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Final Fantasy XIV |OT6| Casino Royale

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LiQuid!

I proudly and openly admit to wishing death upon the mothers of people I don't like
Oh that's cool. Have they made it easier to level up your chocobos yet? It was a pain when I played - took way too much grinding. And can you use your chocobo while wanting to duty finder?

It's still a long grind. I've been playing about a month and a half now and my chocobo is rank 9 with a million exp to go til 10. I have been going out of my way to train him in a clean stable as often as I possibly can, which will always give you 1/100th of your level so that really speeds it up. I've probably spent a few hundred k gil on gardening and brooms total.

Gonna keep leveling him after I hit 10, but I'm not going to stress on it as much. I've just really wanted to unlock that white mage barding!
 
You're getting punished for abandoning pew pew for a fraud scholar job in second Coil.
I'm talking about the first coil. I never got the robe on T2...
On second coil, I got the robe about 3 weeks before the lockout ended, iirc.
Then on final coil, the ONLY caster loot that ever dropped was the buttwings. Yay I got the robe but the price was too much :(
 
Oh that's cool. Have they made it easier to level up your chocobos yet? It was a pain when I played - took way too much grinding. And can you use your chocobo (like in your party) while wanting to duty finder?

It's easier to level it, you can feed it once an hour for 1% of its current level and you get 2 weekly challenges(have to kill 100mobs with your chocobo out, generally gets done doing daillies or what not, or you can go aoe a bunch of trash in natalan or wherever and that takes like 10mins top) that give 15% of the level, so you can get a level every 1-2weeks or so. Sounds slow, and kinda is, but no real hurry either, it's a long term process and it's easy enough to do so eventually it levels up.

Still can't use it while waiting on queues though, which is really annoying when leveling other classes and stuff.
 

Vestal

Junior Member
Ultros guild still running?? Just started playing again. Have a 16 rogue now(new toon hehehe my 50 pally is staying put for now).

Anyways let me know. Toons name is Nethal Aerith
 

rubius01

Member
Ultros guild still running?? Just started playing again. Have a 16 rogue now(new toon hehehe my 50 pally is staying put for now).

Anyways let me know. Toons name is Nethal Aerith

Did you apply on the gaf guildworks page? If not do that or your app wont be accepted. Then we'll welcome you to the guild when you're not online.
 
Ah well leveling up the chocobo seems a little better, but I can't believe you STILL cannot duty finder with your chocobo out. I thought they would have done something about that a long time ago... Meh.
 

Killthee

helped a brotha out on multiple separate occasions!
Oh that's cool. Have they made it easier to level up your chocobos yet? It was a pain when I played - took way too much grinding. And can you use your chocobo (like in your party) while wanting to duty finder?
Still can't use choco while waiting for DF.

As for leveling, 2.2 added a weekly challenge log with various objectives for gil/bonus xp. The choco entries grant you 15% of the xp you need to rank up your choco for killing 120 enemies with your choco every week.

There's a thread up on reddit with a brief summary of what they've added to the game since launch up to 2.38 if you're interested: http://www.reddit.com/r/ffxiv/comments/28vn5j/what_did_i_miss_patch_notes_universal_summary/ // http://www.reddit.com/r/ffxiv/comments/2gx79z/what_did_i_miss_patch_notes_23238_summary/
 

studyguy

Member
Apparently this just arrived at Gamestop.
Fun stuff.
IWi0bbt.jpg
 

ponpo

( ≖‿≖)
Is new crafting gear coming in 2.5? I don't want to spend millions on current gear if there are soon going to be improvements.

And by that I mean I have no money so I'm hoping people start selling current top tier gear for less once 2.5 comes out.
 

Talaysen

Member
Is new crafting gear coming in 2.5? I don't want to spend millions on current gear if there are soon going to be improvements.

And by that I mean I have no money so I'm hoping people start selling current top tier gear for less once 2.5 comes out.

I believe they mentioned there will be new crafting gear. I'm expecting accessories (maybe only rings?), a chest piece, and possibly a new main hand. Pure speculation though.
 

ponpo

( ≖‿≖)
T9 end with me having like 36 health after a meteor stream and only because I parried around 19% of it. Parry confirmed most important MNK stat.
 

