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Final Fantasy XIV |OT6| Casino Royale

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Sorian

Banned
Is not not possible for them to make harder hunts? Not possible for them do do more higher level solo content so I am not forced to find a static If I want to keep up with gear in the game?

I'll agree with them that it was way to easy to cap sol on hunts, but now it's impossible to cap poetics on hunts. No one is going to see 45 S ranks in a week.

I'm picking on you because you opened this line of reasoning with carbontwine specifically which has nothing to do with hunts or dungeons.
 

But no one is doing hunts anymore. I found an A last night while looking for the B weekly mark and it took me like 10 minutes to get anyone else to come. And then it was still too few people and we proceeded to wipe spectacularly.

They have to put more rewards for allied seals or hunts are gonna completely disappear.

As a side note, I find it funny that you can get stuff like Emery and Raziqsand with GC seals and they lowered the price on Potash and the like, yet Potash was going for over 7k while Emery and the like for like 3k on the MB. Who pays 7k for something that costs as little as 1500 GC seals? Crazy people I tell ya.
 

scy

Member
Is not not possible for them to make harder hunts? Not possible for them do do more higher level solo content so I am not forced to find a static If I want to keep up with gear in the game?

What's a "harder hunt" even to be? An actual raid boss out in the wild that requires full-on coordination? Will it still be on the participation system (which then just leads to raw zerging) or is it going to be tagged and thus prone to being ninja'd?

And why do you need raid-level gear from solo content? You can craft current i110 and pentameld and be ahead of the curve right now and you don't really need anyone (at least, don't need to interact with anyone) to do this.

I wasn't around for 2.2 but ... it was the same then. Except without a catch-up mechanic. I'm not sure why you NEED Hunts to be something that rewards you raiding gear.

I'll agree with them that it was way to easy to cap sol on hunts, but now it's impossible to cap poetics on hunts. No one is going to see 45 S ranks in a week.

Honestly, what's so bad with one EXDR a day?

But no one is doing hunts anymore. I found an A last night while looking for the B weekly mark and it took me like 10 minutes to get anyone else to come. And then it was still too few people and we proceeded to wipe spectacularly.

They still occasionally get killed but, yeah, the rewards are a little out of it currently. They probably could have made old Soldiery gear cost 40-50% their Soldiery cost in Allied Seals and added some mats and people would still do them. That might be something they revisit, though.
 

WolvenOne

Member
Ice is less forgiving than blighted? Blighted is an instant kill (except for tanks sometimes) and ice just makes you slide and half the time people just go ice skating to the other side of the arena, not into the wall. I think blight is the less forgiving one there.

Yes, it's less forgiving in that it's a lot easier to get caught by the negative effect. Like I said, the cast its shorter, and the broadcast animation is more brief. I farmed a ton of Shiva and T6 yesterday, and it was DEFINITELY easier not to Trigger Blighted's insta-kill than Shiva icey little slip side.

Obviously Shiva's move is more recoverable if you get caught up in it.
 

DrForester

Kills Photobucket
I'm picking on you because you opened this line of reasoning with carbontwine specifically which has nothing to do with hunts or dungeons.

I say carbontwine because it's the only way to upgrade these items and it's only available to people with coil statics (or incredibly lucky pickup groups). Unless there's another method to upgrade them I am unaware of.
 

Sorian

Banned
Yes, it's less forgiving in that it's a lot easier to get caught by the negative effect. Like I said, the cast its shorter, and the broadcast animation is more brief. I farmed a ton of Shiva and T6 yesterday, and it was DEFINITELY easier not to Trigger Blighted's insta-kill than Shiva icey little slip side.

Obviously Shiva's move is more recoverable if you get caught up in it.

You've been doing T6 for months, you just beat Shiva for the first time a few days ago. They are both brain dead mechanics, you're just used to one.

I say carbontwine because it's the only way to upgrade these items and it's only available to people with coil statics (or incredibly lucky pickup groups). Unless there's another method to upgrade them I am unaware of.

Uh huh and what's your point. It's raid gear, since you obviously aren't raiding why the hell do you care?
 

scy

Member
For what it's worth, Permafrost is less static in the rotation compared to Blighted so there's that. But it's also only ever after certain parts of the fight (Icicle Impact during weapons, start of Bow Phase, end of Bow Phase) so you can just be prepped too.

