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Final Fantasy XIV |OT6| Casino Royale

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Tabris

Member
Anyone here can make 600-1000k gil a week with little effort.

Go get your Ehcahtl Sealants. You can get 3 every 4 days. It takes 30-45 mins a day.

Honestly, I have been a bit lazy about it since I tend to only log in 3-4 days a week, and sometimes lazy on those days. But even being lazy I can get 200-400k np.

I'm relatively sure this is incorrect. FATEs are balanced around how many people completed the previous occurrence of the FATE (back during the big Ninja push a ton of them would end up tuned to like 100 people and not soloable.) So the difficulty of any given occurrence of any given FATE is a crapshoot and may or may not be soloable depending on what it's tuned for, the class you're on, and how far level synced you are. It also makes the worst time to solo books the period rigt after prime time, since everything is scaled to groups and yet there are no people.

But if you fail to solo a FATE, that FATE resets back to 0 difficulty so you can solo the next time. So crazy gambit's statement is correct.
 

Trojita

Rapid Response Threadmaker
If you can't even put the effort into gathering the poetics for your weapon, don't expect to make a lot of gil.

You act as though I've had months to do it.

Reset day on Tuesday - Had raiding right when I got home. Ex DR. Sleep

Wednesday - EX DR. Non-game stuff to do.

Thursday - Raid night. Rin, Zan, and Tramain were helping me with running dungeons. The Coil 1 thing came up. Ended up being 6 poetics short of the weapon. Unfortunately I was already 2 hours past when I planned on going to bed.
 

iammeiam

Member
But if you fail to solo a FATE, that FATE resets back to 0 difficulty so you can solo the next time. So crazy gambit's statement is correct.

The initial complaint was waiting 3 hours for a pop only to fail it because it couldn't be solo'd. The response was essentially anything is soloable if you git gud. In context, I don't think that's accurate, unless he really did mean just camp another 3 hours. But a FATE tuned for 0 people doesn't require much more than mashing your face on some buttons anyway, so cooldown and choco management wouldn't apply.
 
There aren't enough people leveling anymore to actually make a FATE unsoloable unless you're pretty poorly geared I'd say. Even if it's scaled up, it should be killable, exception would be a stoneskin FATE but there's not many(any?) in books. Back in ninja rush though definitely was possible, especially stuff like Seps.

But yeah in theory it's possible that you might not be able to make the timer, especially if you don't start the FATE right away. In most cases it shouldn't be an issue.
 

studyguy

Member
There are definitely some FATEs that can't be solo'd depending on the job. Four Winds for PLD would be one. You just won't do enough damage. No idea if they've eased it from when I did it way back when.
 

Trojita

Rapid Response Threadmaker
There are definitely some FATEs that can't be solo'd depending on the job. Four Winds for PLD would be one. You just won't do enough damage. No idea if they've eased it from when I did it way back when.

Sword Oath All Day
 

studyguy

Member
Sword Oath All Day

Nah, that wouldn't do it at the time, not even close when there were 4 enemies with a shitton of health and you were alone even as a DPS.

Reading up on it now and apparently they eased it back significantly (post 2.28) since it launched though so that's good.
 

LiQuid!

I proudly and openly admit to wishing death upon the mothers of people I don't like
There's no fate impossible to solo for the relics (the only impossible ones are special monsters like Gogimera, It's not Lupus and the like). That's why Yoshi gave us chocobos.

The thing is, some actually require you pay attention, manage cooldowns and use your chocobo correctly.

I remember one near little Ala Mhigo of 1 boss, that I got pretty late (about 8 mins to complete), solo, where I had to time Defiance use with Infuriate to use Inner Beast every minute to regain health (while keeping my damage to the max possible), so after that I would pop it off. Deciding which mobs to kill and which to continue taking damage from. All in all it was the most challenging single player content in the game and I was able to clear it with about 30 seconds to spare. Quite fun.

For the ones where you're level capped don't be afraid to uncap to heal yourself. Uncap, Second wind, cap, can usually bring you back to full health and you might lose 1 or 2 GCD at most. Actually never use self heals capped.



