This is my mental image (minus the hot girl aspect) of Mumble GAF:
A lot of Mumble GAF is as mean as me, but at least I'll do it in front of someone's face.
We gotta go deeper!
This is my mental image (minus the hot girl aspect) of Mumble GAF:
A lot of Mumble GAF is as mean as me, but at least I'll do it in front of someone's face.
I left WoW for like 8 months after we farmed the heck out of Heroic SoO. People on GAF FC mumble didn't know what to say last summer when I told them WoW hadn't been updated since September lol.
I still play both, the differences between them make me appreciate both more i think.
Got my novus! What now
Got my novus! What now
Now the real suffering begins
Got my novus! What now
Scrub get on mah level.
no times!! Nor motivation to grind haha
Yeah finished on Ultros too, guess it had nothing to do with turn ins and was just time based.
Haha I barely even log in at the moment, I was grinding TT but the horrid (and completely unnecessary IMO) drop rates from NPC's made me give up, so I'm just raid logging mostly now. Playing Persona 3 FES and Tales of the Abyss while.I wait for Type-0 HD.
The TT grind is real. I'm at 55 cards now and it weighs on my soul.
Why does everything 'casual' in this game have to be a hardcore Korean-class grind? Fishing, personal housing, Triple Triad, chocobo racing, the 24-man content, and especially RELIC. I thought RELIC was supposed to the Weapon for the Rest of Us. It was supposed to be Non-Raider's Weapon of the 99%. What the fuck happened to the 'casual' content in this game? It's the most hardcore grind in this game.
Can't have been time based considering Tonberry finished yesterday. Plus other reports on Reddit. Like having the Male one entire day. It might update every night maybe based on the daily amount turned in?
Mysteries are for chumps.
The TT grind is real. I'm at 55 cards now and it weighs on my soul.
Why does everything 'casual' in this game have to be a hardcore Korean-class grind? Fishing, personal housing, Triple Triad, chocobo racing, the 24-man content, and especially RELIC. I thought RELIC was supposed to the Weapon for the Rest of Us. It was supposed to be Non-Raider's Weapon of the 99%. What the fuck happened to the 'casual' content in this game? It's the most hardcore grind in this game.
I hear grinds in this game don't compare to the regular MMO fare.
They want your sub money. They can't entertain you every day with new stuff. Put these two together and...
Haha I barely even log in at the moment, I was grinding TT but the horrid (and completely unnecessary IMO) drop rates from NPC's made me give up, so I'm just raid logging mostly now. Playing Persona 3 FES and Tales of the Abyss while.I wait for Type-0 HD.
Yes, exactly. We should all be friendly towards each other, even if we aren't all friends. We all share a common interest, so that should be enough :>
... That's pretty messed up. I don't really know why people would do that. That being said, gimme your bard pants you don't deserve them >:T
The healer who was disconnecting, yes. That was getting a bit irksome, like I said, because I was probably tired from T9 and the wipes rolled in. I can say that was not the correct way to handle the situation, and something that I would do differently if given the chance to do it over. I like to think of the behavior as an exception, and not a rule. As for your thoughts on help night, I am 100% on your side, and told Felix as such. We're all trying to pull in the same direction and try to be helpful. Some people have different definitions of it (like Felix) but everyone wants to do the same thing - help people out who need it.
I see what you're saying too about mumble being an opt in feature of connectivity, and yeah. Like I said, I just don't want to help perpetuate the negative connotation about it (though I guess I did in the end). Like Maple said, I think everyone could do with trying to keep it to a minimum and maybe be more mindful going forward. I guess it's a matter of you can't please all the people all the time, and I'm kind of guilty I think of trying to do that a little too often.
Maybe Tabris is right and we need our own Ultros FC drama thread afterall.
I was the d/cing healer (Demos). Obviously I had no idea what I was getting into that night, I had just logged on and saw people were doing T9 and thought it would be fun to join. I wish someone had just told me I wasn't keeping up or was d/cing and I could've left but clearly people were having a bad night and I didn't know anything about that when I joined.
To be honest I just joined because I thought it would be fun but in the end it was awful, the idea that people were clearly talking about me behind my back and then decided not to even res me without even saying anything to me at all was one of the worst experiences in the game I've ever had. I knew the fight well and had practised before but not cleared. Clearly though I wasn't keeping up well enough for everyone else (I don't know what's up with the c/ding thing but no one told me this until it was over). I feel like I may as well post to tell my side but I don't blame anyone or anything, clearly I walked into something I didn't understand. I'm sorry I ended up being a burden but it was a horrible experience overall. Still though I'm thankful for everyone's time and work but it wasn't nice to be treated like that at all.