Permafrost is like so much funnier though.

I say carbontwine because it's the only way to upgrade these items and it's only available to people with coil statics (or incredibly lucky pickup groups). Unless there's another method to upgrade them I am unaware of.

And they'll be available to everyone after a patch, just like Sands/Oils were.
 

DrForester

Kills Photobucket
Guess I just need to accept that if I don't play the way they demand I get tabelscraps during updates and maybe they'll patch it down the road.

Have a static? Here's some wonderful bounty for you.

No static? Fuck off and we'll get to you after Christmas.
 

aceface

Member
I feel like I've seen 6-8 aiming bracelets at this point. Which I guess is good since ninja needs them too, but it seems overkill. I've got the bracelet and bow, have had an ice tear and diamond tear drop, but haven't seen an effing pony.

Pls to craft chandelier for my house.
 

WolvenOne

Member
You've been doing T6 for months, you just beat Shiva for the first time a few days ago. They are both brain dead mechanics, you're just used to one.

I'm used to both, I've farmed Shiva a loooooot over the weekend. Like I said though, T6 has a rather lengthy cast and broadcast animation, so much so that most players can get away with getting out an extra attack or so without triggering the insta-kill effect.

Shiva's slip slide, is on an extremely short cast, you have less time to react and to stop what you're doing. This is specifically what I'm referring to when I say it's less forgiving. (You can't get away with nearly as much.)

Now, if you want to argue that its cast time and broadcast animation isn't shorter than Blighted's, you're free to do so.
 

iammeiam

Member
Yes, it's less forgiving in that it's a lot easier to get caught by the negative effect. Like I said, the cast its shorter, and the broadcast animation is more brief. I farmed a ton of Shiva and T6 yesterday, and it was DEFINITELY easier not to Trigger Blighted's insta-kill than Shiva icey little slip side.

Obviously Shiva's move is more recoverable if you get caught up in it.

The recoverability is specifically why Permafrost is more forgiving than Blighted, though. It's a quicker reaction, sure, but I have occasionally gone ice skating for the hell of it intentionally because you can and suffer no ill effects. Even if you do eat the wall, you can still usually get busted out. Permafrost forgives you for mistakes whereas blighted just womps non-tanks.


Pls to craft chandelier for my house.

It dropped to my inventory but was promised to communism in advance.

I think it did ultimately turn in to the chandelier currently on the MB though.
 

Sorian

Banned
Guess I just need to accept that if I don't play the way they demand I get tabelscraps during updates and maybe they'll patch it down the road.

Have a static? Here's some wonderful bounty for you.

No static? Fuck off and we'll get to you after Christmas.

Hey SE, mining is garbage and I don't feel like grinding out HQ umbral rocks. But hey, I've killed a lot of hunts this week so how about we call it even and you give me that sweet pick axe?

That's what you sound like. It's raid gear, you don't raid.
 

Tabris

Member
Guess I just need to accept that if I don't play the way they demand I get tabelscraps during updates and maybe they'll patch it down the road.

Have a static? Here's some wonderful bounty for you.

No static? Fuck off and we'll get to you after Christmas.

Isn't that the same for all new MMOs though? If you don't have a static group of friends or you're in one of the hardcore linkshells, free companies, guilds, whatever, to challenge the hardest content - you will always be a patch behind?

Only way to fix this would be to change the raid content where it doesn't require co-ordination so anyone could do it together, but then it's no longer the hardest content and it has lost its point.
 

ponpo

( ≖‿≖)
Duty Finder just takes you to the instance once the matching is complete, right?

I specifically didn't pick conjurer because I had no set group of people to play with and didn't want to have a slow intro as a healer but if Duty Finder works then I wouldn't mind.
 

Frumix

Suffering From Success
You can craft current i110 and pentameld and be ahead of the curve right now and you don't really need anyone (at least, don't need to interact with anyone) to do this.
This requires weeks or ill-gotten fortune.

Duty Finder just takes you to the instance once the matching is complete, right?

I specifically didn't pick conjurer because I had no set group of people to play with and didn't want to have a slow intro as a healer but if Duty Finder works then I wouldn't mind.

Yes, once the instance is unlocked you can matchmake and zone into it from any point.
 

