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Final Fantasy XIV |OT6| Casino Royale

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kiryogi

Banned
Fire-Ice? Divebomb'ed into the wall? Thunder?

May not be 1HKO, but they are pretty damn close. :C I really hate T9, really a poorly designed fight.

No issues with T9 here. And can do it completely silent without the need for VOip even. All about situational awareness and knowing your role. (Which is gee, everything in the game really)
 

iammeiam

Member
I was thinking of trying T9 today, too (._. )

The good news for you is that the first couple of phases will be new and exciting for you. DF will still probably be a mess, but you won't be bored.

T9 has kind of the T5 thing going on where it's a bunch of mostly unrelated phases stitched awkwardly together, but while T5's final phase is a joke T9's is kind of hectic and confusing at first (and second... And third...)

So the thing with T9 is that once you're used to the first couple of phases you're essentially looking at an extended boring fight you can kind of mostly do half asleep to get to the part you actually want to work on. Not a problem when you're first starting out, but can get frustrating later.
 

BadRNG

Member
Life after T13 sounds tough
Pretty sure it's driven Kagari insane. Doing beastmen dailies, sightseeing logs, who knows what will be next.

No issues with T9 here. And can do it completely silent without the need for VOip even. All about situational awareness and knowing your role. (Which is gee, everything in the game really)
Man do you have any idea how condescending you sound. Yeah it's easy with a good group and you've had it on farm forever, that's the case with everything. Even T13 feels easy now and we only cleared it a few weeks ago.
 

kiryogi

Banned
Pretty sure it's driven Kagari insane. Doing beastmen dailies, sightseeing logs, who knows what will be next.


Man do you have any idea how condescending you sound. Yeah it's easy with a good group and you've had it on farm forever, that's the case with everything. Even T13 feels easy now and we only cleared it a few weeks ago.

Oh I have an idea, but some folks are well aware about how much I am a stickler about situational awareness period. So many folks lack it, it's not funny. Be it tunnel vision or that deer in the headlights.
 

WolvenOne

Member
T9 isn't poorly desinged. I donly think that last phase gets pretty crazy, and even with echo it's way past the limit of what's pug friendly, but once you have somebody in your party that can do the marking it isn't all THAT bad.

I definitely prefer T9 to 7. Sevens design just seems obnoxious to me.
 

kiryogi

Banned
T9 isn't poorly desinged. I donly think that last phase gets pretty crazy, and even with echo it's way past the limit of what's pug friendly, but once you have somebody in your party that can do the marking it isn't all THAT bad.

I definitely prefer T9 to 7. Sevens design just seems obnoxious to me.

7 even with Echo can be a wipe fest. Giving stacks to Melusine = death.
 

Teknoman

Member
Looks like i've got some videos to watch before tomorrow evening. I really want to get my feet wet with second coil, and/or take out Shiva EX.
 

scy

Member
Disregarding learning the fight time, I think the final phase of T9 is actually really well done. A lot of the syncing up of various skill timings and the dragons on the outside are a nice touch for telegraphing a skill.

That said, Final Coil shows how much they learned about fight design. Early phases show off later phases very well rather than each being completely separate parts of a fight.
 

ponpo

( ≖‿≖)
The good news for you is that the first couple of phases will be new and exciting for you. DF will still probably be a mess, but you won't be bored.

T9 has kind of the T5 thing going on where it's a bunch of mostly unrelated phases stitched awkwardly together, but while T5's final phase is a joke T9's is kind of hectic and confusing at first (and second... And third...)

So the thing with T9 is that once you're used to the first couple of phases you're essentially looking at an extended boring fight you can kind of mostly do half asleep to get to the part you actually want to work on. Not a problem when you're first starting out, but can get frustrating later.

I wonder if I should even bother trying it with DF. JP servers are quick to vote abandon but assuming everyone else in the DF has done T9 I would just end up getting carried (g00d).

I'll see if anyone responds to the PF but otherwise try DF.
 

kiryogi

Banned
Disregarding learning the fight time, I think the final phase of T9 is actually really well done. A lot of the syncing up of various skill timings and the dragons on the outside are a nice touch for telegraphing a skill.

That said, Final Coil shows how much they learned about fight design. Early phases show off later phases very well rather than each being completely separate parts of a fight.

It is actually pretty neat to see how effective your rotations are based off the timings in the fight design. IE Doing Thunder2->fire3 right before Heavensfall. Or again same rotation on first Bennu drop right into Raging Strikes. Almost as if you're meant to do that.
 

IvorB

Member
T9 is one of my my least favorite battles in the game so far. You have to go through so much bs just to get to the the last phase, which is packed with insta-kill mechanics that you need practice to get the feel for. Just the idea of teaching it to people on Fridays makes me exhausted.

That being said, help night this Friday starting around 9pm eastern on Ultros! Let's do some T9 eh?

A5249905-0.jpg


I am 100% down for this, mate. You have my staff.
 

aceface

Member
Disregarding learning the fight time, I think the final phase of T9 is actually really well done. A lot of the syncing up of various skill timings and the dragons on the outside are a nice touch for telegraphing a skill.

