UpsideDownAce
Member
In case you can't get enough Answers, Distant Worlds III is out. Primal Judgment is also on it.
Answers... it haunts my dreams.
In case you can't get enough Answers, Distant Worlds III is out. Primal Judgment is also on it.
Ooh, I'll use that hair.Screenshot of new 3.0 feature posted by devs to official forums
It's a new ponytail for females of all races
I don't see how getting to run around with a spaceship is a drawback TBH.
Screenshot of new 3.0 feature posted by devs to official forums
It's a new ponytail for females of all races
In case you can't get enough Answers, Distant Worlds III is out. Primal Judgment is also on it.
I guess it's the same arrangements as on the "Distant Worlds: music from FINAL FANTASY Returning Home" DVD + CD?
I was asking cuz when I was looking at the relic weapon quest there were always horror stories of having to wait days or weeks for atma to drop but I got 7 of them in an hour so I didn't know if I was just lucky or if atma rate got upped. Thanks though!
So my group finally downed T12 yesterday. We were missing two members since 2.4 hit, yet we managed to clear T10 and T11 weekly with pugs, but most of them didn't want to train T12 so we logged on tuesday, cleared T10&11 and called it off for the week. But this week we finally recruited two competent players and it took us two days. We even managed to push 4 bennus.
With a static group I think we'll down T13 soon. The only drawback? I had to drop my SCH and re-roll to BRD, to accomodate the new members. Oh well, at least I already had the i120 weapon.
Because if I'm stuck rubbing this god damn dungeon all the way through, so should you!
Set your expectations lower or be disappointed. T13 is a bitch.
You need to take those tethers yo.
At least Skoje is keeping our Gold Saucer team's expectations low with his deaths in T13.
Set your expectations lower or be disappointed. T13 is a bitch.
Have you been disappointed lately? I couldn't tell with all the sighs and grumbles
I am taking those tethers during megaflare? Whatcha talking about Willis? I did miss one though during a practice if you're watching our recordings again and that's what you're talking about.
Those are the kind of reactions I want for Team Low Expectations in Gold Saucer. Why haven't you joined the team yet?
You invited me in on the first night. This post has lowered my expectations of you.
But what about during earth shakers?
Have you been disappointed lately? I couldn't tell with all the sighs and grumbles
Yes. The original is way better imo. The DW version is not near as powerful.
On tethers btw, what do people feel about leaving them on DPS for earthshakers versus taking them and having the tank spike right before flare breath?
Also another variation, 4th akh morn or 5th akh morn with Hallowed Ground? 4th makes it so 5th has every cooldowns up, but at the same time it's the strongest one, while using HG on 5th means 4th is pretty rough since you don't have everything up from using on 3rd but you're safe for the hardest.
We go with the strat of the DPS and OT taking those for the flare breath after.
It's that time where it's the last phase to be learned so it takes 6-8 minutes to get there each time. The exhausting phase of practice but the so close phase as well.
You pretty much outlined the difference yourself, it's going to be up to the healers which they feel is easier. Healing one guy versus two seems easier to me but I'm not a rapper. That breath/nado spike damage is insane though. If I get my stoneskin off before the breath I will survive 99% of the time at least, and you can use bulwark/foresight to lessen the likely clip from first ES boom (and later rampart for the whole thing depending on your ahk rotation). If WAR MT I'd think IB would be enough, and you could have that up every time.On tethers btw, what do people feel about leaving them on DPS for earthshakers versus taking them and having the tank spike right before flare breath? Seems I see groups do either, tank taking damage seems "safer" but the spike is real, while DPS taking it means if you don't top them off right after 3rd ES, they're dead as hell but at the same time it makes keeping the tank up easier on the following breath.
Also another variation, 4th akh morn or 5th akh morn with Hallowed Ground? 4th makes it so 5th has every cooldowns up, but at the same time it's the strongest one, while using HG on 5th means 4th is pretty rough since you don't have everything up from using on 3rd but you're safe for the hardest.
To be fair, technically healers are healing ES guys anyway too (why you guys so squishy?), and the less stress thing will vary by group. I've seen Qhon/Alena talk about that butt clench breath/nado weeks after we've had it on farm. The damage is real.You should be taking them at all times since the healers are healing you anyway. It's less stress on them trying to heal some random DPS having to take it.
:/Honestly, I'm still a bit dubious that Gold Saucer's really going to be a game changer exactly. I mean, if I'm having a Gathering Day, the mini-games are something to do between nodes popping I suppose, but that's about it.
(Note: Chocobo Racing, and Triple Triad on the other hand, I think will keep a lot of players busy until Expansion Time.)
That breath/nado spike damage is insane though. If I get my stoneskin off before the breath I will survive 99% of the time at least, and you can use bulwark/foresight to lessen the likely clip from first ES boom (and later rampart for the whole thing depending on your ahk rotation).
To be fair, technically healers are healing ES guys anyway too (why you guys so squishy?), and the less stress thing will vary by group. I've seen Qhon/Alena talk about that butt clench breath/nado weeks after we've had it on farm. The damage is real.
You pretty much outlined the difference yourself, it's going to be up to the healers which they feel is easier. Healing one guy versus two seems easier to me but I'm not a rapper. That breath/nado spike damage is insane though. If I get my stoneskin off before the breath I will survive 99% of the time at least, and you can use bulwark/foresight to lessen the likely clip from first ES boom (and later rampart for the whole thing depending on your ahk rotation). If WAR MT I'd think IB would be enough, and you could have that up every time.