Qvoth

Member
T9 end with me having like 36 health after a meteor stream and only because I parried around 19% of it. Parry confirmed most important MNK stat.

did you change to fists of earth? i'm assuming this is divebomb+meteor stream on last phase?
 

ponpo

( ≖‿≖)
did you change to fists of earth? i'm assuming this is divebomb+meteor stream on last phase?

Yeah final phase MS and no fist change.

Also I just looked up the HA monk weapon from T9 and not sure why I was trying to farm this. Until I get some new accuracy from other gear I don't know if losing 32 acc and like 14 crit is worth the big skill speed increase. Well, it might be, but I don't have a way of replacing that much acc at the moment.

Onto t10 I guess.
 

Semper88

Member
Did it? How many months did it take for them to add sands?

no, but st started with tomestones and oils

I don't think they did? I think they added that later with sands being the last add.

Also i dont think all the raiders got their ironwork weapons yet so it would be wise not to already trow it in tbh.

So my static finally has time to practise T13 now everyone is back lets hope we do this quick.

Also is there info in the new dark knight? Will it be a evasion tank or so?
 
UAT and Oil dropped in 2.3, just not always and possibly only from Xande. In 2.38, they added sands and made the drops guaranteed like they are currently, which made it a lot easier to get them.

Also they were available for allied seals in 2.3, so you could get sands/oils without coil at least one way.
 
Is new crafting gear coming in 2.5? I don't want to spend millions on current gear if there are soon going to be improvements.

And by that I mean I have no money so I'm hoping people start selling current top tier gear for less once 2.5 comes out.

The mats for current top tier gear are still pretty expensive, so don't count on it.

I believe they mentioned there will be new crafting gear. I'm expecting accessories (maybe only rings?), a chest piece, and possibly a new main hand. Pure speculation though.

A chest piece would be logical, but I don't want it to happen. I just got my Carpenter and Weaver to 3 star last week (which meant melding the body), I'm gonna cry if I have to meld it again. But the artisan body has to come out eventually. At least it will clear space in my armory inventory.

I don't think they'll be replacing Supras so soon though. Accessories are much more likely.

I've been hustling to get a few more crafts to 4 star. I'm working on CRP right now and hopefully I'll be able to get GSM in time to try my hand at the i110 accessories.

The biggest roadblock into getting my CRP and WVR to 3 star was actually the GC seals. You need so many sealants that you can't spend oaknots buying the GC mats and the prices are outrageous for some. It doesn't help you need the GC mats for the artisan off hands as well.

Edit: For the 4 star crafters out there, what craft number are you aiming for with your melds. I know the correct answer is between 452 and 454, but I can't pinpoint the exact number and I'm not willing to blow a lot of materia just to realize 452 was 1 too low. Simulators are useless for this (they are all wrong, no exception).
 
If you have 451(the minimum), you can use PbP, PbP, RS then Ingenuity 2+ 2x Careful or 3x PbP and 3x Careful without buff(more CP efficient but obviously takes one more step).

If you have 453 instead, you can do PbP, 2x Rapid Synth, 2x Careful, without ingenuity at all. Gives you a cross class, though the 2 rapid synth means you'll have to do 6steps or reclaim every now and then, and costs only 15CP total(and well 2 charges of Steady Hands for the rapids I guess).

I think there's also something with even higher craft where you replace a rapid by a standard or whatever, but you need completely stupid melds.

For offhand melds, you can also choose to ignore the 4 control cap, since it doesn't do much. It's kind of a gamble if the new recipes have extremely strict control requirements though, but if you ignore control, you can do fairly easy melds to get 453, such as 3x Craft III+Craft I(gives 454) or Craft IV, Craft IIx2, Craft I(gives 453) though I think this last one sucks price wise, not sure.
 

IMBored

Member
That's why I'm going to wait until the new stuff before I get/meld crafting gear. I'll have enough oaknots and seals for all the offhands, but an all class chest piece might be more worth it.
 

Arizato

Member
So what is everyone's secret to getting Tombstones of Poetics fast? I am doing dungeon roulettes, but that only scores about 100 or so.
 
If you have 451(the minimum), you can use PbP, PbP, RS then Ingenuity 2+ 2x Careful or 3x PbP and 3x Careful without buff(more CP efficient but obviously takes one more step).

If you have 453 instead, you can do PbP, 2x Rapid Synth, 2x Careful, without ingenuity at all. Gives you a cross class, though the 2 rapid synth means you'll have to do 6steps or reclaim every now and then, and costs only 15CP total(and well 2 charges of Steady Hands for the rapids I guess).