This...wasnt during a help night was it? Or am I waaaay off the mark?
I'm talking about what I think was the final T9 run last Friday night. I wasn't around for anything else. Sorry if I've got something wrong.
The relic grind is bad, but it ain't got nothing on the grinds WoW has had in the past. Long attunements/gearing/reputation stuff for raiding in BC took forever(fuck rep grinds, seriously). I haven't played WoW since like early Cata so maybe that's changed a lot since then. And all that bullshit was actually required if you wanted to do endgame content.Depends on the MMO, the grind in this game is pretty bad to be honest, especially going through the relic steps from start to finish.
Most of the grind WoW for example has is pretty much optional, of course you could argue that Relic is optional but it kind of isn't when its probably the best weapon in the game. Not like Ironworks is that much less grindy either >.>
Yeah, the PvP game is absolutely horrible. It really feels like they threw it in just to be able to say they have it.I miss the great PvP WoW had, the PvP in this game is really and i mean really poor..
I'm fine enough with the defined roles, class switching is enough if people want to change up their role in a party. However I do sometimes wish there was more customization allowed to each job. The cross-class system could work like this on paper, but in practice the choices are so few or obvious that there is really not much choice there. I don't know if I'd want a straight up skill tree for every job, but maybe something like Major Glyphs in WoW or a customizable version of the Trait system in this game that lets you add/ change effects of specific skills.So, my actual question is, do you people wish there was more variety or opportunity to customise the classes with particular skill sets, or different-niche jobs (eg for those situations when gladiator or marauder players don't want to tank, or for the white mages who cleric stance all day every day)? Or do you prefer the defined roles of the current system, which is balanced by the fact that any character can do every class?
I ask because it sounded like the rigidity in place was a sticking point for some people thinking about joining.
I was the d/cing healer (Demos). Obviously I had no idea what I was getting into that night, I had just logged on and saw people were doing T9 and thought it would be fun to join. I wish someone had just told me I wasn't keeping up or was d/cing and I could've left but clearly people were having a bad night and I didn't know anything about that when I joined.
To be honest I just joined because I thought it would be fun but in the end it was awful, the idea that people were clearly talking about me behind my back and then decided not to even res me without even saying anything to me at all was one of the worst experiences in the game I've ever had. I knew the fight well and had practised before but not cleared. Clearly though I wasn't keeping up well enough for everyone else (I don't know what's up with the c/ding thing but no one told me this until it was over). I feel like I may as well post to tell my side but I don't blame anyone or anything, clearly I walked into something I didn't understand. I'm sorry I ended up being a burden but it was a horrible experience overall. Still though I'm thankful for everyone's time and work but it wasn't nice to be treated like that at all.
The relic grind is bad, but it ain't got nothing on the grinds WoW has had in the past. Long attunements/gearing/reputation stuff for raiding in BC took forever(fuck rep grinds, seriously). I haven't played WoW since like early Cata so maybe that's changed a lot since then. And all that bullshit was actually required if you wanted to do endgame content.
I think the attribute points system wasn't thought out very well and is mostly unnecessary. You're never going to change your attributes once you have assigned them to (what the community has decided are) the best stats. Plus at high ilevels the stat allocations have vastly diminishing effects.
I don't know how they can make them more relevant, maybe increase the point bonus exponentially as you get to higher ilevels, or an even better idea, change the points into percentage increases on your combined base + armor stats. THAT would make a difference.
Suffering? I'd call it god damned relaxing* when you can just put on a nice long playlist and do Garuda/other Primals over and over. Repetitive? Maybe but it's relaxing with music and you'll always make progress every single run.
*compared to the books step or the step that hates the poor aka the Alexandrite Materia step.
Yup Blizzard did away with that kind of attainment a long time ago (I think Black Temple was the last one), they just require you now to do the previous raid to unlock the next in the series.
Rep grind is pain in the ass in all games I have played but generally is optional for non-tradable items anyway.
As I agreed Relic is optional but the elitist attitude of players in this game force a requirement to have it or at least be working on it be part of a static or group, unless you want to berated or laughed at.
I disagree that Ironworks are no less of a grind especially when you are using the same tomes on gear and gearing alts and of course they are capped weekly.
As a PS3 to PS4 player here's my view:guys just a few questions:
my bf currently plays on our gaming pc and I wanted to play with him on our PS3.