I have some bad news for you. HQ melded forager gear is around 2.5 - 3 mil a piece if you can't make it yourself. The mats alone cost about a million and the crafts are of course 4 star.

The one in question might not be "impossible" to solo, but it was really god damned hard. It's this one where you have to protect a weak ass NPC against a swarm of Sylphs:

http://ffxiv.gamerescape.com/wiki/The_Enmity_of_My_Enemy

I was doing fine, even with adds from outside the fate, up until it spawned 10+ mobs at the same time. They all bum rushed the NPC and the only chance I had was to Ring of Thorns to pull all the agro onto myself which killed me. I assume de-syncing my level would have just set all of them back onto the NPC and I would have failed it anyways.
 

Trojita

Rapid Response Threadmaker
Nah, that wouldn't do it at the time, not even close when there were 4 enemies with a shitton of health and you were alone even as a DPS.

Reading up on it now and apparently they eased it back significantly (post 2.28) since it launched though so that's good.
Oh yeah I was talking about now.
 

Sorian

Banned
Anyone here can make 600-1000k gil a week with little effort.

Reads like a gil seller. Are you a gil seller?

Edit: I don't feel like re-quoting you on mobile but to the fate statement. That's all well and good, I'm glad it'll be back to 0 difficulty when it spawns again in 2 hours, that doesn't really help when the player is available.
 

aceface

Member
I solo'd just about every fate for the books as a scholar with my chocobo out with little difficulty. I also didn't have to wait longer than an hour and a half for any of them and the vast majority (say 20 of them) were 15-30 minute waits. Chalk up books as something else I don't understand the complaints about. Maybe I was just lucky? But books as they are now are waaaaay better than original atmas were.
 

studyguy

Member
I solo'd just about every fate for the books as a scholar with my chocobo out with little difficulty. I also didn't have to wait longer than an hour and a half for any of them and the vast majority (say 20 of them) were 15-30 minute waits. Chalk up books as something else I don't understand the complaints about. Maybe I was just lucky? But books as they are now are waaaaay better than original atmas were.

That's quite a bit of luck, had an FCmate waiting nearly 2 hours for two different FATEs at one point. It's better yeah, but FATE timers are still booty.

Reads like a gil seller. Are you a gil seller?

Edit: I don't feel like re-quoting you on mobile but to the fate statement. That's all well and good, I'm glad it'll be back to 0 difficulty when it spawns again in 2 hours, that doesn't really help when the player is available.

Pretty sure Echtal still goes for something like 250k on my server. He's not wrong.
Daily quests are still sleep inducing though
 
The only part of the books that is horrible is the waiting for the fates to pop. Everything else is pretty easy (so far) and fun for me personally. The funny part is just when I start to complain about how long I have been waiting for a fate in FC chat, it pops. Perhaps I should try that more often, lol.

On a different note, I need some advice on good crafting rotations in the low to mid 30's. I am leveling most of the crafts through this level currently and while I am getting more hq success than before, it seems to be down to luck quite frequently. I am also running out of CP everytime, so I am wondering if there is something I am missing with my current rotation.
 

iammeiam

Member
I solo'd just about every fate for the books as a scholar with my chocobo out with little difficulty. I also didn't have to wait longer than an hour and a half for any of them and the vast majority (say 20 of them) were 15-30 minute waits. Chalk up books as something else I don't understand the complaints about. Maybe I was just lucky? But books as they are now are waaaaay better than original atmas were.

You were lucky, and I know you failed at least Air Supply once despite having Scher there trying to help. I think it popped between doing other things or somethig, but it kind of highlights the stupidity of a step that relies on sitting there doing nothing or risking failure.

I mean, I'm sure Infinity Blade doesn't really understand what the problem is with pony drop rates either, but mileage varies.
 

aceface

Member
You were lucky, and I know you failed at least Air Supply once despite having Scher there trying to help. I think it popped between doing other things or somethig, but it kind of highlights the stupidity of a step that relies on sitting there doing nothing or risking failure.