I think there's also something with even higher craft where you replace a rapid by a standard or whatever, but you need completely stupid melds.

For offhand melds, you can also choose to ignore the 4 control cap, since it doesn't do much. It's kind of a gamble if the new recipes have extremely strict control requirements though, but if you ignore control, you can do fairly easy melds to get 453, such as 3x Craft III+Craft I(gives 454) or Craft IV, Craft IIx2, Craft I(gives 453) though I think this last one sucks price wise, not sure.

It should be immediately apparent why the 451 synth steps are awful. The first one uses 47 CP more than you have to (it more than completely eats up your HQ Boullibase, might as well use that shark dish that gives you craft and CP). The second uses 6 steps guaranteed. Useless as well.

The only real alternative is the one you mention at 453. I don't know why you say it requires 2 SH2 though. Edit: my bad, re read that and you said 2 charges, got it now. However in my rotation PbP is usually done without SH depending on the procs. Failing that will usually end in reclaim (but it's still not as bad as the 451 rotations).

I was wondering if you could do that at 452, since you would only have to meld 1 craft IV and 2 craft III leaving you 2 slots to get 3 CP and 4 Control. Though that meld would be crazy expensive of course. I would probably forgo the control IV and put a control III at the fifth slot. Exponentially cheaper for 1 less control than optimal.

However if you're sure the minimum is 453 then that's out and the best meld might be what I currently have: Craft III, Craft III, Craft III, CP III, Craft I. It's worth noting I blew up around 45 craft I to get that, even though it was an 8% meld. Crafting is fun!

Edit: If you have 451 change 1 CS2 for a Standard Synth on the 453 rotation. It's still much better than the other alternatives.
 

Nohar

Member
According to Reddit, there seems to be some "lag" problems in-game (more than usual anyway), with abilities getting interrupted. Any confirmation/infirmation on this?

As for Poetics, you can get them pretty fast if you are farming Shiva EX with a good party. Otherwise, you'd better stick to roulettes: 6 (5?) expert roulettes are enough to cap Poetics as far as I remember. Unless you miss a day, it's pretty much the most interesting method, being very time efficient.
 
It should be immediately apparent why the 451 synth steps are awful. The first one uses 47 CP more than you have to (it more than completely eats up your HQ Boullibase, might as well use that shark dish that gives you craft and CP). The second uses 6 steps guaranteed. Useless as well.

The only real alternative is the one you mention at 453. I don't know why you say it requires 2 SH2 though. Edit: my bad, re read that and you said 2 charges, got it now. However in my rotation PbP is usually done without SH depending on the procs. Failing that will usually end in reclaim (but it's still not as bad as the 451 rotations).

I was wondering if you could do that at 452, since you would only have to meld 1 craft IV and 2 craft III leaving you 2 slots to get 3 CP and 4 Control. Though that meld would be crazy expensive of course. I would probably forgo the control IV and put a control III at the fifth slot. Exponentially cheaper for 1 less control than optimal.

However if you're sure the minimum is 453 then that's out and the best meld might be what I currently have: Craft III, Craft III, Craft III, CP III, Craft I. It's worth noting I blew up around 45 craft I to get that, even though it was an 8% meld. Crafting is fun!

I'm going off a crafting thread where someone did test 452 and said you fall 1 progress short or something like that, so you need 453.

On the first case, Ingenuity also doubles as increasing your Byregot's, so it's not all wasted CP. You do need one more PbP and Ingenuity itself, which while helping a bit on Byregot, doesn't make a huge difference either, so yeah. I don't know how I feel about running 2x RS though, do you reclaim if you fail one or do you keep going as long as you don't fail twice?

Earlier today I reclaimed a 4star I messed up entirely(I was distracted by just wasting 80k on a vanya I forgot to ingenuity before doing last step), and the reclaim failed, so that kinda tampers my expectations on Reclaiming 4star stuff.

I might add a craft I on my offhand though and see how it goes, but I need a ton of CPIII first so it's kinda annoying.
 
So what is everyone's secret to getting Tombstones of Poetics fast? I am doing dungeon roulettes, but that only scores about 100 or so.

pretty much. people that clear the new coil get like 150 or so poetics from there as well every week. If you have your trial roulette unlocked you can queue up for that and it'll usually give around 20 more poetics too. You can only get the 450 every week so 1 exdr a day is usually enough
 

iammeiam

Member
That's it! You can't get them any faster unless you want to spam Shiva EX or coil turns for awhile.

