enough to keep all the other mobs on you.

It is possible to keep aggro on everything at all times while leveling on both tank classes, but paladins definitely have to work harder for it in the early levels. Or any levels really, Warriors are just kinda better at aggroing stuff, Overpower is so good.

Oh make sure you upgrade your weapon. Your armor isn't that relevant(upgrade every 10levels or so) but your weapon makes a huge difference(so upgrade every 4levels or so, whenever a new one is available). I'd say preferably ask a blacksmith to craft you HQ weapons for every level range, but if you're not in a FC that's probably gonna cost you.
 

scy

Member
It is possible to keep aggro on everything at all times while leveling on both tank classes, but paladins definitely have to work harder for it in the early levels. Or any levels really, Warriors are just kinda better at aggroing stuff, Overpower is so good.

After the last set of changes, Flash is Overpower but with an MP cost instead of TP. The exception to this is Overpower can crit but they're functionally the same potency in regards to their threat generation.
 

Demoskinos

Member
So what do you guys figure is the best way to farm sol? I've got one of the zodiac subquests finished and the other 3 are all at the point that I need the damn spring waters which at this point is my only real hangup or I could possibly have my relic by the end of the day if it wasn't for that.
 
I remember dps always telling me to hurry up as a tank when I was leveling up. I usually either told them to accept what pace I was going at and that was final. If they wanted to run ahead and pull stuff, let them die.
 

Firebrand

Member
Provoke doesnt work the way it did in XI, so you dont really need to spam it.
Hmm, was not aware that this skill works the way it does, interesting.

Paladins gets a fair bit better at aggro when you get Rage of Halone(26).
Worth noting that if you only had Savage Blade that things get a little easier with Rage of Halone getting added at 26. Holding threat in general, even against split DPS, isn't all that bad as long as you constantly monitor the enmity and drop Savage Blade / Halone on the appropriate targets.
There's rough patches for paladin at 2 level ranges, between 20 and 26 or so(so Halatali sometimes and Totorak) since that's before you get Rage of Halone but after a bunch of DPS get good lvl 20 upgrades and 35 to 40 or so(Sunken Temple of Qarn and that sand dungeon I never remember the name of) because again most DPS get a bunch of upgrades while you get shit until your tanking stance.
I hit 26 as gladiator mid-dungeon so I just got Rage of Halone but didn't have time to add it to my cross-bars. Gonna read up on it.

Marking a mob and having the DPS attack it(which isn't a given since some DPS are really lazy about targetting) helps a lot, and in general if a BLM is aoeing right from the start(casting Fire 2) then you should tell him to stop that shit unless there's 4+ mobs as he will rip aggro from you if you don't flash spam, and you can't flash spam every pack.
Yeah, this is something I can do better, marking targets a bit more often even when the pace is high.

Oh make sure you upgrade your weapon. Your armor isn't that relevant(upgrade every 10levels or so) but your weapon makes a huge difference(so upgrade every 4levels or so, whenever a new one is available). I'd say preferably ask a blacksmith to craft you HQ weapons for every level range, but if you're not in a FC that's probably gonna cost you.
Yep, I'm currently levelling every crafting skill because I actually enjoy it as much as the actual combat stuff, so my tank has full HQ gear with dex materia (since everything is capped STR/VIT-wise).

Thanks for you input, guys, much appreciated, I'll practice some more.
 
After the last set of changes, Flash is Overpower but with an MP cost instead of TP. The exception to this is Overpower can crit but they're functionally the same potency in regards to their threat generation.

Oh right it was buffed. Then that should be the same now, but there's still stuff like warriors getting their off the GCD stun pretty early which adds a good bit of snap threat(paladins get spirits within like at 35 or whatever it was) and then obviously you get Defiance at 30 instead of 40 like paladins. It was way smoother for me as a Warrior than as a Paladin, though it was before that Flash buff. Helps that warrior was also more fun.


For marking, just make a simple marking button on one of your crossbar slots. You really only need one mark most of the time. Putting all the numbers can be useful, but generally if you just put a 1 on a mob then move it before the mob is dead on another mob, most DPS will actually just follow that number and you'll be good. You can put the mark in a macro with another skill too, though I find that a bit more clunky to use sometimes.
 

scy

Member
I remember dps always telling me to hurry up as a tank when I was leveling up. I usually either told them to accept what pace I was going at and that was final. If they wanted to run ahead and pull stuff, let them die.

The biggest thing to facilitate faster pulls without just pulling everything at once is to simply stun the last mob in a pack at like ~25% or so HP and then run off to the next pull. It'll die and you'll be ~2s or so ahead of the group towards the next pull.
 

Ken

Member
So Before Meteor and ARR OSTs are up on iTunes too, in addition to Astral to Umbral.

From Before Meteor, the only thing I want is Rise of the White Raven and maybe Answers just cause. What's good from ARR besides the Primal themes? Maybe the Chocobo riding music?
 

rubius01

Member
So Before Meteor and ARR OSTs are up on iTunes too, in addition to Astral to Umbral.

From Before Meteor, the only thing I want is Rise of the White Raven and maybe Answers just cause. What's good from ARR besides the Primal themes? Maybe the Chocobo riding music?

You can't buy the whole album only one song at a time. That really sucks.

Buy the mount theme and gridania's day theme.
 

Frumix

Suffering From Success
So Before Meteor and ARR OSTs are up on iTunes too, in addition to Astral to Umbral.

From Before Meteor, the only thing I want is Rise of the White Raven and maybe Answers just cause. What's good from ARR besides the Primal themes? Maybe the Chocobo riding music?

CT music
 
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