TastyOreoFriend
Member
It's pretty much watching timers, the class. Aetherflow management is fairly lax, the only two cases are when to save for a Bane and when to delay Festers to sync with Raging / Trick Attack if applicable.
I know what your saying, and really doesn't seem like it should be a thing at all, but when you start mixing in boss mechanics it just feels harder then it actually should be versus practically going on auto-pilot on DRG/NIN/MNK. Combine that with the fact that I haven't been playing this class all that long and this is the first time I've done any kind of magery in this game and it just makes it feel really, really different to everything I've done so far.
Our best AoE rotation is to Bane to as many things as we can, fill the time with Blizzard 2.
It's a little depressing.
Oh, and to also look at Tri-Disaster and wonder at how things could have been.
Yeah I've been running the gambit with Shadow flare > Dot stuff > Bane stuff > dot more stuff > bane more stuff > Bliz 2 spam ad nauseam. Everything's "ok" till I get paired up with a good BLM or WHM and then its all down hill
I had someone tell me in game that Bane used to hit everything till they nerfed it into the ground. Never bothered to check the patch notes though so I can't confirm or deny.