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Final Fantasy XIV |OT6| Casino Royale

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scy

Member
thats the problem i think with mmos

im immune to the grind since i was a ragnarok player ( grind is our specialty) mmos during the early phase are your standard fetch quests and takes too long to open up. I hope an mmo can do the early parts of the game right

worlds collide

But yeah, the early game (...and a lot of the late game quests, actually) are pretty dumb. It's really about the fun content itself with raiding. Plus, GAF.
 

Teknoman

Member
okay so

I have been playing this game for a few hours on the free trial

I'm about level 11, and it seems like a well-executed but fairly standard MMO

Am I missing anything? What makes this game special?

Its one of the better Final Fantasy main series games to have been released in quite some time, with an interesting story and soundtrack.

It looks great in motion and has some pretty cool enemy designs

It has a pretty good amount of GAF players.


Pretty much the same reasons I stuck with XI above all else.

EDIT:

Was talking about this earlier in the FC, but does anyone think that Mizuta will ever contribute some tracks to XIV, or that Uematsu will return for some new ones to add to Soken's already unique stuff? After hearing Breaking Ground from the latest XI expansion, kinda makes me wish they would.
 
The dream...

Qp4DzPo.jpg
 

EndcatOmega

Unconfirmed Member
Was talking about this earlier in the FC, but does anyone think that Mizuta will ever contribute some tracks to XIV, or that Uematsu will return for some new ones to add to Soken's already unique stuff?

We know the Heavensward theme at least is Uematsu.
 

Andvary

Member
I just started playing the game and I'm enjoying it a lot =)
If anyone needs a friend recruitment code send me a PM.
 

Ken

Member
Was talking about this earlier in the FC, but does anyone think that Mizuta will ever contribute some tracks to XIV, or that Uematsu will return for some new ones to add to Soken's already unique stuff? After hearing Breaking Ground from the latest XI expansion, kinda makes me wish they would.

It is a crime I can't make that character in XIV.
 
EDIT:Was talking about this earlier in the FC, but does anyone think that Mizuta will ever contribute some tracks to XIV, or that Uematsu will return for some new ones to add to Soken's already unique stuff? After hearing Breaking Ground from the latest XI expansion, kinda makes me wish they would.

I hope so, but if not we'll always have Ugamoro I guess.
 

Tash

Member
Yesterday I finished my 2nd Novus (Stardust Rod). I went full spell speed and Det, so the price was quite reasonable (5 million, give or take). But in a place far away, Yoshida is laughing at me: for my SCH re-spec, I spent 29 lvl4 Crit and Det materias and failed 8 infusions just for the last Det point...and with the Stardust Rod, I only failed 3 Spell Speed IV, which on my server are 70k each...The RNG god is such a jerk sometimes...I was laughing histerically when the last Det infusion went 1/1 this time.

Why would you go through that pain several times?! I'll never understand. Seriously, I'll transfer to Ultros so you can do mine as well -.-

Also, spell speed on the book? Wad? Not to mention lvl4 crit? 29?! One IV materia costs almost a mill on Phoenix..
 
Probably going to pass then, honestly.


This does sound cool though.

ehhhhhhhhhhhhhh

Until level 50, the game is basically a traditional Final Fantasy adventure with some co-op sprinkled in. Use that time to learn the ins and outs of your classes and nail the mechanics that the dungeons and trials teach you, and then at level 50 the real challenges and deeper progression opens up. The story is pretty good too, it's like an amalgamation of a bunch of Final Fantasy concepts from over the years (Warriors of Light, Eidolons, Ultima Weapon, etc).

Obviously there's stuff you gain access to earlier like your Chocobo and some of the pre-50 dungeons are legit challenging, but most of your focus pre-50 is going to be running through the story and leveling different classes for cross-class abilities. The real meat of the MMO side of the game is in the post-50 climb.
 

Semper88

Member
Why would you go through that pain several times?! I'll never understand. Seriously, I'll transfer to Ultros so you can do mine as well -.-

Also, spell speed on the book? Wad? Not to mention lvl4 crit? 29?! One IV materia costs almost a mill on Phoenix..

