• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Final Fantasy XIV |OT6| Casino Royale

Status
Not open for further replies.

Atolm

Member
Finally downed T13 with my group. The fight is not that bad with current gear since it's pretty much a script, but it's very fun as a healer playing with a controller. Took us 9 days of training.

And everything about the expansion looks hot.
 
Any paladin af2 shots or videos of dark in action?

cfe9c1bc.jpg

.
 

jon bones

hot hot hanuman-on-man action
damn, i missed this game. all the gw2 sale did was make me reinstall this.

gonna resub soon - can someone re-add me to Ultros?

Hanuman Swiftwind
 
I might need to buy another Fantasia for Au Ra.

At the beginning they said that the expansion is being treated as a standalone thing. That said I wonder if it will include low level areas or if all the new zones will be level 50-60.

Say what now?

They need to give PLDs something to make them more fun.
 
I wonder if a paladin will actually be useful in using Cure spells. They should make that spell useful for the class.

Apparently they had some kind of healing spell in earlier versions.

It will be interesting to see how DRK uses MP as a Tank because currently the only reason you use your MP as a PLD or WAR is for Flash.
 

Soulflarz

Banned
Hmm
Today was day 33/34 (I lost count)

Im almost at my own wall. I tried T10 with randoms today and almost got to the final phase, but yeah, that didn't work out. Moreso acknowledging that I can't do the final coil with my current equipment- well. Not past T11, if that.

And that I'm unsure if I want to do poetics farming weekly to get my ilevel up. :/
At 3 HM dungeons to do. I think after that, I might try ninja. Or Marauder. Or a crafting class. Because again, I play for content and I'm unsure if T10+ is actually worth the effort to learn at the moment. My logic for that is, if I try to finish content mainly in games because I love different experiences, I cannot justify throwing enough hours that I could finish multiple JRPGs into the FCoB when I could play many other things. Moreso because if I come back during the expansion it will probably be notably easier (and maybe not such a frustrating loot system?)

I still have my unused 60 days card, but yeah, I might just wait on that. I dont know if I'll use my current sub to the end or if I'll move on for a couple months


S-so yeah, that's my current thoughts on the endgame for me...
 

EriksBlue

Banned
Hmm
Today was day 33/34 (I lost count)

Im almost at my own wall. I tried T10 with randoms today and almost got to the final phase, but yeah, that didn't work out. Moreso acknowledging that I can't do the final coil with my current equipment- well. Not past T11, if that.

If that's you're attitude bro then maybe you should go play another game.
giphy.gif
 

iammeiam

Member
Hmm
Because again, I play for content and I'm unsure if T10+ is actually worth the effort to learn at the moment. My logic for that is, if I try to finish content mainly in games because I love different experiences, I cannot justify throwing enough hours that I could finish multiple JRPGs into the FCoB when I could play many other things. Moreso because if I come back during the expansion it will probably be notably easier (and maybe not such a frustrating loot system?)

It depends on what you play for, I guess. Mechanically, 10/11 are considerably easier to actually learn than, say, 5 or 9. But in practice the lack of Echo and overgearing in 10/11 mean you're more likely to have to actually learn it, instead of taking the passive guided tour approach and letting other people do the messy bits and patch over mistakes.

So, yeah, if you mostly want a quick in-and-out loot piñata it makes the most sense to just stick to being two patches behind because that's about when encounters will level out with the way you want to play. Alexander ezmode may change this. But at the same time the experience you'll get then wouldn't be the experience you get now, because generally clearing this stuff now requires a skill set you won't need to develop post-nerf. The time spent wiping and learning isn't wasted because it improves the player, not just a bunch of random stats that will reset with the next tier of content. learning to do this stuff while it's still semi tricky makes the next batch of difficult content easier, or something. I think this difference is, in a lot of ways, what people have been struggling to get through to you about for ages.

And, yes, I realize the inherent hypocrisy here given my own FCOB history. Don't care.
 

Qvoth

Member
Hmm
Today was day 33/34 (I lost count)

Im almost at my own wall. I tried T10 with randoms today and almost got to the final phase, but yeah, that didn't work out. Moreso acknowledging that I can't do the final coil with my current equipment- well. Not past T11, if that.