We do HG for 5th. When first learning it made the most sense for us, and we had healers go cleric/me go sword oath during Ahk's cast, as the enrage Giga would often hit right after. Timing has changed with all the gear and stuff but the ability to ignore it is still nice. Honestly though I don't think Ahk Morn is that rough damage wise, I think the only times it's ever really killed us is if OT forgot defiance/it was coming. There's no other damage going out so healers can chain cast and cooldowns mitigate huge chunks of it once you got a rotation down.
I believe our rotation is roughly as follows, with IB always used cause duh: Rampart - Holmgang - Thrill/Apoc and Rampart - Vengeance and Sentinel - Hallowed.
To be fair, technically healers are healing ES guys anyway too (why you guys so squishy?), and the less stress thing will vary by group. I've seen Qhon/Alena talk about that butt clench breath/nado weeks after we've had it on farm. The damage is real.
Either way works really, not a right/wrong thing.
:/
Honestly, I'm still a bit dubious that Gold Saucer's really going to be a game changer exactly. I mean, if I'm having a Gathering Day, the mini-games are something to do between nodes popping I suppose, but that's about it.
Though I will not lie, I want those mounts, and maybe that Setzer armor. It'll be perfect vanity for when I level a Machinist come expansion time.
(Note: Chocobo Racing, and Triple Triad on the other hand, I think will keep a lot of players busy until Expansion Time.)
Considering how many ranged bros we have, having the tempest wing out near any of us would be scary in itself anyway.
Anyone know if gold saucer is tied in to hildy missions. I rather not do anymore of them
It's just, that the Gold Saucer Mini-Games, while fun looking, don't really look very meaty, so to speak. During those moments where you're waiting for a queue to pop, or for a node, sure, they're probably a good way to use up a few minutes. But, if you have nothing big to do, I don't think the mini-games will change that. Triple Triad and Chocobo racing, at least involve a grind, or give players a reason to run content, (for cards.)
I think it's more you're differentiating Racing/Triple Triad from Gold Saucer when they are explicitly a part of it, especially in the case of the racing.
I've been interrupted quite a few times trying to go for two. I think there are AAs that go out at same time as twister? Not sure, but getting two casts off is definitely not the norm for me. Maybe I need more spell speed.I think you can get two Stoneskins off, though: First when you pick up the tether (assuming no WHM one, anyway) and then channel through the TW cast. It shouldn't interrupt your cast there if you're casting through the hit. Should pretty much mean ~60-70% of the hit is mitigated out I believe.
Nope, not related at all. They talked about this in one of the earlier interviews.Anyone know if gold saucer is tied in to hildy missions. I rather not do anymore of them
The :/ was because it seems like you are trying to separate Triple Triad and Chocobo from GS minigames, when they are the literal main attraction. Even in the live letter they were saying they weren't expecting the rhythm game stuff to be last long, but they are just for funIt's just, that the Gold Saucer Mini-Games, while fun looking, don't really look very meaty, so to speak. During those moments where you're waiting for a queue to pop, or for a node, sure, they're probably a good way to use up a few minutes. But, if you have nothing big to do, I don't think the mini-games will change that. Triple Triad and Chocobo racing, at least involve a grind, or give players a reason to run content, (for cards.)
I mean, for me, the 2.55 content that'll do the most for players that feel like they're running out of stuff to do, is the final Zodiac Relic grind. Of course, your mileage may vary, not everyone enjoys those.
What else is new.I don't think Racing and Triple Triad are tied to the Gold Saucer rewards though, thus, why I'm drawing a distinction. The rewards I think are tied to the mini-games, and the weekly lottery, though I very well could be wrong here.
What else is new.
Snark aside, they are indeed tied to GS rewards/coins. Extra cards can be turned into GS coins for example, and you win GS coins via choco racing as well depending on your placement.
I've been interrupted quite a few times trying to go for two. I think there are AAs that go out at same time as twister? Not sure, but getting two casts off is definitely not the norm for me. Maybe I need more spell speed.
I had not heard this, though I still say that people will probably get more milage out of Choco Racing and the Card games.
I had not heard this, though I still say that people will probably get more milage out of Choco Racing and the Card games.
I mean, they're the actual big parts of Gold Saucer. One would hope so.
"Hope."
You're inventing a division that doesn't exist. People can't get more mileage out of those than Golden Saucer because they're part of Saucer.
It's like saying people will get more mileage out of Imdugud than they will out of T10 because the T10 trash is boring. One is part of the other, they don't divide like that.
I'm never going into T10 without a ninja because fuck that trash forever.
? You only need to do the first pull. From there you can solid snake it.
Apparently Dragoons can jump over the first adds too.
Didn't they show off a whole lounge with card tables used for Triple Triad, as well as a lobby where you register for racing?I've simply never really associated these games with Gold Saucer, maybe because they're not primarily played within Gold Saucer, so much as they're merely unlocked there, (and apparently can be used for Gold Saucer rewards.) Heck, mentioning at all was essentially just an afterthought for me.
? You only need to do the first pull. From there you can solid snake it.
Didn't they show off a whole lounge with card tables used for Triple Triad, as well as a lobby where you register for racing?