That said, Final Coil shows how much they learned about fight design. Early phases show off later phases very well rather than each being completely separate parts of a fight.

Yeah the final phase of T9 would be fast paced and exciting on It's own....the problem is having to sleepwalk through phase one, and golems twice just because someone didn't notice they had thunder (ok that's been me before) or divebombs weren't executed correctly.

On the other hand I don't get the T7 hate at all. The best designed and executed coil turn IMO (up to T10 that is since I haven't seen after that yet). A couple of simple mechanics that just keep building on each other. Everyone gets a specific job to focus on but if everyone is doing what they are supposed to, it comes together beautifully.
 

ponpo

( ≖‿≖)
Re: That GC mat discussion above - I was curious as to how much GC items were selling for on MB since I seem to have excess seals all the time.

On Tonberry at the moment [item (seals) - lowest MB price]:

Code:
Coke (1500) - 7000G
Animal Fat (1500) - 2700G
Lime Sulphur (1500) - 5800G
Potash (1500) - 6000G
Aqueous Whetstone (1500) - 1900G
Peacock Ore (1500) - 3500G
Hardened Sap (1500) - 6800G

Petrified Log (9000) - 600G
Scheelite (9000) - 19,000G
Raziqsand (9000) - 8800G
Saurian skin (9000) - 7000G
Cashmere Fleece (9000) - 7800G
Emery (9000) - 8000G

Tawny Latex (2700) - 10,000G

Seems like none of the 9000 seal costs are great investments. Coke and Sap and Latex are good, though. lol @ Petrified Log.
 

iammeiam

Member
H
On the other hand I don't get the T7 hate at all. The best designed and executed coil turn IMO (up to T10 that is since I haven't seen after that yet). A couple of simple mechanics that just keep building on each other. Everyone gets a specific job to focus on but if everyone is doing what they are supposed to, it comes together beautifully.

My deep and personal hatred for original pre-nerf T7 aside, Melusine's voice and shriek rotation resetting on phase transition was just terrible design. It often became just as much about somebody staring at her HP% as executing the mechanics, and given how completely unforgiving its original iteration was, it was just not fun. The actual way it laid out voice and shriek and then later added Petrifcation was fine, but having a group DPS increase week on week throw all the timers off unless you stand around for a while before every transition was just dumb.
 

aceface

Member
My deep and personal hatred for original pre-nerf T7 aside, Melusine's voice and shriek rotation resetting on phase transition was just terrible design. It often became just as much about somebody staring at her HP% as executing the mechanics, and given how completely unforgiving its original iteration was, it was just not fun. The actual way it laid out voice and shriek and then later added Petrifcation was fine, but having a group DPS increase week on week throw all the timers off unless you say around for a while before every transition was just dumb.

Yeah that's pretty dumb, since I always had Dark telling us when to stop dps we never really ran into that as a huge issue.
 

Jayhawk

Member
Waiting for phase changes in T7 is an issue only for the four stack strategy, and that is not required but became the popular strategy.
 

Taruranto

Member
I like fights that rely on your knowing how to play your role and an established set of rules.

T9 is like you are playing chess and then suddenly the game says "Fuck It" and starts to play draughts. Then switches to Vollebay and finishes with Football.


It's a bad gimmick fight. Same as T5. There is a reason many people hit a roadblock with T5 and then can do T6-8 pretty well.
 

Hasemo

(;・∀・)ハッ?
Re: That GC mat discussion above - I was curious as to how much GC items were selling for on MB since I seem to have excess seals all the time.

On Tonberry at the moment [item (seals) - lowest MB price]:

Code:
Coke (1500) - 7000G
Animal Fat (1500) - 2700G
Lime Sulphur (1500) - 5800G
Potash (1500) - 6000G
Aqueous Whetstone (1500) - 1900G
Peacock Ore (1500) - 3500G
Hardened Sap (1500) - 6800G

Petrified Log (9000) - 600G
Scheelite (9000) - 19,000G
Raziqsand (9000) - 8800G
Saurian skin (9000) - 7000G
Cashmere Fleece (9000) - 7800G
Emery (9000) - 8000G
Tawny Latex (2700) - 10,000G

Seems like none of the 9000 seal costs are great investments. Coke and Sap and Latex are good, though. lol @ Petrified Log.
Damn, must recheck Durandal today. I'm only selling Coke and Potash, but Hardened sap might be a good investment too.
 

Sorian

Banned
Waiting for phase changes in T7 is an issue only for the four stack strategy, and that is not required but became the popular strategy.

This isn't true. You can still be stuck with a renaud that needs to be refrozen but a voice coming too late to get it.
 

Jayhawk

Member
This isn't true. You can still be stuck with a renaud that needs to be refrozen but a voice coming too late to get it.