And that I'm unsure if I want to do poetics farming weekly to get my ilevel up. :/
At 3 HM dungeons to do. I think after that, I might try ninja. Or Marauder. Or a crafting class. Because again, I play for content and I'm unsure if T10+ is actually worth the effort to learn at the moment. My logic for that is, if I try to finish content mainly in games because I love different experiences, I cannot justify throwing enough hours that I could finish multiple JRPGs into the FCoB when I could play many other things. Moreso because if I come back during the expansion it will probably be notably easier (and maybe not such a frustrating loot system?)

I still have my unused 60 days card, but yeah, I might just wait on that. I dont know if I'll use my current sub to the end or if I'll move on for a couple months


S-so yeah, that's my current thoughts on the endgame for me...

you can easily cap poetics just by doing expert roulettes once a day
and with the weekly crystal tower quest you can upgrade 1 gear into 130 every week
t10 can be cleared with i110 so it's not about ilevel anymore
 
Pfft randoms on Ultros don't want to put the time or commitment into Final Coil! That's why they are so flaky!


I might be just a tad cynical.
 

Soulflarz

Banned
>.>
Okayy, you got me. I tried t10 for 40m before someone had to go, and while we didnt hit a wall at any point, it clicked for me.

Screw wasting days learning something that can be done in an hour in 3 months once >.>
Since yes, I do play for content, and not for gear. I want to see most things in the games I play, but I cant justify doing that final thing if it takes a lot more time than the rest.

So yeah. I think I've been playing ffxiv as a very long JRPG more than I've been playing it as an MMORPG. RIP.

I think this difference is, in a lot of ways, what people have been struggling to get through to you about for ages.

And, yes, I realize the inherent hypocrisy here given my own FCOB history. Don't care.

*doesnt know your fcob history*

Nope I get that, I just dont really act on it. I just find it silly people go off on me about that still. Becuase yeah, doing content a year old isn't going to be hard. I don't get why people tend to throw out the "echo helps!" card and such. I dont expect the same fights they had to do.

Hell, when I did T6, I sort of wished blight OHKO'd the guy who didnt learn to stop moving. Would've been more satisfying.
 

Trojita

Rapid Response Threadmaker
http://www.gamespot.com/articles/ff-xiv-mod-support-in-the-works-could-get-xv-cross/1100-6425730/

“We’re working on mod support UI integration for those who are looking into [modding],” Yoshida said. “We’ve heard people and their desire for mod support and we acknowledge that. We’re working towards implementing it.”

y9fcNWZ.gif


Additionally, players can expect more legacy items and instances, both from previous Final Fantasy titles and other games in Square Enix’s catalog. According to Yoshida, the developers enjoy bringing other elements--like Magitek armor from Final Fantasy VI, the Gold Saucer attraction from Final Fantasy VII, and card game Triple Triad from VIII--as ways to introduce early Final Fantasy games to players who may not have touched them.

“Another element I’d want to add is from Final Fantasy IV, when they go to the moon. I’d love to do something like that,” he added.

Xl3twzX.gif


Early last year, Final Fantasy XIV added a new event featuring Lightning, the protagonist of the Final Fantasy XIII games, to commemorate the release of Lightning Returns: Final Fantasy XIII. Yoshida said that a similar approach could be taken with crossover content for Final Fantasy XV; what that is though is still in discussion.

I heard Kagari whispered this idea into Yoshi-P's ear.
 
>.>
Okayy, you got me. I tried t10 for 40m before someone had to go, and while we didnt hit a wall at any point, it clicked for me.

Screw wasting days learning something that can be done in an hour in 3 months once >.>
Since yes, I do play for content, and not for gear. I want to see most things in the games I play, but I cant justify doing that final thing if it takes a lot more time than the rest.

So yeah. I think I've been playing ffxiv as a very long JRPG more than I've been playing it as an MMORPG. RIP.



*doesnt know your fcob history*

Nope I get that, I just dont really act on it. I just find it silly people go off on me about that still. Becuase yeah, doing content a year old isn't going to be hard. I don't get why people tend to throw out the "echo helps!" card and such. I dont expect the same fights they had to do.

Hell, when I did T6, I sort of wished blight OHKO'd the guy who didnt learn to stop moving. Would've been more satisfying.


you hate the guy who didnt learn t6 where you yourself say you don't want to learn fights. wut?
 

BadRNG

Member
Hmm
Today was day 33/34 (I lost count)

Im almost at my own wall. I tried T10 with randoms today and almost got to the final phase, but yeah, that didn't work out. Moreso acknowledging that I can't do the final coil with my current equipment- well. Not past T11, if that.