On his rod i believe and yea the prices on phoenix are horrible, good thing i raid and dont need a relic.
 

Kintaro

Worships the porcelain goddess
After melding my accessories and fucking that all up, Duncan Duskwright helped me out and explained a lot of stuff to me regarding melds and such. I slept on it, woke up and... I'm not sure I wish to bother with crafting at this stage. Perhaps I'll attempt to get into the high end crafting/gathering game in the expansion but its basically too late now. =/ Time to sell my materia!
 

Trojita

Rapid Response Threadmaker
What are the weights now for melee dps when it comes to determination and crit compared to strength and weapon damage?
 

Wilsongt

Member
Got my Curtana Zenith. Trial by fire in terms of tanking end game. Forced to speed run AK twice, melted Pharos, and now I am atma grinding.

Lord help me. Need to grin CT for sands and oils to level up my pld's gear.
 

Atolm

Member
Why would you go through that pain several times?! I'll never understand. Seriously, I'll transfer to Ultros so you can do mine as well -.-

Also, spell speed on the book? Wad? Not to mention lvl4 crit? 29?! One IV materia costs almost a mill on Phoenix..

I went Spell Speed + Det for the rod, as Spell Speed has been shown to be the 2nd best stat for BLMs after Det, and full Det and Crit for the SCH book.

Why I would do this, multiple times? I take you're not a healer. We're last for both Tomestones and Carboncoats, at least in my group, so that means 7 weeks before having a chance of getting the tomestone, and we haven't cleared T12 yet, so that makes a few weeks more for the Coat, at least until 2.5 hits. At full Det and Crit, the SCH book is fairly comparable to the 130 one.

So getting a better weapon for my alters is even more out of the question. But this game allows you to play every class, and I want my jobs equipped as best as possible. Actually once I get the tomestone I'm gonna use it on my BRD, for which I bought Kirimu stuff a few days ago even if I never raid with it.
 

Hasemo

(;・∀・)ハッ?
Is there any information regarding server side shortcut bars, ui/character settings and equipment sets in near future? Juggling 2 PCs and a PS4 is a huge pain because of all those things being client side.
 

Boss Man

Member
Is there any information regarding server side shortcut bars, ui/character settings and equipment sets in near future? Juggling 2 PCs and a PS4 is a huge pain because of all those things being client side.
Can you even save character settings on a single client? I've been wondering about that. Would like to use a second character with my same settings.
 

WolvenOne

Member
Question, how likely is it that existing skills will be changed up during the expansion?

Just want to know how likely it is that X Y or Z classes might end up feeling radically different.
 

studyguy

Member
Question, how likely is it that existing skills will be changed up during the expansion?

Just want to know how likely it is that X Y or Z classes might end up feeling radically different.

Rebalances prob.
More likely we'll just get a couple new skills/traits with the level cap more than anything else. Here's hoping GLD/PLD gets a fucking DPS rotation... branch off of Riot Blade or something.

The 1.XX era is over when we were getting radically different skill abilities every few months.
 

WolvenOne

Member
Rebalances prob.
More likely we'll just get a couple new skills/traits with the level cap more than anything else. Here's hoping GLD/PLD gets a fucking DPS rotation... branch off of Riot Blade or something.

The 1.XX era is over when we were getting radically different skills abilities every few months.

PLD getting an actual DPS rotation would be good, and yeah, I'd tack it after Riot Blade. Holy Blade maybe?

But, yeah, would love to see a few existing abilities like Holmgang reworked.
 

studyguy

Member
Right now Riot Blade is incredibly TP inefficient, you can murder your TP spamming it quickly. I somehow doubt we'll get much more off of that, but it'd be interesting. We'll see I guess. There's a lot of skills that were dropped from every class on the transition of 1.0 to 1.18/1.23 Who knows if they'd come back in one form or another.
 