And for the most part you don't need to--thanks to the weekly cap, one DREX a day will max you out on poetics each week. If you have something to buy ASAP you can spam Shiva or expert dungeons to cap early, but it's basically designed so that hitting a daily DREX is all you need.

According to Reddit, there seems to be some "lag" problems in-game (more than usual anyway), with abilities getting interrupted. Any confirmation/infirmation on this?

I've always had this to some extent, but it's gotten a lot worse lately. I've had a ton of problems with portions of my opener just not firing off (No Internal Release before dots, or just no Venom Bite period, npnp,) but could write that off as me being dumb EXCEPT that Repelling Shot keeps starting and then not actually happening. I jump like a third of the way back, do no damage, and it doesn't go on CD. It does seem to move me enough that I can't hit it again without running back in, which is awesome.
 

Trojita

Rapid Response Threadmaker
According to Reddit, there seems to be some "lag" problems in-game (more than usual anyway), with abilities getting interrupted. Any confirmation/infirmation on this?

As for Poetics, you can get them pretty fast if you are farming Shiva EX with a good party. Otherwise, you'd better stick to roulettes: 6 (5?) expert roulettes are enough to cap Poetics as far as I remember. Unless you miss a day, it's pretty much the most interesting method, being very time efficient.

Had it happen to me in t11. The thing is it makes it look like the move went off, the hotbar button acts like it has been hit and the move's animation goes off, then all of a sudden the game acts like you didn't do it.
 
According to Reddit, there seems to be some "lag" problems in-game (more than usual anyway), with abilities getting interrupted. Any confirmation/infirmation on this?

I've been getting this intermittently lately. Yesterday was pretty bad: using skills off the GCD was rough, Flares wouldn't swiftcast, crafting macros would skip steps, and I'd get stuttering and rubber-banding. Tried pinging the server from my laptop and it looked like the problem was high latency and dropped packets. Lasted for a few hours until things improved somewhat (but not completely).

Edit: As a comedy side note, this also happened to coincide with the last two times I was in T11, which is possibly the best time for these shenanigans.
 
I'm going off a crafting thread where someone did test 452 and said you fall 1 progress short or something like that, so you need 453.

On the first case, Ingenuity also doubles as increasing your Byregot's, so it's not all wasted CP. You do need one more PbP and Ingenuity itself, which while helping a bit on Byregot, doesn't make a huge difference either, so yeah. I don't know how I feel about running 2x RS though, do you reclaim if you fail one or do you keep going as long as you don't fail twice?

Earlier today I reclaimed a 4star I messed up entirely(I was distracted by just wasting 80k on a vanya I forgot to ingenuity before doing last step), and the reclaim failed, so that kinda tampers my expectations on Reclaiming 4star stuff.

I might add a craft I on my offhand though and see how it goes, but I need a ton of CPIII first so it's kinda annoying.

My view is that Ingenuity is a useless skill for 3 star and above, I know some top crafters that feel the same way. It's just too much CP for very little benefit. On 1 and 2 star it would save you a step in what are guaranteed rotations, so it definitely still has a place there.

Think of RS the same as a HT. Do you reclaim if you fail 1? Probably not. 2? Nope. In my rotation I need to fail more than 4 for a guaranteed Reclaim.

When you reclaim depends a lot on what you're making as well. Artisan Sandals? NQ can still be melded to max stats and the mats are pretty expensive, so I probably would never Reclaim. I'd rather just eat the extra cost of melding the NQ than risk losing the mats. Same with base materials like Kirimu Leather. You start at 0 and it's not absolutely required to HQ to make the final craft, so I never Reclaim as well (though I have gotten to 100% quality even on a normal Byregot, so it is possible).

Now the actual kirimu sets for example are useless NQ, so you need to be more aggressive with your reclaims. Same with the turn ins for the 4 star books. You're gonna be reclaiming a lot.

All in all I probably don't reclaim as much as I should. If I'm close I roll the dice on getting a good Byregot more than I should probably and if I don't it's too late to Reclaim. Maybe you should be more disciplined than me and set a number of failed touches (including RS) after which you reclaim no matter what (use a simulator, even though they're not all that accurate at 4 star).
 
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