And that I'm unsure if I want to do poetics farming weekly to get my ilevel up. :/
At 3 HM dungeons to do. I think after that, I might try ninja. Or Marauder. Or a crafting class. Because again, I play for content and I'm unsure if T10+ is actually worth the effort to learn at the moment. My logic for that is, if I try to finish content mainly in games because I love different experiences, I cannot justify throwing enough hours that I could finish multiple JRPGs into the FCoB when I could play many other things. Moreso because if I come back during the expansion it will probably be notably easier (and maybe not such a frustrating loot system?)
Surprised you had such an issue, T10 is so much easier than T9 and we all know how easy that turn is.

Sarcasm aside, you already are geared enough for every turn in Coil, including T13. The only thing you might be lacking in is accuracy but that can be made up part way with food, and I have doubts that is the lack of gear you were talking about. The "wall" you are talking about sounds like it is one about actually needing to know the entire fight as well as your class, both individually and as a group, rather than facerolling it with gear/echo/rest of group compensating for you. I'm probably sounding harsh right now but it's just really funny to me you think something like T10 is a wall now after the stuff you have said about previous content before it.

I doubt you'll be clearing multiple JRPGs in the time it takes to clear FCoB, unless you mean short JRPGs or you mean clearing the whole thing entirely through randoms and pf. The real experience you are working to achieve in endgame is not just varity of content or loot, it's the feeling of satisfaction when you down something that is actually challenging and took effort to learn
there's also the fun group shenanigans if you go static route
. If you are not interested in that, I doubt you will ever be interested in this game's endgame, now or in the expansion. A better loot system will not help you, and an easy mode option ala echo won't satisfy you because you will beat it once - joke about how easy it is - and then get bored when you realize the only thing left is the HM version which will be just like the feeling you have now of trying to do FcOB. All of that is fine of course, not everyone plays this game for endgame, but if your expectation is for the endgame to be a major factor in your decision to continue playing then you will likely end up disappointed no matter what happens.

I still have my unused 60 days card, but yeah, I might just wait on that. I dont know if I'll use my current sub to the end or if I'll move on for a couple months.
If you are past-Korra, you must go through phase where you pay people for pony. I helped get you that nightmare pony. Therefore you should give the timecard to me. It's basic logic/math/science/space magic.

Pfft randoms on Ultros don't want to put the time or commitment into Final Coil! That's why they are so flaky!
If tonight's PF is any indication, randoms on Ultros are busy with other...endeavors.

lijuio.png
 

Soulflarz

Banned
you hate the guy who didnt learn t6 where you yourself say you don't want to learn fights. wut?

Did we just infer I didnt learn T6/7

Were you not in the FC chat for those few days? >.>

I can do T6/7 all day with my eyes closed now. :D

But no, I just find it odd when t6 relies on mechanics that dont really...apply anymore?
 

Trojita

Rapid Response Threadmaker
I'm confused on what exactly you are doing if you can't be bothered to get poetics for the week and you aren't doing Final Coil. You just do like an expert roulette 5 times a week.

I guess Gold Saucer brought a bunch of stuff to do and you could be doing a relic, but there isn't much else at the moment. I'd be really bored if I didn't have anything else to do.
 

Soulflarz

Banned
Surprised you had such an issue, T10 is so much easier than T9 and we all know how easy that turn is.

Sarcasm aside, you already are geared enough for every turn in Coil, including T13. The only thing you might be lacking in is accuracy but that can be made up part way with food, and I have doubts that is the lack of gear you were talking about. The "wall" you are talking about sounds like it is one about actually needing to know the entire fight as well as your class, both individually and as a group, rather than facerolling it with gear/echo/rest of group compensating for you. I'm probably sounding harsh right now but it's just really funny to me you think something like T10 is a wall now after the stuff you have said about previous content before it.


If you are past-Korra, you must go through phase where you pay people for pony. I helped get you that nightmare pony. Therefore you should give the timecard to me. It's basic logic/math/science/space magic.


If tonight's PF is any indication, randoms on Ultros are busy with other...endeavors.

lijuio.png


Oh my~

And no, not difficulty wall :p T10 wasnt hard from what I did of it, didnt seem that complex!
Wall of like...
uh...
When you're kinda burned out on a game? Like wall for what youre willing to do at the moment. Also fine on acc. Maybe I'll look for a group this weekend or next weekend so I can run it one time and be content before I'm done for a bit :3

And you helped me get that pony? I am so so so sorry >.>

I'm confused on what exactly you are doing if you can't be bothered to get poetics for the week and you aren't doing Final Coil. You just do like an expert roulette 5 times a week.