Item Box

Member
Right now Riot Blade is incredibly TP inefficient, you can murder your TP spamming it quickly. I somehow doubt we'll get much more off of that, but it'd be interesting. We'll see I guess. There's a lot of skills that were dropped from every class on the transition of 1.0 to 1.18/1.23 Who knows if they'd come back in one form or another.

totally worth it when you run out of mp though
lol
 

scy

Member
Rebalances prob.
More likely we'll just get a couple new skills/traits with the level cap more than anything else. Here's hoping GLD/PLD gets a fucking DPS rotation... branch off of Riot Blade or something.

Just go full STR spec and spam Halone in Sword Oath for 400+ DPS.
 

WolvenOne

Member
Just go full STR spec and spam Halone in Sword Oath for 400+ DPS.

Since Halone generates increased enmity however, I'd worry about the PLD pulling off a Tank running with Vit spec accessories. Warriors have a rotation they can use that generates no additional enmity, so they can go wild in STR spec and still not have to worry about stealing enmity. Well, not worry too much anyway.

I kinda hope Warriors get an outright DPS stance in the expansion. If PLD's get a DPS rotation that doesn't generate increased enmity, then come expansion time Warriors go back to being a niche tank class.

Not sure how that'd work though...
 

studyguy

Member
Really, the only genuine change I'd like to see on PLD is to Shield Swipe.
Pacification is fucking awful for PvE, TP portion is great, but otherwise everything is immune to that shit.
 

WolvenOne

Member
Really, the only genuine change I'd like to see on PLD is to Shield Swipe.
Pacification is fucking awful for PvE, TP portion is great, but otherwise everything is immune to that shit.

Yeeeeeaah, honestly I'd like to see more PLD moves being activated by Shield Blocks. It's a PLD mechanic that's underutilized right now. Also, yeah, pacification in PvE's kinda pointless.
 

scy

Member
Since Halone generates increased enmity however, I'd worry about the PLD pulling off a Tank running with Vit spec accessories. Warriors have a rotation they can use that generates no additional enmity, so they can go wild in STR spec and still not have to worry about stealing enmity. Well, not worry too much anyway.

You can't really have a tank going DPS without the other one doing extra threat to compensate. Still, the threat difference should still be in favor of the active tank due to the stance multiplier. Of course, I'd love a non-Halone DPS combo but it's whatever.

if all else fails, just tank in Sword Oath. The dream.

Edit: also more Fractures
 

WolvenOne

Member
You can't really have a tank going DPS without the other one doing extra threat to compensate. Still, the threat difference should still be in favor of the active tank due to the stance multiplier. Of course, I'd love a non-Halone DPS combo but it's whatever.

if all else fails, just tank in Sword Oath. The dream.

Well, out of Defiance Warriors have no innate enmity multiplier, and neither Storms Eye or Storms Path generates any additional enmity over what any melee DPS would doing attacks of the same potency.

Enmity tends to run closer because of things like Tank swaps, and Warriors having to jump into Defiance to take larger hits, but if Warriors are just going through those two combo's without swapping or jumping into Defiance, a PLD's lead will eventually be pretty big.
 

BadRNG

Member
Well, out of Defiance Warriors have no innate enmity multiplier, and neither Storms Eye or Storms Path generates any additional enmity over what any melee DPS would doing attacks of the same potency.

Enmity tends to run closer because of things like Tank swaps, and Warriors having to jump into Defiance to take larger hits, but if Warriors are just going through those two combo's without swapping or jumping into Defiance, a PLD's lead will eventually be pretty big.
Mhmhmmm...but WARs who are trying to max their dps while OTing will be using BB combo, not just SE/SP repeatedly. Can be very annoying but they will.
 

WolvenOne

Member
Mhmhmmm...but WARs who are trying to max their dps while OTing will be using BB combo, not just SE/SP repeatedly. Can be very annoying but they will.

And alternating the BB combo might be the right move for a given group, but my own personal experience tells me that the 10% damage debuff on the boss is more important than the slight potency loss. Especially right now, given that most groups aren't overgeared for final coil just yet, and struggle with Vit/healing checks and such.
 