Hmm. I suppose you are right. It is less of an issue compared to the four stack though, since there are four times as many timers to watch.
 

iammeiam

Member
Hmm. I suppose you are right. It is less of an issue compared to the four stack though, since there are four times as many timers to watch.

I've never understood this argument, though--if you're doing 4 stack right, they're all on the same timer. If you've got them poorly stacked and they're LoSing each other, I guess that's a thing, but then you're just doing it wrong (which I always did, but I'm a bad.)

A properly executed 4 stack is no riskier than solo, but is also as rare as a Shiva pony it seems.
 

Jayhawk

Member
I've never understood this argument, though--if you're doing 4 stack right, they're all on the same timer. If you've got them poorly stacked and they're LoSing each other, I guess that's a thing, but then you're just doing it wrong (which I always did, but I'm a bad.)

A properly executed 4 stack is no riskier than solo, but is also as rare as a Shiva pony it seems.

This calls for some T7 kiting practice, Angary. I'll bring my SCH.
 

Tiops

Member
So, I was trying to explain to some FC members that Bards are great and that their songs are essential for parties to do high end content.

They didn't agree with me, saying that the songs are useless and we need songs that raise party DPS and defense without reducing the Bard stats.



This game...
 

ponpo

( ≖‿≖)
So, I was trying to explain to some FC members that Bards are great and that their songs are essential for parties to do high end content.

They didn't agree with me, saying that the songs are useless and we need songs that raise party DPS and defense without reducing the Bard stats.



This game...

Songs that raise party DPS and defense would own. Yoship pls.
 

QisTopTier

XisBannedTier
So, I was trying to explain to some FC members that Bards are great and that their songs are essential for parties to do high end content.

They didn't agree with me, saying that the songs are useless and we need songs that raise party DPS and defense without reducing the Bard stats.



This game...

Find a new FC
 

iammeiam

Member
This calls for some T7 kiting practice, Angary. I'll bring my SCH.

Does your thirst for Allagan Silk never end?

So, I was trying to explain to some FC members that Bards are great and that their songs are essential for parties to do high end content.

They didn't agree with me, saying that the songs are useless and we need songs that raise party DPS and defense without reducing the Bard stats.

Have they heard of Foe Req. Battery songs penalize but Foe Requiem is just a DPS boost for magic users.
 

Killthee

helped a brotha out on multiple separate occasions!
If you have been Spiritbonding and have an excess amount of Water Crystals you can use lv 50 Botanist to Collect the mats for Madman's Whispering Wand crafted by the Alchemist. The nodes are 1pm - 5pm - 9pm. You can collect 25 each per hour, make 25 Wands and trade in for 15K seals.

I generated 581K seals to raise my new FC to Rank 6... I'm burnt!
That info should come in handy next time I need seals. Thanks for the tip.
 
That info should come in handy next time I need seals. Thanks for the tip.

Never thought about those for turn ins, but yeah they're cheap/easy to make. You can probably buy the mats if you don't want to gather, it's like 1000-2000ish for the whole item. I used to sell those since they sell decently at a lot more than the mats are worth, but I'm too lazy to bother with them nowadays.
 

Xux

Member
Why can you even sell stuff for less than you can sell it to NPCs for? Why is there so much shit on the market board for onr gil each each? Is everyone lazy and stupid?
 
Why can you even sell stuff for less than you can sell it to NPCs for? Why is there so much shit on the market board for onr gil each each? Is everyone lazy and stupid?

lol. You have no idea how lazy people are. They are so lazy that they will pay for iems you can buy from an obscure vendor in game.
 
Been a long time since I failed a class quest duty at least once. Failed three different ones at least once today. What a terrible feeling :(

Probably gonna take me a while to properly get the hang of healing in a party too
 

ponpo

( ≖‿≖)
Wait 2 hours for Dragon's Neck DF, battle starts, 2 of the DPS don't know about the imp / aqualung thing, 2 wipes, vote abandon, vote fails, 2 people leave duty.

Time to wait 2 more hours. I never asked for this.
 

Chille

Member
I like fights that rely on your knowing how to play your role and an established set of rules.

T9 is like you are playing chess and then suddenly the game says "Fuck It" and starts to play draughts. Then switches to Vollebay and finishes with Football.


It's a bad gimmick fight. Same as T5. There is a reason many people hit a roadblock with T5 and then can do T6-8 pretty well.

One day I will beat t5 lol
 

ponpo

( ≖‿≖)
Does anyone know what the number callouts at the beginning of T9 are supposed to refer to? It was obvious in Shiva EX but not sure about this.
 

WolvenOne

Member
19% on T11, soon I'll be able to see these cut scenes that every one has been raving about since November.

Really, REALLY looking forward to it. The whole thing with Optimus Prime is the whole reason I started playing XIV to begin with. I had all but forgotten about the game until the End of an Era cuts scene was released.

Okay, granted, need to finish up 11, then clear 12 and 13, and I don't expect that to be easy. But, dang it I'm jus so happy to be within sprinting distance of all this. ..

....this turned into more of a tangent than I expected it to.
 
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