I guess Gold Saucer brought a bunch of stuff to do and you could be doing a relic, but there isn't much else at the moment. I'd be really bored if I didn't have anything else to do.

To be honest? I'm finishing up the last 2 HM dungeons I have tomorrow, then testing a different class if I dont find a FCOB team. Cause yeah, I'm definitely not doing the relic thing.
 

Teknoman

Member
“Another element I’d want to add is from Final Fantasy IV, when they go to the moon. I’d love to do something like that,” he added.

“Another element I’d want to add is from Final Fantasy IV, when they go to the moon. I’d love to do something like that,” he added.

Final Fantasy IV, when they go to the moon.


iF1Nho2V005Pu.gif




I have wanted this since the first time we discovered Dalamud. This needs to be some sort of extra overworld zone. Not an instanced dungeon, not an instanced raid, but a seperate smaller zone with some instanced areas within. Give it a thin atmosphere too, or give us some deity protection to make it mesh with the story.
 

Frumix

Suffering From Success
I'm okay with June date mostly because that means it's coming right after I'll be done with exams and the paper so I can nolife it all day.
 

Uthred

Member
I'm confused on what exactly you are doing if you can't be bothered to get poetics for the week and you aren't doing Final Coil. You just do like an expert roulette 5 times a week.

I guess Gold Saucer brought a bunch of stuff to do and you could be doing a relic, but there isn't much else at the moment. I'd be really bored if I didn't have anything else to do.

Levelling one of the other fourteen or fifteen jobs? Finishing off the story/side-quests/dungeons? etc. Theres lots for new players to do that isnt running exdr or final coil
 

Teknoman

Member
I wonder how many other GAF arent done with Second Coil.

Man 3 months to knock that out, final coil, and of course finish up Shiva EX and whatever story stuff.


Of course i'll probably be going from the bottom up with Dark Knight.
 

Valor

Member
So yeah. I think I've been playing ffxiv as a very long JRPG more than I've been playing it as an MMORPG.

This is kind of the problem. You can play it as a JRPG, sure, but that's not how you're going to get the most out of the game, I feel. Honestly (and this isn't a shot at you) it ends up feeling like you're using people to get through content. People are taking their time to work with others to clear content, and when you say stuff like

Screw wasting days learning something that can be done in an hour in 3 months once >.>
coupled with things like

Maybe I'll look for a group this weekend or next weekend so I can run it one time and be content before I'm done for a bit :3

this is implying that your time is more valuable than ours. You can't be bothered to learn basic things or put time and effort into something, and instead are going to rely on others to do the work for your benefit. In a team oriented environment, this is pretty selfish. Even though you say t10 clicked with you, I'm pretty sure it hasn't. I'm pretty positive there's more to that fight you haven't experienced yet. Trying to push through content that some people are still trying to work out for the first time while seemingly giving zero effort is pretty offensive. It doesn't really matter what your intentions are, because this is what I think people are responding to.

You casually mention wanting to down t13 before your sub is up, for instance. People have been working on clearing t13 for weeks. It isn't just something that just happens. You aren't going to randomly throw together a t13 learning party in pf and suddenly be able to get people who can clear it with no issues. It's going to be a slow process that takes time. It isn't something you can simply gear past like a regular JRPG. It isn't about having the right accuracy or the right amount of HP. Those are baseline things. It's about having the knowledge and ability to do the content. It's about the endless wipes until you can do something flawlessly. Trial and error and learning. It feels like you're trying to skip all of this just to fulfill a selfish want of seeing all of the content before an arbitrary date hits. That's just simply not the right attitude whatsoever to take into the content you're looking to clear.
 

scy

Member
It doesn't really matter what your intentions are, because this is what I think people are responding to.

This is a large part of it but there's also just the whole coasting through old content via overgearing, echo, nerfs, carries, etc. while acting like he's the #1 best player ever. Most of the issues people have with him stem from the constant barrage of insulting the players in his group for being bad, not knowing to play their class, etc. etc. but all of that applies to himself as well. He got carried through content and is acting like a big shot, hilarity ensues.

This is why people react the way they have been. It's one thing to be going on about old content being easy but it's a different thing entirely when it's alongside calling all the random people complete garbage despite also being just as bad of a player. Most of my earlier comments were to just to try to stop that kind of ego but since it's somehow gotten worse, I guess I suck.