BadRNG

Member
And alternating the BB combo might be the right move for a given group, but my own personal experience tells me that the 10% damage debuff on the boss is more important than the slight potency loss. Especially right now, given that most groups aren't overgeared for final coil just yet, and struggle with Vit/healing checks and such.
Yes? The original point was an OT going full dps will require extra MT threat to compensate. Properly using other abilities for added utility isn't full dps. I mean, in similar light, a good PLD OT may be using Stoneskin as well if utility/extra group survivability is what you are after.
 

Valor

Member
Since Halone generates increased enmity however, I'd worry about the PLD pulling off a Tank running with Vit spec accessories.
I kinda hope Warriors get an outright DPS stance in the expansion.
A. Shield Oath/Defiance will flat out hold with no issue against Halone spamming PLD in Sword Oath, regardless of accessories.

B. Turning off Defiance is your DPS stance.
I'd love a non-Halone DPS combo but it's whatever.
I'm quickly learning that this is your go to catch phrase.

if all else fails, just tank in Sword Oath. The dream.
Stance Dancing PLD is the only way to do it, man.
 

BadRNG

Member
A. Shield Oath/Defiance will flat out hold with no issue against Halone spamming PLD in Sword Oath, regardless of accessories.

Stance Dancing PLD is the only way to do it, man.
The opening is usually the most difficult part to hold aggro, and depending on left side gear differences on top of the STR accessories (even slight ilevel difference) can make it near impossible to hold aggro for that first burst. After that yeah the threat difference becomes larger and larger, the only time it can raise an issue is after a tank switch.

I really wish they'd change PLD stance dancing to be more like every other damn jobs's stances. PLD is only one who gets their combos broken, is on the GCD, AND it costs a resource. What the hell? Being able to weave Sword/Shield seemlessly would be a huge boon. I'd like that before any third combo option.
 

scy

Member
Well, out of Defiance Warriors have no innate enmity multiplier

I mean ... neither do Paladins. And BB has innate higher potency (20) and better base STR (25, I think?) if we want to get technical I guess.

Yes? The original point was an OT going full dps will require extra MT threat to compensate. Properly using other abilities for added utility isn't full dps. I mean, in similar light, a good PLD OT may be using Stoneskin as well if utility/extra group survivability is what you are after.

Pretty much this. Going full DPS from the OT perspective means always dropping whatever gives the highest potency per second. So PLD is Halone + Fractures and WAR is BB + Fractures with 100% Eye uptime. I think this even counts Infuriated IBs just for the 300 potency hit.

If we're not max DPS but just STR spec OTing, that means Storm's Path or Stoneskins as needed and doing threat dumps (e.g., Riot's Blade, early Eye refresh) too.

I'm quickly learning that this is your go to catch phrase.

Whatever.

Stance Dancing PLD is the only way to do it, man.

You are costing me GCDs.
 

WolvenOne

Member
A. Shield Oath/Defiance will flat out hold with no issue against Halone spamming PLD in Sword Oath, regardless of accessories.

B. Turning off Defiance is your DPS stance.
I'm quickly learning that this is your go to catch phrase.

Stance Dancing PLD is the only way to do it, man.

A: I can steal enmity off Vit specced PLD's easily if I'm using full STR accessories, even with Defiance off. Yes I can probably hold against a STR specced PLD in Sword Oath, but because they're going to be constantly spamming Halone, I suspect I'd need to spam BB's Combo's to stay ahead. Which means no Storms Path, no Storms Eye, no Maim, etc etc.

Should be able to weave these things in with good use of Unchained and Berserk, but with just baseline skills, I'd be a bit dubious.

B: Not really, yeah you do higher DPS out of Defiance, but it's still just our baseline attacks with no modifiers. Sword Oath has an actual damage modifier attached to it, albeit in in the form of more powerful auto-attacks. Once PLD's get an actual DPS rotation to use, their Sword Oath DPS will outright trump Warrior out of defiance DPS.

Granted, Warrior has more offensive cooldowns, buuut, Sword Oath has no time limit to it's use.

Mind you, Warrior's could get more potent DPS abilities in the expansion, and render all of this entirely moot.
 
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