I mean, I'm sure Infinity Blade doesn't really understand what the problem is with pony drop rates either, but mileage varies.

Yeah if I remember correctly, I zoned back in after a duty or something and it only had 5 minutes left. And with ponies yeah Infinity Blade got super lucky (3rd person with Shiva pony in the server someone said?) but it seems odd that I'd have that level of sustained luck over 27 fates. But whatever.
 

scy

Member
Yeah if I remember correctly, I zoned back in after a duty or something and it only had 5 minutes left. And with ponies yeah Infinity Blade got super lucky (3rd person with Shiva pony in the server someone said?) but it seems odd that I'd have that level of sustained luck over 27 fates. But whatever.

Closer to 9 Fates since only around that many are super long waits.
 

creid

Member
Teleport to Horizon > Chocobo Porter to Silver Bazaar > Profit
Ughhhh I think I actually did this once and forgot all about it. I usually just go to the gate of the Sultana, start auto-walking west and hope for the best.

For the ones where you're level capped don't be afraid to uncap to heal yourself. Uncap, Second wind, cap, can usually bring you back to full health and you might lose 1 or 2 GCD at most. Actually never use self heals capped.
That's neat, never thought about doing this.
 

Isaccard

Member
uh.. why so defensive about how long/much effort to make gil?

I only have like a 1 mil and I'm barely holding onto that.

Still need to meld my gatherers. I have all my crafters/gatherers at 50 and haven't done shit. Is soil where all the money comes from? How does someone amass 200 mil like it is nothing?

To answer this without sounding like Jayhawk, I have bare minimum gathers, and I make x millions of a gil a week just selling shards and clusters. Bare minimum crafters and I just make shit to spiritbond in Urth's gift all day.

Oh, and selling sealants while they were hot made quite a bit of money too

in other news, found this gem on the official fourms

xTm87Zh.gif
 

WolvenOne

Member
On the issue of Gil, should hit 7mil within a week or two.

aaaaaaand then I'll lose almost all of it, once I get the crafted accessories.

*Head desk*

Though, I might gear up a crafting or gathering class instead, so I have another option or two for making that Gil back, instead. We'll see.
 

Isaccard

Member
On the issue of Gil, should hit 7mil within a week or two.

aaaaaaand then I'll lose almost all of it, once I get the crafted accessories.

*Head desk*

Though, I might gear up a crafting or gathering class instead, so I have another option or two for making that Gil back, instead. We'll see.

pleb status
 

WolvenOne

Member
pleb status

Let me rephrase.

All of my crafting/gathering classes at 50 are geared, with every slot being either -55 to 70. I just haven't put the Materia on them yet. Mostly because I haven't been able to decide what'd give me the most bang for my buck. Also, at this point, well there might be new accessories coming in 2.5, and I'm told accessories are normally the best pieces of affix first so, that's giving me pause as well.

Honestly getting the newish off hands and affixing those might be my best options, I just don't know yet.

As for my total Gil. I'd have 7 mil within 48 hours, except I lent 1.3 mil gil to a friend of mine for something. Keep in mind, this is on top of the 10million odd gil I've spent on housing, armor augments, spirit binding materials, Zodiac weapon crafting materials, food, etc etc etc.
 

Isaccard

Member
Let me rephrase.

All of my crafting/gathering classes at 50 are geared, with every slot being either -55 to 70. I just haven't put the Materia on them yet. Mostly because I haven't been able to decide what'd give me the most bang for my buck. Also, at this point, well there might be new accessories coming in 2.5, and I'm told accessories are normally the best pieces of affix first so, that's giving me pause as well.

Honestly getting the newish off hands and affixing those might be my best options, I just don't know yet.

As for my total Gil. I'd have 7 mil within 48 hours, except I lent 1.3 mil gil to a friend of mine for something. Keep in mind, this is on top of the 10million odd gil I've spent on housing, armor augments, spirit binding materials, etc etc etc.

Anything below 20 mil is chump change :p
 
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