I get that he wants the guided virtual tour of the content and that's fine, not everyone really wants to put the time in for learning raids "on time" but the side commentary of "why is everyone else such shit at this ez stuff?" is a little off-putting.

see also, Dunning-Kruger.

Edit:

It isn't something you can simply gear past like a regular JRPG.

dragon kick tho
 

Sandfox

Member
I wonder how many other GAF arent done with Second Coil.

Man 3 months to knock that out, final coil, and of course finish up Shiva EX and whatever story stuff.


Of course i'll probably be going from the bottom up with Dark Knight.

I'm just going to target the story stuff and getting my ilevel up before the expansion. I'm not really that motivated to do Coil.
 

Teknoman

Member
I'm just going to target the story stuff and getting my ilevel up before the expansion. I'm not really that motivated to do Coil.

Personally I want to do Coil because of the light story it has, more so than getting high tier equipment. I really am interested in all that Allag stuff, Ragnarok, etc. I just need to get over being apprehensive about "not being good enough" the first few times :p
 
Personally I want to do Coil because of the light story it has, more so than getting high tier equipment. I really am interested in all that Allag stuff, Ragnarok, etc. I just need to get over being apprehensive about "not being good enough" the first few times :p

While a perfectly valid reason, you can also just watch the little bits of story on youtube or something of the sort. To be honest, most of it is garbage until you get to T12 then shit gets kinda serious. I guess T9 is also kinda serious if you played 1.0, but if you didn't it's kinda like "the fuck is this?"
 

iammeiam

Member
Screw wasting days learning something that can be done in an hour in 3 months once >.>
Since yes, I do play for content, and not for gear. I want to see most things in the games I play, but I cant justify doing that final thing if it takes a lot more time than the rest.

Let's be completely clear, here: In three months, T13 will be clear able in an hour... Provided you find seven people ready and willing to do the heavy lifting (I'd extend this to T10-T12, depending on how nerf happy they do or don't get.) Eight players at your skill and knowledge level won't be able to knock it out in an hour. You've commented before on how things go "so much faster" with people from the FC, but that's not because you're finally not being held back, it's largely because some or all of them have wasted their time to get there and are anticipating and adjusting. I'd guess that eight players with your level of familiarity with, say, T5 would still struggle for clears.

There are a ton of people who get through content on the coat-tails of the hard work others have put in (God knows I'm one of them), and there's nothing inherently wrong with it, but you need to acknowledge that's what you're doing and keep in mind that they don't have to operate on your schedule. If you come back post-expac and want to take the tourbus through FCoB, sweet, but please know that the people you need at that point will likely largely be the people your current behavior isn't sitting well with now.


see also, Dunning-Kruger.

I finally got around to looking that up and now I wonder why it doesn't show up more in Internet arguments. How have I not heard of it before.
 
I really don't think jumps are harder to manage than greased lightning stacks- since the positional change we're probably the easiest melee dps class.

Eh, I see these "my dps is more difficult than yours!" arguments all the time, and really I think its more based on the person than the actual class itself.
My main DRG was difficult at first as well but that was only because I was learning the game. Same goes for MNK and I've never felt either classes were really more difficult to play then the other. Timing jumps and keeping greased lightning up are only really a thing, in my experience, if you don't really know the fight. Once I figured out a fight these things become non-issues I could mitigate and deal with-neither one being more of a hassle than the other. This is pretty solid argument that can be made for most jobs in this game though your mileage may vary from player to player.

I've basically run the gambit on most of the dps classes and I've found SMN to probably be the hardest class I've picked up yet in terms of trying to eak out maximum damage potential. I'm sure there are plenty of people out there that find this an easy class. I think the biggest reason I stuck around with it was simply because its so radically different from DRG.
 

Frumix

Suffering From Success
Ah, you noticed that did you?

Of course, I was just too lazy to put the image together (courtesy of Reddit).
I was expecting the Four Fiends before this, given that Wind-up Kain and Cecil's Helmet are extras with 3.0 CE but this could work too.
 

Uthred

Member
Is there any mechanical reason to choose one crafting class over another when it comes to grinding out 2* tokens to start getting artisan gear? I believe CUL used to be the go to choice? But on the other hand WVR or LTW require less actual crafts
 
Status
Not open for further replies.
Top Bottom