WolvenOne

Member
The recoverability is specifically why Permafrost is more forgiving than Blighted, though. It's a quicker reaction, sure, but I have occasionally gone ice skating for the hell of it intentionally because you can and suffer no ill effects. Even if you do eat the wall, you can still usually get busted out. Permafrost forgives you for mistakes whereas blighted just womps non-tanks.

Yes, fully aware, and I agree with that assessment. However, that just makes Permafrost more recoverable, not less forgiving.

Aaaand it appears to me that this is mostly a semantic argument at this point, since nobody actually appears to be arguing about the traits of these attacks, so much as the definition of, "forgiving," and, "recoverable."
 

Item Box

Member
JY7aqgz.png


next level macros
 

Sorian

Banned
Yes, fully aware, and I agree with that assessment. However, that just makes Permafrost more recoverable, not less forgiving.

Aaaand it appears to me that this is mostly a semantic argument at this point, since nobody actually appears to be arguing about the traits of these attacks, so much as the definition of, "forgiving," and, "recoverable."

Nah I'd still argue that it's harder to get out of a cast or animation lock and put your weapon away than taking your finger off the WASD or control stick. Yeah blighted has more time in the cast but you actually need to think ahead and quit out if things, all you have to do for perma is not touch the movement side of your character.
 

WolvenOne

Member
Nah I'd still argue that it's harder to get out of a cast or animation lock and put your weapon away than taking your finger off the WASD or control stick. Yeah blighted has more time in the cast but you actually need to think ahead and quit out if things, all you have to do for perma is not touch the movement side of your character.

Ah yes, I remember your initial struggle with that mechanic now. Blighted's likely easier to deal with as a melee, since few of our attacks have really long animation locks. As a melee class however, permafrost is rather annoying, since things like keeping positionals, pointing bosses away from group, etc, are fairly deeply ingrained in muscle memory by this point. You actively have to tell your thumbs to stay away the analog sticks. The fact that permafrost frequently follows some hefty AoE dodging, and occurs while Shiva's doing a weapon swap, makes matters a bit worse.

Basically, close range attackers move around a lot more, so attacks that punish movement effect us more.
 

scy

Member
Guess I just need to accept that if I don't play the way they demand I get tabelscraps during updates and maybe they'll patch it down the road.

Seriously, what MMO has raid gear for doing not raid content?

This requires weeks or ill-gotten fortune.

Sure but it still fulfills that solo aspect. I mean, it's not like raid gear is just given to us because we have statics. We're still learning and downing content.

Hell, there's a good chance that many people who do actively raid won't have tons of the new carbon stuff before CT 3.0 hits even if they're downing T11+ every week. I find it kind of silly for "only raiders get Carbon, unfair" when even we're stuck going "man, it'll be nice to just ... have a ton of it when that patch hits."

Nah I'd still argue that it's harder to get out of a cast or animation lock and put your weapon away than taking your finger off the WASD or control stick. Yeah blighted has more time in the cast but you actually need to think ahead and quit out if things, all you have to do for perma is not touch the movement side of your character.

Blighted, guess I'll cancel this Ruin by moving and stopping real quick wait why did it buffer and finish guess I die
 

Sorian

Banned
Basically, close range attackers move around a lot more, so attacks that punish movement effect us more.

So now youre saying that perma has a much higher effect on only about half of the group while blighted has an effect on the entire raid. Which mechanic seems more forgiving now?
 

Fmal

Banned
This requires weeks or ill-gotten fortune.

ST is hella easy and only takes like 30 minutes and it drops tons of ilvl 100 gear, UAT for weapons, and oils and sands for upgrading to iLvL 110. I resubbed on Tuesday and I'm already wearing all 100/110 gear just from doing that and unlocking/running all the stuff I missed since 2.1. iLvL 100/110 is a great starting point for doing the rest of the content in the game.

What I don't get is, if you're not interested in raiding or any high end content, why do you even care about gear? You can do all of the main story stuff in basically anything.
 

Tabris

Member
ST is hella easy and only takes like 30 minutes and it drops tons of ilvl 100 gear, UAT for weapons, and oils and sands for upgrading to iLvL 110. I resubbed on Tuesday and I'm already wearing all 100/110 gear just from doing that and unlocking/running all the stuff I missed since 2.1. iLvL 100/110 is a great starting point for doing the rest of the content in the game.