In a few months we'll be getting the PS4 and I was thinking about switching to the PS4 version of the game, but I have a few question:
What are the improvements from the PS3 version? Is it just better graphics?
Will I have to buy the game again to switch my account to the PS4 version?
Will I need PS+ to play it?
guys just a few questions:
my bf currently plays on our gaming pc and I wanted to play with him on our PS3.
In a few months we'll be getting the PS4 and I was thinking about switching to the PS4 version of the game, but I have a few question:
What are the improvements from the PS3 version? Is it just better graphics?
Will I have to buy the game again to switch my account to the PS4 version?
Will I need PS+ to play it?
guys just a few questions:
my bf currently plays on our gaming pc and I wanted to play with him on our PS3.
In a few months we'll be getting the PS4 and I was thinking about switching to the PS4 version of the game, but I have a few question:
What are the improvements from the PS3 version? Is it just better graphics?
Will I have to buy the game again to switch my account to the PS4 version?
Will I need PS+ to play it?
Untrue. Early in T12 and T13 before I got better gear I threw points from MND to VIT because at that moment I also couldn't afford vitality-infused accessories. It's crude and made things harder but it worked out.
Its amazing to learn how much stuff you're missing out on when playing PS4 version after playing on the PS3.Better graphics and framerate. Honestly the PS3 version is unplayable in some situations. I don't know how some people do it. I played the PS3 version up until the PS4 version came out and the difference is insane.
As a PS3 to PS4 player here's my view:
The graphic difference between the two are stark. Not only is it more visually pleasing to look at. You're also able to get 60 fps at times, significantly less texture, npc and monster pop-ins. This means no more going into a FATE and seeing people attack invisible monsters for 10 seconds or getting hit by things because you didn't see them show up on screen. Also having DS4 makes selecting things a bit easier with the touchpad.
Yes you will have to upgrade your account to the PS4 version. That's free for PS3 account holders until March 31st.
No PS+ is not required.
Its amazing to learn how much stuff you're missing out on when playing PS4 version after playing on the PS3.
I commend PS3 players that are somehow able to keep up on high level content for they are a die hard group of people.
which one is the best tank? Warrior or Paladin?
which one is the best tank? Warrior or Paladin?
I cleared up to Turn 6 on PS3. I know there are some PS3 players still going at it, even past T12. I don't know how they do it!
That used to be something up for debate in the early days. PLD was clearly the better option due to having a constant DEF buff and better defensive skills compared to how the WAR operated. Healing WARs was a scary thing in the early days because though they have a bigger HP pool their DEFs skills didn't compare to PLD so sometimes you'd being healing a WAR and just see huge bites of their HP disappear. In the early days people actively discriminated against WARs for high level content.great so on PS3 is barely playable... that's going to be quite a downgrade after seeing my bf play it at maximum details at 60fps on our pc D:
on a completely different subject:
which one is the best tank? Warrior or Paladin?
Drama's gonna clear T13 with the PS3, believe.
The TT grind is real. I'm at 55 cards now and it weighs on my soul.
Why does everything 'casual' in this game have to be a hardcore Korean-class grind? Fishing, personal housing, Triple Triad, chocobo racing, the 24-man content, and especially RELIC. I thought RELIC was supposed to the Weapon for the Rest of Us. It was supposed to be Non-Raider's Weapon of the 99%. What the fuck happened to the 'casual' content in this game? It's the most hardcore grind in this game.
I cleared up to Turn 6 on PS3. I know there are some PS3 players still going at it, even past T12. I don't know how they do it!
Warrior is more fun to play than Paladin and has more DPS opportunities, meanwhile Paladin has all the best cooldowns for actually tanking a boss but is overly simple to play so it gets a little boring. Neither are really better, in fact in dual tank content they make a pretty good team.
That used to be something up for debate in the early days. PLD was clearly the better option due to having a constant DEF buff and better defensive skills compared to how the WAR operated. Healing WARs was a scary thing in the early days because though they have a bigger HP pool their DEFs skills didn't compare to PLD so sometimes you'd being healing a WAR and just see huge bites of their HP disappear.
However updates to both have pretty much killed that discussion and its really up to personal preference. Though PLDs have often been considered less exciting because visually and ability wise they don't do a lot whereas WARs are quite flashy.
great, thanks guys.
So basically the paladin just stays there sitting pretty while with the warrior you got some more options, is that correct?
Race-wise is there any meaningful difference?