What I don't get is, if you're not interested in raiding or any high end content, why do you even care about gear? You can do all of the main story stuff in basically anything.

What Frumix was talking about is gearing in the new i110 crafted gear penta-melded which averages about 25-50m+ to get done. Ill-fortune = gil buying, and weeks = spending time getting gil.
 

Sorian

Banned
What I don't get is, if you're not interested in raiding or any high end content, why do you even care about gear? You can do all of the main story stuff in basically anything.

Well I already pay them monthly for this game, they should be practically tripping over themselves to give me the best gear in the game with minimal to no effort on my part.
 

Fmal

Banned
What Frumix was talking about is gearing in the new i110 crafted gear penta-melded which averages about 25-50m+ to get done. Ill-fortune = gil buying, and weeks = spending time getting gil.

Is the iLvL 110 crafted stuff significantly better than what you can get from ST and Coil?
 

WolvenOne

Member
So now youre saying that perma has a much higher effect on only about half of the group while blighted has an effect on the entire raid. Which mechanic seems more forgiving now?

Blighted effects casters more than melee/tanks, so that's about equal either way. Conversely, Perma still has a shorter cast time, and a shorter broadcast animation.

So my initial assessment is as of yet unchanged, I'd still rate perma as less forgiving but more recoverable.
 

Tabris

Member
Is the iLvL 110 crafted stuff significantly better than what you can get from ST and Coil?

Say you're a Paladin, and you have an i110 piece. With penta melding, you can add something like +18 Parry, +18 Determination to that piece of armour (as an example). Except for your main stats (VIT, STR, DEX, MND, INT, etc), it's like turning it into i120-i130 gear

EDIT - This is how players are able to pass the gear checks from things like Turn 13 (last turn in Second Coil) without i120-130 gear. It just costs 25-50m+ to fully gear yourself in that, and I think that may be conservative # for some servers.
 

phierce

Member
Blighted effects casters more than melee/tanks, so that's about equal either way. Conversely, Perma still has a shorter cast time, and a shorter broadcast animation.

So my initial assessment is as of yet unchanged, I'd still rate perma as less forgiving but more recoverable.
How is this even a debate? Blighted = one shot death, while permafrost = just being frozen which can be dps'd out of in 10 seconds.
 

studyguy

Member
At the very least I'm glad money gets you something other than vanity now.

Money always got you something other than vanity at the start of each coil patch. That's why BG was wearing crafted penta melds in the first cleared T5 and I think T9 too.
 

scy

Member
I think the better way to put this whole thing is that Permafrost's telegraph is shorter than Blighted. Just leave it at that, really.

Say you're a Paladin, and you have an i110 piece. With penta melding, you can add something like +18 Parry, +18 Determination to that piece of armour (as an example). Except for your main stats (VIT, STR, DEX, MND, INT, etc), it's like turning it into i120-i130 gear.

To give another example, I have the Platinum Casting circlet. 25 VIT, 24 INT, 25 Accuracy, 25 Crit, 18 DET. Compared to the HA Mask, it has the same stats but an extra 18 DET and 7 Crit over it. Can repeat this for pretty much every slot.
 

Kenai

Member
Guess I just need to accept that if I don't play the way they demand I get tabelscraps during updates and maybe they'll patch it down the road.

Have a static? Here's some wonderful bounty for you.

No static? Fuck off and we'll get to you after Christmas.

The Ironworks gear isn't really "tablescraps" though. Some of it isn't ideal compared to Dreadwyrm, but some of it is BiS when upgraded depending on what your class is. Furthermore, ironworks looks the exact same whether it's upgraded or not, just more stats.

I don't understand why you feel marginalized. There needs to be some loot reward from raiding or there would be little to not point in it for a lot of people. One can actively work on your character for raiding while outside of raiding also, and I agree that you don't really need the very best raiding gear (aka upgraded ironworks and Dreadwyrm) if you aren't actually going into Coil. Even people who actively do raid don't see all the gear they actually want while the content is current if it's in one of the final turns or rng is bad.
 

Tabris

Member
At least Drama knows how to take a screenshot on her console.

Tabris: WHAT DOES THIS SHARE BUTTON DO?

Upload option was only Facebook, Twitter, or PS Activity. Unless I missed something.

And didn't want to waste time hooking up USB thumb drive.
 
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